1
00:00:00,040 --> 00:00:02,840
Welcome to Meeple to Meeple, 
uniting players around the 

2
00:00:02,840 --> 00:00:05,640
world. 
A 30 minute exploration of PJ 

3
00:00:05,640 --> 00:00:08,200
and Gareth's four-game 
experiences from across both 

4
00:00:08,200 --> 00:00:11,480
sides of the Atlantic. 
Each episode they share their 

5
00:00:11,480 --> 00:00:14,440
thoughts and opinions on the 
World of War games, including 

6
00:00:14,440 --> 00:00:18,480
their favorite themes, games, 
hot topics, and much, much more.

7
00:00:18,840 --> 00:00:24,800
Welcome friends to Episode 82. 
Expand Your game. 

8
00:00:25,160 --> 00:00:27,200
We're going to talk about board 
game expansions. 

9
00:00:27,240 --> 00:00:31,760
As always, I remain PJ. 
And I am still Gareth. 

10
00:00:32,119 --> 00:00:35,200
Hello. 
Gareth, man, I feel like I 

11
00:00:35,200 --> 00:00:38,960
haven't seen you in like weeks. 
I mean, I guess I haven't seen 

12
00:00:38,960 --> 00:00:41,440
you in weeks, but I feel like we
haven't spoken in a while. 

13
00:00:41,440 --> 00:00:45,040
Feels like a long time. 
But we did just talk about it's.

14
00:00:45,040 --> 00:00:46,840
Only a week ago a. 
Week ago. 

15
00:00:47,720 --> 00:00:51,760
Yeah, this week's been this. 
Well, I've been mega busy. 

16
00:00:51,760 --> 00:00:53,840
I haven't really been chatting. 
You have. 

17
00:00:54,520 --> 00:00:58,080
On Instagram. 
But the madness is well, this 

18
00:00:58,080 --> 00:00:59,800
week is intense. 
But once we get through this 

19
00:00:59,800 --> 00:01:05,080
week, we've got the Games Expo 
for a few days to relax. 

20
00:01:05,480 --> 00:01:08,360
Well, are you really going to 
relax? 

21
00:01:08,480 --> 00:01:11,800
Well, I've got we've got a few 
people to see, a few games to 

22
00:01:11,800 --> 00:01:13,840
check it out. 
We've got some Instagramers to 

23
00:01:13,840 --> 00:01:16,560
hang out with. 
So if you don't get a chance to 

24
00:01:16,560 --> 00:01:20,320
relax Auk Games Expo, I just 
want to say I'm sorry right now.

25
00:01:21,720 --> 00:01:23,920
And then, yeah, then we've got a
family party because. 

26
00:01:23,920 --> 00:01:27,600
I've told everyone they've got 
to go and find you and say hello

27
00:01:27,600 --> 00:01:31,080
and I think that's. 
I've got the badges, yeah, I've 

28
00:01:31,080 --> 00:01:33,720
got about 15 meeble to me with 
badges, and I found two 

29
00:01:33,720 --> 00:01:35,280
stickers. 
Did you? 

30
00:01:35,440 --> 00:01:38,440
Yeah, so if anyone wants a 
badge, come find me. 

31
00:01:38,720 --> 00:01:41,520
Yep. 
On Friday or Thursday or Friday.

32
00:01:42,800 --> 00:01:43,920
Or Saturday. 
Or Friday. 

33
00:01:43,920 --> 00:01:45,320
Or Saturday morning at 
breakfast. 

34
00:01:45,640 --> 00:01:48,200
Breakfast Saturday morning. 
That is your last chance if 

35
00:01:48,200 --> 00:01:50,120
you're at UK Games Expo. 
Games Expo. 

36
00:01:51,960 --> 00:01:55,280
That's it, That's it. 
Saturday breakfast. 

37
00:01:56,520 --> 00:01:59,960
Right expansions. 
Yeah, before that, will you be 

38
00:01:59,960 --> 00:02:02,880
wearing a Viking hat or 
something while you're at the 

39
00:02:03,120 --> 00:02:04,760
no? 
What will I be wearing? 

40
00:02:04,800 --> 00:02:07,720
Probably my ball game Maple 
T-shirt, which is what I 

41
00:02:07,720 --> 00:02:08,840
normally wear. 
Blue. 

42
00:02:08,840 --> 00:02:12,720
You be in blue. 
Blue or black with the Maple on 

43
00:02:12,720 --> 00:02:14,560
the back. 
It rhymed like a. 

44
00:02:14,680 --> 00:02:17,320
Pocket and you didn't even know 
it. 

45
00:02:17,440 --> 00:02:24,880
No, so when we said we'd go to 
expansions, I was like, I'm not,

46
00:02:24,920 --> 00:02:27,800
oh, I didn't think about this. 
And the more I thought about it,

47
00:02:27,800 --> 00:02:32,000
the more down in deep into my 
mind of what is an expansion? 

48
00:02:32,280 --> 00:02:33,840
What's the definition of 
expansion? 

49
00:02:34,480 --> 00:02:37,600
And like looking at some of my 
games, I think one game I've got

50
00:02:37,600 --> 00:02:42,280
65 expansions to which is like 
zombie side. 

51
00:02:42,280 --> 00:02:45,760
And the reason for that is every
mini when they did the 

52
00:02:45,760 --> 00:02:49,560
Kickstarter is an expansion. 
Yeah, but I don't, I don't think

53
00:02:49,560 --> 00:02:52,480
that's an expansion in my mind. 
Well. 

54
00:02:53,800 --> 00:02:59,080
It's just an extra piece, 
whereas yeah, anyway, we'll, 

55
00:02:59,080 --> 00:03:01,720
we'll discuss what's an 
expansion, What is an expansion?

56
00:03:02,200 --> 00:03:04,920
I think this is an interesting 
conversation and was one we kind

57
00:03:04,920 --> 00:03:08,200
of touched on. 
Is like, So what defines an 

58
00:03:08,200 --> 00:03:12,920
expansion? 
I feel like an expansion comes 

59
00:03:12,920 --> 00:03:18,240
in a box. 
Not not a sleeve, not an 

60
00:03:18,240 --> 00:03:23,680
envelope, not a foil packet, but
a box at the minimum. 

61
00:03:23,840 --> 00:03:27,320
Minimum. 
It has to come in its own box, 

62
00:03:27,520 --> 00:03:32,360
separate from the core game, and
it cannot be played without the 

63
00:03:32,360 --> 00:03:35,520
core game. 
Yeah, yeah, yeah, yeah. 

64
00:03:35,520 --> 00:03:38,360
I, I said I was looking at 
things I'd received recently 

65
00:03:38,360 --> 00:03:43,240
where there was plastic 
envelopes lying on the side and 

66
00:03:43,240 --> 00:03:47,040
the amount of Kickstarters or 
game found or whichever funding 

67
00:03:47,040 --> 00:03:51,440
channel you might want to use. 
The game had arrived and it was 

68
00:03:51,440 --> 00:03:54,760
like 2 cards or a card or 
something else. 

69
00:03:55,760 --> 00:03:59,480
And it's, if it was supposed to 
be in the game, they should have

70
00:03:59,480 --> 00:04:02,600
put it in the game. 
You know these stretch goals. 

71
00:04:02,840 --> 00:04:05,200
And that's that's a different, 
that's a different conversation,

72
00:04:05,200 --> 00:04:07,720
but I agree. 
Yeah, Ball Game Geek, because 

73
00:04:07,720 --> 00:04:09,120
it's an expansion pack. 
That's true. 

74
00:04:09,480 --> 00:04:12,840
I'm like the amount of games I 
have where I just don't. 

75
00:04:13,320 --> 00:04:14,720
Maybe people need to tell me 
something. 

76
00:04:14,720 --> 00:04:16,279
An idiot. 
I just don't throw it in. 

77
00:04:16,279 --> 00:04:18,880
I leave it in the box. 
Stop being an idiot. 

78
00:04:19,320 --> 00:04:21,680
Just so it's the expansion 
shouldn't be in the game. 

79
00:04:22,840 --> 00:04:24,600
So should. 
Be in the game to start with. 

80
00:04:25,160 --> 00:04:29,040
So as an example, I would 
suggest at the now we're back to

81
00:04:29,040 --> 00:04:33,000
minimal, right? 
So I'm holding up in front of 

82
00:04:33,000 --> 00:04:35,640
me. 
You can't see a Bagareth can. 

83
00:04:35,640 --> 00:04:40,760
It's a very small box for ISS 
Vanguard and it's story dice and

84
00:04:40,760 --> 00:04:42,520
it even says story dice 
expansion. 

