Ethen: They announced the model three. They announced the Tesla semi, and then they d pull the Apple one more thing. And they pull out the roadster from the truck from the semi and say, this is gonna be promised in 2020. Well, 2020 comes and still we still don't have it. We are at 2026 now and still have not had it. There are people that have put $200,000 deposits on this car to be able to pre-order it. Now, if You were to have invested in Tesla in twenty seventeen for two hundred thousand dollars. Let let's run the math here. Ben: Bro. Bro, run the Ethen: I used to have Ben: I love Halo. Ethen: high, high hopes for a living. So sound off in the comments if you know what that song is. Ben: Continue continue the lyrics in the comments, please. Ethen: Ha ha ha. Ben: All right. Ethen: the reason Activision was pumping out Call of Duty s so so often was not to develop great games, but it was to develop an IP that they could sell. And so they developed that IP so much that it forced that I don't the it incentivized Xbox to pay a large sum of money for the whole publisher. Largest acquisition. Good evening everyone and welcome to an episode of the Bed Tech Show. We're your host, Ben and Ethan, and we've got quite the tech news for you here at bedtime. Two stories today about promises that got pushed back. First, Halo isn't just Microsoft's game anymore. After Xbox's restructuring, Activision Activision is going to be building the next big Halo with a team that's separate from Call of Duty. So Frank O'Connor, who ran the franchise's creative direction for almost 20 years, says Activision can go three ways. It can perfect the classic Halo, reinvent it into something new, or turn it into a Call of Duty style blockbuster that comes out every year or two. He has also has one piece of advice hire the developers who were laid off. Second, the Tesla Roadster, which was unveiled back in 2017 and promised for 2020. Now its demo has been delayed again from October 1st to October 15th. Elon Musk's reason for this time is the high winds. This might sound like the most creative excuse yet, but some observers say the wind could actually matter because Tesla may be trying to make this car leave the ground. So one beloved franchise looking for its future and one sports car still waiting on the weather. Let's dive in. Ben: Dude, insane stuff, man. Let's talk about the Activision Halo takeover. so initial thoughts, immediately I was like, wow, that's great. Activision historically has not been my favorite when it comes to Call of Duty games. They've had some highs, but they've had some lows. And if they're gonna turn Halo into Call of Duty, just cranking it out year after year. Well, I'm not gonna be happy about that. So I I personally am kind of surprised. that they did so many layoffs of the whole Halo Studios. And Ethen: Yeah, it was like all of them. Ben: yeah. Yeah. Two hundred and sixty eight roles were cut in Halo Studios. the chief content officer, do you know his name? Ethen: I do not. Ben: Matt Booty, dude. Matt Booty. Stanky, stanky Matt Booty, dude. Ethen: That's a name for you. Ben: Announced that the next game will be developed by Activision. the nice thing though, that like a little bit of saving grace is it's not the same team as Call of Duty. still though, I I Call of Duty and and Halo are two different games. Halo For those of us who grew up on Halo, we love the lore, we love the world, we love the world building, we love the storyline, we love the aura of Master Chief. Like that is just something we thrive off of. And granted, Halo Studios over the last few years haven't really delivered, which is fair. I think Microsoft recognizes that when they release Halo, was it Combat Evolved, right? They just Ethen: Campaign involved. Yeah. Ben: Yeah, campaign evolved. Okay. Halo campaign evolved. Two months later, they lay off everyone. I mean, that kind of goes to show like Xbox was saying, hey, this isn't hitting the mark, guys. So I just th there's been a lot of issues with Halo over the last five to ten years, starting maybe with like Halo 343, Halo 4. I mean Halo 4 was fine, but Halo 5, not so good. Storyline was kind of wild. And it just kind of went down there downhill from there. Halo Infinite wasn't delivered like promised. And Ethen: Yeah. Ben: then they started going with proprietary engine, slip space, yeah, slip space Ethen: Yeah. Ben: engine. Then they decided to back away from that, and it's just kind of been caddy wampus, as my father in law likes to say. So what are your expectations here on this whole Activision takeover? Ethen: I have zero expectations. Like Ben: I think that's a safe way to go into it. Zero expectations. Okay. Ethen: Yecause okay I mean honestly, I don't think Activision could