1
00:00:00,040 --> 00:00:02,840
Welcome to Meeple to Meeple 
uniting players around the 

2
00:00:02,840 --> 00:00:06,600
world, a 30 minute exploration 
of TJ and Gareth's four-game 

3
00:00:06,600 --> 00:00:09,480
experiences from across both 
sides of the Atlantic. 

4
00:00:10,240 --> 00:00:12,720
Each episode, they share their 
thoughts and opinions on the 

5
00:00:12,720 --> 00:00:16,280
World of War games, including 
their favorite themes, games, 

6
00:00:16,360 --> 00:00:22,160
hot topics, and much, much more.
Hey gang and welcome to Episode 

7
00:00:22,160 --> 00:00:28,560
79 Board Game Teaching Tips. 
How do you like to teach a board

8
00:00:28,560 --> 00:00:32,119
game? 
I, as always I am PJ and. 

9
00:00:32,240 --> 00:00:36,240
I am Gareth. 
And Gareth's ready to tell me 

10
00:00:36,640 --> 00:00:40,240
how he likes to teach. 
I love teaching games. 

11
00:00:40,600 --> 00:00:42,440
You do. 
You really do. 

12
00:00:42,640 --> 00:00:45,720
Nice things. 
I just like to read a good rule 

13
00:00:45,720 --> 00:00:47,280
book. 
That might be just I'm 

14
00:00:47,280 --> 00:00:50,400
reasonably sad, but I'll read a 
rule book for fun and my wife 

15
00:00:50,440 --> 00:00:53,680
looks to me that I am sick in 
the head by. 

16
00:00:53,920 --> 00:00:55,360
Reading a rule. 
Book just for fun. 

17
00:00:56,640 --> 00:00:59,840
If I'm honest, I can't stay in 
rulebooks. 

18
00:00:59,840 --> 00:01:01,680
I they're important, but I don't
like them. 

19
00:01:02,880 --> 00:01:04,239
I'm not. 
Not a fan? 

20
00:01:04,319 --> 00:01:07,520
Is that a thing? 
Is that a concentration thing? 

21
00:01:07,520 --> 00:01:10,520
Or because we we all learn 
differently, Different. 

22
00:01:10,520 --> 00:01:13,960
Some people learn it's true. 
And reading and you know, Yep, 

23
00:01:14,120 --> 00:01:18,680
tactile learning. 
For me, I have. 

24
00:01:19,720 --> 00:01:23,240
I've started to geek out over 
player aides. 

25
00:01:24,360 --> 00:01:25,760
Oh, that's another episode, 
isn't? 

26
00:01:26,080 --> 00:01:31,080
It it is, yeah. 
I, I, I would prefer that you 

27
00:01:31,080 --> 00:01:36,640
spend more time on a good player
aid, but you need the rulebook. 

28
00:01:36,640 --> 00:01:39,720
So you know, and that's what 
we're here to talk about, right.

29
00:01:39,720 --> 00:01:45,000
So do you want to tell everyone 
why we're talking about this 

30
00:01:45,000 --> 00:01:49,040
this week? 
I can't remember because last 

31
00:01:49,040 --> 00:01:52,360
week we talked about something 
and I've now cleared in my mind 

32
00:01:52,360 --> 00:01:54,120
you should be explained to 
everybody because I. 

33
00:01:54,280 --> 00:01:55,680
OK, I've. 
Forgotten. 

34
00:01:56,200 --> 00:01:59,200
Well, I I was giving you an 
opportunity to shine, right? 

35
00:01:59,200 --> 00:02:00,400
Because I love rule books, isn't
it? 

36
00:02:00,400 --> 00:02:01,760
It's all about me. 
It is. 

37
00:02:01,760 --> 00:02:04,560
It's all about you. 
So when I was when I was an 

38
00:02:04,560 --> 00:02:07,400
undergrad and took a theatre 
class, they always taught us to 

39
00:02:07,400 --> 00:02:09,960
make your partner look seen, 
make sure your your partner 

40
00:02:09,960 --> 00:02:11,280
looks good. 
And so I was trying to make you 

41
00:02:11,280 --> 00:02:12,040
look good. 
But. 

42
00:02:13,760 --> 00:02:15,960
It it, it felt it felt flat. 
It's OK. 

43
00:02:15,960 --> 00:02:18,920
So you and I were talking about 
something else, A topic that I 

44
00:02:18,920 --> 00:02:22,480
will not mention now so that we 
can reveal it in the future. 

45
00:02:23,560 --> 00:02:27,840
You shared with me a Facebook 
post. 

46
00:02:28,400 --> 00:02:31,880
About yes. 
About teaching it, the subject 

47
00:02:31,880 --> 00:02:34,120
came up. 
I'm pulling it up right now. 

48
00:02:36,320 --> 00:02:40,880
It was on board game UK trading 
and Chat, which is Facebook, the

49
00:02:40,880 --> 00:02:42,360
UK team. 
Yep. 

50
00:02:43,520 --> 00:02:50,040
And someone someone posted 4 
bullet points describing the 

51
00:02:50,040 --> 00:02:53,040
teaching experience, I suppose, 
right? 

52
00:02:53,280 --> 00:02:55,520
It's like so. 
And now I'm quoting. 

53
00:02:56,360 --> 00:03:00,200
Here's how people usually seem 
to teach board games #1. 

54
00:03:00,680 --> 00:03:07,720
Someone spends 5 to 30 agonizing
minutes explaining how a game 

55
00:03:07,720 --> 00:03:10,640
works. 
I'm sure all of our listeners 

56
00:03:10,640 --> 00:03:16,360
can identify with that one #2. 
No one at the table understands 

57
00:03:16,360 --> 00:03:20,280
anything. 
You just explained #3, the game 

58
00:03:20,280 --> 00:03:25,000
starts and #4, and I think this 
is what was the impetus for the 

59
00:03:25,000 --> 00:03:28,080
conversation. 
As each game mechanic arises, 

60
00:03:28,280 --> 00:03:31,320
people start asking, hold on, 
how does this work? 

61
00:03:32,480 --> 00:03:36,880
You can skip back to step three.
And that was kind of the, that 

62
00:03:36,880 --> 00:03:40,640
was the post on Facebook that 
was like, let's, well, let's 

63
00:03:40,640 --> 00:03:43,880
talk about teaching. 
Let's talk about how people 

64
00:03:43,880 --> 00:03:45,120
teach. 
How does Gareth teach? 

