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Welcome to Meeple to Meeple 
uniting players around the 

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world, a 30 minute exploration 
of TJ and Gareth's four-game 

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experiences from across both 
sides of the Atlantic. 

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Each episode, they share their 
thoughts and opinions on the 

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World of War games, including 
their favorite themes, games, 

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hot topics, and much, much more.
Hey guys, and welcome to Episode

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78. 
We're going to talk about 

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unplayed games or your shelf of 
shame, as always. 

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I'm PJ. 
And I'm Gareth. 

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And we have. 
Some opportunities. 

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Or things we are or. 
Whatever we're going to talk 

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about, right? 
We are here, we are back, we are

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together and it's great. 
Good to see you as always. 

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Hi. 
So yeah, we were talking about, 

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you know, just what what? 
What are we going to talk about 

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this week, right? 
We're going to talk about the 

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many piles of games that I have 
on my shelf or most often on the

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floor, and where you excel of 
not having any, which is those 

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games that have been not been 
played. 

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You know, that's why this 
conversation, this topic was 

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compelling because you and I 
tackle it very differently. 

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But I thought, I thought we 
would talk about not just what 

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are what, how many unplayed 
games you have and why, but I 

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thought about extrapolating and 
talking about strategies for 

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getting rid of your unplayed, 
not getting rid of playing your 

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unplayed games. 
Right. 

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Yeah. 
Yeah. 

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Things that, you know, our 
listeners can be like, oh, I 

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should start doing that. 
I mean, the obvious one is 

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invite me to your house for a 
week, right? 

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I mean that's. 
I still don't think it'd help 

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based on when I go through some 
of the things that are unplayed,

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yeah, and and how long they've 
been unplayed for. 

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You know, it's kind of it's true
because I visited you and we 

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didn't play anything you didn't 
play. 

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There we go. 
You see? 

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Yeah. 
Failed. 

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Yeah, so I do. 
Think it requires some dedicated

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focus, like there's a set of 
games, the Facade games that has

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been a joke, an ongoing joke 
between me and Nick Ball Game 

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Review UK for about 3 years 
because they've been on my shelf

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a long time and I think we've 
now and nearly played all of 

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them. 
Only because every time I go 

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visit I put them in the bag and 
we've now managed to do it to do

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3 which as I love stats Tortuga 
1667 which I played with Nick 

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two weeks ago was on myself of 
shame for 2627 days, which if I 

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just grab my calculator is 7.1 
years. 

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That's a long time. 
I've got worse, which will come 

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later. 
So OK. 

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Anyone can beat that. 
Put that in the comments. 

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We're we're currently at 7 
years. 

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Again, that sat for myself. 
Seven years? 

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Wow. 
So man, there's a lot of ways to

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start this conversation. 
Where do you want to go? 

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I know. 
Well, I guess this, well, I 

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guess people call it chef of 
shame. 

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You've done some research I did 
in your kind of analytical 

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minds. 
Yep. 

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Do you want to share kind of 
what you found that we can make 

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some others up as we go? 
Sure. 

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So I reached out to some folks 
on Instagram, some friends of 

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mine here in the Springfield 
area, and I was like, OK, 

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shellfish shame. 
All right, what do you call? 

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And. 
And I made sure to ask the 

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question as diplomatically as 
possible. 

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What do you call your shelf of 
unplayed games? 

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Right. 
On it. 

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I got six different answers, 
right. 

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And there's no judgement on any 
of these answers. 

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This is just what people choose 
to call their own, their own 

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show. 
Because as you know, this is 

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rather, this can be decisive. 
Divisive, right? 

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Some people get emotional about 
it, so the obvious one will get 

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it out of the way quickly. 
Your shelf of shame, right? 

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Yeah. 
You know, yes, I understand the 

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implications that you're somehow
shaming yourself for not playing

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a game. 
I I get that. 

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And that's the origins. 
I use it for the alliteration, 

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it's just easy to say, right? 
However, the next one works just

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as well and I think I may adopt 
it. 

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I think it's a good one. 
And that is your shelf of 

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shrink. 
Oh yeah, see Nick preference, 

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that's two call outs. 
There we go. 

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He calls it that and I think 
that's a lovely name, but it has

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got some bits we'll talk about 
in a minute that I find 

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challenging. 
So the idea is that the game is 

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still wrapped in shrink wrap. 
So. 

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I can't cope with that it. 
Should shove a shrink, right? 

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You're right though. 
Open the box. 

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No, that's the problem is you 
open the box, open. 

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The box I want to see the shiny 
bits. 

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And that's something we'll talk 
about too, in a minute. 

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Now, recently, we're seeing a 
lot more people call it their 

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shelf of opportunity because 
it's a future, future 

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opportunity to play the game. 
I get that. 

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I like it. 
I understand. 

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Trying to get away from the 
shame emotion, but OK, I like 

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that. 
Now here's one. 

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I thought this one was OK. 
It's a little on the nose, but 

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sure shelf of unplayed 
purchases. 

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And I'm like, that's what you. 
I love it. 

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I'm like, is that really what 
you call it? 

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Yes. 
I'm like, talk about it. 

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Yeah. 
This is where my unplayed 

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purchases currently are shelved.
I'm like, OK, all right, very 

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good. 
It's not very original, but you 

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know what? 
There it is. 

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The next one I really like. 
It was an interesting 

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exploration, explanation, 
exploration explanation, shelf 

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of overflow. 
Shelf of overflow. 

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Overflow. 
Yeah, I mean, some people do 

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limit themselves. 
Like, I'm only ever having 100 

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ball games or I'm only having 
games where I have physically 

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put them on the shelf. 
Yes, and if you go over you've 

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got overflow. 
Right. 

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Nice. 
Yeah, I thought it was 

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interesting. 
Now the last one, Well, I guess 

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it's not the last one because I 
just came up with one on my own 

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and I'm going to share that one 
Last someone said they call it 

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their shelf of culling. 
See. 

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Yeah, see I I get. 
That's probably too much the 

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overflow that if if I haven't 
played it, do I get rid of it? 

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Most of the time there is. 
Well, I'll come to come to Why 

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do these shelves grow? 
We're covered in a minute, but 

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time, but OK. 
Right. 

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So that's, that's another one. 
It's like, OK, so these are 

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games you've not played, that 
you're planning on selling 

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because you haven't played them 
in a long time and that that's 

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why they call it that. 
I'm like, OK, I accept that as a

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plausible explanation Now. 
The last one is the one I just 

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came up with while we were 
talking. 

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So this is never before 
revealed. 

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OK, so it's I'm taking a term 
from my work. 

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How about this? 
Your shelf of backlog. 

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Backlog. 
Yeah, I like it. 

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So because because I'm an 
archivist, records that have not

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yet been processed in our 
collection, it's the, it's the 

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backlog, it's you have all this 
work that you have to do, but 

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it's, it's your backlog and 
sounds like your shelf of 

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backlog there we go. 
So yeah. 

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I've I've just asked ChatGPT to 
come up with 10 literally while 

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I've been chatting. 
Do you do you want to hear the 

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the query was provide me a few 
names for for for names for ball

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games that I have too many of. 
An example would be shelf of 

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Shame, Pile of potential. 
That's a shame, no? 

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I love the alliteration. 
Though unplayed, Treasure Troves

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board game backlog bonanza. 
Oh can. 

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You set in a trend all like this
one. 

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The shelf of unfinished stories.
Game graveyard. 

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Oh. 
Box Adventures awaiting ice, 

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Dungeon of neglect, Unexplored 
territory Table. 