do any worse than Halo Studios 343. I mean we might get kill streaks with within Halo. That'd be kinda wild. Ben: No. That would be that would be getting a freaking wasp called in to run Ethen: yeah. Ben: train on a line or spray. That'd be crazy. Ethen: Yeah. So I I don't know. I I know Activision they they have potential to run to make good games. They have made good games in the past, but as of recent, th they just haven't been able to do that. So Ben: Mm-hmm. Ethen: hopefully with this being a separate studio from Call of Duty, that that means that it could be better. And with the resources that Activision has, maybe they'll be able to bring in some top talent. I honestly I think when they're making this game, they they need to go back to how it used to be when games were made. I I think of the best games that we ever played, the campaign storyline was superb. And they Ben: So good. Ethen: they focused all of their effort on that. And multiplayer was just an afterthought. For it. But even though it was an afterthought with like the original Halo, it was one of the best things to play. And people kept coming back to it. with Modern Warfare 2, the campaign was amazing. Multiplayer was kind of an afterthought. Turned out multiplayer was great. Gears of War. The campaign was amazing. Multiplayer afterthought turned out to be one of the best multiplayers ever. So I think that's what it needs to be. I think. The studio needs to focus on the campaign, make it great, and then just throw multiplayer in there and the people will make it great. Ben: I think you bring up a good point. I think if you instead of trying to go after microtransactions and power ups or multiplayer focused gameplay and engagement, like battle passes and stuff like that, you Ethen: Yeah. Ben: know, how many, how many different outfits can we design? You know, instead of doing focusing on that, if they focus on the core of what a gamer was going to be doing, which is long-term story mode. So we have to make the mechanics good. We have to make everything flow well. We have to make sure that the lore and the the content around the character is good. That way the main design, the core design is good and the gameplay flows well with the story. That connects the gamer to the actual game. And if that if the core campaign and storyline and game mechanics are fun. A player's gonna want to play a whole story all the time, all day, right? That's what and Ethen: Mm-hmm. Ben: that's how it was for Halo. I loved going back and playing a Halo campaign all the time, different Ethen: Yeah. Ben: levels, like whether it's normal, easy, whatever. it was totally fine. Heroic, legendary, you name it. It was so fun to play. That, if you get that right, that will translate to a really good multiplayer. Because you get the same mechanics, but then you just have A party to play with, you know. So Ethen: Yeah. So Ben: I I I I think you're right. I think historically, like the last decade, games have been way too multiplayer, microtransaction, battle pass focused. Unless how do we make sure the game is just a good, fun, core game that people want to play for a long time, regardless of whether or not they make microtransactions and extra purchases? Do they want to play the game? And Ethen: Yeah. Ben: the answer is. We want a game that d that brings us in, connects us. Ethen: Yeah, exactly. I mean, every every game studio is trying to chase Fortnite, I feel like, w when Ben: Mm-hmm. Ethen: it comes to multiplayer. And Fortnite is a unicorn. What they did, it worked, it's still working. But every other developer that's tried to do that, it it ends up failing. I mean, if you look at R C Raiders that was trying to do something similar to had a massive player base, everybody was playing it, and then it just dropped and now the game's almost dead. They're coming out with a new update, but it's it I don't know. Pla players aren't really going back to it. They still haven't they haven't fixed the core issues such as the cheating and everything in there. So players aren't wanting to play. Ben: So I just I think it's a fair point. I think it's a fair point. And to even emphasize this even more, I just looked up top games over the last decade. Okay, and I'll just give you some of the top games that have popped up. Okay. And you tell me what the common theme is here. All right. The Legend of Zelda, Breath of Wild, Breath of the Wild Wild, Red Dead Redemption 2, Elden Ring, Baldur's Gate, God of War. All these games. have incredible storylines and incredible Ethen: Yeah. Ben: gameplay that are associated with the story and the characters and the lore that's built around it. And we aren't getting that anymore with Halo. it's it's poorly written, it's quickly written, and