65
00:03:45,200 --> 00:03:47,840
How does Katie and I teach? 
How do we like to be taught 

66
00:03:47,840 --> 00:03:50,240
games? 
And just in general, what people

67
00:03:50,240 --> 00:03:54,080
think about if you're going to 
be taught a game, what is your 

68
00:03:54,080 --> 00:03:58,360
go to teaching method right? 
Yeah, and I'm going to start 

69
00:03:58,360 --> 00:04:01,480
with last night. 
So we had my father and 

70
00:04:01,480 --> 00:04:05,960
mother-in-law over yesterday who
aren't gamers, but they wanted 

71
00:04:05,960 --> 00:04:07,840
to play games. 
And then you're going man, 

72
00:04:07,920 --> 00:04:11,480
right? 
OK, non gamers, look at my games

73
00:04:11,480 --> 00:04:14,960
collection and go not really 
designed for family games and 

74
00:04:14,960 --> 00:04:17,519
non gamers. 
And I'm racking my brains 

75
00:04:17,519 --> 00:04:21,160
thinking, OK, I've got to start 
with something relatively simple

76
00:04:22,000 --> 00:04:24,200
and I I just start crossing 
things and I think, oh, that's 

77
00:04:24,440 --> 00:04:28,520
that's got a few complicated 
mechanics, but we end up playing

78
00:04:28,520 --> 00:04:32,320
four games. 04 games look at you
I. 

79
00:04:32,640 --> 00:04:35,640
Know and we started with Tiger 
and Dragon then Carcass Zone 

80
00:04:35,640 --> 00:04:40,880
then Cascadia and then stomp the
plank which mostly a tile 

81
00:04:40,880 --> 00:04:49,680
placement of some regard whether
it's the the bike domino tiles 

82
00:04:49,680 --> 00:04:52,800
in Tiger and Dragon. 
But the whole way through was 

83
00:04:52,800 --> 00:04:55,240
you've got to think about the 
audience and I think that's the 

84
00:04:55,240 --> 00:04:59,560
same whatever game I have. 
What experience has that gaming 

85
00:04:59,560 --> 00:05:03,000
group got or person has got? 
What have they played before? 

86
00:05:03,280 --> 00:05:05,720
What might help me explain the 
rules? 

87
00:05:05,720 --> 00:05:07,640
Because it might be, Oh yeah, I 
remember this in Terraforming 

88
00:05:07,640 --> 00:05:09,840
Mars. 
Well, here's my iconography that

89
00:05:09,840 --> 00:05:12,160
is similar to to that kind of 
game. 

90
00:05:12,960 --> 00:05:15,200
So I usually try to gauge my 
game group. 

91
00:05:16,800 --> 00:05:19,600
There's no point bringing the 
Lacerda out if all we've ever 

92
00:05:19,600 --> 00:05:23,560
played is no wingspan or 
something, you know, medium 

93
00:05:23,560 --> 00:05:24,440
weight. 
Yeah. 

94
00:05:24,480 --> 00:05:27,200
So last night was a good test. 
So when I was teaching games 

95
00:05:27,200 --> 00:05:31,000
last night, I was thinking about
this episode and the whole way 

96
00:05:31,000 --> 00:05:33,720
through, thinking about the rule
book, thinking about how you 

97
00:05:33,720 --> 00:05:36,120
explain and most of those games.
I don't need the rule book, for 

98
00:05:36,200 --> 00:05:38,040
I can teach them without the 
rule book because they're 

99
00:05:38,040 --> 00:05:42,640
relatively simple. 
But it is, it is the language. 

100
00:05:42,640 --> 00:05:46,120
And I know we're going to do an 
episode on board game slang, 

101
00:05:46,200 --> 00:05:51,440
maybe that's what you call it. 
But I think my first bit without

102
00:05:51,440 --> 00:05:55,440
teaching any ball game is know 
the audience and know their 

103
00:05:55,440 --> 00:05:56,960
experience. 
Right. 

104
00:05:57,920 --> 00:06:00,400
Maybe even the theme. 
A little bit of theme, I know. 

105
00:06:00,640 --> 00:06:05,040
Like there's no point teaching 
Carrie many space games unless. 

106
00:06:05,320 --> 00:06:07,440
Sure. 
I can oversell it on the theme 

107
00:06:07,440 --> 00:06:09,600
or the objectives. 
How about how about you and 

108
00:06:09,600 --> 00:06:12,200
Katie? 
Similar or different? 

109
00:06:13,160 --> 00:06:16,400
I mean, I I think you're right, 
you know, know your audience. 

110
00:06:16,400 --> 00:06:19,640
That's absolutely. 
I can't, I can't disagree with 

111
00:06:19,640 --> 00:06:22,160
anything you just said, although
some people might want me to 

112
00:06:22,160 --> 00:06:25,080
disagree with you. 
I can't. 

113
00:06:25,160 --> 00:06:28,760
I I think it's valid. 
So we were talking about this 

114
00:06:28,760 --> 00:06:30,360
episode. 
So we're thinking about it this 

115
00:06:30,360 --> 00:06:34,080
morning. 
Next week, a week from today. 

116
00:06:34,080 --> 00:06:38,800
The recording, not the airing, 
of this episode, is my birthday,

117
00:06:39,440 --> 00:06:44,160
and as a result, Katie got me a 
game from Titan. 

118
00:06:44,240 --> 00:06:46,360
I got Moonrakers. 
I showed you a picture of it. 

119
00:06:46,760 --> 00:06:49,280
Yeah. 
Yeah, it's it's and it's the 

120
00:06:49,280 --> 00:06:50,880
Titan edition. 
So it's like they're 

121
00:06:50,880 --> 00:06:53,680
Kickstarter. 
It's the it's like Kickstarter 

122
00:06:53,680 --> 00:07:00,320
exclusive with all the metal 
coins and the full 3 dimensional

123
00:07:00,320 --> 00:07:04,320
spaceships and the insert and 
the trays and everything. 

124
00:07:04,320 --> 00:07:06,920
It's beautiful. 
So we're learning to play the 

125
00:07:06,920 --> 00:07:10,680
game this morning, to play it 
and what did we do? 

126
00:07:10,680 --> 00:07:14,160
What's common with a lot of 
people right is rather than read

127
00:07:14,160 --> 00:07:19,320
a rule book, watch a video 
right, what we actually did was 

128
00:07:19,320 --> 00:07:22,560
we watched Becca Scott from Geek
and Sundry. 

129
00:07:23,280 --> 00:07:26,320
She had like a little 18 minute 
kind of quick overview. 

130
00:07:27,800 --> 00:07:32,040
The reason we chose that versus 
like the official Ivy Studios 

131
00:07:32,040 --> 00:07:35,320
video, that which was longer and
things of that nature is we were

132
00:07:35,320 --> 00:07:39,720
going to set up the insert right
'cause it was really difficult 

133
00:07:39,720 --> 00:07:42,040
like where do things go, you 
know, they have their own place,

134
00:07:42,480 --> 00:07:46,320
but after watching her video. 
So that is a way of teaching a 

135
00:07:46,320 --> 00:07:50,520
game is watching a video. 
But she taught us the components

136
00:07:50,520 --> 00:07:54,440
and a a high level how the game 
plays and we were ready to go. 

137
00:07:55,160 --> 00:07:58,560
So then we open up the box, we 
put everything we opened all the

138
00:07:58,920 --> 00:08:02,480
cards and everything, the 
stickers for the labels on the 

139
00:08:02,480 --> 00:08:04,400
inserts. 
It's a beautiful insert that the

140
00:08:04,400 --> 00:08:08,360
game comes with and then put 
everything in its place and we 

141
00:08:08,360 --> 00:08:12,320
played the base game and had an 
A great experience, right? 

