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Welcome to Maple to Maple, 
uniting players around the 

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world, a 30 minute exploration 
of TJ and Gareth 4 game 

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experiences from across both 
sides of the Atlantic. 

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Each episode, they share their 
thoughts and opinions on the 

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World of War games, including 
their favorite themes, games, 

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hot topics, and much, much more.
Hey guys, and welcome to episode

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76, Apostocracy. 
We're talking with Heather 

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Dixon, who is the designer of 
the upcoming game Apostocracy. 

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As always, I'm PJ. 
Unfortunately, Gareth's schedule

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once again has kept taking him 
away from us, and he does extend

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his apologies and his love to 
you all. 

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So thanks again for listening, 
guys. 

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And again with me today is 
Heather Dixon. 

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Heather, how are you? 
I am. 

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Good. 
How are you? 

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Good man. 
It I just saw you just a like a 

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week ago, right. 
So we were, we were both in 

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England for Cajun Con last week.
Yes, which. 

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And it was so much fun. 
I'm so glad I got to go. 

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I was, I was really tickled. 
Thank you for coming. 

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It was nice to have fellow 
Americans. 

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It just, you know, it just, I 
don't know, I don't know if you 

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felt this way, but as as a 
visitor to their country, it 

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just, I don't know. 
It was kind of like a security 

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blanket, like, yeah, yeah. 
There's, well, a familiar face, 

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right? 
Right. 

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Right, So it's. 
All good, yeah. 

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I know it was a lot of fun and 
they were so welcoming and my 

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husband had a great time. 
I, you know, drag him along, but

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he had as much fun as I did, so 
it's really good. 

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So again, thanks for coming with
us to Cajun Con. 

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And I think you got to introduce
several people to your upcoming 

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game Apostocracy. 
So tell us you've got a 

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launching Kickstarter when? 
Exactly one week from when this 

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releases, so April 23rd at 10:00
AM Central Standard Time, I will

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be watching Apostocracy on 
Kickstarter. 

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Awesome. 
That is awesome. 

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So it's set in London 1851, 
which is kind of the heart of 

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Victorian England, right? 
Yes, Yeah. 

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So I love that period. 
I love, I love all the English 

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periods with regards to, you 
know, going way far back. 

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But I like the Victorian period 
in particular, in 1851 in 

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particular, because I knew I 
wanted to do to do a game where 

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you're using titled individuals 
to kind of introduce you and you

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have to make connections in 
order to kind of rise up and 

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become the season's favorite. 
So I can do my whole spiel and 

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tell you about the game. 
Some people know what I'm 

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talking about, but I felt like 
Victorian time was really good, 

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like even better than Regency 
because there was so much 

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industry happening and people 
were starting to rise up on 

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merits outside of just birth. 
They were you know because of 

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investing and and you know 
they're railways and so forth. 

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So I felt like there was more 
opportunity there with the game 

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to, yeah, kind of in these that 
concept. 

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So just in case any of our 
American listeners haven't 

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watched Bridgerton, yeah, and 
don't understand, when you talk 

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about seasons, describe that in 
give us a little context on how 

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the seasons what did, what did 
that mean for the English? 

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Yeah, the season. 
There was a social season that 

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happened in London and it kind 
of moved around because it had 

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to do when the Lords and Commons
was sitting, when they had to go

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to London from their country 
estates and sit and vote and do 

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all that sort of thing in the 
springtime. 

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And Queen Victoria is actually 
the one that kind of determined 

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each year when that was going to
be, but it just usually was in 

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the spring. 
They like to be done before it 

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got super hot in the summer so 
they could go back to their 

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estates because it was much more
pleasant out there. 

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But so the social season when 
everyone had to come, they 

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brought their whole families and
so the wives wanted to socialize

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and there were all sorts of teas
and races and balls and events 

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that the this is obviously not 
everybody. 

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This is the Ton or the Bonton, 
which was kind of like our upper

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crust a Lister kind of people 
that would be the kind of subset

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we're talking about in that 
period of time, a very small 

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percentage, but they were titled
generally and they were able to 

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take part in the events of the 
season. 

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So the main it's the main kind 
of objective for a ruling family

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or a noble family coming to 
London right, is to find an 

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appropriate husband or wife for 
their children, right? 

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That often time was, but I 
didn't want to really focus on 

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that. 
So in 1851, London, that's when 

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my game is set right. 
Basically, you're coming to town

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the behest of your titled host. 
They're launching you into the 

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events of the season, using 
their influence to launch you so

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that you can attend all the 
events and try to get more 

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influence and become the 
season's favorite. 

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So we don't have, like, marriage
as a one condition in this game.

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We're just going to parties, 
having fun and trying to be 

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named like the belle of the 
ball, the season's favorite and 

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that sort of thing. 
So, so when you're when you play

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in the game, right you you take,
you take on the role of someone 

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who's been invited by a family 
or are you a child in one of the

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families that are going? 
You're invited. 

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You're invited to town. 
You're at the age where you 

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would become having your coming 
out and going to London for the 

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first time and attending all the
events, and so you're invited by

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a titled host. 
They're the ones that are 

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getting you access to all the 
events of the season and you're 

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going to try to make connections
and meet as many people with as 

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high titles as you can and do 
all sorts of things like collect

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art. 
You get silhouette miniatures, 

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portraits. 
You go to tea rooms and you 

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collect secrets. 
You go to the ballroom and you 

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make those connections. 
You go the parlor, where you're 

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actually using a starting hand 
that you're using for influence.

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You're curating that because at 
the end of the season after that

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4th week, they we meet in the 
parlor for a trick taking game 

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of West. 
Yeah. 

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So that that's one of the unique
things about now I guess for our

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listeners. 
So I played, tested this several

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times. 
You and I go back, I had to look

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at my notes and I still have my 
notes for the first time I play 

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tested this. 
It was August 4th of 2022 at 

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Gen. 
Con and and it was. 