the focus is revenue, revenue, revenue, right? How do we get money out of Halo? How do we get money out of the multiplayer battle pass? And that's just not what brings people into play. So many Call of Duty's recently have flopped. And I know, like, okay, yeah, Activision, they're not the same team isn't going to be on the Halo team, but like at a high level, it's the same. Exactly. Ethen: They still report at the same CEO. Ben: Like it's the s it the at a high level, it's the same goals that the studio has, you know? And so if they're getting pressure from executive management to get more revenue, they're gonna focus on what can bring in more revenue and less on the gameplay. So I just I just think this this might be poor. Now you mentioned something. You mentioned something about hiring former Halo Studios and potentially former Bungie. What are your thoughts on that? Do you do you still like do you think that's reasonable? Do you think that's possible? Do you think they'll do that? Ethen: I think it's possible to do that. and I think it could be a good thing. However, with Microsoft still controlling it, Activision like their executive leadership still controlling it, I I don't I think it's gonna stifle the creative direction that the game the potential of the game has. So I mean you can hire all the talent in the world, but if there's not good direction and good leadership, it doesn't doesn't matter. What are your thoughts? Ben: Yeah. Yeah. I I think that if they want to make a successful game that's actually fun for the consumers, which I do think the new CEO of Xbox, she's trying to do that. I think that they should bring on Bungie and Halo Studio consultants to provide insight to Halo, Halo history, Halo content. Halo lore, kind of the roots of Halo, back from the golden age of Halo. especially former bungee teams. They Ethen: Mm-hmm. Ben: should definitely bring in those individuals. Now what's kind of crazy is now that Activision is taking over Halo, kind of shifting gears here, they have a huge influence in Xbox games. I think with this, well, they have They have Halo, Call of Duty, they have what else is under their Sea of Thieves. There's a few others that are underneath their purview, and they have a huge influence on Xbox gaming. I'm trying to see. here it is. World's Edge, Rare, Age of Empires, Sea of Thieves. Halo, Call of Duty. That's their umbrella. That to me though Ethen: They also have Tony Hawk Crow Skater, which Ben: Dude, dude, golden game right there. That was an amazing Ethen: Yeah. Ben: game. So, in my opinion, Activision is coming in as a huge, huge influence to Xbox gaming. Like they they're pretty much their strong arm, their powerhouse of the whole gaming side of of Microsoft. And I kind of think that was maybe the play from the get go. Ethen: Yeah. That that was gonna be my conspiracy theory for the day. Ben: is this a tinfoil tech moment here? Put on the tinfoil hats, Ethan. Put on the tinfoil hats. Here we go. It's tinfoil Ethen: Yes. We we got our tinfoil hats here. So Ben: tech time. Here we go. Let's hear it, Ethan. Ethen: So I I'm kinda thinking this was the the whole play from the beginning. The reason that they acquired Activision was to force 343 and Halo Studios out so that they could make Halo. So Yeah, I mean, Ben: I think you're right. Ethen: even though I I don't know if this would have been the previous CEO of Xbox's move, but you know, I I think Once Asha Sharma came in, that was like, okay, this is gonna happen regardless of how everything was. So let's get out the old and bring in the new. I mean, they spent sixty eight billion dollars on so you might as well. Ben: Yep. In my opinion, just going off of that, even more so, I think their long term play from the beginning. We've been talk we've been talking about Xbox and Activision for years because of that, like how long the announcement that the rumors of the merger, the of the buyout, the actual length of time it took for them to get cleared, and then post acquisition. I I think the long term play here is shifting Microsoft from a hardware. provider to a game publishing provider. And all Ethen: Yes. Ben: they want to care about going forward is Game Pass subscription and pumping out AAA games that cost money. And they're gonna publish it to all platforms. That's why they're opening it up to everyone. Ethen: Yeah, I I agree. especially with you know, with how everything's going. I mean hardware sales for them are are down and they haven't really been a focus. And so it makes sense. I I mean really Activision the reason I this is my other conspiracy theory. Ben: Mm. Double down. Ethen: the reason the Activision was pumping out Call of Duty s so so often was not to develop great games, but it was