142
00:08:13,480 --> 00:08:17,320
But that's because the two of us
are together, so we're able to 

143
00:08:17,320 --> 00:08:21,000
do that, right? 
That's not how we would teach a 

144
00:08:21,000 --> 00:08:27,120
game to either a group of non 
gamers or our gaming group. 

145
00:08:27,160 --> 00:08:30,320
If we're introducing a new game,
or if we're taking a game to a 

146
00:08:30,320 --> 00:08:34,000
convention where there's where 
you'll be real soon, UK Games 

147
00:08:34,000 --> 00:08:37,240
Expo, you might you might teach 
a group of gamers a game. 

148
00:08:37,760 --> 00:08:41,600
This is not how we would do it, 
but it's how we chose to do it 

149
00:08:41,600 --> 00:08:44,600
for this one experience. 
And I knew that we were going to

150
00:08:44,600 --> 00:08:47,240
eventually talk about all the 
different because that's the 

151
00:08:47,240 --> 00:08:49,640
whole thing is all right. 
So you don't like a rule book? 

152
00:08:50,000 --> 00:08:52,480
You go to a video. 
Well, who do you go to, right? 

153
00:08:53,960 --> 00:08:56,000
Yeah, and I got this. 
Yeah, I mean I've I've just 

154
00:08:56,000 --> 00:09:00,080
learnt an age contrived which 
arrived this week. 

155
00:09:00,840 --> 00:09:03,280
Yeah, Rubik's pretty good. 
Claire 8's pretty good. 

156
00:09:03,760 --> 00:09:08,920
OK, but it is it is got some not
medium weight moving parts and I

157
00:09:08,920 --> 00:09:12,800
wasn't sure. 
So they had a video on their 

158
00:09:12,800 --> 00:09:15,680
website themselves which was 
pretty good, very concise. 

159
00:09:16,360 --> 00:09:20,360
But there are certain accounts 
on YouTube that I will not just 

160
00:09:20,360 --> 00:09:24,640
not watch who other people love,
but I just don't like the style 

161
00:09:24,640 --> 00:09:29,320
and the way that it's presented.
So back in Scott, I'll I will 

162
00:09:29,320 --> 00:09:34,320
often watch. 
So I think it is, and some rule 

163
00:09:34,320 --> 00:09:38,680
books are an absolute disaster, 
and sometimes that ends up being

164
00:09:38,680 --> 00:09:42,320
on the shelf of opportunity or 
shrink. 

165
00:09:42,840 --> 00:09:45,800
Board game backlog. 
Board game backlog because the 

166
00:09:45,800 --> 00:09:49,240
rule book is just is so bad that
it's just not worth the effort 

167
00:09:49,240 --> 00:09:51,520
of trying to learn it. 
And often some games haven't 

168
00:09:51,520 --> 00:09:55,680
even got a video that works 
either, but usually I prefer the

169
00:09:55,680 --> 00:09:58,240
rule book. 
Maybe that's because I'm I just 

170
00:09:58,400 --> 00:10:01,640
like the detail, but if it's a 
bit of a struggle or I'm not 

171
00:10:01,640 --> 00:10:04,680
sure, I'll I'll always go and 
watch a video just in case, like

172
00:10:04,680 --> 00:10:06,120
I did this evening. 
Yep. 

173
00:10:06,680 --> 00:10:09,600
On your game. 
One of the things that sets, and

174
00:10:09,600 --> 00:10:13,000
this is not exclusive to Becca 
Scott and Geek and Sundry, but 

175
00:10:13,000 --> 00:10:16,200
that sets her apart from others 
is it's all about the technology

176
00:10:16,200 --> 00:10:19,880
you have, right? 
So she's typically standing up 

177
00:10:19,880 --> 00:10:23,760
at the table, talking to the 
camera, addressing the viewer, 

178
00:10:24,640 --> 00:10:29,480
and while she's describing a 
card, she has the technology to 

179
00:10:29,480 --> 00:10:32,920
project the image of the card on
the screen. 

180
00:10:33,280 --> 00:10:36,320
And then when she talks about 
the components, it'll highlight 

181
00:10:37,120 --> 00:10:40,520
the components of the card as 
she's talking, right? 

182
00:10:40,760 --> 00:10:46,400
So whenever we're in person 
teaching, Katie likes to read 

183
00:10:46,400 --> 00:10:48,880
the rule book. 
She's very detail oriented. 

184
00:10:48,880 --> 00:10:51,000
Now, one of the things that one 
of the reasons why she and I 

185
00:10:51,000 --> 00:10:54,640
work so well together is that 
I'm a very big picture guy 

186
00:10:55,280 --> 00:10:56,680
theme. 
Let's get it together. 

187
00:10:56,680 --> 00:10:58,120
Let's get the right people at 
the table. 

188
00:10:58,120 --> 00:11:00,440
Let's do this. 
Let's sell the dream, yes. 

189
00:11:00,960 --> 00:11:02,400
And and she's. 
Reality and. 

190
00:11:02,600 --> 00:11:04,040
She makes it a it. 
It's true. 

191
00:11:04,040 --> 00:11:06,840
It's so true. 
So she has to read the rule 

192
00:11:06,840 --> 00:11:11,200
book, and she likes to do that. 
Now you come to our house, we're

193
00:11:11,200 --> 00:11:13,440
going to teach a game. 
Katie's going to teach it to you

194
00:11:13,440 --> 00:11:17,800
because she's absorbed the rule 
books when she's talking about, 

195
00:11:17,800 --> 00:11:19,240
oh, you're going to get a 
contract card. 

196
00:11:19,240 --> 00:11:22,280
I will grab a contract card 
out-of-the-box and place it in 

197
00:11:22,280 --> 00:11:25,960
front of you because we're 
technology deprived. 

198
00:11:26,880 --> 00:11:28,480
And I will point with. 
Your finger. 

199
00:11:28,920 --> 00:11:31,520
I will point to whatever she's 
talking about, right? 

200
00:11:31,640 --> 00:11:34,480
So we work really well together 
in that regard. 

201
00:11:36,160 --> 00:11:38,760
Or maybe we don't. 
You'd have to have her on and 

202
00:11:38,760 --> 00:11:44,440
see what she thinks. 
But yeah, so we like to do that.

203
00:11:44,440 --> 00:11:47,040
And I would do that with you. 
If you were teaching a game and 

204
00:11:47,040 --> 00:11:50,120
I was with you, I would 
immediately, I would pull 

205
00:11:50,120 --> 00:11:53,960
out-of-the-box and point and 
whatnot, because some people are

206
00:11:53,960 --> 00:11:58,120
visual learners, some are 
auditory, some are detail. 

207
00:11:59,320 --> 00:12:00,000
They. 
Yeah. 

208
00:12:00,200 --> 00:12:03,880
So yeah, I mean, teaching is 
just as hard as learning a game.