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It has hit so many iterations of
the game, but it's like this 

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worker placement. 
It's quintessential worker 

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placement, but you somehow 
managed to incorporate the trick

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taking whist game. 
Which for those, for those who 

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played Obsession, 'cause I have 
to somehow mention Obsession in 

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every episode. 
So in Obsession you one of the 

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activities you host on your 
tiles is a game of Wist. 

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But what I really enjoyed about 
this game is you actually kind 

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of play Wist, which I had never 
played before. 

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How much research did you do on 
that particular card game going 

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into? 
This. 

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I can't say that it's really 
just loosely based on Wist 

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because Wist has very like so 
many variations which are super 

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interesting and fun. 
I love trick taking games, which

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is why I wanted to incorporate 
that 'cause I also like worker 

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placement and that's why I 
wanted to kind of bring the two 

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together. 
But I basically boiled it down 

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to the a real basic trick taking
game, just because a lot of 

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people aren't familiar with them
or so it's something that they 

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can kind of introduce them to 
the concept. 

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But I have done a lot of 
research. 

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I'm actually putting together a 
booklet of Wist in its various 

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forms, as well as a some other 
Victorian parlor games that I'm 

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going to have a booklet for one 
of the pledge levels, an 

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accessory so to speak. 
But so yeah, I was going to ask 

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you about that in the project 
for the Kickstarter, Is there 

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going to be either as a stretch 
goal or maybe as a a later game 

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in a couple of years? 
Like just a an aristocracy take 

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on Wist as a game by itself. 
Are you thinking about doing 

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that as an add on? 
Are you thinking about doing 

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that as a stretch goal? 
Yeah, it's. 

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Actually, I do have that in the 
We have something called the 

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Wist Apostocracy Wist Box, which
includes all of the cards you 

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need. 
So in our I have cards that look

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like normal cards. 
I will tell you, I'll tell 

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everyone one of the things 
that's unique about our deck. 

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There's no King because Queen 
Victoria is on the throne, so 

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Queen is our high and we have 
Prince Jack 1098 and so forth. 

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And also we are playing with 
Aces Low in my particular, but 

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that's because Queen Victoria is
the Queen bee. 

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She's at the top of the social 
Beehive and apsocracy. 

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So I am putting together a A 
Whist box that has that booklet 

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with various variations of whist
as well as other Victorian 

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parlor games. 
In addition, there'll be some 

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like foil artist playing cards, 
like 2 decks because you often 

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need 2 decks to play and 
there'll be decks you can play 

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with like any game with. 
Yeah, I mean, you know, Poker 

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Twist would have a bridge, but 
they will have that queen as the

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high as has. 
A high card. 

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As the highest so. 
So I I think in doing my 

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research for the trip to our 
trip to England last last two 

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weeks if I'm not mistaken did 
did so Albert Victoria's 

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husband? 
Did he die in 1850 or 60? 

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Do you he? 
No. 

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He was. 
It was closer to 60. 

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It was the late. 50s so 
presumably in the time of 

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apostocracy, he's still alive, 
but it definitely after after he

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dies. 
Granted, she was the queen, I 

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get that. 
But like, she because she 

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mourned for 35 years or 
something. 

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It was it was really, really 
fascinating. 1 facet of the game

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that I think would be 
interesting to our listeners. 

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It was interesting to me too. 
Is the miniatures. 

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Yes, they're not. 
Yeah, the Yeah, they're. 

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They're no like one of the 
things you do. 

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It's like a set collection where
you get miniatures, isn't it? 

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Oh, you're talking about the 
art? 

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Yeah, the gala. 
Yeah, yeah. 

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Can you tell me, tell me a 
little bit about that, 'cause I 

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noticed in some of the museums 
in London that that was a thing.

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Yeah, I took lots of pictures so
'cause I did go to the museums 

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as well. 
So we are commissioning art in 

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the gallery. 
You start with a silhouette, 

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which would have been the most 
attainable forms of kind of 

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capturing someone's likeness at 
the time. 

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As a matter of fact, it was 
usually cut from paper when 

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you're doing a silhouette, and 
often times they would, you 

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know, young ladies and sometimes
even young gentlemen would learn

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to do them themselves and do 
them at home. 

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So they were the most accessible
version for available to the 

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most people. 
After that we have the 

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miniatures, which is going to be
often on a ceramic that's 

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painted and it's small and it's 
something that you usually can 

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carry about in your pocket or 
maybe wear in a Locket or have 

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it sitting very small on the 
desk. 

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So they're also less expensive 
and they were a little more 

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attainable, but they certainly 
weren't available to everybody. 

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00:12:01,960 --> 00:12:04,800
So the miniature and then what 
you probably saw also because I 

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saw them a lot, were cameos, 
which are brooches, which are 

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players pieces that are going up
the beehive. 

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Each player has one, the bee 
brooches, that is the reference 

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to cameos. 
So they're kind of they're 

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actually, you know. 
So you mentioned you mentioned 

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beehive. 
This is a great segue. 

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There's this. 
Really cool. 

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It's very unique. 
I don't think I've seen it in 

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any other board game. 
Is is this this beehive, this 

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giant beehive, which if anyone's
looks at pictures of apostocracy

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as people are play testing it, 
that's what they're seeing. 

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Can you tell us about like, the 
beat, the inspiration behind the

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beehive? 
What is the beehive? 

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And then how does it work in the
game? 

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OK, so it actually is what first
got me thinking about the theme 

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for this game. 
Initially it is a there was a 

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lithograph or an etching that 
was in a lot of publications in 

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the mid 1800s and actually there
was 1 gentleman I think that 

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kind of did it first, but then 
all the other you know, papers 

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piled on and did their version 
of it. 