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OK. 
Oh, the library of lost plays. 

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Anyway, there's a bit of AI 
generated content for us. 

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So Gareth, tell us what is in 
your library of lost plays. 

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So if anyone hasn't ever checked
out, there's there's a website 

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called Geek Group dot App APP 
which you connect to Ball Game 

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Geek and it is a treasure trove 
of statistics. 

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Like, it's brilliant and it has 
a whole section for a shelf of 

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shame. 
You can even rename the section 

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depending on what you want to 
call it. 

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So you can now call it your 
library of lost. 

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I know you can have your 
opportunity or shame, but you 

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know, but it doesn't allow you 
to have a preference. 

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So it tells me there's 134 games
on myself. 

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A shame, which I then went, oh, 
that's more than I thought. 

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But I looked and it's because 
I've logged loads of games, 

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freebies, samples. 
I've removed about 50, so 

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there's about 80 games on my 
shelf of shame. 

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Opportunity, shrink. 
That's that. 

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That's a lot. 
How many is on yours? 

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And we're going to talk about 
this later 0. 0. 

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Correct. 
Good. 

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Yeah, I feel. 
Shame. 

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I just feel shame. 
No, see the the the lowest my 

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selfish shame has ever been was 
October 2021. 

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Now COVID did a lot for unplayed
game. 

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For shame. 
Yes, absolutely. 

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It was down at 89, so that 
that's the top level stats. 

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So let me ask a question. 
Yeah, you removed 50, you said 

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134. 
You removed 50 and went down at 

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84. 
Yeah. 

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Could you say a little more 
about those 50 games? 

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Why? 
Why were they removed and what 

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criteria did you use to remove 
them from consideration? 

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Either. 
They're either already in the 

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the pile of games to sell, OK, 
because I invested and they 

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haven't hit the table, so they 
have been, they have been cold 

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or overflowed or whatever we 
called it earlier, OK? 

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And then there's for example, 
there's a pack of these little 

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mini car games where you get 10 
games in the pack. 

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OK. 
And I've played like two of 

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them. 
The rest I wouldn't be 

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interested in all eight as 
selected as being unplayed. 

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But these are like promos or 
something that. 

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Yeah, or like kids games we've 
had when there's like there's 

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little packs of games that get 
extra bits in it, so they're 

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all, you know, or there's been 
promos, or there's been games 

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I've been given either for free 
or for review that I've played 

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as a Psalm. 
I'd like a test, you know, for 

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like Kickstarters, but I've 
logged the game in my 

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collection. 
But actually it's not complete. 

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It's not a it's not a finished 
finished copy. 

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So I could already do culling, 
my actual games collection app. 

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OK, I was looking at the most 
recent games that drop off that 

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list and there's some 
interesting bits. 

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So the games have been added to 
that list and then have dropped 

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off. 
So the most recent game was 

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Wingspan. 
Asia obviously came with the, I 

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think the Wingspan box that was 
only played 21st of April, so a 

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week a week ago today. 
OK, that sat on the shelf for 

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527 days. 
OK. 

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So about a year and a half. 
Which the reason for that was 

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because it ended up being inside
the big wingspan, wingspan box, 

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which then ended up coming 
upstairs to the. 

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So all of the big box games that
have become excessive come 

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upstairs into the office. 
So. 

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And he's out of sight. 
This might be one of the 

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problems. 
So you and I, you and I have 

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both implemented this same 
strategy, right? 

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Is our collections in our 
basement. 

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However, the large box games 
like Wingspan in the nesting 

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box, Yeah, I think the problem 
is that they're in your office, 

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correct? 
Yeah. 

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So they are out of sight, 
whereas ours are in our living 

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room so. 
I've tried. 

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00:12:59,880 --> 00:13:01,480
I've. 
I've had this no argument. 

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That's the wrong words. 
I've had the discussion with my 

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wife OK and that wasn't 
approved. 

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OK. 
OK. 

230
00:13:06,960 --> 00:13:08,800
That's fair. 
Well, I've tried the why. 

231
00:13:08,800 --> 00:13:10,560
We could put them downstairs and
we could see them all the time 

232
00:13:10,560 --> 00:13:16,480
in the lounge. 
Right, so we have a 2 by 4 

233
00:13:16,480 --> 00:13:21,080
Calacs grid in the in the living
room. 

234
00:13:21,560 --> 00:13:23,600
Yeah, yeah. 
And they're filled with also 

235
00:13:23,600 --> 00:13:28,480
Frost Haven, Gloom Haven the the
nesting box for Wingspan, the 

236
00:13:28,480 --> 00:13:34,760
large western legends box 
Isafarian Guard, which is so big

237
00:13:34,760 --> 00:13:38,200
it doesn't actually fit in an 
actual cube. 

238
00:13:38,320 --> 00:13:41,760
It's a couple of those, so. 
It sits up on the top on top, 

239
00:13:42,080 --> 00:13:43,960
yeah. 
So you know, we have a few 

240
00:13:43,960 --> 00:13:51,240
others like that. 
So if we want to, if we have 

241
00:13:51,240 --> 00:13:54,160
more than four people over, 
because our game table in our 

242
00:13:54,160 --> 00:13:57,080
basement only it accommodates 4 
comfortably. 

243
00:13:57,080 --> 00:14:00,240
So if we're going to have five 
people over, we're going to play

244
00:14:00,240 --> 00:14:05,240
upstairs, we'll grab those. 
So yeah, I think that's that's a

245
00:14:05,240 --> 00:14:10,680
contributing factor to a game 
being in your shrink shame 

246
00:14:10,680 --> 00:14:14,920
opportunity backlog. 
Yeah, come up with a funky name.

247
00:14:14,920 --> 00:14:16,600
Yeah. 
The other four games is so 

248
00:14:16,640 --> 00:14:20,840
Harrow County which I which was 
in the hit the table within 13 

249
00:14:20,840 --> 00:14:24,400
days so it. 
Arrived That game arrived when 

250
00:14:24,400 --> 00:14:26,240
you picked us up from the train 
station. 

251
00:14:26,240 --> 00:14:29,000
A day and it hit the table. 
A week and a half later and we 

252
00:14:29,000 --> 00:14:31,200
played it again today and I love
it. 

253
00:14:31,720 --> 00:14:34,440
Tortuga. 
I've mentioned Stone Spine 

254
00:14:34,440 --> 00:14:40,280
Architects 16 Days and then the 
the last one of the games of the

255
00:14:40,560 --> 00:14:46,040
Shame Pile was Cathedral of 
Onio, which was 93 days and then

256
00:14:46,040 --> 00:14:48,360
it went straight on the sail 
pole because I didn't enjoy it. 

257
00:14:48,400 --> 00:14:50,160
Oh, you didn't? 
No. 

258
00:14:50,160 --> 00:14:53,760
So Katie's one of her favorite 
games is or Leo. 

259
00:14:54,280 --> 00:14:55,640
Oh, you're same. 
Same. 

260
00:14:55,800 --> 00:14:59,440
But Cathedral of El Leon? 
It's two family. 

261
00:15:00,040 --> 00:15:01,560
Even. 
Carrie said to me, this is a 

262
00:15:01,560 --> 00:15:02,400
family game. 
Why? 

263
00:15:02,400 --> 00:15:05,760
Because I like or Leon. 
It sounded fun, but it if you 

264
00:15:05,760 --> 00:15:09,960
had if you had kids or or 
probably newer gamers will find 

265
00:15:09,960 --> 00:15:11,720
it OK. 
So why didn't you bring it up 

266
00:15:11,720 --> 00:15:13,880
last week when we talked about 
family games? 