85
00:04:42,520 --> 00:04:47,000
So it comes in a box and the 
content are two dice. 

86
00:04:47,480 --> 00:04:51,200
It replaces 2 dice from the 
actual game and but. 

87
00:04:52,080 --> 00:04:54,320
What's different? 
So they do. 

88
00:04:54,520 --> 00:04:57,680
They do different things. 
They do they glitches and just a

89
00:04:57,680 --> 00:05:03,120
component replacement it is. 
So yeah, so you have so this is 

90
00:05:03,120 --> 00:05:05,960
this is the danger dye. 
The danger dye is like an 8 

91
00:05:05,960 --> 00:05:08,240
sided dye. 
Now they've they've made it like

92
00:05:08,240 --> 00:05:12,920
a sphere and there's rules, 
extra rules. 

93
00:05:12,920 --> 00:05:18,400
So depending on your result 
before in the base game it was 

94
00:05:18,680 --> 00:05:21,560
this would happen. 
Well, now it's this would happen

95
00:05:21,720 --> 00:05:26,360
and one other thing but. 
Does that, does that fix 

96
00:05:26,360 --> 00:05:29,200
something? 
And do you play with and do you 

97
00:05:29,240 --> 00:05:31,280
use? 
Them it enhance, it enhances 

98
00:05:31,280 --> 00:05:34,480
something and I do use them. 
OK. 

99
00:05:34,960 --> 00:05:38,600
They're really cool. 
They're totally unnecessary. 

100
00:05:39,360 --> 00:05:41,640
Why wasn't it? 
Why wasn't it in the base game 

101
00:05:41,640 --> 00:05:44,440
if it came? 
Because they because when the 

102
00:05:44,440 --> 00:05:46,640
base game came out, they hadn't 
even thought of this. 

103
00:05:46,640 --> 00:05:49,400
This was OK, so it's not. 
It's not getting an extra at the

104
00:05:49,400 --> 00:05:51,880
time it came afterwards. 
It's a true expansion. 

105
00:05:52,120 --> 00:05:53,720
OK. 
Yeah, it is a true expansion. 

106
00:05:53,720 --> 00:05:57,760
So that's the minimum, very, 
very basic minimum of what? 

107
00:05:57,760 --> 00:05:59,440
An expansion. 
That sounds sound. 

108
00:05:59,720 --> 00:06:05,320
So my mind is the problem I 
think that we're running into in

109
00:06:05,320 --> 00:06:08,600
this conversation is that 
there's, there seems to be, in 

110
00:06:08,600 --> 00:06:12,920
my opinion, my humble opinion, 
there's just too many expansions

111
00:06:12,920 --> 00:06:17,640
for games. 
And it's hard to know whether an

112
00:06:17,640 --> 00:06:22,240
expansion is worth acquiring and
adding to your collection or not

113
00:06:22,520 --> 00:06:25,440
until you get it. 
And then you're, you know, we, 

114
00:06:25,440 --> 00:06:27,680
we were talking about what were 
we talking about? 

115
00:06:27,680 --> 00:06:30,760
Scythe. 
No, what game do you play? 

116
00:06:30,760 --> 00:06:33,520
And you only play the bass. 
What were you talking about? 

117
00:06:34,160 --> 00:06:36,200
You open up the box and you 
Nemesis. 

118
00:06:36,760 --> 00:06:43,920
Nemesis. 
A is an expensive game, B the 

119
00:06:43,920 --> 00:06:47,480
expensive. 
The expansions are generally new

120
00:06:47,480 --> 00:06:50,480
minis with a slight rule twist. 
Right. 

121
00:06:51,480 --> 00:06:53,280
And then and they're like, Oh 
no, £30. 

122
00:06:54,120 --> 00:06:57,600
And there's so much because the 
game plays so long, there's so 

123
00:06:57,600 --> 00:06:59,640
much replayability in the base 
game. 

124
00:06:59,920 --> 00:07:02,200
Right. 
That I've gone how am I going to

125
00:07:02,200 --> 00:07:06,600
get a get this to table and B am
I going to get the table and 

126
00:07:06,600 --> 00:07:07,960
want to play with the 
expansions. 

127
00:07:08,200 --> 00:07:12,200
Now some of this is wise 
learnings from being a ball game

128
00:07:12,200 --> 00:07:13,760
collector. 
That's. 

129
00:07:13,800 --> 00:07:16,600
True. 
Sure, ten years ago I would have

130
00:07:16,600 --> 00:07:20,560
gone all in and bought 
everything just because there's 

131
00:07:20,560 --> 00:07:22,800
this FOMO. 
I'm just wiser now. 

132
00:07:23,080 --> 00:07:26,320
Or less stupid, I. 
Mean that's true. 

133
00:07:26,480 --> 00:07:27,640
That is true. 
We were. 

134
00:07:28,160 --> 00:07:32,040
But then I look at the games 
where I talk about expansions 

135
00:07:32,040 --> 00:07:35,080
and the ones I play, and we'll 
cover that in a bit, that I 

136
00:07:35,120 --> 00:07:38,760
always put the expansions in the
generally older games because 

137
00:07:39,040 --> 00:07:43,280
they release the game and then 
two or three, a year, 2-3 years 

138
00:07:43,280 --> 00:07:47,160
later, oh, it's an expansion and
you drive sales of the original 

139
00:07:47,160 --> 00:07:49,080
game and you drive sales of the 
base game. 

140
00:07:49,520 --> 00:07:54,760
Whereas these days games, 
certainly crowdfunding games, 

141
00:07:54,760 --> 00:07:58,440
come with expansions to boot. 
Right. 

142
00:07:58,800 --> 00:08:07,240
So I, I also think that an 
expansion should expand the game

143
00:08:07,400 --> 00:08:13,280
experience experience. 
So we talked about Ticket to 

144
00:08:13,280 --> 00:08:17,040
Ride and it's like, you know, 
you don't really. 

145
00:08:18,200 --> 00:08:22,320
I mean, all the Ticket to Ride 
expansions are are just 

146
00:08:22,320 --> 00:08:30,520
alternative maps with a new rule
or feature or twist, right? 

147
00:08:31,440 --> 00:08:35,840
So, but they expand the game 
because some are better than 

148
00:08:35,840 --> 00:08:38,559
others. 
Yeah, so I've always, I've, I've

149
00:08:38,559 --> 00:08:41,440
got the base game, I've got 
Europe because of the 

150
00:08:41,440 --> 00:08:45,120
collector's edition, but I've 
never, I've never felt the urge 

151
00:08:45,120 --> 00:08:49,400
to go, you know, I need another 
map because ultimately it's the 

152
00:08:49,400 --> 00:08:52,920
same game with a slight twist. 
But I'm happy to be educated. 

153
00:08:52,920 --> 00:08:54,560
Or maybe there are some maps 
that are better. 

154
00:08:54,960 --> 00:08:56,720
I just. 
There's a lot of them though, 

155
00:08:56,720 --> 00:08:57,040
isn't? 
There. 

156
00:08:57,040 --> 00:09:02,840
No, you're right and it it's 
true most of them are just maps.

157
00:09:02,840 --> 00:09:08,480
However, I would I would argue 
that the United Kingdom is 

158
00:09:08,480 --> 00:09:11,560
really a good like it's. 
A great place. 

159
00:09:12,000 --> 00:09:14,400
No, I'll tell. 
I'll tell you why. 

160
00:09:14,400 --> 00:09:15,400
Because of. 
The tell me why? 

161
00:09:16,120 --> 00:09:21,600
At the start of the game, all 
the players are limited to the 

162
00:09:21,600 --> 00:09:26,160
nation of England. 
You have to purchase rights to 

163
00:09:26,160 --> 00:09:30,040
expand to Wales, Ireland and 
Scotland. 

164
00:09:30,240 --> 00:09:37,040
So the the board is limited at 
the very beginning and that is 

165
00:09:37,040 --> 00:09:40,760
really cool. 
And you can only claim routes 

166
00:09:41,040 --> 00:09:44,600
that are one or two trains long.
You have to build technologies 

167
00:09:44,760 --> 00:09:51,320
to claim three to claim 4 to do 
ferries and various various 

168
00:09:51,320 --> 00:09:54,560
other things. 
It's a really unique experience.

169
00:09:55,440 --> 00:10:01,080
It's probably my favorite map to
play for Ticket to Ride, with 

170
00:10:01,080 --> 00:10:03,720
one exception. 
That's the Nordic countries, but

171
00:10:03,720 --> 00:10:05,600
that's not a reflection of the 
expansion. 

172
00:10:05,920 --> 00:10:08,360
I have a really high win ratio 
against KD. 