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00:13:08,880 --> 00:13:15,480
But it was George Crookshank and
he was the illustrator that did 

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00:13:15,480 --> 00:13:17,760
it. 
And it basically had a beehive 

226
00:13:18,080 --> 00:13:20,640
with Queen Victoria at the top. 
And then it had the various 

227
00:13:20,640 --> 00:13:26,520
titles of their society from 
Duke underneath Duke and Duchess

228
00:13:26,520 --> 00:13:29,000
would be underneath the Queen 
all then all the way down to 

229
00:13:29,000 --> 00:13:31,040
Barron. 
And then it went all the way 

230
00:13:31,040 --> 00:13:34,200
down like through society with 
the various rankings all the way

231
00:13:34,200 --> 00:13:38,080
to like the chimney sweeps. 
So it was way, way more levels 

232
00:13:38,080 --> 00:13:40,520
than I have on my beehive 
because my beehive, we're just 

233
00:13:40,520 --> 00:13:42,560
going to events and we're in the
tons. 

234
00:13:42,560 --> 00:13:45,960
So we're trying to get to Queen 
Victoria's ball. 

235
00:13:46,040 --> 00:13:49,000
She would have a fancy dress 
ball Her and Albert every year 

236
00:13:49,480 --> 00:13:52,400
they would host kind of at the 
end of the season, so. 

237
00:13:52,400 --> 00:13:54,520
And she went all out in costume 
as well. 

238
00:13:56,040 --> 00:13:59,160
So yeah, so that's where I got 
inspired. 

239
00:13:59,160 --> 00:14:02,240
I was like, I want to be up at 
the top there trying to climb my

240
00:14:02,240 --> 00:14:07,320
way up to the ball. 
And that's where the first idea 

241
00:14:07,320 --> 00:14:10,480
came about. 
But then obviously I knew that 

242
00:14:11,120 --> 00:14:14,040
Whist was such a huge part of 
their culture and it was trick 

243
00:14:14,040 --> 00:14:16,440
taking. 
And it would also offer me that 

244
00:14:16,440 --> 00:14:19,520
opportunity to incorporate 2 
things I really like, which are 

245
00:14:19,560 --> 00:14:20,960
work replacement and trick 
taking games. 

246
00:14:20,960 --> 00:14:23,080
So. 
You did that Lovely. 

247
00:14:23,320 --> 00:14:26,800
I I was, I was really impressed,
'cause it the first time I 

248
00:14:26,800 --> 00:14:29,320
played Test, I was like, wait, I
got to do what? 

249
00:14:29,680 --> 00:14:33,280
Like, I understand trick taking.
But I I had a really hard time. 

250
00:14:33,560 --> 00:14:38,120
And then I was like, Oh my gosh,
this is just an elegant blend of

251
00:14:38,120 --> 00:14:41,360
worker placement and trick 
taking in a way I've not seen 

252
00:14:41,360 --> 00:14:43,680
before. 
So I'm really looking. 

253
00:14:43,680 --> 00:14:45,200
I'm looking forward to that. 
That's pretty cool. 

254
00:14:45,360 --> 00:14:46,640
So I'm. 
I'm reading about. 

255
00:14:46,640 --> 00:14:48,120
I'm. 
I'm listening to you talking. 

256
00:14:48,120 --> 00:14:50,720
I'm looking at Crickshank. 
So apparently he illustrated 

257
00:14:50,720 --> 00:14:53,160
some of Charles Dickens novels. 
I. 

258
00:14:53,480 --> 00:14:55,400
Did not know that. 
No, that's cool, right? 

259
00:14:55,400 --> 00:14:56,640
That. 
Is very. 

260
00:14:57,280 --> 00:14:58,440
Cool. 
Yeah 'cause we went to the 

261
00:14:58,440 --> 00:15:01,080
Charles Dickens Museum when we 
were in London, 'cause I'm a fan

262
00:15:01,080 --> 00:15:04,440
of Charles Dickens and didn't 
didn't see any mention of that. 

263
00:15:04,440 --> 00:15:07,400
But yeah, so that's cool. 
I noticed some. 

264
00:15:08,160 --> 00:15:11,440
I noticed there were miniatures 
in the Queen's Gallery near 

265
00:15:11,440 --> 00:15:13,080
Buckham Up. 
Did you make it to the Queen's 

266
00:15:13,080 --> 00:15:13,600
Gallery? 
I. 

267
00:15:14,120 --> 00:15:16,320
Didn't I went to the Victoria 
and Albert Museum? 

268
00:15:16,600 --> 00:15:20,240
Oh, you did so well. 
Well, tell us about that a 

269
00:15:20,240 --> 00:15:23,960
little, a little bit. 
Well, OK, so in 1851, which is 

270
00:15:23,960 --> 00:15:27,320
the the year of my game, it 
there was the grand exhibition 

271
00:15:27,320 --> 00:15:31,680
of the Crystal Palace. 
It was this huge, huge event 

272
00:15:31,680 --> 00:15:35,920
that kind of became later kind 
of I I suspect what we would 

273
00:15:36,280 --> 00:15:39,040
equate it to would be a World's 
Fair first thing of its kind. 

274
00:15:39,040 --> 00:15:42,320
It's England and it's all of the
countries associated with 

275
00:15:42,320 --> 00:15:45,400
England. 
And they had all sorts of items 

276
00:15:45,400 --> 00:15:50,200
on display in this giant Crystal
Palace that was basically this 

277
00:15:50,200 --> 00:15:55,280
glass structure that was 
enormous and it was all Albert's

278
00:15:55,480 --> 00:15:57,120
doing. 
It was his idea. 