267
00:15:14,880 --> 00:15:16,680
Because it's in the pile to be 
sold. 

268
00:15:19,040 --> 00:15:20,080
I love it. 
I love it. 

269
00:15:20,080 --> 00:15:27,720
So how about the game in your 
backlog? 

270
00:15:28,400 --> 00:15:31,800
Yeah. 
That's been there the longest. 

271
00:15:32,160 --> 00:15:34,560
OK so I just need to get account
clear. 

272
00:15:35,240 --> 00:15:43,080
OK. 
So it's the longest game is 3731

273
00:15:43,080 --> 00:15:47,880
days, which is, let's be honest,
over 10 / 10 years without. 

274
00:15:47,880 --> 00:15:49,040
Being on the camera. 
Wow. 

275
00:15:49,840 --> 00:15:54,120
So it's a game called Burning 
Suns which I only spoke about to

276
00:15:54,200 --> 00:15:55,960
the gaming group in Southampton 
a week ago. 

277
00:15:56,360 --> 00:16:02,920
OK it was a Kickstarter that 
took a long time to arrive 

278
00:16:03,480 --> 00:16:06,200
because the designer, who I now 
unfortunately forget his name, 

279
00:16:07,360 --> 00:16:12,480
first time designer Kickstarter 
that he was also in the army and

280
00:16:12,480 --> 00:16:18,880
would end up being called off to
do work and we'll just vanish. 

281
00:16:20,560 --> 00:16:24,080
And he had a few challenges with
the production. 

282
00:16:24,080 --> 00:16:27,520
That all it's it's basically a 
mixture of eclipse, twilight, 

283
00:16:27,520 --> 00:16:30,400
struggle kind of space. 
OK. 

284
00:16:30,400 --> 00:16:35,280
Beautiful components are all. 
It's a beautiful game and I 

285
00:16:35,280 --> 00:16:38,960
think when I invested in it I 
thought we get get it to the 

286
00:16:38,960 --> 00:16:42,960
table and we just haven't. 
However, with the larger gaming 

287
00:16:42,960 --> 00:16:46,360
group, I believe we can. 
I do believe we can get this 

288
00:16:46,360 --> 00:16:51,760
done. 
Looking at the rest of the 

289
00:16:51,760 --> 00:16:56,840
games, there's Clinic, Small 
City and Tramways are in the top

290
00:16:56,840 --> 00:16:59,960
five, and they're all by the 
same designer. 

291
00:17:00,640 --> 00:17:09,880
Oh, OK. 
Who, which is Al Alban viad now 

292
00:17:09,880 --> 00:17:12,920
Clinic got a reskin. 
It got republished. 

293
00:17:13,560 --> 00:17:15,720
They're all heavy weight games 
now. 

294
00:17:15,720 --> 00:17:18,480
I have played Clinic, clinic, 
Clinic Solo, but I haven't 

295
00:17:18,480 --> 00:17:20,720
logged it because I haven't 
played it with with anyone else.

296
00:17:21,640 --> 00:17:24,880
But they're all heavy, complex 
games and interestingly, those 

297
00:17:24,880 --> 00:17:27,160
two are upstairs next to me 
right now. 

298
00:17:27,160 --> 00:17:32,040
And of course they are. 
So maybe that might be the 

299
00:17:32,040 --> 00:17:35,640
problem, but they are heavy like
4.4 you know, super top end 

300
00:17:35,640 --> 00:17:40,920
complexity. 
Not very pretty, but they are 

301
00:17:40,920 --> 00:17:45,640
good designs. 
Other games are just games that 

302
00:17:45,680 --> 00:17:48,240
for some reason March of the 
Ants I refuse to get rid of. 

303
00:17:48,240 --> 00:17:53,400
2864 days where you're running 
an Ant colony just haven't got. 

304
00:17:53,720 --> 00:17:56,720
I've learnt it and a lot of 
these games I have learnt 

305
00:17:56,720 --> 00:17:59,120
somehow just never got, never 
got to the table. 

306
00:18:00,960 --> 00:18:03,520
So it begs the question. 
It begs the. 

307
00:18:03,760 --> 00:18:05,480
Question. 
It says this boa's not been 

308
00:18:05,480 --> 00:18:07,160
played. 
That means I've missed actually 

309
00:18:07,160 --> 00:18:09,160
logging the game. 
Because I've played that, yeah, 

310
00:18:09,920 --> 00:18:13,480
there's a data error. 
These are these aren't 

311
00:18:13,480 --> 00:18:14,640
acceptable. 
Acceptable. 

312
00:18:14,640 --> 00:18:18,000
So it begs the question, before 
we move forward, So what? 

313
00:18:18,680 --> 00:18:21,000
What is an Ant? 
What's an Ant farm? 

314
00:18:21,080 --> 00:18:22,960
March of the Ants. 
March of the ants, OK. 

315
00:18:23,240 --> 00:18:25,800
March of the Ants. 
You said specifically about this

316
00:18:25,800 --> 00:18:27,760
game, you refuse to get rid of 
it. 

317
00:18:28,280 --> 00:18:32,160
It's seven or eight years on 
your list, but. 

318
00:18:32,960 --> 00:18:34,880
Every time I think about I go. 
I haven't played that game and 

319
00:18:34,880 --> 00:18:36,880
every time I learn the rules and
think, oh this game's really 

320
00:18:36,880 --> 00:18:42,880
good, but somehow I I don't know
how so So I was thinking a 

321
00:18:42,880 --> 00:18:44,480
minute ago I wrote this down a 
bit next to me. 

322
00:18:44,880 --> 00:18:50,000
What I used to do would stick 
small post it, sticky post it 

323
00:18:50,000 --> 00:18:54,680
notes sure on to the games. 
So whenever I looked at when we 

324
00:18:54,680 --> 00:18:57,280
said they watch you play 
tonight, I'd end up sticking 

325
00:18:58,200 --> 00:18:59,760
posting you know look at the 
post notes again. 

326
00:18:59,800 --> 00:19:02,320
I haven't played these, but then
you think so. 

327
00:19:02,320 --> 00:19:04,320
Everyone learn new game. 
OK. 

328
00:19:04,600 --> 00:19:07,880
And whether through lockdown, 
whether we have more time to 

329
00:19:07,880 --> 00:19:12,760
learn and then play. 
But I need to, we need to 

330
00:19:12,760 --> 00:19:14,440
schedule it. 
I need to literally say right 

331
00:19:14,440 --> 00:19:17,200
this month we're going to tackle
Burning Suns or we're going to 

332
00:19:17,200 --> 00:19:22,160
tackle March of the Ants, 
everyone to watch, watch the 

333
00:19:22,160 --> 00:19:26,600
video and play it. 
But what's even worse, we'll 

334
00:19:26,600 --> 00:19:30,400
come back to this a minute, but 
I put all of my expansions 

335
00:19:31,480 --> 00:19:34,960
inside the main box. 
I try to if I can. 

336
00:19:35,000 --> 00:19:37,800
Yes, then I forget that I've had
expansions. 

337
00:19:37,800 --> 00:19:42,120
OK. 
How the hell do I track my shelf

338
00:19:42,120 --> 00:19:46,400
of unplayed expansions? 
Because I for me that. 

339
00:19:46,400 --> 00:19:49,520
Must be. 
For me, I don't. 

340
00:19:50,840 --> 00:19:53,360
That's not normally, that's not 
a consideration. 