173
00:10:11,400 --> 00:10:14,280
That sways the I must play the 
expansion because I might just, 

174
00:10:14,760 --> 00:10:17,360
I might just win. 
I like, I like it. 

175
00:10:17,360 --> 00:10:22,240
I need to note that down. 
But the UK is really the UK is 

176
00:10:22,240 --> 00:10:24,240
really worth it. 
And then it's it's double sided.

177
00:10:24,240 --> 00:10:27,840
So the other side is the state 
of Pennsylvania in the USI mean,

178
00:10:27,840 --> 00:10:30,520
it's cool. 
It offers a it offers an 

179
00:10:30,520 --> 00:10:35,400
additional way to score points. 
And that's kind of, I think 

180
00:10:35,400 --> 00:10:40,160
that's where expansions really 
disappoint me is when all they 

181
00:10:40,160 --> 00:10:45,080
add are more ways to score 
points. 

182
00:10:45,360 --> 00:10:50,160
Yeah, yeah, well, some extra 
tiles or yeah, an extra resource

183
00:10:50,360 --> 00:10:53,640
it it just feel lazier. 
I try to think of expansions 

184
00:10:53,640 --> 00:10:58,000
these days that that I've I've 
always added in. 

185
00:10:59,680 --> 00:11:03,560
That you always add in. 
Yeah, or like I got and then 

186
00:11:03,560 --> 00:11:06,800
went, yes, we played with 
expansion when it's so it that 

187
00:11:06,800 --> 00:11:09,840
makes it. 
But then I think, I think going 

188
00:11:09,840 --> 00:11:14,640
back to how many times we play 
games, because we don't, we 

189
00:11:14,640 --> 00:11:18,000
cycle for our games very slowly 
to you, it's pretty rushing back

190
00:11:18,000 --> 00:11:21,560
to you in a minute, OK, When a 
game comes back on our table and

191
00:11:21,560 --> 00:11:25,720
it might have expansions, 
expansions in the box, if I've 

192
00:11:25,720 --> 00:11:27,880
got to refresh the rules, I'm 
like, oh, I've got two. 

193
00:11:27,880 --> 00:11:30,280
Rule 2. 
Particularly if people come over

194
00:11:30,280 --> 00:11:34,640
and say, can we play X, I'm 
like, yeah, we're going to play 

195
00:11:34,640 --> 00:11:37,440
the base game because they, I 
can't remember. 

196
00:11:37,840 --> 00:11:42,000
And they play the base game and 
then we say, yeah, really good. 

197
00:11:42,000 --> 00:11:43,760
We should play expansions. 
But then next time they come 

198
00:11:43,760 --> 00:11:45,400
over, it's three months later. 
Yeah. 

199
00:11:46,640 --> 00:11:48,800
I think Scythe is a good example
of that. 

200
00:11:49,600 --> 00:11:53,360
Yeah, I think the scythe we 
always knew, always, like we 

201
00:11:53,360 --> 00:11:55,720
say, 80% end up playing the 
game. 

202
00:11:56,240 --> 00:11:58,200
Right. 
No, I agree, because it's like I

203
00:11:58,200 --> 00:12:00,160
got to remember this rule and 
that rule. 

204
00:12:00,160 --> 00:12:03,000
And no, I'm totally with you. 
That's a good one. 

205
00:12:03,400 --> 00:12:05,720
And the other one we talked 
about was Western Legends. 

206
00:12:06,440 --> 00:12:09,280
Yeah, that's that's staring at 
me right now because it's a 

207
00:12:09,320 --> 00:12:11,520
because it's the big box and I 
open it. 

208
00:12:11,520 --> 00:12:14,440
It was worse when it without the
big box because when you open 

209
00:12:14,440 --> 00:12:16,440
that box up, they're in they're 
in Poly bags. 

210
00:12:17,000 --> 00:12:19,560
You just went oh, like what's 
what? 

211
00:12:20,400 --> 00:12:24,040
Even with the storage solution, 
there's so much game. 

212
00:12:24,480 --> 00:12:29,520
So much. 
I think have I, I don't think 

213
00:12:29,520 --> 00:12:31,920
we've played with all of it. 
We've definitely played with 

214
00:12:32,080 --> 00:12:36,280
with the older expansions like 
the Train, but there's bits I 

215
00:12:36,280 --> 00:12:37,800
think we've never even got to 
table. 

216
00:12:38,640 --> 00:12:40,720
Which? 
So which is another lesson. 

217
00:12:41,120 --> 00:12:44,120
When it hits our table, which is
maybe twice a year. 

218
00:12:44,280 --> 00:12:45,560
Yeah, that's the problem you 
see. 

219
00:12:45,960 --> 00:12:48,960
We always play with everything. 
Everything. 

220
00:12:49,280 --> 00:12:52,000
But we do it because it only 
hits the table twice a year, 

221
00:12:52,000 --> 00:12:53,120
right? 
Yeah. 

222
00:12:54,080 --> 00:12:57,360
Yeah, Yeah. 
Otherwise, otherwise, I think I 

223
00:12:57,360 --> 00:13:01,120
think we would just play the 
base game because, you know, but

224
00:13:01,120 --> 00:13:02,600
it's like, all right, we're 
going to spend a day, we're 

225
00:13:02,600 --> 00:13:04,400
going to play Western Legends, 
we're going to pull everything 

226
00:13:04,400 --> 00:13:05,200
out. 
Same thing. 

227
00:13:05,200 --> 00:13:07,200
Yeah. 
So Scythe and Western Legends, I

228
00:13:07,200 --> 00:13:09,720
think, are two really good 
examples of games with so much 

229
00:13:09,720 --> 00:13:15,280
content that it's just easier 
because you know the core game 

230
00:13:15,280 --> 00:13:17,040
so well. 
What about? 

231
00:13:17,040 --> 00:13:18,880
What about Wingspan? 
Oh. 

232
00:13:20,080 --> 00:13:26,000
So obviously core game, they've 
got Oceania and European Europe,

233
00:13:26,040 --> 00:13:30,240
Europe. 
And Asia and the nesting box 

234
00:13:30,240 --> 00:13:32,680
with the two player cooperative 
so. 

235
00:13:32,680 --> 00:13:36,040
If you exclude the two player 
cooperative, do you play with 

236
00:13:36,080 --> 00:13:39,600
all of the cards and the nectar 
or do you? 

237
00:13:40,920 --> 00:13:44,480
So interesting. 
I always play with the nectar. 

238
00:13:45,160 --> 00:13:47,360
Always. 
I don't always. 

239
00:13:47,360 --> 00:13:49,080
I don't always play with all the
cards. 

240
00:13:50,440 --> 00:13:54,880
Recently we've recently we've 
reset it back to literally base 

241
00:13:54,880 --> 00:13:56,000
game. 
Base game. 

242
00:13:56,320 --> 00:13:58,920
Only only, but I think because 
of the Asia, we hadn't played 

243
00:13:58,920 --> 00:14:00,840
Asia and we thought we'd just 
start with Asia. 

244
00:14:00,840 --> 00:14:02,720
And then I was like, maybe we 
just play base. 

245
00:14:03,560 --> 00:14:06,360
And then I then I haven't that. 
I've just got packs of cards 

246
00:14:06,360 --> 00:14:08,680
I've not gone back to because 
the base game is actually quite 

247
00:14:08,680 --> 00:14:15,360
nice and it's known, yeah. 
Yeah, I think the problem with 

248
00:14:15,560 --> 00:14:22,080
Wingspan, it says there's so 
many cards you're not going to 

249
00:14:22,080 --> 00:14:24,680
cycle through. 
Yeah, all of them. 

250
00:14:24,960 --> 00:14:27,800
You've also got shuffle a lot to
get it to get it randomized. 

251
00:14:28,480 --> 00:14:31,720
Oh my God, a lot. 
See, I saw Matt. 

252
00:14:32,000 --> 00:14:34,440
Base game, Yeah. 
Yeah, Base game Wingspan. 

253
00:14:34,520 --> 00:14:36,600
Game. 
Too many expansions. 

254
00:14:38,800 --> 00:14:40,400
What was it? 
I was just thinking of another. 

255
00:14:40,400 --> 00:14:46,880
Oh, OK, so another game that 
suffers that problem, but the 

256
00:14:46,880 --> 00:14:50,840
expansion is necessary, so flip 
the script just a little bit. 

257
00:14:51,000 --> 00:14:54,480
Yes, Arc Nova. 
With Marine. 

258
00:14:54,760 --> 00:14:59,040
Yes. 
So Arc Nova has way too many 

259
00:14:59,040 --> 00:15:06,080
cards, just like Wingspan, but 
Marine Worlds has a mechanic 

260
00:15:06,080 --> 00:15:07,720
that allows you to cycle through
the card. 