279
00:15:57,760 --> 00:16:01,800
He wanted England to show off 
all of the things that they had 

280
00:16:02,560 --> 00:16:05,920
and all of the areas that they 
were advancing and that sort of 

281
00:16:05,920 --> 00:16:09,960
thing. 
So it was a very huge event and 

282
00:16:10,160 --> 00:16:13,520
some of those things are, I 
mean, they had a lot of things 

283
00:16:13,520 --> 00:16:15,920
in their collections. 
So now there's a Victorian 

284
00:16:15,920 --> 00:16:18,000
Albert Museum, which there's 
other things in there as well. 

285
00:16:18,320 --> 00:16:22,000
However, there's a lot of the 
things that were on display in 

286
00:16:22,000 --> 00:16:26,760
1851 at the Crystal Palace, so I
thought that was pretty cool 

287
00:16:26,800 --> 00:16:28,960
'cause total time into my game. 
Right. 

288
00:16:28,960 --> 00:16:29,840
No. 
How much? 

289
00:16:29,840 --> 00:16:31,760
So you're at the Victoria Albert
Museum. 

290
00:16:32,120 --> 00:16:34,960
How much? 
How many elements of apostocracy

291
00:16:34,960 --> 00:16:38,000
did you see, whether 
intentionally or unintentionally

292
00:16:38,000 --> 00:16:40,480
you're at the museum you like. 
That's in my game and that's in 

293
00:16:40,480 --> 00:16:42,800
like. 
I will say I thought out that 

294
00:16:42,800 --> 00:16:45,640
time period, 'cause they have it
all kind of according to time 

295
00:16:45,640 --> 00:16:47,360
periods. 
And I did go visit more, but I 

296
00:16:47,360 --> 00:16:50,840
went directly to Queen 
Victoria's, you know, Reign, 

297
00:16:50,840 --> 00:16:53,840
basically, and started there. 
They had model, like a 

298
00:16:54,640 --> 00:16:56,800
architectural kind of model of 
the Crystal Palace. 

299
00:16:57,160 --> 00:17:03,800
They had a painting that I had 
seen, you know in my research in

300
00:17:03,800 --> 00:17:07,880
books and that and online that 
is of the family when they 

301
00:17:07,880 --> 00:17:10,560
opened the event inside the 
Crystal Palace and there's all 

302
00:17:10,560 --> 00:17:14,319
of the like ton members 
essentially surrounding them and

303
00:17:14,720 --> 00:17:19,560
it was painted to commemorate 
the time and it was this large 

304
00:17:19,560 --> 00:17:21,280
painting. 
It was sitting right there and 

305
00:17:21,280 --> 00:17:23,920
so it was really cool to get to 
see that as well. 

306
00:17:25,200 --> 00:17:33,240
And I but I love that period. 
I love all of the history in the

307
00:17:33,240 --> 00:17:35,040
Victoria Albert Museum. 
It was really cool. 

308
00:17:35,040 --> 00:17:38,440
So I kept going and I went 
through all the decades and 

309
00:17:38,480 --> 00:17:40,400
checked it out. 
Also of course, went to the 

310
00:17:40,400 --> 00:17:43,800
British Museum too. 
Of course it had more of the 

311
00:17:44,400 --> 00:17:47,240
older things, but it was. 
I've been there before, but it's

312
00:17:47,280 --> 00:17:48,800
always a good place to go. 
It's wonderful. 

313
00:17:49,320 --> 00:17:51,280
Absolutely. 
So you've mentioned it a couple 

314
00:17:51,280 --> 00:17:53,440
times. 
I remember it in the game, but 

315
00:17:53,440 --> 00:17:56,120
just in case, no, you know, 
anyone's curious. 

316
00:17:56,400 --> 00:17:59,640
So the the Ton, The Ton, Is that
how it's turned out? 

317
00:18:00,120 --> 00:18:03,760
So what is the Ton and how does 
it fit into the game? 

318
00:18:04,640 --> 00:18:10,080
So the bon ton, which is a 
French word for like the most 

319
00:18:10,320 --> 00:18:17,560
elegant, highest titled and most
elite sort of people. 

320
00:18:17,560 --> 00:18:23,040
That's where the the term comes 
from and society and that is the

321
00:18:23,040 --> 00:18:26,440
people that you are meeting in 
the game and trying to become 

322
00:18:26,440 --> 00:18:29,960
friends with. 
So it's titled Individuals and 

323
00:18:30,000 --> 00:18:34,800
or maybe wealthy land owners and
that sort of thing too, but it's

324
00:18:34,800 --> 00:18:38,120
basically where your playground 
is, that in that beehive you're 

325
00:18:38,120 --> 00:18:41,400
going to all the events they're 
going to, you're going to the 

326
00:18:41,400 --> 00:18:45,080
races at Ascot, you're going to 
balloon launch at Vauxhall 

327
00:18:45,080 --> 00:18:49,400
Garden and you're going to the 
March and s s dinner and the 

328
00:18:49,400 --> 00:18:54,400
salons and Tees. 
So that is the space the game 

329
00:18:54,400 --> 00:18:58,280
kind of takes place in. 
And there's kind of a there's 

330
00:18:58,280 --> 00:19:02,880
almost a kind of a hand 
management aspect of the game 

331
00:19:03,160 --> 00:19:08,000
because you're building your 
hand right in preparation for 

332
00:19:08,000 --> 00:19:09,440
the final. 
But there's. 

333
00:19:09,840 --> 00:19:13,760
Are there still? 
Are there still multiple trick 

334
00:19:13,760 --> 00:19:16,080
taking phases or is it just? 
No. 

335
00:19:16,480 --> 00:19:20,200
OK, see, because I've not seen 
the most current you've. 

336
00:19:20,320 --> 00:19:22,040
Done. 
You've done a few very yeah 

337
00:19:22,320 --> 00:19:24,160
iterations, but not on real 
recently. 

338
00:19:24,800 --> 00:19:27,400
So disregard everything I just 
said, guys, and listen to 

339
00:19:27,400 --> 00:19:28,120
Heather now. 
Well. 