341
00:19:53,760 --> 00:19:55,960
But I've definitely got 
expansions I've bought, I've put

342
00:19:55,960 --> 00:19:58,840
them into the main box and we've
not played, I've never played 

343
00:19:58,920 --> 00:20:00,880
expansions. 
OK, you know what, that's fair. 

344
00:20:00,880 --> 00:20:03,320
So Taverns of TIFF Tiffenthal. 
Right. 

345
00:20:03,360 --> 00:20:04,760
Yeah, yeah. 
Yeah. 

346
00:20:05,040 --> 00:20:07,520
OK. 
So like it comes with all the 

347
00:20:07,520 --> 00:20:10,360
different that's modules that's 
not expansion. 

348
00:20:10,360 --> 00:20:12,200
But even. 
But yeah, but you buy modules, 

349
00:20:12,200 --> 00:20:14,680
didn't you? 
Yes, and we haven't. 

350
00:20:14,680 --> 00:20:16,720
I put them, we haven't. 
We haven't played them all yet. 

351
00:20:17,560 --> 00:20:20,600
So only on that's the plague 
expansion that came out. 

352
00:20:20,640 --> 00:20:24,040
Which we don't have. 
Is which I've purchased and it's

353
00:20:24,080 --> 00:20:25,840
in the box. 
So you haven't played it yet? 

354
00:20:26,280 --> 00:20:29,440
Because I've because you forget 
I need, I need to make. 

355
00:20:29,680 --> 00:20:33,360
So my question to you would be, 
my question to you is if you 

356
00:20:33,360 --> 00:20:37,680
were to, if you were to go ahead
and play orally on tonight, you 

357
00:20:37,680 --> 00:20:40,720
open up the box, the play 
expansion's in there. 

358
00:20:41,440 --> 00:20:44,600
Obviously we all do this. 
You make the decision to include

359
00:20:44,720 --> 00:20:48,120
the play expansion or not. 
I reckon we wouldn't because we 

360
00:20:48,120 --> 00:20:50,360
because we'd go there oh let's 
remind ourselves of the base 

361
00:20:50,360 --> 00:20:54,080
rules to make sure that we've 
got well maybe we would I think 

362
00:20:54,080 --> 00:20:57,480
the base rules we know really 
well anyway but but that comes 

363
00:20:57,480 --> 00:21:03,640
back to should you follow the 
shelf of shrink and that box 

364
00:21:03,640 --> 00:21:06,240
remains. 
So shrink. 

365
00:21:06,760 --> 00:21:09,160
But then I go. 
I'll get. 

366
00:21:09,480 --> 00:21:13,160
I've got to keep spaces limited,
so I pour it in the box and go. 

367
00:21:13,360 --> 00:21:14,920
No one knows because it's 
Spanish. 

368
00:21:14,960 --> 00:21:16,480
There's no more. 
Yeah, box. 

369
00:21:16,880 --> 00:21:18,920
But I forget. 
Yeah, you know, it's interesting

370
00:21:18,920 --> 00:21:22,160
because, you know, so I'm 
looking at Tang Garden right 

371
00:21:22,160 --> 00:21:24,760
now, right? 
That's got more content coming, 

372
00:21:24,760 --> 00:21:25,840
isn't? 
It yes, it does. 

373
00:21:26,400 --> 00:21:29,320
But it also has a big box, so 
you know where it's going. 

374
00:21:30,320 --> 00:21:36,640
It's going upstairs. 
There's, but I'm thinking about,

375
00:21:36,640 --> 00:21:38,520
I'm listening to you talk about 
expansions. 

376
00:21:38,640 --> 00:21:42,160
And then I was thinking, oh, but
designers are starting to create

377
00:21:42,160 --> 00:21:45,880
these big boxes to fill 
everything in. 

378
00:21:46,200 --> 00:21:49,200
So it's in one box. 
And one of the things I love 

379
00:21:49,200 --> 00:21:55,720
about that is I can put the 
boxes on my wall as art. 

380
00:21:55,720 --> 00:21:59,360
So. 
Oh yeah, right. 

381
00:21:59,360 --> 00:22:01,320
Like, like these are all the 
struggles. 

382
00:22:01,320 --> 00:22:05,520
Like we all, we all experience 
and it's like, what do you do? 

383
00:22:05,520 --> 00:22:07,480
Because that is, I think, I 
think we've talked about before.

384
00:22:07,480 --> 00:22:10,720
But when I first started gaming,
let's say 12 years ago, 

385
00:22:10,720 --> 00:22:14,640
properly, all the boxes were 
generally either the rectangular

386
00:22:14,640 --> 00:22:19,440
size or the square size. 
Then Kickstarter came along and 

387
00:22:19,440 --> 00:22:25,680
then we've now got mega boxes 
and big boxes. 

388
00:22:27,720 --> 00:22:30,920
So yeah, Wingspan would have 
been one box and maybe it could 

389
00:22:30,920 --> 00:22:32,400
have got in the expansions. 
And I do. 

390
00:22:32,840 --> 00:22:37,160
I do tuck expansion boxes behind
the back of a Calyx because 

391
00:22:37,320 --> 00:22:38,800
there's always a bit of depth 
space. 

392
00:22:38,800 --> 00:22:43,360
Oh, sure. 
But yeah, the game collection 

393
00:22:43,360 --> 00:22:46,120
space is actually now filled 
with bigger boxes. 

394
00:22:46,120 --> 00:22:48,840
So like, like we've done we've 
we've put them in their own 

395
00:22:49,160 --> 00:22:50,680
zone, which we're both lucky to 
do. 

396
00:22:50,880 --> 00:22:55,040
Yeah, yeah, I'm under the see 
that I bought Game Stats, The 

397
00:22:55,040 --> 00:22:58,480
app you can obviously track. 
It's got, it's got sections 

398
00:22:58,480 --> 00:23:01,120
where you can create challenges 
like yourself or shooting 

399
00:23:01,120 --> 00:23:03,120
yourself for shame. 
But I've never actually thought 

400
00:23:03,120 --> 00:23:05,600
to look about expansions. 
I suspect it does. 

401
00:23:05,840 --> 00:23:08,680
Yeah. 
That might be really bad. 

402
00:23:10,400 --> 00:23:12,920
Or really good. 
I mean, it just depends on how 

403
00:23:12,920 --> 00:23:16,120
you how you view your game 
collection, right? 

404
00:23:16,120 --> 00:23:17,960
I'll have to go through I think.
I think it's quite an 

405
00:23:17,960 --> 00:23:21,760
interesting one. 
I like the idea of of post its 

406
00:23:22,760 --> 00:23:25,400
let's do that again I I do 
remind me that I haven't played 

407
00:23:25,400 --> 00:23:29,760
them it just it'll bring it'll 
bring it to to the minds of. 

408
00:23:30,520 --> 00:23:34,000
Right. 
So so should we talk about 

409
00:23:34,000 --> 00:23:40,760
strategies for getting your 
unplayed games played or keeping

410
00:23:40,760 --> 00:23:45,800
your board game backlog? 
Because I I want to own that, 

411
00:23:46,040 --> 00:23:47,520
and I think we should all call 
it that. 

412
00:23:47,520 --> 00:23:50,760
I think because it's still 
alliteration board game backlog.

413
00:23:51,280 --> 00:23:54,400
It's 2 words, not three, and 
it's accurate. 

414
00:23:55,680 --> 00:23:57,760
So should we talk about 
strategies for getting your 

415
00:23:57,760 --> 00:24:02,120
unplayed games played and 
reducing your backlog, your 

416
00:24:02,120 --> 00:24:05,440
board game backlog to as close 
to 0 as possible? 

417
00:24:06,800 --> 00:24:09,520
Should we talk about that? 
Yeah, I mean. 