261
00:15:07,720 --> 00:15:08,480
Yeah. 
It's about the same. 

262
00:15:09,160 --> 00:15:12,040
Yeah, I, I think it's a great 
example where I think we've 

263
00:15:12,240 --> 00:15:15,800
we've got Marine in the box 
mixed up and I think we would 

264
00:15:15,800 --> 00:15:19,680
always play with it because of 
that. 

265
00:15:19,680 --> 00:15:22,200
You get to get through this, get
through the cards and it 

266
00:15:22,200 --> 00:15:24,800
doesn't, it's not a massive rule
change. 

267
00:15:25,160 --> 00:15:28,160
No, really, it's nothing too 
complicated in there. 

268
00:15:28,920 --> 00:15:31,400
Not really. 
I think that's key. 

269
00:15:31,400 --> 00:15:34,920
I mean another one that I mean, 
I'm sure anyone who knows me off

270
00:15:34,920 --> 00:15:38,080
Instagram will know that I'm a 
huge fan of Vitti culture. 

271
00:15:38,240 --> 00:15:40,400
But only if it's only if it's 
got Tuscany. 

272
00:15:40,840 --> 00:15:43,960
Yep, like the base game. 
The base game I'll teach to new 

273
00:15:43,960 --> 00:15:46,880
players if I want somebody to 
understand some like worker 

274
00:15:46,880 --> 00:15:50,880
placement mechanics. 
But if it's it needs Tuscany, 

275
00:15:51,240 --> 00:15:52,640
which obviously is. 
I think it's the essential 

276
00:15:52,640 --> 00:15:56,000
edition these days. 
Which is funny because it's the 

277
00:15:56,040 --> 00:15:58,320
essential edition. 
Of. 

278
00:15:58,760 --> 00:16:02,480
Seeing that Tuscany is essential
to play. 

279
00:16:02,560 --> 00:16:05,520
Yeah, in the culture, yeah, 
particularly for the four 

280
00:16:05,520 --> 00:16:11,000
season, four season board. 
OK, so there's some people who 

281
00:16:11,320 --> 00:16:16,760
don't share that opinion about 
Tuscany, so say more about the 

282
00:16:16,760 --> 00:16:19,240
seasons. 
Like what is it that Tusk What 

283
00:16:19,240 --> 00:16:21,320
makes Tuscany so essential? 
I. 

284
00:16:22,720 --> 00:16:24,120
Can't. 
I can't meet all the modules but

285
00:16:24,120 --> 00:16:26,120
it's. 
But it's the seasons when. 

286
00:16:26,120 --> 00:16:29,160
I say I play, yeah. 
When I say I play Viticulture, I

287
00:16:29,160 --> 00:16:34,240
am thinking of my version with 
Mamas and Papas and the the four

288
00:16:34,240 --> 00:16:37,240
season board because it just 
gives you a bit more depth. 

289
00:16:37,240 --> 00:16:40,000
It gives you a bit more control 
about the cards it gives you. 

290
00:16:40,520 --> 00:16:43,000
It gives you a bit more, I 
guess, weight to the game. 

291
00:16:44,120 --> 00:16:47,120
Because. 
Because two seasons are no 

292
00:16:47,120 --> 00:16:50,040
longer passive. 
Yeah, right was it? 

293
00:16:50,040 --> 00:16:52,840
And you get, yeah, you get 
spring, summer, autumn, winter, 

294
00:16:53,120 --> 00:16:56,280
right. 
And you and you get the the wake

295
00:16:56,280 --> 00:16:58,120
up mechanic, the rooster. 
Yes. 

296
00:16:58,280 --> 00:17:02,840
Which is do I do I pass earlier 
to get and wake up earlier to 

297
00:17:02,840 --> 00:17:05,920
get them to get better spaces? 
Or do I leave it it just it just

298
00:17:05,920 --> 00:17:08,280
feels like a more complete game?
I agree. 

299
00:17:08,680 --> 00:17:10,880
Yeah. 
And people say, because I say I 

300
00:17:10,880 --> 00:17:13,119
play Vittico, I love 
Vitticulture, but people look at

301
00:17:13,119 --> 00:17:17,680
me with a oh, that's a bit 
average, but in my head it's 

302
00:17:17,680 --> 00:17:21,319
whatever. 
The modules that we get out, we 

303
00:17:21,319 --> 00:17:24,160
play with most of them. 
We still cycle some of the older

304
00:17:24,160 --> 00:17:27,200
ones, the original full, the 
full scale Tuscany box. 

305
00:17:27,599 --> 00:17:32,400
Yeah, but yeah, that's the one 
that I would never not play. 

306
00:17:33,360 --> 00:17:36,880
And when I started thinking 
about this episode, there's a 

307
00:17:36,880 --> 00:17:43,160
lot of games I found where I'd 
think I would only play with an 

308
00:17:43,160 --> 00:17:48,160
expansion, even even if that 
requires me to learn some extra 

309
00:17:48,160 --> 00:17:51,400
rules. 
So Arc Nova and viticulture are 

310
00:17:51,400 --> 00:17:53,800
two of them. 
Yeah. 

311
00:17:54,760 --> 00:17:59,440
What other game would you play 
with the like a must? 

312
00:18:00,000 --> 00:18:02,360
So I'm a huge fan of 
Civilization games. 

313
00:18:02,480 --> 00:18:06,280
I love the Civ builder, right? 
And there's two based on Sid 

314
00:18:06,280 --> 00:18:10,080
Meier's computer game. 
There's one that was released in

315
00:18:10,080 --> 00:18:14,440
2011 and one that was released, 
I don't know, 2018. 

316
00:18:14,520 --> 00:18:17,240
It's not, but it's newer, called
New Dawn. 

317
00:18:17,680 --> 00:18:19,560
The original Civilization is my 
favorite. 

318
00:18:19,920 --> 00:18:22,600
It came with two expansion boxes
that got released maybe a couple

319
00:18:22,600 --> 00:18:25,760
of years apart. 
And they are both absolutely 

320
00:18:25,760 --> 00:18:29,000
necessary to have the full sieve
feeling. 

321
00:18:29,320 --> 00:18:32,680
One adds adds a different combat
mechanic and some new sieves and

322
00:18:32,680 --> 00:18:36,000
the other oh, now I remember I 
think it's trading, but they 

323
00:18:36,000 --> 00:18:41,840
just adds 2 elements of the 
computer game in that you need 

324
00:18:42,200 --> 00:18:44,160
this must have it makes war 
better. 

325
00:18:46,480 --> 00:18:50,560
And yeah, I mean, it's it's a a 
table very often. 

326
00:18:50,800 --> 00:18:54,280
Mostly because whenever I 
reference it, everyone who plays

327
00:18:54,280 --> 00:18:56,360
the game with me says that I'm 
aggressive. 

328
00:18:56,360 --> 00:19:02,160
Nuclear Warfare driver And there
there was a game when I played 

329
00:19:02,160 --> 00:19:04,200
it and everyone would thought I 
was being really friendly and I 

330
00:19:04,200 --> 00:19:07,240
found some plutonium. 
I fired off nukes, nukes to 

331
00:19:07,240 --> 00:19:08,400
everybody. 
And that was the end of the 

332
00:19:08,400 --> 00:19:09,360
game. 
I was the winner. 

333
00:19:10,080 --> 00:19:12,280
So it's never got to take the 
table, the game. 

334
00:19:12,280 --> 00:19:15,920
It's not that I'm an aggressive 
player, but so, so there's that.

335
00:19:15,920 --> 00:19:18,240
And then there's Civilisation, 
which is the New Dawn version, 

336
00:19:18,240 --> 00:19:23,640
which then which is OK, it was 
simplified rules had had the the

337
00:19:23,680 --> 00:19:27,280
same mechanic as or very similar
mechanic to Art Nova where you 

338
00:19:27,280 --> 00:19:29,640
put a card in it, it moves 
across. 4. 

339
00:19:29,760 --> 00:19:33,720
Or five cards. 
And then he added, I think it's 

340
00:19:34,040 --> 00:19:39,480
Terra Incognita, which again 
added a number of elements to 

341
00:19:39,480 --> 00:19:40,960
the game. 
And I think this is Fantasy 

342
00:19:40,960 --> 00:19:44,040
Flight Dues quite a bit. 
It's bits that should have been 

343
00:19:44,040 --> 00:19:46,000
in the core game. 
Oh, sure. 