209
00:12:04,520 --> 00:12:10,640
Yeah, I think technique would be
read the rule book, set the game

210
00:12:10,640 --> 00:12:13,760
up, read the rule book by 
setting up the game on the 

211
00:12:13,760 --> 00:12:15,240
table. 
I've usually got the basic 

212
00:12:15,240 --> 00:12:21,440
foundations of the components 
right, and I usually it's 

213
00:12:21,440 --> 00:12:22,520
assumed the rule book is a good 
rule book. 

214
00:12:22,520 --> 00:12:25,520
Kind of. 
I've nailed through the the 

215
00:12:25,520 --> 00:12:29,760
learning of it. 
I usually play 2 or maybe 3 

216
00:12:29,760 --> 00:12:35,880
rounds to go through the the key
actions and see whether I can 

217
00:12:35,880 --> 00:12:38,720
explain it right. 
And then once that's done, I'll 

218
00:12:38,720 --> 00:12:41,560
reset it and hopefully somebody 
wants to play it with me. 

219
00:12:42,800 --> 00:12:45,960
Or as sometimes happens, I make 
all that effort and then that 

220
00:12:45,960 --> 00:12:49,440
one's available. 
I pack it back in a box and if 

221
00:12:49,440 --> 00:12:53,360
it stays in the shelf another 
six months, it was all for 

222
00:12:53,360 --> 00:12:54,560
waste. 
But I had a good time learning 

223
00:12:54,560 --> 00:12:57,960
the game on my own. 
So I think, yeah, so we've got 

224
00:12:57,960 --> 00:13:00,320
the right group, the right game 
for that group. 

225
00:13:00,720 --> 00:13:06,800
And then before teaching that 
game, ideally I have, I've been 

226
00:13:06,800 --> 00:13:10,240
through that rule book and set 
up and rounds. 

227
00:13:10,640 --> 00:13:14,640
I think that the worst thing, 
and Carrie doesn't like this, is

228
00:13:14,640 --> 00:13:18,960
if I read from the rule book or 
if some games I've played and I 

229
00:13:18,960 --> 00:13:21,160
have to, I think I remember the 
rules. 

230
00:13:21,160 --> 00:13:24,520
And so I set it up and then I 
guess I've referenced the rule 

231
00:13:24,520 --> 00:13:28,280
book just to remind myself that 
I guess the rule book is there 

232
00:13:28,840 --> 00:13:30,720
as a reference. 
It's not supposed to be a 

233
00:13:30,720 --> 00:13:31,960
script. 
Right. 

234
00:13:32,200 --> 00:13:36,480
So I do find myself sometimes I 
read reading it out loud and I'm

235
00:13:36,480 --> 00:13:39,080
like, man, that's that's pretty 
terrible. 

236
00:13:39,080 --> 00:13:42,240
And of course if I ever do get 
stuck, it should be quicker 

237
00:13:42,240 --> 00:13:45,040
sometimes to just Google and get
yourself on board Game Geek. 

238
00:13:45,640 --> 00:13:48,160
Because other people have asked 
if I'm asking the question I 

239
00:13:48,160 --> 00:13:50,640
expect another person is asked 
the question and even ask the 

240
00:13:50,640 --> 00:13:53,360
ball Game Geek. 
It's given the concise. 

241
00:13:55,120 --> 00:13:58,880
So, so Katie and I were talking 
about, all right, So what would 

242
00:13:58,880 --> 00:14:00,880
we say to the person who posted 
on Facebook? 

243
00:14:00,880 --> 00:14:02,520
It's like, well, here's the 
reality, right? 

244
00:14:02,520 --> 00:14:05,600
OK, step one, somebody has to 
know the rules. 

245
00:14:05,600 --> 00:14:11,320
If you're going to play a game, 
then #2 you you start off by 

246
00:14:11,320 --> 00:14:14,240
explaining the wind conditions, 
OK? 

247
00:14:14,800 --> 00:14:16,040
Yeah, your objectives. 
Yeah. 

248
00:14:16,280 --> 00:14:20,080
And then and then #3, you'll 
explain the mechanics of the 

249
00:14:20,080 --> 00:14:26,680
game, #4 the iconography, which 
you know if you have a really 

250
00:14:26,680 --> 00:14:29,440
good player, a this is, this is 
helpful. 

251
00:14:30,120 --> 00:14:36,800
And then five is the explanation
of the mechanics, as it were. 

252
00:14:36,800 --> 00:14:39,440
And then here's the question. 
Katie and I will often do this. 

253
00:14:39,800 --> 00:14:41,880
Do you do a dry run? 
You know you're going to teach a

254
00:14:41,880 --> 00:14:45,160
game at UK games Expo. 
Are you going to play it or you 

255
00:14:45,160 --> 00:14:47,640
just going to read the rules, 
absorb it and go? 

256
00:14:48,760 --> 00:14:50,760
Do you try to? 
Do you try to play it at home 

257
00:14:50,760 --> 00:14:52,840
beforehand? 
If anything, if I've got to 

258
00:14:52,840 --> 00:14:56,400
teach anything or somebody wants
to teach, the worst thing is 

259
00:14:56,400 --> 00:14:59,400
saying I can play it and then 
turning up and having to read 

260
00:14:59,400 --> 00:15:00,640
the read the rule book with 
them. 

261
00:15:01,320 --> 00:15:04,240
So even if I if I haven't played
it for a while, I get the rule. 

262
00:15:04,320 --> 00:15:07,640
I will get the rule book out and
refresh, which people, people 

263
00:15:07,640 --> 00:15:10,040
won't know. 
But I'll always refresh because,

264
00:15:10,720 --> 00:15:15,800
yeah, I mean, sometimes I sit at
UKGE and I if I do buy new 

265
00:15:15,800 --> 00:15:20,400
games, it's quite rare that I'll
get them to the table. 

266
00:15:20,800 --> 00:15:24,120
Because the last thing I want to
do is sit with a group of four 

267
00:15:24,120 --> 00:15:27,240
other players or three other 
players and learn the rules. 

268
00:15:27,360 --> 00:15:30,360
And I see people get some beasts
of games out and they're all 

269
00:15:30,360 --> 00:15:33,280
sitting there, all new players 
to the game thinking, man, 

270
00:15:33,280 --> 00:15:36,480
that's that's a lot of time 
investment but have one to 

271
00:15:36,480 --> 00:15:40,560
themselves. 
But I will, yeah, I'll generally

272
00:15:40,560 --> 00:15:44,520
try to have learnt the rules. 
Or at least again watch the 

273
00:15:44,520 --> 00:15:46,600
video of something that 
someone's saying, can you, can 

274
00:15:46,600 --> 00:15:51,000
you teach me? 
See, I think I've got same as 

275
00:15:51,000 --> 00:15:52,600
you. 
I've got set up the objectives, 

276
00:15:52,600 --> 00:15:57,320
the actions, kind of the 
phasing, any player unique 

277
00:15:57,320 --> 00:16:00,600
stuff, the hardest games to 
teach to about players unique is

278
00:16:00,640 --> 00:16:03,680
is asymmetric games. 
But everyone is different. 

279
00:16:05,480 --> 00:16:07,960
Yeah, that one's, that one's 
always a bit more complex. 