418
00:24:09,640 --> 00:24:15,560
Because I I have strategies that
I think would help people like 

419
00:24:15,560 --> 00:24:17,200
we said. 
Stop, stop buying. 

420
00:24:17,200 --> 00:24:21,160
What would be maybe a strategy. 
Yes, I'm far, I'm far better. 

421
00:24:21,320 --> 00:24:23,960
Yeah, I mean Kickstart, I think.
I think most people I talk to 

422
00:24:23,960 --> 00:24:28,120
now have learnt the Kickstarter.
You know, you don't have to have

423
00:24:28,120 --> 00:24:32,600
the FOMO and let things. 
Just let things go. 

424
00:24:32,960 --> 00:24:35,960
I will say this travel 
international. 

425
00:24:38,320 --> 00:24:42,840
Having had the experience of 
visiting England, I want to 

426
00:24:42,840 --> 00:24:46,640
travel more, so say goodbye to 
Kickstarter. 

427
00:24:47,000 --> 00:24:47,720
OK. 
Yeah. 

428
00:24:47,720 --> 00:24:52,120
So you are investing, 
reinvesting the funds to a 

429
00:24:52,120 --> 00:24:54,800
different project, right? 
Yeah. 

430
00:24:55,120 --> 00:25:00,280
I mean. 
I think, I think so. 

431
00:25:00,320 --> 00:25:05,560
Carrie isn't a massive fan of 
learning new games, whereas I I 

432
00:25:05,560 --> 00:25:09,000
love learning new games. 
I just get a kick out of getting

433
00:25:09,000 --> 00:25:12,960
a gamer table and learning it 
and that's half the battle on 

434
00:25:12,960 --> 00:25:16,440
some of these games. 
I have learnt and gone oh this 

435
00:25:16,440 --> 00:25:19,720
is brilliant And then I've gone 
to teach it and it's like, oh I 

436
00:25:19,720 --> 00:25:20,880
don't want to learn another 
game. 

437
00:25:21,360 --> 00:25:24,160
So then you get out only off and
we play a game that everyone 

438
00:25:24,160 --> 00:25:28,800
knows then that that game you've
forgotten. 

439
00:25:29,520 --> 00:25:33,360
You know unless you've unless 
you apply the game to to memory 

440
00:25:33,480 --> 00:25:36,360
or at least you have a have a go
but you're we're talking about 

441
00:25:37,280 --> 00:25:39,360
which went the galleries earlier
before you started recording 

442
00:25:39,800 --> 00:25:41,760
where you hadn't played it for a
couple for a couple of for a 

443
00:25:41,760 --> 00:25:43,560
while and it took you a couple 
of hours. 

444
00:25:43,600 --> 00:25:45,440
The next time you played it it 
was an hour yeah. 

445
00:25:45,880 --> 00:25:48,920
But I think that's that's that's
sometimes a problem and then 

446
00:25:48,920 --> 00:25:53,120
another game arrives and so 
you're like well which one to 

447
00:25:53,120 --> 00:25:56,840
get to table But I do find I do 
find the the ball game stats app

448
00:25:57,440 --> 00:26:01,680
with the challenges the best one
because it's I go through I 

449
00:26:01,680 --> 00:26:05,120
think this this is like 82 
currently and then I just say to

450
00:26:05,120 --> 00:26:09,320
Carrie what do you fancy playing
And then we we pick one right. 

451
00:26:10,640 --> 00:26:13,120
So yeah. 
So not buying is a good idea. 

452
00:26:13,320 --> 00:26:17,480
I mean, OK, yes, but if people 
stop buying board games, then 

453
00:26:17,480 --> 00:26:21,680
there's no point in listening to
our podcast anymore, because 

454
00:26:21,680 --> 00:26:23,240
they're not buying games, 
therefore they're not. 

455
00:26:23,240 --> 00:26:24,680
Well, I mean, they could be 
playing games. 

456
00:26:24,680 --> 00:26:28,520
But putting that aside, I'm not 
going to suggest you do whatever

457
00:26:28,520 --> 00:26:29,840
you want with your money. 
I'm not. 

458
00:26:30,000 --> 00:26:32,760
I'm not here to tell you how do 
you buy? 

459
00:26:32,760 --> 00:26:34,480
But OK, you're going to buy 
games. 

460
00:26:34,480 --> 00:26:37,760
Your behaviour's not going to 
change, but you want to get that

461
00:26:37,760 --> 00:26:44,000
backlog to 0. 
Here's a couple of things that 

462
00:26:44,000 --> 00:26:50,480
Katie and I do to maintain a 0 
backlog, right? 

463
00:26:51,760 --> 00:26:56,480
Oh, and to be fair, the longest 
we've had a game in our backlog 

464
00:26:56,760 --> 00:27:03,280
in the past two years has been 
1212 days. 12 days. 12 days, so 

465
00:27:04,120 --> 00:27:07,440
we try to maintain a backlog of 
0. 

466
00:27:08,280 --> 00:27:12,200
And if you, let's say game came 
in today and you played it let's

467
00:27:12,200 --> 00:27:18,880
say within 12 days, how quickly 
does that game come back to the 

468
00:27:18,880 --> 00:27:21,320
table? 
So is there, are you always 

469
00:27:21,320 --> 00:27:24,600
trying to keep up on the unplay,
on the update part, but actually

470
00:27:24,600 --> 00:27:26,840
the games? 
Oh yeah, you're not playing 

471
00:27:26,840 --> 00:27:30,880
other games. 
So the first thing we do is we 

472
00:27:30,880 --> 00:27:35,120
open a game and play it. 
I mean, I know that sounds 

473
00:27:35,120 --> 00:27:39,880
simple and silly, but you don't 
have a backlog. 

474
00:27:39,880 --> 00:27:43,840
If you purchase a game and you 
play it, it is no longer in your

475
00:27:43,840 --> 00:27:49,000
unplayed backlog. 
Now that resets for us. 

476
00:27:49,160 --> 00:27:51,560
It resets. 
Oh yeah, because you have. 

477
00:27:51,600 --> 00:27:54,400
That's a great strategy at the. 
Beginning at the beginning of 

478
00:27:54,400 --> 00:27:59,400
the, at the beginning of the New
Year, so on January 1, our 

479
00:27:59,400 --> 00:28:04,640
backlog is, well, I mean the 
whole idea of the backlog is 

480
00:28:04,640 --> 00:28:07,480
these are games that you've 
never played, right? 

481
00:28:09,800 --> 00:28:15,880
But we try to play every single 
game in our collection a minimum

482
00:28:15,880 --> 00:28:21,680
one time each calendar year. 
Minimum one time, yeah. 

483
00:28:23,080 --> 00:28:28,600
And, and to be fair, sometimes 
we play a game just to play it 

484
00:28:28,800 --> 00:28:30,880
and tick it off the list. 
Yeah, yeah. 

485
00:28:31,440 --> 00:28:35,760
You know, and so we've been 
doing this for this is our third

486
00:28:35,760 --> 00:28:43,920
year and we're usually between 
95 and 97% of our collection is 

487
00:28:43,920 --> 00:28:52,320
played So well, PJ, what about 
that 3% unplayed? 

488
00:28:54,160 --> 00:28:57,200
Yeah. 
So that's when we evaluate 

489
00:28:57,200 --> 00:29:00,680
whether or not the first 
question is why hasn't it hit 

490
00:29:00,680 --> 00:29:02,360
our table? 
And we do this every year, and 

491
00:29:02,360 --> 00:29:04,880
this is kind of like a, a 
holiday tradition, right? 