340
00:19:29,000 --> 00:19:31,000
Gives you more opportunity to 
build that hand out. 

341
00:19:31,320 --> 00:19:35,760
OK. 
So in the game during the, you 

342
00:19:35,760 --> 00:19:40,080
start with the starting hand, 
you have a low card or a low 

343
00:19:40,120 --> 00:19:45,080
number of each suit. 
So clubs, fade, diamond, heart, 

344
00:19:45,400 --> 00:19:49,080
and those represent titles, so 
there's a hierarchy to them. 

345
00:19:49,640 --> 00:19:52,520
So hearts are our highest, 
They're the Duke or Duchess. 

346
00:19:52,520 --> 00:19:55,120
As close as you get to royalty 
before you are in royalty. 

347
00:19:55,440 --> 00:19:58,520
And the lowest is a club, that's
our Baron or Baroness. 

348
00:19:58,960 --> 00:20:02,560
And so you can always use a 
higher title if you know 

349
00:20:02,560 --> 00:20:04,120
someone. 
They're people that are opening 

350
00:20:04,120 --> 00:20:07,960
doors for you essentially. 
And so if something requires a. 

351
00:20:08,320 --> 00:20:11,280
Heart or a Duke or a Duchess to 
open the door, that's the only 

352
00:20:11,360 --> 00:20:15,000
suit you can play or or you 
basically discard from your hand

353
00:20:15,000 --> 00:20:20,040
in order to do the event. 
But if it's for instance a club,

354
00:20:20,320 --> 00:20:23,040
you can use Club, Spade, Diamond
or Heart because they're all 

355
00:20:23,040 --> 00:20:26,000
higher than the Baron or 
Baroness, so they can open those

356
00:20:26,000 --> 00:20:28,840
doors just as easily. 
So you're trying to make 

357
00:20:28,840 --> 00:20:32,000
connections, the higher ones or 
you know, the ones that are 

358
00:20:32,440 --> 00:20:35,680
ranked heart or diamond being 
the higher ones followed by 

359
00:20:35,680 --> 00:20:40,320
Spade and Club. 
However, in the final trick 

360
00:20:40,320 --> 00:20:45,800
taking game, we have a trump 
suit that is diamonds because 

361
00:20:45,800 --> 00:20:48,720
you were diamond of the first 
water was a term they used. 

362
00:20:49,000 --> 00:20:52,720
OK, all so kind of where it came
from. 

363
00:20:53,120 --> 00:20:56,080
So when you have an opportunity 
to go to the parlor during the 

364
00:20:56,080 --> 00:20:58,920
weeks, you're going to be 
creating your hand and getting 

365
00:20:58,920 --> 00:21:02,840
better cards for both 
influencing game and also for 

366
00:21:02,840 --> 00:21:05,680
that final trick, taking game 
and also shedding some of those 

367
00:21:05,680 --> 00:21:07,640
early low cards that you don't 
want anymore. 

368
00:21:08,280 --> 00:21:13,920
But sometimes you have to make a
choice, because Queen Victoria's

369
00:21:13,920 --> 00:21:15,800
are highest and the Queens are 
off on their own. 

370
00:21:15,800 --> 00:21:18,360
But then in the parlor you have 
the Princess, the jacks, 

371
00:21:18,360 --> 00:21:21,800
attends, and then all the 
diamonds that are not already in

372
00:21:21,800 --> 00:21:25,280
someone's starting hand. 
So they're all the better cards 

373
00:21:25,280 --> 00:21:28,520
and you can visit there and gain
one, and also at that time you 

374
00:21:28,520 --> 00:21:30,520
can trash one of your other 
cards. 

375
00:21:31,080 --> 00:21:35,040
But sometimes you have to make a
choice because it might be a 7 

376
00:21:35,360 --> 00:21:39,360
of diamonds sitting there and 
then there might be, you know, a

377
00:21:40,040 --> 00:21:44,800
Prince of clubs, which is high 
from a trick taking thing, but 

378
00:21:45,840 --> 00:21:49,640
not for that influencing game. 
And then you might have like a 

379
00:21:49,640 --> 00:21:52,840
heart that's a a Jack, right? 
So you're like, do I need that 

380
00:21:52,840 --> 00:21:55,320
heart right now because I really
need to open these doors or do I

381
00:21:55,320 --> 00:21:56,880
just want to go deep in 
diamonds? 

382
00:21:56,880 --> 00:21:59,840
Because that's gonna serve me 
the best, because at the end of 

383
00:21:59,840 --> 00:22:03,000
the game, depending on player 
count, there's anywhere from 

384
00:22:03,000 --> 00:22:06,960
7:00 to 9 tricks, and each trick
is worth 2 Victoria points. 

385
00:22:07,760 --> 00:22:09,800
What is the player? 
What's the player count for the 

386
00:22:09,800 --> 00:22:11,800
game? 
1:00 to 4:00. 

387
00:22:12,200 --> 00:22:15,120
One to four, OK, we're. 
Working on this other version. 

388
00:22:15,440 --> 00:22:19,720
So what about if we've got we've
got gamers who are either they 

389
00:22:19,720 --> 00:22:23,160
don't, they don't like trick 
taking or they're not 

390
00:22:23,160 --> 00:22:28,280
comfortable with trick taking. 
Is it possible to play the game 

391
00:22:28,280 --> 00:22:34,400
enough and accumulate enough 
points that that the whist it 

392
00:22:34,400 --> 00:22:38,360
can mitigate a poor performance 
in the trick taking whist at the

393
00:22:38,400 --> 00:22:39,000
end? 
Yeah. 

394
00:22:39,040 --> 00:22:40,320
It is. 
You don't. 

395
00:22:40,320 --> 00:22:43,120
I mean, and chances are you 
have. 