344
00:19:48,520 --> 00:19:52,280
And then so you might have had 
only 5 objectives in the whole 

345
00:19:52,280 --> 00:19:55,360
of the base game and they added 
another 5 in just to give you a 

346
00:19:55,360 --> 00:19:58,320
bit more variety and mix it up, 
but it should have been there to

347
00:19:58,320 --> 00:19:59,480
start with. 
Yeah. 

348
00:19:59,800 --> 00:20:03,200
So Civilization games, two of 
them from the same same breed. 

349
00:20:03,200 --> 00:20:06,600
If you like both, IE absolutely 
would always play with the 

350
00:20:06,600 --> 00:20:09,480
expansions just because it makes
it feel complete. 

351
00:20:10,160 --> 00:20:12,840
Yeah, I can. 
Yeah, I get that. 

352
00:20:13,560 --> 00:20:17,840
I definitely can see that. 
How about you? 

353
00:20:17,840 --> 00:20:22,240
Any other games that you? 
So unfortunately, I'm thinking 

354
00:20:22,240 --> 00:20:24,800
of games with expansions that 
are not necessary. 

355
00:20:24,800 --> 00:20:29,320
I'm thinking the opposite 
because because you just took, 

356
00:20:29,320 --> 00:20:32,880
you took my top two, you know, 
Arc Nova and Viticulture, you 

357
00:20:32,880 --> 00:20:36,160
got to play with the expansion. 
I'm just thinking about games 

358
00:20:36,160 --> 00:20:41,000
that don't need the expansions. 
I thought, I mean, there's loads

359
00:20:41,000 --> 00:20:43,360
of games that I've got 
expansions for which I just 

360
00:20:43,360 --> 00:20:45,720
don't add. 
It doesn't mean it doesn't mean 

361
00:20:45,720 --> 00:20:48,360
it doesn't need it. 
It's just I think it's time. 

362
00:20:49,680 --> 00:20:51,560
Time and learning. 
So. 

363
00:20:51,920 --> 00:20:54,720
Is a is a challenge. 
Let's talk about I'm. 

364
00:20:55,720 --> 00:20:58,760
Just going to go look at my. 
Or Leon? 

365
00:20:58,880 --> 00:21:00,680
How about or Leon? 
We were talking about it 

366
00:21:00,680 --> 00:21:06,080
beforehand. 
So that's one that is a great 

367
00:21:06,080 --> 00:21:07,920
example. 
So I think it's got the core 

368
00:21:07,920 --> 00:21:10,480
game. 
I'm like it's I'm going to get 

369
00:21:10,480 --> 00:21:12,520
some going to get some board 
game geek stats because I 

370
00:21:12,520 --> 00:21:15,120
reckon, but it's a bit quite, I 
think it's a good working 

371
00:21:15,120 --> 00:21:18,320
example. 
So released in 2014. 

372
00:21:18,880 --> 00:21:22,160
Rank 32. 
Yeah, pretty solid. 

373
00:21:22,160 --> 00:21:24,280
It's. 
My favorite game, The solid 

374
00:21:24,280 --> 00:21:28,240
game. 
Not only has it had expansions, 

375
00:21:28,240 --> 00:21:30,360
it's had its RE implementations 
as well. 

376
00:21:30,600 --> 00:21:36,400
That's true. 
It's got 27 expansions. 

377
00:21:36,920 --> 00:21:41,240
Wow. 
Of which I think there's three, 

378
00:21:41,240 --> 00:21:44,960
what I would call proper 
expansions, right? 

379
00:21:46,120 --> 00:21:50,960
So more recently, last year, I 
think Essen 23, there was the 

380
00:21:50,960 --> 00:21:52,360
plague. 
The plague. 

381
00:21:52,520 --> 00:21:54,080
We don't have it, but you do. 
I've. 

382
00:21:54,880 --> 00:21:58,640
Got it, it it it mixes up the 
event deck and a little bit of a

383
00:21:58,640 --> 00:22:00,880
new structure because everyone 
is ill. 

384
00:22:01,520 --> 00:22:08,520
OK. 
Then prior to that was trade and

385
00:22:08,520 --> 00:22:13,080
intrigue. 
Trade and intrigue. 2016, which 

386
00:22:13,240 --> 00:22:16,440
we always play with. 
It's called a different, a 

387
00:22:16,480 --> 00:22:20,000
different. 
It's the board where you can 

388
00:22:20,000 --> 00:22:23,680
trade in lights. 
What's it called? 

389
00:22:23,840 --> 00:22:25,640
So it's like the intrigue board 
but I've forgotten. 

390
00:22:25,640 --> 00:22:28,840
Yeah, yeah. 
It's a ball where you it's like 

391
00:22:28,840 --> 00:22:32,520
one position and it gives you 
coins or victory points, right? 

392
00:22:32,520 --> 00:22:35,920
And then prior to that, after 
that, there was also a price 

393
00:22:35,920 --> 00:22:39,400
that was all your invasion. 
Invasion. 

394
00:22:39,720 --> 00:22:42,400
Invasion is cool. 
It's really alters. 

395
00:22:42,560 --> 00:22:45,960
It alters the game because it 
makes it cooperative. 

396
00:22:46,000 --> 00:22:48,560
Yeah, and you've kind of got 
everyone's coming to attack. 

397
00:22:48,880 --> 00:22:55,040
So Eulio is in Katie's top five 
games ever and and we both love 

398
00:22:55,040 --> 00:22:57,480
cooperatives. 
So when the Invasion expansion 

399
00:22:57,480 --> 00:22:58,760
came out. 
That's perfect. 

400
00:22:59,000 --> 00:23:00,680
We had to have it, had to have 
it. 

401
00:23:01,600 --> 00:23:09,240
All of the other expansions are 
singular tiles, yeah, which they

402
00:23:09,240 --> 00:23:11,280
sometimes they're a pack of 
three, like promo. 

403
00:23:11,640 --> 00:23:15,000
I mean promo one, promo 2, they 
came in one, two, three things. 

404
00:23:15,600 --> 00:23:21,320
So you just said the keyword 
promo, promo, and I think that's

405
00:23:21,320 --> 00:23:23,520
the distinction. 
Yeah. 

406
00:23:23,520 --> 00:23:29,800
A promo does not an expansion. 
Make Yeah, I think that solved 

407
00:23:29,800 --> 00:23:31,560
it. 
Well, is yeah. 

408
00:23:31,560 --> 00:23:34,960
Is he a promo? 
I don't think a promo in an is 

409
00:23:35,080 --> 00:23:37,480
necessarily an expansion. 
It may expand. 

410
00:23:39,040 --> 00:23:41,600
But are these promos? 
If I said that word, no. 

411
00:23:41,720 --> 00:23:44,760
They they are. 
Didn't get a cards, but it did 

412
00:23:44,760 --> 00:23:47,760
come as a set of three. 
So it's a promo to me, something

413
00:23:47,760 --> 00:23:50,560
that people give away, a trait 
like a UKGE. 

414
00:23:50,560 --> 00:23:55,560
This weekend there'd be a card 
that will be exclusive I think 

415
00:23:55,560 --> 00:23:57,160
for a shuffle. 
Everyone's getting excited 

416
00:23:57,160 --> 00:23:59,360
because there's a card that's 
going to be handed out at UKGE 

417
00:23:59,360 --> 00:24:02,760
that's exclusive. 
It's just a card, just a good 

418
00:24:02,760 --> 00:24:05,000
for the good for complete, 
complete completionists. 

419
00:24:05,000 --> 00:24:08,680
But that probably is a promo. 
Right. 

420
00:24:10,600 --> 00:24:11,800
Yeah, yeah. 
Get hold of them. 

421
00:24:11,800 --> 00:24:15,080
Yeah, that's another, that's 
another interesting points on 

422
00:24:15,080 --> 00:24:20,080
their expansions journey. 
That's a that's a good question 

423
00:24:20,080 --> 00:24:24,360
to pose to to our listeners. 
Yeah, is a promo expansion or 

424
00:24:24,360 --> 00:24:27,320
what makes. 
Is a promo an expansion or what 

425
00:24:27,320 --> 00:24:29,680
makes an expansion? 
Or what makes yeah. 

426
00:24:30,360 --> 00:24:33,480
Send us Adm on Instagram, 
Spotify. 

427
00:24:33,520 --> 00:24:39,960
Yeah, well it's a good a good 
case study. 2014 20/15/2016 Two 

428
00:24:39,960 --> 00:24:44,040
expansion boxes. 
Yep, nearly 7-8 years later, 

429
00:24:44,040 --> 00:24:47,480
another one. 
There was a spin off because 

430
00:24:47,480 --> 00:24:49,720
there's only old stories which 
I've never tried. 