280
00:16:08,120 --> 00:16:11,400
Yeah, you're like, OK, I've got 
to teach the game mechanics and 

281
00:16:12,000 --> 00:16:13,240
you're all doing different 
stuff. 

282
00:16:13,240 --> 00:16:16,160
So if you just want to go and 
read your phone for a minute and

283
00:16:16,160 --> 00:16:19,640
come back to me. 
Speaking of, let me ask you this

284
00:16:19,640 --> 00:16:21,600
question. 
So what do you do with we see 

285
00:16:21,600 --> 00:16:24,240
this all the time. 
You get a group together, you're

286
00:16:24,240 --> 00:16:25,920
going to teach a game. 
So you're you're looking through

287
00:16:25,920 --> 00:16:28,880
the rule book or you're 
explaining the game, you're 

288
00:16:28,880 --> 00:16:30,520
ready to explain it to 
everybody. 

289
00:16:31,120 --> 00:16:35,840
And people are on their phones, 
and gamers do this right across 

290
00:16:35,840 --> 00:16:39,400
the board, not singling any one 
individual out by any means. 

291
00:16:39,760 --> 00:16:41,440
And they're not. 
They're not listening to you. 

292
00:16:43,320 --> 00:16:47,600
Or, as I found, people are 
watching videos as I teach. 

293
00:16:49,440 --> 00:16:51,880
She knows who she is. 
She's listening. 

294
00:16:54,640 --> 00:16:56,640
Because they learn in a certain 
style. 

295
00:16:56,960 --> 00:17:00,400
So they're also we're all trying
to learn the game as we go 

296
00:17:01,240 --> 00:17:05,280
sometimes. 
Yeah, I if I'm teaching it 

297
00:17:05,280 --> 00:17:08,560
one-on-one let's say Carrie and 
Carrie is can't distracted by 

298
00:17:09,000 --> 00:17:12,640
Instagram or something. 
It's I find it exhausting 

299
00:17:12,920 --> 00:17:17,280
because I've just spent however 
long trying to teach the rules 

300
00:17:17,800 --> 00:17:20,160
and then and then someone goes, 
well what was this? 

301
00:17:20,400 --> 00:17:22,400
Well, I just said that 30 
seconds ago. 

302
00:17:24,119 --> 00:17:29,320
Yeah so teaching is is pretty 
intense now. 

303
00:17:29,320 --> 00:17:32,960
I joke about this, but I I do 
think it happens a lot. 

304
00:17:33,920 --> 00:17:37,440
Generally if I teach, I lose. 
And that's not because I'm 

305
00:17:37,440 --> 00:17:40,880
saying I'm, I'm a bad player. 
But if I have to teach, I'm 

306
00:17:40,880 --> 00:17:43,520
generally making sure that 
everyone on the table is having 

307
00:17:43,520 --> 00:17:45,440
a good time. 
So I'm. 

308
00:17:45,520 --> 00:17:48,040
I'm watching everyone's moves, 
yes. 

309
00:17:48,040 --> 00:17:50,920
And when I get to V, I'm like, 
OK, you haven't done, I don't 

310
00:17:50,920 --> 00:17:52,040
know. 
I'm just going to do this. 

311
00:17:52,400 --> 00:17:54,200
Then I'm still checking the 
rules. 

312
00:17:54,200 --> 00:17:55,760
I'm checking the rule book to 
make sure we have it. 

313
00:17:55,760 --> 00:17:57,680
Particularly, it's a new game 
that we're playing through for 

314
00:17:57,680 --> 00:18:01,600
the first time. 
I find it's more, I'm more 

315
00:18:01,600 --> 00:18:05,760
focused on making sure the game 
is played well and not. 

316
00:18:06,160 --> 00:18:09,360
I'm sure there's a rule GAT it 
doesn't matter so much but that 

317
00:18:09,360 --> 00:18:13,680
everyone's had a good time. 
But generally first game I lose 

318
00:18:15,080 --> 00:18:19,240
very very common. 
So let's say you Age of 

319
00:18:19,240 --> 00:18:22,720
Contrived is a good example 
because that's a new a new 

320
00:18:22,720 --> 00:18:25,120
acquisition for you. 
Let's say you're going to get 

321
00:18:25,120 --> 00:18:27,840
your Southampton group over to 
the house to play. 

322
00:18:28,160 --> 00:18:31,240
Yeah. 
Do you? 

323
00:18:31,240 --> 00:18:35,040
Would you? 
And if you do, how often do you 

324
00:18:35,560 --> 00:18:40,160
recommend to George and Diz and 
the whole group to watch a video

325
00:18:40,160 --> 00:18:41,920
before they show up at the 
house? 

326
00:18:42,360 --> 00:18:43,600
A lot. 
Yeah. 

327
00:18:43,880 --> 00:18:47,400
Particularly if it's a if it's a
complex game and the video is 

328
00:18:47,400 --> 00:18:49,840
good enough. 
Yeah, I think we, we all say 

329
00:18:49,840 --> 00:18:53,920
please watch this video. 
Or sometimes like if it's like 

330
00:18:53,920 --> 00:18:57,720
Twilight Apyrium because you 
play it once a year, right? 

331
00:18:57,840 --> 00:19:01,160
It's usually right, guys watch 
the normal video and everyone 

332
00:19:01,160 --> 00:19:05,320
skips through it. 
But yeah, in most of my gaming 

333
00:19:05,320 --> 00:19:08,480
groups, if we've got a new 
gaming table, I will try to get 

334
00:19:08,480 --> 00:19:10,080
everyone to watch it. 
Because it also means if we 

335
00:19:10,080 --> 00:19:12,040
didn't, we do the teach, 
somebody goes, I don't know, 

336
00:19:12,040 --> 00:19:16,920
that's that bit and we usually 
pick up somebody's concentrated 

337
00:19:16,920 --> 00:19:19,640
enough to pick up the raw gaps 
as we go. 

338
00:19:19,640 --> 00:19:22,440
No, I think that's. 
I think that's a good 

339
00:19:22,440 --> 00:19:25,160
recommendation. 
If it's a good video, everyone 

340
00:19:25,160 --> 00:19:26,800
should try watch it before 
coming over. 

341
00:19:28,400 --> 00:19:32,120
That does help. 
So amongst the all the videos 

342
00:19:32,120 --> 00:19:36,480
out there to teach a game, who's
your favorite? 

343
00:19:36,480 --> 00:19:39,160
Do you have a favorite? 
We talked about Becca, Spot, 

344
00:19:39,160 --> 00:19:40,800
Scott, of course, but do you 
have a favorite? 

345
00:19:42,400 --> 00:19:44,160
I'm just going to go, it's the 
same. 

346
00:19:44,160 --> 00:19:49,440
I think it's the same guy who 
did the video for Asia. 

347
00:19:49,440 --> 00:19:55,200
Contrived has also done the 
recent feudal but you've put me 

348
00:19:55,200 --> 00:19:57,160
on the spot so I'm self 
searching for it. 

349
00:19:57,480 --> 00:20:00,320
Well, I didn't mean to. 
I figured if he was, if he or 

350
00:20:00,320 --> 00:20:02,160
she were your favorite, you'd 
like Oh yeah. 