492
00:29:05,280 --> 00:29:08,840
On New Year's Eve, before we go 
out and do whatever or get 

493
00:29:08,840 --> 00:29:11,320
together with the family or 
something, we kind of look at 

494
00:29:11,320 --> 00:29:14,360
our, we look at our statistics 
and we're like, OK, 'cause we 

495
00:29:14,360 --> 00:29:19,680
still have time, we could play 
on Earth and get it off our 

496
00:29:19,680 --> 00:29:22,080
list. 
Well, why haven't we played it 

497
00:29:22,200 --> 00:29:22,960
right? 
Yeah. 

498
00:29:24,720 --> 00:29:26,080
And. 
And so there, there are 

499
00:29:26,080 --> 00:29:28,880
mitigating circumstances 
sometimes, right? 

500
00:29:30,080 --> 00:29:36,240
Campaign games we put off to the
side because you may not hit the

501
00:29:36,240 --> 00:29:39,640
table this year, but it might 
next year. 

502
00:29:39,920 --> 00:29:40,360
Yeah. 
Yeah. 

503
00:29:40,360 --> 00:29:45,960
Because campaign games take more
investment in time, right. 

504
00:29:46,600 --> 00:29:52,040
So like Gloom Haven, right. 
We've haven't played Bloom Haven

505
00:29:52,040 --> 00:29:55,240
in two years. 
Yeah, but we played Gloomhaven 

506
00:29:55,240 --> 00:30:00,160
through twice, so it's like, you
know, we're still debating on 

507
00:30:00,160 --> 00:30:05,400
what to do with it. 
Here's another one, although 

508
00:30:05,400 --> 00:30:09,440
this requires more skill than 
many people have, I certainly 

509
00:30:09,440 --> 00:30:13,360
don't is If you're not going to 
play a game anymore and you 

510
00:30:13,360 --> 00:30:18,000
don't feel like selling it, you 
can use the components of the 

511
00:30:18,000 --> 00:30:23,000
game to make crafts to decorate 
your house. 

512
00:30:24,760 --> 00:30:26,560
I mean. 
Yeah, I think, you know, legacy 

513
00:30:26,560 --> 00:30:28,200
games are great. 
You can't play them. 

514
00:30:28,200 --> 00:30:30,000
Ever. 
Again, legacy games. 

515
00:30:30,040 --> 00:30:34,080
I mean, any prototypes I get 
that the designers don't want 

516
00:30:34,080 --> 00:30:36,280
back, I'll do. 
I'll breakdown your components. 

517
00:30:36,640 --> 00:30:39,360
What I've got now is like it's 
massive, zippy, but a zip bag 

518
00:30:39,400 --> 00:30:47,440
full of wooden things and I need
to get a jar like a jar to put 

519
00:30:47,440 --> 00:30:48,440
them all in. 
And make a glass. 

520
00:30:49,440 --> 00:30:50,320
Yeah, like a glass. 
Jar. 

521
00:30:50,320 --> 00:30:52,840
So here's what you do, because 
here's what you got. 

522
00:30:52,840 --> 00:30:54,480
Like a box frame or something. 
We do. 

523
00:30:54,480 --> 00:30:56,520
We've got some shadow boxes and 
various. 

524
00:30:56,640 --> 00:30:57,160
That's it. 
Yeah. 

525
00:30:57,160 --> 00:30:58,640
Yeah. 
So you know what you do is you 

526
00:30:58,640 --> 00:31:00,280
ship. 
Ship it over. 

527
00:31:00,280 --> 00:31:05,240
Box your components over. 
Send them to me and Katie and I 

528
00:31:05,240 --> 00:31:07,880
will put something. 
Tell us what you want and we'll 

529
00:31:07,880 --> 00:31:09,440
put it together. 
And there be that's our 

530
00:31:09,440 --> 00:31:12,560
Christmas gift, right. 
You just send us the components.

531
00:31:12,560 --> 00:31:15,120
Sounds like that sounds like not
great use of carbon mileage. 

532
00:31:15,360 --> 00:31:18,680
Well, I know, but it's yeah, I 
know. 

533
00:31:18,680 --> 00:31:20,600
It's a good idea. 
Yeah. 

534
00:31:20,880 --> 00:31:22,800
Yeah, I could definitely do 
something because I've got bags 

535
00:31:22,800 --> 00:31:25,400
of it in the cupboard under the 
stairs where there's loads of 

536
00:31:25,400 --> 00:31:29,160
things unplayed. 
I just, I was just looking at my

537
00:31:29,160 --> 00:31:33,320
other challenges and one one 
thing that we're trying to do is

538
00:31:33,320 --> 00:31:35,120
play all our games at least five
times. 

539
00:31:35,280 --> 00:31:37,920
Wow, but you have a large 
collection. 

540
00:31:38,080 --> 00:31:40,680
Though 55% of the way there, 
which was quite pretty fine, 

541
00:31:41,280 --> 00:31:42,880
yeah. 
And in there, in there is the 

542
00:31:42,880 --> 00:31:44,960
games that haven't, haven't been
sold. 

543
00:31:44,960 --> 00:31:51,360
So, OK, yeah. 
So, so our stat for the year is 

544
00:31:51,360 --> 00:31:56,160
we're at 47.2% of our entire 
collection played once. 

545
00:31:56,160 --> 00:31:57,760
That is good going. 
We're not even. 

546
00:31:57,960 --> 00:32:01,120
We're not even in May yet, which
is the 5th month. 

547
00:32:01,120 --> 00:32:06,240
So we will clearly be beyond 50%
of our collection before the 

548
00:32:06,240 --> 00:32:11,280
year is 50% up. 
So and we just picked up new 

549
00:32:11,280 --> 00:32:16,920
games, I know that. 
So last year I did a live and 

550
00:32:17,080 --> 00:32:19,840
posted on Instagram. 
I didn't do it this year we had 

551
00:32:19,840 --> 00:32:26,000
our used game sale at Titan. 
Oh yeah, last weekend and so, 

552
00:32:26,000 --> 00:32:31,000
well, first of all, we didn't. 
We made out like bandits, like 

553
00:32:31,000 --> 00:32:34,280
we got a lot of store credit. 
We sold almost everything. 

554
00:32:34,720 --> 00:32:35,920
Did you? 
We did, yeah. 

555
00:32:35,920 --> 00:32:39,360
We had 20 games and we sold 18, 
so that's a pretty good game and

556
00:32:39,360 --> 00:32:43,400
we did really well. 
We picked up a used copy of 

557
00:32:43,400 --> 00:32:47,560
First in Flight, which is 
fantastic. 

558
00:32:47,560 --> 00:32:49,120
It's already hit the table three
times. 

559
00:32:49,360 --> 00:32:52,360
So you see there is we We 
definitely pick up a game and 

560
00:32:52,360 --> 00:32:55,120
play it. 
I've been wanting to tell you 

561
00:32:55,120 --> 00:32:57,280
this, it's not for this 
discussion, but I'll tell you 

562
00:32:57,280 --> 00:33:01,880
right now on air. 
Anyway, we picked up Hamlet the 

563
00:33:01,880 --> 00:33:06,760
Deluxe, the Deluxe version. 
Oh man, that game is cool. 

564
00:33:07,240 --> 00:33:09,200
We've only played it once, but 
very cool. 

565
00:33:09,960 --> 00:33:13,080
And then just recently, we 
picked up a copy of Abduction, 

566
00:33:13,840 --> 00:33:16,920
which I knew Katie was going to 
be rubber duckies in space. 