431
00:24:49,960 --> 00:24:55,080
So it's really good. 
You can play it twice where it's

432
00:24:55,080 --> 00:24:58,720
unique, but after you've played 
it twice, there's no reason to 

433
00:24:58,720 --> 00:25:00,080
play it again. 
Yeah. 

434
00:25:00,120 --> 00:25:02,160
So what was it like A legacy? 
It. 

435
00:25:02,920 --> 00:25:05,040
Kind of. 
More like a campaign. 

436
00:25:05,240 --> 00:25:07,960
OK, Yeah. 
It's it's two campaigns. 

437
00:25:08,320 --> 00:25:12,440
You can play both of them twice.
They each have two different 

438
00:25:12,440 --> 00:25:16,280
outcomes, right. 
But then, then you're done. 

439
00:25:16,280 --> 00:25:18,840
We sold it because we played it,
right? 

440
00:25:19,320 --> 00:25:21,920
We completed both the campaigns 
and we were like, yeah, we're 

441
00:25:21,920 --> 00:25:23,040
done. 
We're done. 

442
00:25:23,040 --> 00:25:26,080
There's there's nothing else to 
so. 

443
00:25:27,200 --> 00:25:33,240
So yeah, yeah, what other games 
have I got in my list of the 

444
00:25:33,280 --> 00:25:35,560
truckers? 
Always play with the river. 

445
00:25:36,120 --> 00:25:38,480
Well, always the river. 
I agree. 

446
00:25:38,720 --> 00:25:40,040
I. 
Agree, I haven't got any other 

447
00:25:40,040 --> 00:25:43,040
expansions apart from maybe 
there's there's a pre something 

448
00:25:43,040 --> 00:25:44,680
that came in the box which we've
never added. 

449
00:25:44,960 --> 00:25:51,880
So all right, Carcassonne, I'm 
going to tell you, I'm going to 

450
00:25:51,880 --> 00:25:54,800
confess. 
So when I play Carcassonne, we 

451
00:25:54,800 --> 00:25:58,320
play with all of the expansions.
Oh yeah, we say. 

452
00:25:58,680 --> 00:25:59,400
Oh. 
I know. 

453
00:26:00,200 --> 00:26:02,880
Oh. 
It's like 55,000. 

454
00:26:02,880 --> 00:26:04,520
No. 
And I think there's like 12 

455
00:26:04,520 --> 00:26:07,400
expansions that we have and. 
How many are there? 

456
00:26:08,800 --> 00:26:10,320
Oh, what is that? 
Because Is that because you've 

457
00:26:10,320 --> 00:26:12,040
mixed all in and you just can't 
be bothered to? 

458
00:26:13,280 --> 00:26:20,920
That's that's exactly why. 
Here again, Parker Zone, How 

459
00:26:20,920 --> 00:26:23,160
many expansions are on board 
Game Geek? 

460
00:26:23,640 --> 00:26:31,200
Oh my God, how many a. 183. 
Wow, OK, I don't want that but. 

461
00:26:31,800 --> 00:26:35,880
Because there's so many single 
tiles, so you've got loads of 

462
00:26:35,920 --> 00:26:39,160
essence spill 11 tile bounces. 
Oh yeah. 

463
00:26:39,200 --> 00:26:43,560
So here's the problem. 
Here's the problem with the the 

464
00:26:43,560 --> 00:26:44,920
promo, Carcassonne with all 
that. 

465
00:26:45,600 --> 00:26:49,120
You take what's a really good 
one hour game and you turn it 

466
00:26:49,120 --> 00:26:54,360
into like 5 hours. 
I'm yeah, we're playing for five

467
00:26:54,360 --> 00:26:56,280
hours and I'm like, I'm just 
done. 

468
00:26:56,440 --> 00:26:58,400
That is an Angel, isn't it? 
That's a great. 

469
00:26:58,400 --> 00:27:00,160
Tiles. 
How many more tiles are left in 

470
00:27:00,160 --> 00:27:02,080
the tower 6? 
100 and. 5. 

471
00:27:03,520 --> 00:27:08,800
That is a risk that some some 
expansions just bloat it for the

472
00:27:08,800 --> 00:27:13,480
sake of having an expansion and 
it makes it no longer any fun. 

473
00:27:13,640 --> 00:27:16,040
Yes, and I've tried. 
I've sat here and I cannot. 

474
00:27:16,200 --> 00:27:21,200
I can't really think of many 
examples, but that's not to say 

475
00:27:21,200 --> 00:27:23,240
there aren't any in my 
collection, I just can't 

476
00:27:23,240 --> 00:27:25,480
remember. 
So Carcassonne is a great game. 

477
00:27:25,560 --> 00:27:29,440
You have to play it with the 
river expansion, but a lot of 

478
00:27:29,440 --> 00:27:32,320
its expansions just bloat it out
of control. 

479
00:27:33,520 --> 00:27:37,640
Oh, just remember 1. 
Yeah, lay it on me. 

480
00:27:38,040 --> 00:27:41,520
The suit of happiness. 
Oh, you played that? 

481
00:27:41,880 --> 00:27:44,040
I have, I haven't. 
I didn't. 

482
00:27:44,280 --> 00:27:46,040
I've never played with an 
expansion though. 

483
00:27:46,400 --> 00:27:49,800
So I always played with at least
one expansion, really, because 

484
00:27:49,840 --> 00:27:51,800
it's yeah, because it's got lots
of, it's got like lots of random

485
00:27:51,800 --> 00:27:53,720
decks of cards that spices 
things up. 

486
00:27:54,640 --> 00:27:59,200
But we did a while ago play with
all of it apart from the promo 

487
00:27:59,200 --> 00:28:03,360
packs, Everything, everything. 
Because there's like the dreams 

488
00:28:03,360 --> 00:28:10,600
and there's community and it 
was, it was really good, but did

489
00:28:10,600 --> 00:28:12,360
it. 
We enjoyed it because the best 

490
00:28:12,360 --> 00:28:15,000
bit at the end of it is telling 
a story of your family and what 

491
00:28:15,000 --> 00:28:17,920
you've done. 
But to get there, it was a chore

492
00:28:17,920 --> 00:28:20,680
because there was so many cards,
so much admin. 

493
00:28:22,960 --> 00:28:26,560
But yeah, to think about adding 
things in a lot, a lot of cards 

494
00:28:26,560 --> 00:28:29,600
let. 
Me ask you, let me ask you this 

495
00:28:29,600 --> 00:28:31,400
question. 
I think it's worth kind of 

496
00:28:31,840 --> 00:28:33,920
closing the end of the 
conversation a little bit, 

497
00:28:33,920 --> 00:28:36,600
maybe. 
How do you feel about games 

498
00:28:37,200 --> 00:28:40,120
where when you buy the you buy 
the core game? 

499
00:28:40,960 --> 00:28:45,360
There's clearly room for more 
expansions in their little 

500
00:28:45,360 --> 00:28:50,240
insert or whatever. 
And so so that means that the 

501
00:28:50,240 --> 00:28:54,440
publisher or the designer 
designed a game, released a game

502
00:28:54,680 --> 00:28:56,880
knowing that expansions are 
coming in the future. 

503
00:28:57,040 --> 00:28:59,600
So it's like they're 
intentionally, you know? 

504
00:28:59,920 --> 00:29:02,720
A really live example would be 
Expeditions. 

505
00:29:03,360 --> 00:29:08,760
Jamie's just announced an 
expansion and all the bits will 

506
00:29:08,760 --> 00:29:11,680
fit in the box and somebody was 
even pointing out where they 

507
00:29:11,680 --> 00:29:15,000
will go. 
So there's a which I haven't 

508
00:29:15,000 --> 00:29:20,080
decided whether I'm going to 
invest in or not, but yeah, I 

509
00:29:20,080 --> 00:29:23,680
think that does. 
So I do like the forward 

510
00:29:23,680 --> 00:29:26,400
thinking and thinking, hey, I've
got, I've not got to get another

511
00:29:26,400 --> 00:29:33,920
box or I've had a few games 
where they've had to send me a, 

512
00:29:33,920 --> 00:29:37,400
I've had to buy a new box 
because the existing box no 

513
00:29:37,400 --> 00:29:39,160
longer holds any of the 
expansions. 

514
00:29:39,160 --> 00:29:41,560
And you've got, you've got, you 
know, I guess big boxes all 

515
00:29:41,560 --> 00:29:46,000
along, right? 
So I'm thinking about, I'm 

516
00:29:46,000 --> 00:29:49,320
thinking about heat pedal to the
metal. 