396
00:22:44,480 --> 00:22:47,400
Sometimes people take no tricks,
but even if you're not terribly 

397
00:22:47,400 --> 00:22:50,320
prepared and you maybe just go 
get one or two cards sometimes 

398
00:22:50,320 --> 00:22:52,400
you can at least gain it 1 
trick. 

399
00:22:53,520 --> 00:22:56,400
And if there's four players, 
even if you're not getting a 

400
00:22:56,400 --> 00:22:58,880
lot, they probably are dividing 
up those tricks between 

401
00:22:58,880 --> 00:23:01,200
themselves. 
So the number of points they're 

402
00:23:01,200 --> 00:23:05,280
getting isn't, you know, so much
higher. 

403
00:23:05,800 --> 00:23:08,960
However, you can be doing a lot 
of things instead of going to 

404
00:23:08,960 --> 00:23:11,240
the parlor. 
You know that will gain you 

405
00:23:11,320 --> 00:23:13,320
Victoria points during the game,
right? 

406
00:23:13,320 --> 00:23:15,280
So, and I do call them Victoria 
Points, not victory. 

407
00:23:16,320 --> 00:23:18,760
Points, Victoria points. 
I love that. 

408
00:23:19,040 --> 00:23:24,800
That's so thematic it's great. 
So the other, I guess the other 

409
00:23:24,800 --> 00:23:27,000
question is, is the opposite 
true? 

410
00:23:27,080 --> 00:23:33,680
If for whatever reason, my 
strategy or execution and worker

411
00:23:33,680 --> 00:23:39,320
placement, it just doesn't go my
way, can I make up for lost 

412
00:23:39,320 --> 00:23:42,760
ground by winning more tricks at
the end? 

413
00:23:43,080 --> 00:23:45,200
You can. 
You have to do more than one 

414
00:23:45,200 --> 00:23:47,880
thing. 
That one thing sometimes will 

415
00:23:47,880 --> 00:23:51,480
include going, you know, 
moderately or pretty heavy into 

416
00:23:51,840 --> 00:23:55,800
the parlor to get a better hand,
but you're going to be doing 

417
00:23:55,800 --> 00:23:58,440
other things too during the the 
season. 

418
00:23:58,880 --> 00:24:01,880
So you're going, you can't do 
everything, there's too much 

419
00:24:01,880 --> 00:24:05,880
going on, so you kind of have to
choose which ones are most 

420
00:24:05,880 --> 00:24:08,440
attainable to you. 
And also each of the characters,

421
00:24:08,760 --> 00:24:13,440
they have a host that's giving 
them an asymmetric bonus or or 

422
00:24:13,440 --> 00:24:17,520
starter starting place. 
So that actually helps them and 

423
00:24:17,520 --> 00:24:21,120
helps a new player kind of know 
when there's so much in front of

424
00:24:21,120 --> 00:24:23,400
them, kind of have an idea of 
maybe what they might go try 

425
00:24:23,400 --> 00:24:25,760
first. 
OK, but I am doing. 

426
00:24:26,160 --> 00:24:29,640
Yeah. 
And so I remember early on 

427
00:24:30,200 --> 00:24:35,040
prototype testing, you actually 
had real brooches for the player

428
00:24:35,040 --> 00:24:37,280
pieces. 
It looks like. 

429
00:24:37,280 --> 00:24:41,200
It looks like you now have some 
sort of a You're still using 

430
00:24:41,200 --> 00:24:42,480
brooches, right? 
But they're. 

431
00:24:42,680 --> 00:24:45,680
They're, they're, yeah, they're.
Or they're brooch like. 

432
00:24:46,080 --> 00:24:48,360
Brooch. 
Like they don't actually attach 

433
00:24:48,360 --> 00:24:50,720
to you, although that would be 
really cool and they are 

434
00:24:50,720 --> 00:24:53,280
plastic. 
But I did have some miniatures 

435
00:24:53,280 --> 00:24:57,880
made too, and this is what I 
did, some miniatures and to kind

436
00:24:57,880 --> 00:25:02,000
of see what those molds would 
look like when I did the resin 

437
00:25:02,040 --> 00:25:05,080
for the game. 
And I got them back and of 

438
00:25:05,080 --> 00:25:07,720
course they're Gray, you know, 
they're not painted colorful. 

439
00:25:07,720 --> 00:25:09,680
Like those aren't the ones I 
have in my prototype right now. 

440
00:25:10,040 --> 00:25:12,600
But I decided I want this look 
special. 

441
00:25:12,720 --> 00:25:15,720
I'd never miniature painted 
before, but I am an artist, so I

442
00:25:15,760 --> 00:25:18,440
painted a lot. 
But I was like, I wonder if I 

443
00:25:18,440 --> 00:25:21,600
could gold leaf this, these 
miniature approaches. 

444
00:25:21,920 --> 00:25:23,960
And I did. 
And it worked. 

445
00:25:24,520 --> 00:25:27,560
Hey, yeah. 
So I did like a little color on 

446
00:25:27,560 --> 00:25:28,760
them. 
And then I did a gold leaf and 

447
00:25:28,760 --> 00:25:30,960
it was really fun. 
But it's just for just for fun. 

448
00:25:30,960 --> 00:25:35,200
But anyway, so now people that 
do like miniature painting, you 

449
00:25:35,200 --> 00:25:38,640
can gold leaf, silver leaf, 
copper leaf, or whatever kind of

450
00:25:38,640 --> 00:25:40,640
leaf you want to onto those 
minis. 

451
00:25:41,000 --> 00:25:43,160
If you really want a metallic 
effect, that's. 

452
00:25:43,360 --> 00:25:45,680
Beautiful. 
But that was just me playing 

453
00:25:45,680 --> 00:25:48,320
around. 
So last week when Gareth and I 

454
00:25:48,320 --> 00:25:51,120
recorded together that was that 
was crazy. 