351
00:20:03,000 --> 00:20:04,240
I can't. 
I don't do names. 

352
00:20:04,800 --> 00:20:06,400
I don't. 
I can't remember the names of 

353
00:20:06,400 --> 00:20:12,000
actors or I think I'll turn my 
volume down before I press play 

354
00:20:12,000 --> 00:20:13,320
because nobody wants to hear 
this on. 

355
00:20:14,320 --> 00:20:17,040
I think this is the video. 
Yeah. 

356
00:20:17,040 --> 00:20:20,160
So the one, the one person who 
is definitely piquing my 

357
00:20:20,160 --> 00:20:24,800
interests and is on Fudum if you
fudum's on Kickstarter coming up

358
00:20:25,160 --> 00:20:31,360
just a little dropper plug, then
is Knights Around a Table. 

359
00:20:33,320 --> 00:20:37,960
Nights around the table. 
So, Ryan Creighton. 

360
00:20:38,400 --> 00:20:41,960
Ryan Creighton. 
His teachers are excellent. 

361
00:20:42,160 --> 00:20:45,920
OK. 
Like Top Notch, all the bits of 

362
00:20:45,920 --> 00:20:50,760
visual you just talked about. 
Yep, I think he did Feld. 

363
00:20:52,240 --> 00:20:54,960
That's where I'd I'd not heard 
him about him before, but he did

364
00:20:54,960 --> 00:20:58,360
the Feld video. 
He's on a feuding video, and 

365
00:20:58,360 --> 00:21:00,640
he's also on a video for an age 
contrived. 

366
00:21:00,640 --> 00:21:05,240
It's very enjoyable. 
Knights around a table. 

367
00:21:05,840 --> 00:21:09,760
Go check it out. 
I mean, I'll, I mean I'll, I'll 

368
00:21:09,760 --> 00:21:13,920
watch a Rodney video. 
I mean, Rodney is probably the 

369
00:21:13,920 --> 00:21:17,800
most trusting, trustworthy name 
in the business, I think when it

370
00:21:17,800 --> 00:21:19,600
comes to teaching and watch. 
A Rodney Video. 

371
00:21:21,280 --> 00:21:24,000
I mean, that's kind of Katie and
I, if we're not going to read 

372
00:21:24,000 --> 00:21:26,440
the rule book, which of course 
we're going to, she's going to, 

373
00:21:26,440 --> 00:21:29,400
because I can't do it. 
I mean, I will if I've got to. 

374
00:21:31,080 --> 00:21:34,560
Does Rodney have a video? 
Yeah, and normally because he's 

375
00:21:34,920 --> 00:21:37,160
linked to Board Game Geek, 
they're bumped at the top. 

376
00:21:37,440 --> 00:21:39,920
They're even easier. 
Finds another one for heavier 

377
00:21:39,920 --> 00:21:43,000
games. 
I think it's game in a nutshell.

378
00:21:43,480 --> 00:21:45,880
Came in a nutshell. 
Yeah, I know them. 

379
00:21:46,320 --> 00:21:51,160
Can't remember what nationality,
but usually those things. 

380
00:21:51,800 --> 00:21:54,200
I think I've watched one 
recently for horses, horseless 

381
00:21:54,200 --> 00:21:57,320
carriage, the spotter games. 
Yep. 

382
00:21:57,440 --> 00:22:03,360
So quite good at teaching them 
more complex Paul Grogan gaming 

383
00:22:03,360 --> 00:22:05,200
rules. 
OK. 

384
00:22:05,320 --> 00:22:10,080
Often works with the Serda. 
Yeah, the heavier games, they're

385
00:22:10,120 --> 00:22:14,440
probably ones that I would would
jump out at me. 

386
00:22:14,480 --> 00:22:17,640
There's always others, but yeah,
Rodney, if you want to straight,

387
00:22:17,680 --> 00:22:19,240
straight, you know what you're 
going to get. 

388
00:22:19,680 --> 00:22:24,440
Yeah, absolutely. 
So how about what are? 

389
00:22:24,440 --> 00:22:26,440
Here's the next question. 
It's like you're being 

390
00:22:26,440 --> 00:22:32,320
interviewed today. 
What are or have been some 

391
00:22:32,520 --> 00:22:37,240
challenging, challenging 
situations, challenging 

392
00:22:37,240 --> 00:22:41,680
behaviours that you've had to 
experience while trying to teach

393
00:22:41,680 --> 00:22:46,000
a game? 
And how, yeah, and how have you 

394
00:22:46,600 --> 00:22:49,040
handled it? 
How did you over? 

395
00:22:49,120 --> 00:22:52,120
How did you overcome that 
situation? 

396
00:22:53,960 --> 00:22:57,240
I can't actually think of any, I
guess. 

397
00:22:57,880 --> 00:22:59,680
I guess there's been times where
people challenge me on the 

398
00:22:59,680 --> 00:23:01,280
rules. 
Yeah. 

399
00:23:01,400 --> 00:23:05,040
And. 
And I think I've said one rule. 

400
00:23:05,440 --> 00:23:07,120
I've read it out and gone. 
Yeah, that's right. 

401
00:23:07,120 --> 00:23:08,800
And then I've read it for 10 
minutes later and gone. 

402
00:23:08,800 --> 00:23:10,480
No, no, no, I've definitely got 
it wrong. 

403
00:23:14,280 --> 00:23:19,920
So you get, you get the odd 
person who sort of gets 

404
00:23:19,920 --> 00:23:22,800
frustrated. 
But it's just a game, right? 

405
00:23:22,800 --> 00:23:26,320
And sure, sometimes if we get 
the rule halfway through, we'll 

406
00:23:26,320 --> 00:23:31,720
decide whether we'll reset or 
just go is what it is, maybe 

407
00:23:31,720 --> 00:23:35,720
finish the rounds with the rule 
that we had in place and then we

408
00:23:35,720 --> 00:23:38,040
fix it so everyone's had the 
equal opportunity. 

409
00:23:38,400 --> 00:23:40,080
Yeah, so we might, we might do 
that. 

410
00:23:40,320 --> 00:23:45,120
I mean, I've had bad experiences
being taught where now I've had 

411
00:23:45,120 --> 00:23:48,400
to get my phone out and go. 
There's a there's a classic game

412
00:23:48,400 --> 00:23:52,400
that our gaming group talks 
about where one of my friends 

413
00:23:52,400 --> 00:23:54,000
who may or may not be listening 
to the show. 

414
00:23:54,400 --> 00:23:58,360
Sure is. 
Would admit he's not the 

415
00:23:58,360 --> 00:24:02,880
greatest teacher of ball games, 
but had a habit of teaching us 

416
00:24:02,880 --> 00:24:06,800
games. 
Taught me Carcassonne so badly 

417
00:24:06,800 --> 00:24:09,920
that I removed it from existence
in my gaming collection. 

418
00:24:09,920 --> 00:24:12,080
In fact, we're saying. 
This last night. 