517
00:29:50,960 --> 00:29:53,440
So is that similar? 
In terms of it's got lots of 

518
00:29:53,440 --> 00:29:57,200
space for future. 
So it is because we got the game

519
00:29:57,200 --> 00:30:00,800
and then the recent expansion 
Heavy Rain came out and we have 

520
00:30:00,800 --> 00:30:03,880
it. 
So in the insert there's a space

521
00:30:03,880 --> 00:30:08,600
for the joysticks, right? 
Your your gear shifter and 

522
00:30:08,600 --> 00:30:11,920
there's clearly space. 
I remember one more. 

523
00:30:11,920 --> 00:30:13,200
Yeah, yeah, yeah. 
And I'm like. 

524
00:30:13,400 --> 00:30:18,440
So, so now I know there's at 
least one more expansion to 

525
00:30:18,440 --> 00:30:20,280
Heat. 
You know, Heat's a great game 

526
00:30:21,240 --> 00:30:24,520
and I love it and I love all the
game, all the race tracks. 

527
00:30:25,040 --> 00:30:29,520
It's, it's fantastic. 
But I'm a little, I'm like, 

528
00:30:29,520 --> 00:30:32,880
dude, just give it all to me at 
one time, you know? 

529
00:30:33,120 --> 00:30:34,880
That's not commercial, that's 
not business. 

530
00:30:35,360 --> 00:30:38,320
I know it's. 
I know, I know that, I know that

531
00:30:38,320 --> 00:30:42,280
that's true. 
But I'm like, you know, yeah, 

532
00:30:43,080 --> 00:30:44,680
so. 
So. 

533
00:30:44,680 --> 00:30:47,600
Yeah. 
You know, just before we wrap 

534
00:30:47,600 --> 00:30:50,880
up, I thought I'd do my What 
does AI say? 

535
00:30:51,800 --> 00:30:55,000
Oh well, let's hear what? 
AI has to say I've I've asked it

536
00:30:55,120 --> 00:30:58,000
are ball games expansion 
necessary and give me the pros 

537
00:30:58,000 --> 00:30:59,080
and cons. 
Oh. 

538
00:30:59,840 --> 00:31:02,840
So ball game expansions can 
enhance the game experience, but

539
00:31:02,840 --> 00:31:05,560
I'm not always necessary. 
Here are some pros and cons to 

540
00:31:05,560 --> 00:31:09,960
consider. 
Pros Increased variety, new 

541
00:31:09,960 --> 00:31:13,200
characters, new scenarios, all 
mechanics keeping the game fresh

542
00:31:13,200 --> 00:31:17,600
and engaging 2 Extended 
replayability that can 

543
00:31:17,600 --> 00:31:20,400
rejuvenate interest in a game, 
providing more reasons to play 

544
00:31:20,400 --> 00:31:21,800
again. 
Yeah, true. 

545
00:31:22,840 --> 00:31:25,200
Enhanced complexity for 
experienced players. 

546
00:31:25,200 --> 00:31:28,040
Expansion can introduce more 
strategic depth and complexity. 

547
00:31:29,040 --> 00:31:31,840
That's my example of 
Civilization. 

548
00:31:32,240 --> 00:31:35,840
Yes. 
Community and content expansions

549
00:31:35,840 --> 00:31:38,560
can foster a community around a 
game, leading to more shared 

550
00:31:38,560 --> 00:31:41,520
experiences and content such as 
a fan created materials. 

551
00:31:42,440 --> 00:31:45,360
Maybe I'm thinking Arkham Horror
the guard game where there was 

552
00:31:45,360 --> 00:31:47,640
some spin offs people. 
Made their own and. 

553
00:31:48,320 --> 00:31:51,200
There's quite a few things, say 
one game we didn't talk about 

554
00:31:52,080 --> 00:31:56,320
was Terraforming Mars. 
So in my research, I think it 

555
00:31:56,320 --> 00:32:00,560
came out like the highest ranked
expansions because everyone said

556
00:32:00,560 --> 00:32:03,400
you've got our ad one of the 
expansions in depending on. 

557
00:32:04,240 --> 00:32:07,080
Got. 
To say that's one, that there's 

558
00:32:07,080 --> 00:32:10,760
one cons cost, that's number 
one. 

559
00:32:11,000 --> 00:32:14,160
Purchasing multiple expansion 
can be expensive, often costing 

560
00:32:14,160 --> 00:32:18,240
us much more than the base game.
Sometimes that's true. 

561
00:32:18,240 --> 00:32:20,560
Not often. 
Sometimes. 

562
00:32:20,880 --> 00:32:27,160
I think my most expansion 
expensive expansion additions is

563
00:32:27,720 --> 00:32:31,400
too many bones. 
It's so completist 

564
00:32:31,400 --> 00:32:35,520
completionist. 
Oh, I've paid all that learning 

565
00:32:35,520 --> 00:32:36,800
curve. 
We've covered some additional 

566
00:32:36,800 --> 00:32:39,200
rules and components can 
complicate the game, making it 

567
00:32:39,200 --> 00:32:41,600
harder for new players to join. 
It's like a little summary every

568
00:32:41,600 --> 00:32:42,520
week, isn't it's quite good. 
I know I. 

569
00:32:42,520 --> 00:32:44,480
Like this number? 
Three sets up and storage 

570
00:32:44,480 --> 00:32:46,200
expansions can increase the set 
design. 

571
00:32:46,200 --> 00:32:48,480
They require more storage space,
potentially making the game more

572
00:32:48,480 --> 00:32:50,560
cumbersome. 
Do you throw your ball game 

573
00:32:50,560 --> 00:32:52,440
expansion boxes away or do you 
store them? 

574
00:32:53,000 --> 00:32:55,000
You know what I do in mind? 
What do you do? 

575
00:32:55,000 --> 00:32:59,880
Because it's wrong. 
If you put yours on the, you put

576
00:32:59,880 --> 00:33:01,760
yours as art. 
I do and. 

577
00:33:02,000 --> 00:33:04,400
If they don't get as art, do you
throw them away or do you store 

578
00:33:04,400 --> 00:33:06,440
them? 
I will throw them away. 

579
00:33:06,680 --> 00:33:08,560
OK, fine. 
Yeah, I just throw mine away. 

580
00:33:08,640 --> 00:33:10,000
So here's the interesting thing.
I. 

581
00:33:10,320 --> 00:33:11,760
Recycle them. 
I recycle them. 

582
00:33:11,920 --> 00:33:13,040
Right. 
Fair. 

583
00:33:13,040 --> 00:33:15,080
Yes, So do I. 
OK, here's what's interesting. 

584
00:33:15,280 --> 00:33:16,920
I'm staring at my wall right 
now. 

585
00:33:17,480 --> 00:33:21,200
I've got four. 
I've got five boxes on my wall 

586
00:33:21,200 --> 00:33:24,640
above my game shelf. 
Four of them are expansions. 

587
00:33:25,720 --> 00:33:28,360
Yeah. 
I've got landmarks from 

588
00:33:28,360 --> 00:33:33,200
Cascadia, I've got heavy, heavy 
rain from heat, I've got late 

589
00:33:33,200 --> 00:33:36,840
arrivals for Isle of Cats and 
I've got blood money for Western

590
00:33:36,840 --> 00:33:37,480
Legends. 
They. 

591
00:33:37,920 --> 00:33:40,760
Have nice boxes. 
Yeah, but then I have wingspan 

592
00:33:41,040 --> 00:33:43,360
because I got the nesting box 
upstairs, so. 

593
00:33:43,360 --> 00:33:45,160
Oh. 
Yeah, that's good Boxes though. 

594
00:33:46,040 --> 00:33:47,560
Yeah. 
Yeah, and often when I, when I 

595
00:33:47,560 --> 00:33:50,040
break a box up, I always pop out
the sides, it's flat. 

596
00:33:50,080 --> 00:33:52,600
And then I think if I just got 
the face has got a knife, you 

597
00:33:52,600 --> 00:33:55,600
know, and sliced out the box 
neatly and then got a box for 

598
00:33:55,600 --> 00:33:57,160
him, they'd make really nice 
artwork. 

599
00:33:57,400 --> 00:33:59,440
And then I would. 
Yeah. 

600
00:34:00,160 --> 00:34:03,480
And #4 which I don't think we 
really covered was compatibility

601
00:34:03,480 --> 00:34:05,320
issues. 
Some expansions might not 

602
00:34:05,320 --> 00:34:08,320
integrate well with others, 
causing imbalance or confusion. 

603
00:34:08,600 --> 00:34:12,920
Oh oh. 
There are there are there are 

604
00:34:12,920 --> 00:34:16,719
expansions that make the game 
worse, that may be better for 

605
00:34:16,760 --> 00:34:19,360
three or four players and less 
so. 