to develop an IP that they could sell. And so they developed that IP so much that it forced that I don't the it incentivized Xbox to pay a large sum of money for the whole publisher. Largest acquisition. Ben: And and maybe to showcase, hey, we can produce multiple games in short timeline. Interesting. Yeah. Ethen: So this is all just one big conspiracy. Ben: One big conspiracy. Microsoft truly will go to be a software company, a gaming software company, not a hardware company. Ethen: I mean, Microsoft, from the beginning was always just a software company. So they're Ben: True. True. Yeah. Ethen: they're going back to their roots. I mean, Ben: Going back to the roots, yeah, full circle here. Ethen: as much as they've tried with in the hardware game, they haven't really been as successful. I mean, you look at the Microsoft Zune, that was a wonderful product that never sold. Ben: The Zoom was the music the music device. The iPod killer. Killer. Ethen: Yes. Uh-huh. The iPod killer. Yeah. Ben: Yeah, I remember that. Which was a cool device at the time. I remember having Ethen: Yeah. Ben: some friends with it and it was pretty sweet. Ethen: It it was superior to the iPod in what it could do, but they lacked the marketing and they didn't have Steve Jobs. So that was their downfall. Ben: Very unfortunate. Yeah. So yeah, it'll be interesting to see. I I I think you're going at it with zero zero expectations is the safe way to approach it. I unfortunately have high hopes. I should not have high hopes. I'll be really, really pissed off when if I'm let down. money is probably on being let down, but I still have high hopes. Just because I love Halo. Ethen: I used to have high, high hopes for a living. So sound off in the comments if you know what that song is. Ben: Continue continue the lyrics in the comments, please. Ethen: Ha ha ha. Ben: All right. Let's get into the next story of the night. Our favorite EV producer, Tesla, which Ethen: Yeah. Tesla. Ben: they are classic Tesla delaying things again for their vehicles. Ethen: Yeah. Ben: This time the Roadster. What do you Yeah. Tell me. Ethen: So this has been like the swan song or the story that just keeps on going. So t t take it let's travel back in time if we can to 2017. Yeah. Well let's Ben: Mm. Bring us back. Bring us back, Ethan. Bring us back. Yeah. Ethen: go back. We're gonna go back to 2017. They announced the model three. They announced the Tesla semi, and then they d pull the Apple one more thing. And they pull out the roadster from the truck from the semi and say, this is gonna be promised in 2020. Well, 2020 comes and still we still don't have it. We are at 2026 now and still have not had it. There are people that have put $200,000 deposits on this car to be able to pre-order it. Now, if You were to have invested in Tesla in twenty seventeen for two hundred thousand dollars. Let let's run the math here. Ben: Bro. Bro, run the math. While you're running the math, one comment. As soon as you said people have invested two hundred thousand, I was like, Bro, that is such a bad time use of money. Like all that opportunity gone of where you could have grown that money just down the drain. Ethen: Yeah. Ben: Tell us Ethan, what's the result? Ethen: So if we would have invested two hundred thousand in Tesla stock ten years ago, we would have over five million in stock assets. Ben: Wow. That's crazy to me actually. Ethen: Yeah. Ben: That's actually wild. That's so insane. Instead you're getting a roadster in like you never know. Yeah. Ethen: I know, you're s well, who knows? Yeah, w we may never see it. So yeah, it was supposed to be unveiled on the first, but due to high winds, it is now going to be it's been delayed again for two weeks until October fifteenth. Ben: Where is it where is it being revealed? Ethen: That is probably probably in Texas. Ben: Yeah. Ethen: But I I am not sure. Ben: It's in Texas. Location. So it's going to be in Waco, Texas. Wego, Texas, weather forecast tomorrow. Are there high winds? I mean, okay. Wind. I mean it's like not that bad. It's like eleven miles, ten miles an hour. That's not crazy. But there is like heavy thunderstorms. That's what it says. Ethen: Yeah. So with the high winds, you know, you would think with a car that high winds wouldn't matter because why do winds affect a why do winds affect a car? Ben: Yeah. Ethen: But the next conspiracy theory that comes in Ben: yes, yes, yes, yes. Get this one on. This one's a good one. Tinfoil Tech Time W Let's go Ethan. Ethen: Yes, tinfoil tech time. So there have been numerous rumors, and we've even talked about this on our podcast previously, in Ben: Mm-hmm. We have. Yep. Ethen: a previous life, that this car is gonna have the ability to fly through jet thruster