419
00:24:12,480 --> 00:24:15,520
And then we played it and I was 
like, oh, this isn't the game 

420
00:24:15,560 --> 00:24:18,160
experience I remember. 
And then there's another game 

421
00:24:18,160 --> 00:24:21,120
when we we it was a new game, 
Kickstarter. 

422
00:24:22,280 --> 00:24:26,680
We'd been taught the game. 
I was like, I guess as a gamer 

423
00:24:26,960 --> 00:24:31,760
you do roughly know how games 
are going to play based on the 

424
00:24:31,760 --> 00:24:33,840
mechanics. 
And you know, I'm like this. 

425
00:24:34,680 --> 00:24:36,520
There's something not right in 
this game. 

426
00:24:37,080 --> 00:24:40,240
It doesn't seem to work either. 
It's a terrible, terrible game 

427
00:24:41,520 --> 00:24:43,400
or missing something. 
And I just said that passing a 

428
00:24:43,400 --> 00:24:46,640
rule book. 
And I said I was like, OK, OK, I

429
00:24:46,640 --> 00:24:48,480
don't know what game we're 
playing, but the game is not 

430
00:24:48,480 --> 00:24:52,200
like the game in his rule book. 
It's just completely bad teach. 

431
00:24:53,200 --> 00:24:56,440
Which then I read the rule book 
and I then you know I guess 

432
00:24:56,440 --> 00:24:58,480
salvage a game into be better it
was. 

433
00:24:58,480 --> 00:25:01,520
But that game, scarred bit like 
Carcass saying was so bad. 

434
00:25:01,960 --> 00:25:06,360
A bad teacher can really give a 
bad impression on the game. 

435
00:25:07,160 --> 00:25:10,600
Absolutely. 
Oh, yes, there are. 

436
00:25:10,600 --> 00:25:11,800
There are. 
At least. 

437
00:25:11,800 --> 00:25:15,400
What are their two games? 
There's two games that I'll 

438
00:25:15,400 --> 00:25:17,160
just. 
I will never play. 

439
00:25:17,760 --> 00:25:19,760
Like I refuse to play these 
these two games. 

440
00:25:19,760 --> 00:25:25,440
I will never play them. 
And I the The teach was so 

441
00:25:25,440 --> 00:25:30,360
terrible, I I can't if they hit 
the table. 

442
00:25:30,360 --> 00:25:34,080
I won't play Tiny Towns. 
Tiny towns. 

443
00:25:34,120 --> 00:25:35,760
It's like Caucasus, right? 
How can you get that wrong? 

444
00:25:35,880 --> 00:25:40,360
Yeah, it was a it was a 
horrible, horrible teach, 

445
00:25:40,600 --> 00:25:43,560
horrible teach. 
And I'm like, you know, I look 

446
00:25:43,560 --> 00:25:45,000
at that game and I'm like, I 
want to play that. 

447
00:25:45,000 --> 00:25:48,240
No, I don't. 
But the one game that I 

448
00:25:48,240 --> 00:25:53,360
absolutely will never play. 
Like I will walk out of the 

449
00:25:53,360 --> 00:25:58,360
house if I see it on your board.
If I see it on your shelf, I 

450
00:25:58,360 --> 00:26:00,840
want to set it on fire. 
The game, not your shelf. 

451
00:26:01,880 --> 00:26:05,760
And that's Food Chain Magnate. 
Why? 

452
00:26:06,080 --> 00:26:09,520
I hate that game so much. 
That game P That game though, 

453
00:26:09,520 --> 00:26:13,200
has got it has. 
The game itself is unforgiving, 

454
00:26:13,320 --> 00:26:16,080
so if you're a new teach. 
And you haven't told. 

455
00:26:16,080 --> 00:26:18,680
People about the advantage of 
the first couple of rounds. 

456
00:26:20,240 --> 00:26:22,520
And so. 
Again, that's that's a good 

457
00:26:22,520 --> 00:26:26,440
game. 
If you explain to people that 

458
00:26:26,440 --> 00:26:29,320
the game is unforgiving, it's 
punishing, punishing. 

459
00:26:29,400 --> 00:26:35,560
You know, but OK, so OK now that
was that is not saying, hey, 

460
00:26:35,560 --> 00:26:38,760
this game is punishing or this 
game is unforgiving. 

461
00:26:39,840 --> 00:26:42,520
That's not a good teach. 
No, no. 

462
00:26:42,680 --> 00:26:43,560
You have to. 
You have. 

463
00:26:44,080 --> 00:26:47,840
To And there lies and there lies
the rub, you know. 

464
00:26:48,280 --> 00:26:51,400
I realized it was taught poorly.
I've got I have another friend 

465
00:26:51,400 --> 00:26:53,000
of mine who's like, no, you 
should give it another chance 

466
00:26:53,000 --> 00:26:56,320
because it was taught poorly. 
But you you do need. 

467
00:26:56,320 --> 00:26:58,960
I think one of the things there 
is, is do you? 

468
00:26:59,600 --> 00:27:03,080
It's hard because my emotions 
just run deep for that game and 

469
00:27:03,080 --> 00:27:06,720
I'm like, no. 
That game, that game, sometimes 

470
00:27:06,720 --> 00:27:10,440
you play a game and it's it is a
learning game and we still score

471
00:27:10,440 --> 00:27:13,520
it, but I'll put a note in the 
scoring app that it was a 

472
00:27:13,520 --> 00:27:16,960
teaching game. 
There are some games like Fuji 

473
00:27:16,960 --> 00:27:22,240
Magnet, but I would teach and 
play two or three rounds and 

474
00:27:22,240 --> 00:27:26,680
then say let's restart the game.
So you've got a Leaf. 

475
00:27:26,680 --> 00:27:27,680
People have got to. 
Have it? 

476
00:27:27,680 --> 00:27:29,600
Yep. 
That's not a bad idea. 

477
00:27:30,000 --> 00:27:31,200
I could. 
Now that's a game. 

478
00:27:31,200 --> 00:27:33,760
That got that unforgiving just 
so people have got the idea. 

479
00:27:33,760 --> 00:27:36,960
Because if because it's within. 
Is it three turns? 

480
00:27:36,960 --> 00:27:38,320
I can't quite remember this one,
but. 

481
00:27:38,360 --> 00:27:39,800
It is. 
Really quick. 

482
00:27:40,280 --> 00:27:43,800
If you haven't prepared to grab 
those cards when everyone else 

483
00:27:43,800 --> 00:27:46,480
grabs the cards, Yep. 
Yeah, you you're on the back 

484
00:27:46,480 --> 00:27:47,440
foot. 
I. 

485
00:27:47,920 --> 00:27:50,960
Mean, I'm still not sold, but 
yeah, I hear you. 

486
00:27:51,080 --> 00:27:51,600
I hear you. 
Yeah. 

487
00:27:52,720 --> 00:27:56,840
You can see and hear. 
Yeah, yeah, yeah. 

488
00:27:56,840 --> 00:28:03,320
So here's one What do you do 
when you encounter a a gamer or 

489
00:28:03,320 --> 00:28:05,720
a player at the table who just 
doesn't? 