455
00:25:51,520 --> 00:25:54,720
If y'all, if y'all haven't go 
back and listen to episode 75. 

456
00:25:55,200 --> 00:25:56,440
Gareth and I were in the same 
room. 

457
00:25:56,440 --> 00:25:58,440
It was just you know sitting at 
a table chatting. 

458
00:25:59,360 --> 00:26:02,920
We talked about doing. 
I think you heard it because I I

459
00:26:02,920 --> 00:26:05,280
think you sent me a message but 
we were like we wanted to 

460
00:26:05,280 --> 00:26:08,680
envision our it's my idea is to 
envision some sort of a a 

461
00:26:08,680 --> 00:26:13,280
trilogy either the the the 
Regency and then apostocracy, 

462
00:26:13,280 --> 00:26:15,560
which is Victorian age, and then
obsession. 

463
00:26:15,960 --> 00:26:19,320
Or start with apostocracy, go 
with obsession and then a third 

464
00:26:19,320 --> 00:26:23,000
game that kind of early and and 
that would just be a really cool

465
00:26:23,000 --> 00:26:28,440
thematic day of playing. 
My wife had suggested marrying 

466
00:26:28,440 --> 00:26:33,160
Mr. Darcy, 'cause that is 
Regency, you know. 

467
00:26:33,160 --> 00:26:38,400
But it's Jane Austen's. 
Not my favorite but but 

468
00:26:38,400 --> 00:26:40,560
whatever. 
But yeah, I just think it's 

469
00:26:40,560 --> 00:26:44,760
really cool, 'cause I think your
game is a beautiful compliment 

470
00:26:45,440 --> 00:26:49,680
to obsession and I think they 
both would play really well 

471
00:26:49,680 --> 00:26:52,920
together, you know? 
Yeah, one before the other. 

472
00:26:52,920 --> 00:26:55,000
They. 
Sure, they're they're really 

473
00:26:55,000 --> 00:26:58,920
different but they they 
obviously the thematically and 

474
00:26:58,920 --> 00:27:01,920
also you're dealing with the ton
obviously, I mean and you're 

475
00:27:02,360 --> 00:27:06,240
trying to make your way in that 
and make a name for yourself. 

476
00:27:06,240 --> 00:27:08,160
So they're very much somewhere 
in that way too. 

477
00:27:08,320 --> 00:27:10,720
So even though it's later 
Victorian, yeah, right. 

478
00:27:10,800 --> 00:27:13,120
And it's also a different, so 
it's a different role, right, 

479
00:27:13,120 --> 00:27:19,280
because in in pistography you're
being invited by a noble family 

480
00:27:19,760 --> 00:27:24,000
to come to the season where is 
in obsession, you are a noble 

481
00:27:24,000 --> 00:27:28,000
family trying to manage your 
estate and host, host, all these

482
00:27:28,000 --> 00:27:30,560
things. 
So I could envision, I could 

483
00:27:30,560 --> 00:27:34,560
envision playing apostocracy. 
And then in obsession we have 

484
00:27:34,560 --> 00:27:36,680
like casual guests and 
prestigiousness. 

485
00:27:37,320 --> 00:27:42,920
Your character from Obsession 
from Apostocracy could be a 

486
00:27:42,920 --> 00:27:48,320
casual guest card, yeah? 
So Dan, if you're listening, you

487
00:27:48,320 --> 00:27:51,640
need to get another and work out
some sort of AI. 

488
00:27:51,640 --> 00:27:53,600
Don't know. 
I thought of the trilogy too. 

489
00:27:53,600 --> 00:27:56,160
OK, so you're starting up 
because you're just making your 

490
00:27:56,160 --> 00:27:58,440
come out. 
You're not getting married. 

491
00:27:58,440 --> 00:28:00,840
You're just going to the parties
and trying to get, we can see 

492
00:28:00,840 --> 00:28:02,800
this favorite. 
Then you go off to the estate 

493
00:28:02,800 --> 00:28:07,480
where you know people do get 
married and maybe and and that 

494
00:28:07,480 --> 00:28:10,080
sort of thing. 
And then the final game, 'cause 

495
00:28:10,120 --> 00:28:11,680
I don't know. 
I know it's Victorian, so we 

496
00:28:11,680 --> 00:28:16,120
could just say it's later. 
Victorian, sure, but deadly 

497
00:28:16,120 --> 00:28:17,680
dowagers. 
So you're married and now you 

498
00:28:17,680 --> 00:28:19,960
want to kill your husband off so
you can. 

499
00:28:20,560 --> 00:28:23,440
Yes. 
You can like, marry up to the 

500
00:28:23,440 --> 00:28:24,840
next title. 
So they're. 

501
00:28:25,120 --> 00:28:27,920
Through 'cause you're trying to 
marry the Prince right at the 

502
00:28:27,920 --> 00:28:29,600
end of. 
That's the whole point of deadly

503
00:28:29,600 --> 00:28:32,160
dowaging. 
Oh, oh, that's a good. 

504
00:28:32,160 --> 00:28:34,400
That's a good yeah. 
Dramatically, it just works. 

505
00:28:34,880 --> 00:28:40,000
No, that's that's great. 
So we need to get Apostocracy it

506
00:28:40,200 --> 00:28:43,440
at your tables. 
You need to go to Kickstarter, 

507
00:28:43,880 --> 00:28:46,600
10:00 AM Central Standard Time, 
April 23rd. 

508
00:28:46,600 --> 00:28:51,000
That is a week from today when 
you're listening to the episode,

509
00:28:51,000 --> 00:28:56,000
if you're listening to it live. 
And then you can have the 

510
00:28:56,600 --> 00:28:59,920
Victorian era trilogy of games 
on your table. 

511
00:29:01,120 --> 00:29:03,480
Yeah, there you go. 
How about that? 