technology. Ben: Crazy. I actually messaged, let me pull up message. A buddy of mine who works in Tesla design. Okay. I'm not going to reveal who that is because I don't want to get him in trouble. But I'm Ethen: Yeah, it's G fourteen classified. Ben: G14 classified. Another great reference. I messaged him a meme about the Tesla flying. What did he say back? I someone someone okay, someone posted this. The FAA has restricted airspace around SpaceX's McGregor test site near Waco, Texas, ahead of Tesla's Roadster Reveal. The no fly zone reaches about ten thousand feet and runs through October second. So I assume they probably extended the no fly zone to be in two weeks. and so I sent that to my buddy and I said, Flying roadster, let's go. And all he said in response was a thumbs up. And I was like, I was joking, but previously, previously, I sent him a message. I said, Rocket thrusters on the roadster, rah. And he goes, he goes, it looks nothing like that with a laughing face. So like he's he's like debunked stuff that I've sent to him before. Ethen: Mm-hmm. Ben: But this one he just gave me a thumbs up and that was it. And I was like, Ethen: Thumbs up. Ben: Okay, like maybe there is something here. We'll see. I'm with you though. Conspiracy theory. They're gonna show us a flying Ethen: Yeah. Yeah. Ben: car. Ethen: So it's gonna be a flying car. And I have a hot take for this. I don't think Ben: Yes. Okay. I you mentioned this. I wanna hear this and talk about it 'cause we might have differing opinions here. Ethen: Okay, yeah, this is a hot take. I'm sure there's gonna be a lot of people that disagree with me. I don't think there are ever going to be flying cars at a mass scale. And the reason that I say this, take your drones that you have flying around, personal drones, how little they are and how much noise they make as they're taking off and hovering and flying around. Also, look at helicopters. And how much noise they make to be able to propel themselves off the ground. If we had every vehicle in your neighborhood have flying cars, how much noise that would make and disturb everybody. So I think because of the noise level that there's not going to be any flying cars, the reason that you would have flying cars is to travel in the fourth dimension. Ben: Yes. Ethen: And we already have that. We have interchanges where cars can travel in in north and south, but also east and west without affecting the traveling of others. So Ben: Yes. Ethen: With that in connection, I don't think they're gonna be flying cars. Ben: Okay. Ethen: Prove me wrong, Ben. Ben: Okay. I have I have I have a couple Ethan, I'm not autistic, okay? But like if I was, airplanes and stuff could be like my thing. You know what I mean? Like, Ethen: Yeah. Ben: maybe I got a little nicked with the Tism here. Okay. This is kind of Ethen: Yeah. Ben: diving into what I love. Alright. Couple things to say where I'm like, we actually might be moving in that direction. All right. Now there's probably a lot of logistics. There's probably a lot of technology. I'm gonna start with Adoption of flight. well, I'm gonna actually address the fourth dimension thing. Yes, that's correct. We do have interchanges north, south, east, west, where flow of traffic can overlap. The only problem is that takes money and time to build the infrastructure, right? And that can be costly. now moving on. Have you heard of Archer Aviation? Ethen: No, I have not. Ben: If I if I tell you what they're gonna be doing, you probably have heard of them. I think we've talked about it before. They are the electric air taxi for the 2028 Los Angeles Olympic and Paralympic Games. They are going to be Ethen: Ooh. Ben: transporting people in mass via air taxis. Okay? Like rake like Ethen: Hmm. Yeah. Ben: almost like community buses, but air taxis. Now, granted. Ethen: Yeah. Ben: You can probably say these are helicopters and not classify them as flying cars. Valid. But the point I'm making is we are already pushing, like companies are already pushing for consumer adoption of air travel. And to take it a step further, Ethan, I I the job that I'm in exposes me to different industries. One of the industries that we have seen just growing like crazy is space travel, air travel, aerospace, and defense. There's so much money going into these. It's it's absolutely insane. Beyond SpaceX, beyond blue, is it Blue Horizon? Is that Amazon's Jeff Bezos? Ethen: Blue Origin. Ben: Blue Origin. Beyond those, there's there, there's so much money and so much technology going into these. That it makes me think like, okay, air and space are kind of like the next big thing. and then lastly, I think from like a sound perspective, okay. This is, dude, I'm glad we still have these tinfoil hats on, bro. I'm still