606
00:34:20,600 --> 00:34:24,040
What about just thinking about 
June Imperium and the new June, 

607
00:34:24,040 --> 00:34:26,199
which is really. 
Oh yeah. 

608
00:34:26,199 --> 00:34:28,440
That's that's a discussion as 
well. 

609
00:34:29,000 --> 00:34:31,440
I've got played. 
And so suddenly, ultimately 

610
00:34:31,440 --> 00:34:34,560
where expansions are necessary 
depends on whether sort of 

611
00:34:34,560 --> 00:34:37,239
expansion necessary depends on 
your enjoyment of the base game 

612
00:34:37,679 --> 00:34:40,000
and your desire for additional 
content and complexity. 

613
00:34:40,520 --> 00:34:42,159
Basically, you don't need a 
Mavimal. 

614
00:34:42,679 --> 00:34:45,040
Do your research. 
Hold back. 

615
00:34:45,520 --> 00:34:47,760
Right. 
It costs money and cardboard. 

616
00:34:48,520 --> 00:34:50,760
And cardboard, which is bad for 
the environment. 

617
00:34:50,760 --> 00:34:55,600
So So what we need to do is we 
need to and I'm going to do a 

618
00:34:55,600 --> 00:34:57,520
shameless plug because I know 
you're going to see them at UK 

619
00:34:57,520 --> 00:35:02,240
games Expo check games, right? 
CGEI know you're going to see 

620
00:35:02,240 --> 00:35:03,760
them are. 
We talking about SETI. 

621
00:35:04,280 --> 00:35:10,560
Yeah, they need to use more of 
that RE wood environmentally 

622
00:35:10,560 --> 00:35:13,800
friendly by product for the 
games. 

623
00:35:14,400 --> 00:35:17,760
Yeah, about that, because that's
in Kunta Hoora. 

624
00:35:18,320 --> 00:35:21,760
The good news is, is that in the
UK, every couple of weeks we 

625
00:35:21,760 --> 00:35:25,680
have a board game raffle on 
Facebook and I've just won a 

626
00:35:25,720 --> 00:35:27,200
board game. 
What? 

627
00:35:27,640 --> 00:35:31,160
As it's imminent e-mail, so on a
you know, thank you board game 

628
00:35:31,520 --> 00:35:35,320
raffle people, I shall go and 
choose a game just just in case 

629
00:35:35,360 --> 00:35:39,280
I need another one. 
I shall know what. 

630
00:35:39,400 --> 00:35:41,240
I shall let me know what I 
choose next week. 

631
00:35:41,480 --> 00:35:43,560
And how many expansions does 
that game have? 

632
00:35:43,560 --> 00:35:45,080
I'll have a. 
Look and I'll choose one with 

633
00:35:45,200 --> 00:35:46,720
that expansions. 
So. 

634
00:35:47,440 --> 00:35:50,280
Good topic. 
So let's let's recap really 

635
00:35:50,280 --> 00:35:52,160
quickly. 
I think we mentioned a lot of 

636
00:35:52,160 --> 00:35:55,600
games, so we've got two columns 
here and I was writing them down

637
00:35:55,600 --> 00:35:58,080
as we were talking. 
So these are games with 

638
00:35:58,080 --> 00:36:00,960
expansions that you don't 
necessarily need. 

639
00:36:02,360 --> 00:36:10,040
There's ISS, Vanguard, Nemesis, 
Ticket to Ride, Scythe, Western 

640
00:36:10,040 --> 00:36:15,600
Legends, and Wingspan, all 
really fantastic games in their 

641
00:36:15,600 --> 00:36:17,920
own right. 
You don't have to get all their 

642
00:36:17,920 --> 00:36:19,800
expansions. 
Some are good, some are bad. 

643
00:36:20,960 --> 00:36:23,600
Go back and listen to this 
episode and you hear what we had

644
00:36:23,600 --> 00:36:27,520
to say. 
The second category, these are 

645
00:36:27,520 --> 00:36:33,240
games that you absolutely must 
play with an expansion arc. 

646
00:36:33,240 --> 00:36:37,720
Nova Viticulture, right? 
It it's it's essential. 

647
00:36:37,720 --> 00:36:42,760
It's essential. 
And then civilization, the 2011,

648
00:36:42,760 --> 00:36:45,280
right, 2011 civilization. 
Is that correct, Gareth? 

649
00:36:45,360 --> 00:36:49,160
Yeah, and and the new Dawn 
version 2015. 

650
00:36:49,600 --> 00:36:51,640
Yep, ish. 
Maybe earlier, later. 

651
00:36:52,080 --> 00:36:54,160
And then or Leon? 
Or Leon. 

652
00:36:54,960 --> 00:36:57,960
Carcassonne with the river, but 
you don't, but you don't need 

653
00:36:57,960 --> 00:37:00,280
everything else. 
And then, of course, terrifying 

654
00:37:00,280 --> 00:37:06,040
Mars with Prelude. 
That is our combined list to 

655
00:37:06,040 --> 00:37:08,440
cover our 2082. 
Yeah, it's a good list. 

656
00:37:10,200 --> 00:37:14,960
OK, then I next you're going to 
do an episode with somebody else

657
00:37:14,960 --> 00:37:16,720
next week because I'm at the 
Games Expo. 

658
00:37:16,760 --> 00:37:20,440
Let's not say that it's until 
you've got one because I'm at 

659
00:37:20,440 --> 00:37:22,240
the Games Expo. 
And then the following week 

660
00:37:22,240 --> 00:37:25,480
we'll be back and I'll have some
sound clips and we can talk 

661
00:37:25,480 --> 00:37:29,520
about who I saw, what games we 
played, whether I got a chance 

662
00:37:29,520 --> 00:37:33,560
to chill out. 
So I want to I want to put out 

663
00:37:33,560 --> 00:37:35,640
officially. 
So you made a comment. 

664
00:37:36,400 --> 00:37:39,840
That's what did I say? 
Last week you made a very, you 

665
00:37:39,840 --> 00:37:43,480
made a brief comment, you 
complimented John for filling in

666
00:37:43,480 --> 00:37:47,400
for you from the week before. 
Oh yeah, you you made a comment 

667
00:37:47,400 --> 00:37:53,720
that we should have more fill in
hosts when one or both of us 

668
00:37:53,720 --> 00:37:59,360
can't make it for an episode. 
And I got some responses from 

669
00:37:59,360 --> 00:38:02,240
that. 
This is excellent news. 

670
00:38:02,240 --> 00:38:07,720
So I've I've had three people 
volunteer to fill in if either 

671
00:38:07,720 --> 00:38:10,640
of us can't make it. 
And so I think we're going to 

672
00:38:10,640 --> 00:38:13,120
make, let's make it official. 
If anyone's interested in being 

673
00:38:13,120 --> 00:38:15,160
like a 'cause we want a cast of 
hosts. 

674
00:38:15,600 --> 00:38:16,680
Oh yeah, yeah, it'll definitely 
help. 

675
00:38:17,000 --> 00:38:22,160
To cover multiple topics at 
different times, please send us 

676
00:38:22,160 --> 00:38:24,960
Adm and Instagram. 
Let us know that you're 

677
00:38:24,960 --> 00:38:27,000
interested. 
Grab me at the show. 

678
00:38:27,600 --> 00:38:30,760
Yeah, person. 
If you see if you see Gareth at 

679
00:38:30,760 --> 00:38:33,040
UK Games Expo, myself at Origins
or Gen. 

680
00:38:33,040 --> 00:38:35,920
Con, which is what we talked 
about in Episode 81. 

681
00:38:38,000 --> 00:38:39,440
You. 
Can help us out? 

682
00:38:39,480 --> 00:38:40,840
That's great. 
It's cool. 

683
00:38:41,280 --> 00:38:43,080
Well, with that. 
Blah blah, do a thing. 

684
00:38:43,520 --> 00:38:48,440
Thanks for everyone for 
listening and hopefully see some

685
00:38:48,440 --> 00:38:51,280
of you next week. 
If not, we'll be back for a 

686
00:38:51,280 --> 00:38:53,200
little chat. 
See you soon. 

687
00:38:54,960 --> 00:38:58,120
Thanks everyone for listening, 
please subscribe and as always, 

688
00:38:58,120 --> 00:39:02,120
we'd love to hear your thoughts 
and ideas, so make sure to leave

689
00:39:02,120 --> 00:39:06,280
those in the comments and don't 
forget you can also chat with us

690
00:39:06,280 --> 00:39:09,000
both on Instagram at Meeple to 
Meeple.