512
00:29:03,480 --> 00:29:06,840
That's cool. 
Is there anything else we want 

513
00:29:06,840 --> 00:29:08,000
to? 
You want to mention Heather 

514
00:29:08,000 --> 00:29:11,480
about the game, about the design
or the artwork, Who did the art 

515
00:29:11,480 --> 00:29:13,640
for the. 
Game I'm the artist you are. 

516
00:29:13,720 --> 00:29:18,520
The designer what? 
Yeah, so I am an art artist, an 

517
00:29:18,520 --> 00:29:20,800
art director by trade. 
I said I was a game designer by 

518
00:29:20,800 --> 00:29:23,080
hobby, but now I am a game 
designer in truth as well. 

519
00:29:23,960 --> 00:29:26,120
And so basically it's part of my
process. 

520
00:29:26,480 --> 00:29:29,640
I draw constantly, so if I 
reiterate and I need some more 

521
00:29:29,640 --> 00:29:32,840
characters or components or 
cards, I just draw more. 

522
00:29:33,200 --> 00:29:36,240
I have so many versions and I at
some point I need to post on 

523
00:29:36,240 --> 00:29:40,680
social media my, like early 
versions, 'cause it's funny to 

524
00:29:40,680 --> 00:29:44,120
see them now compare it like it 
was kind of a rougher sketch 

525
00:29:44,120 --> 00:29:47,240
kind of a thing. 
And it I need to put the like 

526
00:29:47,240 --> 00:29:50,280
early versus the now kind of 
pictures up there. 

527
00:29:51,600 --> 00:29:56,720
But yeah, so I did the art and I
that's what I love doing so. 

528
00:29:57,640 --> 00:29:59,120
How did I not know that? 
Did I? 

529
00:29:59,120 --> 00:30:02,040
Did I not know what did I did I 
know that and I forgot. 

530
00:30:02,360 --> 00:30:04,960
Oh gosh. 
Well, if I knew it and I forgot,

531
00:30:04,960 --> 00:30:07,240
I apologize. 
Otherwise that's amazing cause 

532
00:30:07,240 --> 00:30:12,840
the artwork is fantastic and I 
think they'll we'll leave it 

533
00:30:12,840 --> 00:30:13,880
there. 
I think that's good. 

534
00:30:13,880 --> 00:30:14,920
Unless there's any. 
Yeah. 

535
00:30:15,840 --> 00:30:19,880
So go ahead. 
I'll just mention that I I'm not

536
00:30:19,880 --> 00:30:24,440
the best with all social media, 
but I am on Instagram and it is 

537
00:30:24,960 --> 00:30:28,480
at Apistocracy. 
And apistocracy is essentially 

538
00:30:28,560 --> 00:30:31,960
aristocracy, but AP instead of 
an R because we're climbing the 

539
00:30:31,960 --> 00:30:35,680
social BI. 
So yeah, at apistocracy is me. 

540
00:30:36,000 --> 00:30:40,720
If you want to check out some of
that art and some of the travels

541
00:30:40,720 --> 00:30:44,320
and that sort of thing there, 
and also the journey I've made 

542
00:30:44,320 --> 00:30:49,520
from those early iterations and 
meeting you all the way to where

543
00:30:49,520 --> 00:30:52,200
we are tonight. 
So, absolutely. 

544
00:30:52,240 --> 00:30:57,000
And I guess to say, well, the 
the motto is to keep your 

545
00:30:57,000 --> 00:30:59,160
temper. 
Yes, that was something you 

546
00:30:59,160 --> 00:31:04,520
would see on a Whist token. 
With Whist tokens were very 

547
00:31:04,520 --> 00:31:06,680
prevalent at the time and they 
were used in playing the game. 

548
00:31:06,680 --> 00:31:08,960
Whist and Queen Victoria's 
likeness will be on it. 

549
00:31:08,960 --> 00:31:12,680
And it said keep your temper. 
Which is funny 'cause she 

550
00:31:12,680 --> 00:31:14,160
notoriously kind of had a 
temper. 

551
00:31:14,440 --> 00:31:15,800
She did. 
She. 

552
00:31:16,080 --> 00:31:18,160
Did. 
And for those of you listening, 

553
00:31:18,160 --> 00:31:21,840
I am wearing AT shirt that 
Heather made and gave on to 

554
00:31:21,840 --> 00:31:24,240
myself and my wife and it says 
keep your temper. 

555
00:31:24,760 --> 00:31:26,840
So I wore it today for this very
purpose. 

556
00:31:26,840 --> 00:31:30,640
So remember to keep your temper 
with that. 

557
00:31:30,640 --> 00:31:34,320
I would say thank you for 
listening again, Gareth. 

558
00:31:35,000 --> 00:31:39,000
You'll be back next week 
presumably where we will be 

559
00:31:39,000 --> 00:31:41,440
episode 77. 
We've got some more designers 

560
00:31:41,440 --> 00:31:45,320
coming up, couple of games that 
Gareth and I are play testing 

561
00:31:45,320 --> 00:31:48,280
right now. 
So Heather, thank you for 

562
00:31:48,280 --> 00:31:50,240
joining us. 
Thanks for your patience with me

563
00:31:50,240 --> 00:31:52,120
today. 
Oh no, it was wonderful. 

564
00:31:52,120 --> 00:31:53,520
Thank you very much. 
All right. 

565
00:31:53,520 --> 00:31:57,080
Thanks, guys. 
Thanks everyone for listening. 

566
00:31:57,120 --> 00:31:59,720
Please subscribe. 
And as always, we love to hear 

567
00:31:59,720 --> 00:32:03,320
your thoughts and ideas, so make
sure to leave those in the 

568
00:32:03,320 --> 00:32:06,480
comments. 
And don't forget, you can also 

569
00:32:06,480 --> 00:32:09,720
chat with us both on Instagram 
at meeple to Meeple.