567
00:33:16,920 --> 00:33:18,440
Oh yeah, yeah, Rubber ducky, 
that one. 

568
00:33:18,560 --> 00:33:21,920
Yeah, it was the abduction. 
Or abduction. 

569
00:33:22,760 --> 00:33:24,960
Yeah, we've already, it is 
great. 

570
00:33:25,000 --> 00:33:27,200
And we played it a couple of 
times and then we picked up 

571
00:33:28,120 --> 00:33:31,920
harmonies. 
I've just started seeing, I've 

572
00:33:31,920 --> 00:33:35,720
just started seeing people 
posting it on Instagram. 

573
00:33:35,720 --> 00:33:37,880
Yeah, it's. 
You get these little wooden 

574
00:33:37,880 --> 00:33:39,080
tiles. 
Yeah, yeah, yeah, yeah. 

575
00:33:39,160 --> 00:33:40,480
I've seen it. 
It popped up in. 

576
00:33:40,480 --> 00:33:43,920
It's popped up in the shops this
week. 

577
00:33:43,920 --> 00:33:45,640
I think I disappeared in all of 
the. 

578
00:33:46,280 --> 00:33:47,680
I don't know much about it. 
It looks it looked really 

579
00:33:47,680 --> 00:33:51,080
pretty. 
It's, it is, it is pretty, but 

580
00:33:51,080 --> 00:33:53,920
it's cool. 
It's a little strategic and 

581
00:33:54,880 --> 00:33:58,160
yeah, we enjoy that. 
So those were our acquisitions. 

582
00:33:59,160 --> 00:34:00,520
Yeah, it's rated. 
It's rated. 

583
00:34:00,600 --> 00:34:02,720
You see. 
Yeah, it's rated 2.08. 

584
00:34:02,720 --> 00:34:04,840
Yeah. 
So you see we have no, we have 

585
00:34:04,840 --> 00:34:09,320
no backlog. 
Every game has been played from 

586
00:34:09,320 --> 00:34:09,960
the beginning. 
I think. 

587
00:34:10,080 --> 00:34:12,120
I think a strategy has to be a 
focus list. 

588
00:34:12,600 --> 00:34:14,120
Yes. 
You just got to get. 

589
00:34:14,920 --> 00:34:16,719
But I'm really up for trying 
Burning Suns. 

590
00:34:16,719 --> 00:34:20,880
It's not that complicated. 
Well I feel I'm so vested in it 

591
00:34:20,880 --> 00:34:23,400
that I just. 
I've got I've got I've got to 

592
00:34:23,400 --> 00:34:25,080
play it. 
You've got to play such a kick 

593
00:34:25,080 --> 00:34:26,440
side. 
Right. 

594
00:34:26,440 --> 00:34:29,800
OK next time. 
Next time We discussed this 

595
00:34:29,800 --> 00:34:31,719
topic. 
Let me see what weight it is. 

596
00:34:31,840 --> 00:34:35,600
Remind myself 3.33. 
You see 80. 

597
00:34:35,600 --> 00:34:39,080
We always talk about games. 
We always looking for games. 

598
00:34:39,080 --> 00:34:41,800
Best with five, this is. 
Best With five, I mean, it's. 

599
00:34:42,360 --> 00:34:44,880
There you go, designed. 
For the group designed Emil 

600
00:34:44,880 --> 00:34:48,360
Larsson was a designer. 
Intense Scientific notes. 

601
00:34:48,360 --> 00:34:49,480
Also, that's the other 
challenge. 

602
00:34:49,480 --> 00:34:50,840
She's Carrie's not a massive 
space. 

603
00:34:50,840 --> 00:34:53,360
She doesn't like science well. 
She said well, she says that 

604
00:34:54,159 --> 00:34:55,880
there are many exceptions to 
this rule. 

605
00:34:57,160 --> 00:35:00,120
Tactical 4X Thematic action. 
Burning Suns is not a 

606
00:35:00,120 --> 00:35:02,680
traditional 4X game. 
It takes 4X actions and gives 

607
00:35:02,680 --> 00:35:06,760
you complete tactical control. 
Create an empire. 

608
00:35:06,800 --> 00:35:11,480
Galaxy's in motion, Your empire.
Your strategy like the 

609
00:35:11,480 --> 00:35:14,800
Kickstarter, came with another 
pack of the same characters with

610
00:35:14,800 --> 00:35:16,280
slightly different asymmetric 
roles. 

611
00:35:16,280 --> 00:35:20,640
So not only was there like 15 
anyway, he tweaked them to have 

612
00:35:20,640 --> 00:35:24,160
30 with all their own unique as 
you remember that the the ships,

613
00:35:24,160 --> 00:35:28,080
the ships are moulds and then 
the ship is in on top of the 

614
00:35:28,080 --> 00:35:29,520
ship. 
It's a little holder for a die. 

615
00:35:30,440 --> 00:35:34,840
So it might be a triangular for 
like AD Four or AD 6 or AD 8 and

616
00:35:34,840 --> 00:35:37,800
that's kind of their hit points.
Or might have been their power 

617
00:35:37,920 --> 00:35:41,840
ministers long time ago. 
It'll be brilliant. 

618
00:35:42,280 --> 00:35:44,440
I think they even sat on Little 
Sandy's. 

619
00:35:44,720 --> 00:35:50,240
Oh come on, that's awesome. 
And you have and you have a game

620
00:35:50,240 --> 00:35:53,280
group that fits the five player 
count. 

621
00:35:53,400 --> 00:35:55,680
And fits the space theme. 
And likes the space theme. 

622
00:35:55,680 --> 00:35:56,960
Yeah. 
So I right. 

623
00:35:57,160 --> 00:36:00,440
So do you think, I guess the 
last question, last question to 

624
00:36:00,440 --> 00:36:06,760
consider, is it just that 
there's too many games? 

625
00:36:07,120 --> 00:36:09,160
Yeah. 
I mean, is there just, is that 

626
00:36:09,160 --> 00:36:12,520
is that the reality? 
I I think there's a lot of the 

627
00:36:12,520 --> 00:36:16,000
games that are unplayed in my 
collection was from when I was 

628
00:36:16,000 --> 00:36:19,680
building the collection and was 
a little, a little bit looser on

629
00:36:19,680 --> 00:36:21,120
what to invest in. 
Sure. 

630
00:36:21,760 --> 00:36:25,600
So most of the games are 
unplayed are from 5:00 or 6-7 

631
00:36:25,600 --> 00:36:29,320
years ago. 
Which is why there's. 789 Yeah, 

632
00:36:29,640 --> 00:36:34,880
Whereas a more modern game is 
more of a considered purchase 

633
00:36:34,880 --> 00:36:38,720
and probably I've become wiser 
in what I invest in. 

634
00:36:39,080 --> 00:36:42,240
I mean, that's a fairpoint and 
you could still get, you can 

635
00:36:42,240 --> 00:36:46,120
still get burnt today, yeah, 
yeah, but it's not as often 

636
00:36:47,400 --> 00:36:48,920
anymore. 
You just have to be more 

637
00:36:48,920 --> 00:36:52,960
discerning in your purchases. 
Commit to playing your entire 

638
00:36:52,960 --> 00:36:54,760
collection a minimum of once a 
year. 

639
00:36:56,360 --> 00:36:59,120
It's a great show because 
somebody else was doing the 

640
00:36:59,120 --> 00:37:02,240
Alphabet challenge. 
Yep, that's another way he's 

641
00:37:02,240 --> 00:37:04,680
tried to. 
But that's a problem. 