Ethen: Yeah. Ben: this is this is where this is where it gets a little freaking weird, okay? All right, all right, just bear with me. All right, remember, I don't have autism, but you know. Maybe it got nicked a little bit. Here it is. I'm just gonna say it. the air the United States Air Force and the Navy have released videos of unidentified flying objects, UFOs, but then also I think they call them there's another name for them. I can't remember off the top of my head. I should know that. I'm disappointed in myself that I don't know the other name for them. One of them looks like a pill. It looks like a round pill, and it doesn't look like it has traditional engine propulsion. It just moves in any direction at really fast speed. it'll be going north at two hundred miles an hour, three hundred miles an hour, and then all of sudden move straight up vertical, immediately. And to a normal engine combustion propulsion jet, like number one, that's impossible. Number two, the person inside would immediately die from G force, Ethen: Mm-hmm. Ben: right? there have been rumors And releases that that technology is United States technology. And we reverse engineered, I know, Tim Foil hat. We reverse engineered extraterrestrial spacecraft and leverage their technology to build these things. Now, if we take Ethen: Interesting. Ben: that and that is publicly released and then becomes consumer and publicly available. The whole well sound and fans and engines and everything, that becomes pretty obsolete if we Ethen: It's a moot point. Ben: if yeah, if we have a different technology that warps the the literal space in front of you or around you. Ethen: Mm-hmm. Ben: and it's like if you take a net and you lay it flat and then you put a ball on the net, it kind of drops the net. And the net is essentially the space. And as you can You can remotely move the ball forward and essentially it moves the space. So if you pull the net down on one side, the ball's gonna roll that way. And Ethen: Mm-hmm. Ben: that's kind of the technology that they say this is, which is it moves the space around the object. So it's not propulsion and you don't feel G's, it just moves the space, which blows my mind. I don't know if true it's true or not. There are videos out there though of the pill and other unidentified objects. So I don't know, dude. I'm just saying. In twenty twenty eight we're gonna have these air taxis taking people around. So I wouldn't be surprised if air traffic and like I don't know if you call flying planes or flying cars. I don't know if that's what you'd call Maybe just air transport becomes much more convenient and much easier Ethen: Mm-hmm. Ben: than than what it is today. So Ethen: I would love that. Ben: At the end of the day, maybe you're right and it's just more air transport that's easier, but I don't know. I think there might be a chance for flying cars. We'll see. Ethen: I I would love that. I hope I'm wrong. But Ben: Dude, wouldn't it be sick just being like Jetsons, you know? You know, like your coop, your flying car coop. Ethen: I know, that'd be sweet. Yeah, that'd be sweet. Or having hoverboards back to the future. Ben: That'd cool. dude, that would be amazing. dude, if they take that technology from like the pill aircraft and apply it to hoverboards, that would be amazing. I would love Ethen: That would be. Ben: that. That'd be cool. Ethen: Yeah. You just have to remember it doesn't work on water unless you have power. Ben: Yeah dude. Trying to push against the water doesn't work. Ethen: But yeah, Tesla Roadster, hopefully we'll get to see it on the fifteenth. Hopefully there's not another delay. so if there's no high winds on that day, we'll be able to see it. Maybe maybe we'll talk about it on the next episode of our podcast. So I think we could definitely Yeah. Ben: Yeah, we'll definitely talk about it. We'll definitely talk about it. Ethen: We'll have to get into that, see how see how it is. Maybe it'll meet maybe it'll hopefully it'll exceed all of our expectations. I mean, Ben: yeah, I hope so. Ethen: it should. It's been ten years. Almost. Ben: And hopefully a ship date of when people are gonna be getting it. Ethen: Yes. So it would be it would be fun to see these out in the wild. Ben: Mm-hmm. For sure. Ethen: So, but you know what is free? Giving us a thumbs up and subscribing to our channel. we'll never let you down. if you didn't like it, that other button seems to work all right as well. Make sure you send this to somebody you dislike. As always, wring a ling that dingling button so you never miss out on any content posted on the channel, and especially any tinfoil tech that as it comes out, we'll get that for you as well. So remember, stay classy and have a great evening. Ben: Peace.