642
00:37:05,160 --> 00:37:07,680
That's a problem because if I 
have 5 games that start with the

643
00:37:07,680 --> 00:37:10,560
letter D and I only play one of 
them, what about the others? 

644
00:37:10,560 --> 00:37:11,920
I got to play them too, you 
know. 

645
00:37:12,480 --> 00:37:14,400
Well, you could. 
You could do alphabet challenge 

646
00:37:14,800 --> 00:37:17,600
and pay your games your 
collection and probably keep two

647
00:37:17,600 --> 00:37:20,840
challenges in one. 
I do think that I do think that 

648
00:37:20,840 --> 00:37:24,280
restricting the size of your 
collection is helpful. 

649
00:37:25,080 --> 00:37:27,240
And I seriously, seriously 
considered it recently. 

650
00:37:27,520 --> 00:37:30,720
Like having a coal. 
Really brutal coal. 

651
00:37:31,680 --> 00:37:34,160
So I can't speak for anyone 
else. 

652
00:37:34,240 --> 00:37:36,000
I can only speak for Katie and 
I. 

653
00:37:36,600 --> 00:37:41,480
We are two people, married 
couple, both gamers. 

654
00:37:41,840 --> 00:37:44,440
So you know, most of the games 
we play are going to hit the 

655
00:37:44,440 --> 00:37:46,360
table because we're always 
looking for it. 

656
00:37:46,360 --> 00:37:50,080
We have a lot of the same. 
We're open to playing anything, 

657
00:37:50,280 --> 00:37:54,880
right? 
So, so, but 250 games seems to 

658
00:37:54,880 --> 00:37:59,520
be kind of our Max. 
There's a little leeway. 

659
00:37:59,520 --> 00:38:01,440
We might go 255, you know, 
whatever. 

660
00:38:01,440 --> 00:38:05,600
But but we're not afraid to sell
a game. 

661
00:38:05,600 --> 00:38:07,400
We're not afraid to give a game 
away. 

662
00:38:09,600 --> 00:38:14,000
Yeah. 
So yeah, there we are. 

663
00:38:14,680 --> 00:38:15,920
There we are. 
There we are. 

664
00:38:15,920 --> 00:38:17,280
So yeah. 
I'm going to go investigate 

665
00:38:17,280 --> 00:38:19,200
expansions. 
So we're going to get. 

666
00:38:19,200 --> 00:38:20,920
Burning, that's my commitment, 
is burning. 

667
00:38:20,920 --> 00:38:28,400
Suns played within this quarter.
So before UKG, how about that? 

668
00:38:31,320 --> 00:38:32,400
OK. 
You could do that. 

669
00:38:33,280 --> 00:38:35,160
It's four weeks. 
You could do that. 

670
00:38:35,440 --> 00:38:36,960
That's a month. 
You can do that. 

671
00:38:38,200 --> 00:38:40,960
I thank you for the confidence. 
I know you could do that because

672
00:38:40,960 --> 00:38:42,440
I know your gaming group. 
I met them. 

673
00:38:42,960 --> 00:38:44,240
Gaming group we need to make 
this. 

674
00:38:44,240 --> 00:38:47,040
Happen There it is. 
I'll send, I'll send the rules, 

675
00:38:47,040 --> 00:38:49,280
video rounds. 
So we're going to get rid of 

676
00:38:49,280 --> 00:38:52,200
shelf of Shame, we're going to 
get it out of our vocabularies, 

677
00:38:52,200 --> 00:38:54,720
and we're going to call your 
board game backlog. 

678
00:38:55,000 --> 00:38:58,280
By the way, that's the title. 
Bonanza with the with the AR. 

679
00:38:58,640 --> 00:39:00,720
Yeah, Game Backlog Bonanza. 
No, it's rubbish. 

680
00:39:01,080 --> 00:39:01,880
Ball. 
Game ball. 

681
00:39:01,880 --> 00:39:03,760
Game backlog. 
Board Game Backlog, by the way, 

682
00:39:03,760 --> 00:39:05,280
that's the title of this 
episode. 

683
00:39:06,680 --> 00:39:11,240
I've just noted that down. 
Episode 78 Board Game Game. 

684
00:39:11,720 --> 00:39:16,160
Backlog I've got, I've got quite
a backlog as well, yeah. 

685
00:39:17,240 --> 00:39:18,880
But you get through it. 
We all will. 

686
00:39:19,960 --> 00:39:23,000
And then it, you know, push 
comes to shove, have me over to 

687
00:39:23,000 --> 00:39:24,920
your house, put me out for the 
weekend. 

688
00:39:25,360 --> 00:39:27,360
That's all we will play as your 
backlog. 

689
00:39:28,240 --> 00:39:29,880
Maybe that should. 
Maybe that's a con. 

690
00:39:30,880 --> 00:39:34,200
Maybe there was a convention 
where you could only play games 

691
00:39:36,040 --> 00:39:39,040
that you haven't played, As in 
not turn up and play games 

692
00:39:39,040 --> 00:39:43,080
you've not played before, but 
play games that you you bring 

693
00:39:43,160 --> 00:39:46,600
your shelf of shame your you 
bring your ball game backlog top

694
00:39:46,600 --> 00:39:48,920
three. 
Backlog Con every day. 

695
00:39:50,120 --> 00:39:52,280
Everyone works together to clear
the backlog. 

696
00:39:52,320 --> 00:39:54,680
And everyone only brings one 
game, because I think the 

697
00:39:54,680 --> 00:39:57,440
problem too is you all get 
together and you bring like 12 

698
00:39:57,440 --> 00:40:00,200
of your games and then you don't
play any of them because. 

699
00:40:00,200 --> 00:40:02,280
Yeah, we've we've played the 
same games, right? 

700
00:40:02,400 --> 00:40:04,560
Time I get it. 
Backlog. 

701
00:40:05,600 --> 00:40:08,440
Or game backlog. 
Well, anyone who's listening, 

702
00:40:08,640 --> 00:40:11,400
please put a chat. 
I think I might do. 

703
00:40:11,520 --> 00:40:14,720
I think I'll do a poll, 
actually, and maybe I'll put the

704
00:40:14,720 --> 00:40:17,600
options and people can vote for 
their favorite, what they call 

705
00:40:17,600 --> 00:40:20,000
it. 
OK, write down the seven or six 

706
00:40:20,000 --> 00:40:20,880
you. 
You said the beginning. 

707
00:40:20,880 --> 00:40:25,840
See where we go. 
Don't forget to subscribe. 

708
00:40:26,200 --> 00:40:29,160
And like like the. 
Post all the other things you do

709
00:40:29,280 --> 00:40:31,120
if you don't already. 
Thank you for listening. 

710
00:40:31,120 --> 00:40:33,080
Yeah, PJ cracking topic this 
week. 

711
00:40:33,080 --> 00:40:36,680
Yeah, maybe we should talk about
our most played games. 

712
00:40:39,560 --> 00:40:41,040
Let's do that next week. 
I love it. 

713
00:40:41,120 --> 00:40:45,280
Yeah, let's do that. 
Thanks everyone for listening. 

714
00:40:45,280 --> 00:40:49,720
See you soon. 
Thanks everyone for listening. 

715
00:40:49,840 --> 00:40:53,040
Please subscribe and as always, 
we'd love to hear your thoughts 

716
00:40:53,040 --> 00:40:56,560
and ideas, so make sure to leave
those in the comments. 

717
00:40:56,760 --> 00:41:00,720
And don't forget, you can also 
chat with us both on Instagram 

718
00:41:00,800 --> 00:41:02,400
at meeple to Meeple.