490
00:28:05,720 --> 00:28:07,520
Who's like, can we just play the
game? 

491
00:28:10,000 --> 00:28:11,800
As in, they want to, they want 
to get on with it. 

492
00:28:12,160 --> 00:28:15,840
Yes. 
Well, I think, I think there are

493
00:28:15,840 --> 00:28:20,200
some teaches where it's just 
better not to do the teach. 

494
00:28:21,040 --> 00:28:23,520
So like like you say, you might 
do the theme and you might set 

495
00:28:23,520 --> 00:28:27,640
out the yeah, I think theme's 
important and the object is 

496
00:28:27,880 --> 00:28:33,720
roughly what you do. 
And then depending on maybe how 

497
00:28:33,720 --> 00:28:36,920
the round mechanic is, I 
wouldn't teach. 

498
00:28:36,920 --> 00:28:40,520
Sometimes I don't even tell 
people how to score until round 

499
00:28:40,520 --> 00:28:45,080
two or three, so I'll wait for 
the scoring so that we've all 

500
00:28:45,080 --> 00:28:47,960
got ahead around the mechanics 
and then bring the scoring in. 

501
00:28:50,760 --> 00:28:54,800
It's a really fine balance of 
you don't want to over 

502
00:28:54,800 --> 00:28:56,760
complicate the teach and teach 
them everything. 

503
00:28:56,760 --> 00:29:00,160
But I think you have to say that
let me teach you the basic moves

504
00:29:00,360 --> 00:29:03,080
and then we'll crack on and I'll
teach other mechanics. 

505
00:29:03,400 --> 00:29:06,600
The age of contrived. 
The rule book actually has a 

506
00:29:06,600 --> 00:29:11,840
whole page on teaching. 
So it has these are the things 

507
00:29:11,840 --> 00:29:14,680
that you should explain. 
Some groups like to get straight

508
00:29:14,680 --> 00:29:16,080
into it. 
So if you're going to do that 

509
00:29:16,080 --> 00:29:19,160
then teach these three things 
and then it's got basically when

510
00:29:19,160 --> 00:29:20,800
you get to this point teach 
this. 

511
00:29:21,000 --> 00:29:24,720
This is actually it's actually 
quite it's a really really good 

512
00:29:24,720 --> 00:29:25,920
rule book and a good player 
rate. 

513
00:29:27,000 --> 00:29:28,760
OK. 
But I've not seen many rule 

514
00:29:28,760 --> 00:29:33,520
books that do that in terms of 
actually out laying outlying how

515
00:29:33,520 --> 00:29:36,880
maybe to structure the teach 
depending on the gaming. 

516
00:29:36,880 --> 00:29:39,160
Interesting. 
Interesting. 

517
00:29:39,280 --> 00:29:43,280
Yeah, have a look. 
Yeah, it also has the most 

518
00:29:43,280 --> 00:29:46,040
technical player boards I've 
ever seen and it took me an hour

519
00:29:46,040 --> 00:29:47,600
and a half to build them out of 
metal. 

520
00:29:48,280 --> 00:29:51,560
And they are the they are the 
most unnecessary metal player 

521
00:29:51,560 --> 00:29:53,320
boards. 
I mean, they're so funky. 

522
00:29:53,680 --> 00:29:55,280
But so. 
You do not need them, but that's

523
00:29:55,280 --> 00:29:58,800
another episode. 
So our our friend Brandy, 

524
00:29:59,480 --> 00:30:03,040
boarding school with Brandy. 
She picked up a copy and she did

525
00:30:03,040 --> 00:30:05,720
a video where she was putting it
together and it's like it fits 

526
00:30:05,720 --> 00:30:07,520
back in the Did it fit back in 
the box? 

527
00:30:07,560 --> 00:30:08,560
Yeah, yeah, yeah. 
Yeah. 

528
00:30:08,760 --> 00:30:10,520
It's really good into really 
good. 

529
00:30:10,600 --> 00:30:14,640
I mean the components are 
another at the level it's it's 

530
00:30:14,680 --> 00:30:17,240
up downstairs, which I'm not 
sure I'm going to get a teaching

531
00:30:17,240 --> 00:30:24,120
tonight, but what what's your 
have you got a favorite game to 

532
00:30:24,120 --> 00:30:27,360
teach or a favorite type of game
to teach? 

533
00:30:28,880 --> 00:30:39,360
Like I I mean, the one game that
I can teach blindfolded now is 

534
00:30:39,360 --> 00:30:41,560
obsession. 
Yeah, yeah, yeah. 

535
00:30:41,720 --> 00:30:44,360
Just because we've gotten that 
right. 

536
00:30:44,880 --> 00:30:49,040
Like if I have to look at the 
rule book, I've done something 

537
00:30:49,040 --> 00:30:53,560
horribly wrong, you know? 
I got to when we played it at 

538
00:30:54,240 --> 00:30:57,600
Cajun Con. 
I grabbed the rule book because 

539
00:30:57,600 --> 00:31:01,240
I find one of my favorite things
in that rule book is the pie 

540
00:31:01,240 --> 00:31:03,920
chart with the stats of how you 
get victory points. 

541
00:31:03,920 --> 00:31:06,240
Sure. 
So I grabs like my favorite bits

542
00:31:06,240 --> 00:31:09,280
is that you're 23% of the points
come from whatever. 

543
00:31:09,720 --> 00:31:11,840
Yeah. 
But I think that really that 

544
00:31:11,840 --> 00:31:15,960
really helps explain people. 
Where do you focus your energy? 

545
00:31:16,320 --> 00:31:17,720
That's that is a good point, I 
mean. 

546
00:31:17,760 --> 00:31:19,760
It's it's it's one of the bits. 
I really think it really helps 

547
00:31:19,760 --> 00:31:21,920
explain obsession. 
Sure. 

548
00:31:21,960 --> 00:31:24,400
Now managed to bring onto the 
episode, so good work PJ. 

549
00:31:24,680 --> 00:31:27,040
Hey, thanks. 
In terms of the teacher, because

550
00:31:27,040 --> 00:31:29,960
people say that rule book is one
of the worst he gets, it's loads

551
00:31:29,960 --> 00:31:31,880
of grief. 
Because it's. 

552
00:31:32,320 --> 00:31:36,560
I mean, it's he's got a lot of 
information packed into that 

553
00:31:36,560 --> 00:31:38,400
rule book. 
I mean it's it's. 

554
00:31:38,480 --> 00:31:41,240
Not I find it OK, but other 
people say it's terrible and I'm

555
00:31:41,240 --> 00:31:43,080
like, actually I. 
Mean. 

556
00:31:43,240 --> 00:31:44,560
It's not the quest, but it's 
not. 

557
00:31:44,600 --> 00:31:45,840
Depends whether you've got maybe
a lot. 

558
00:31:46,000 --> 00:31:49,200
It's I find it quite logical and
I think in a very logical way. 

559
00:31:49,200 --> 00:31:53,880
So it is it is very it is very 
logical and sometimes things are

560
00:31:53,880 --> 00:31:56,480
scattered in the in that the 
what's it called? 

561
00:31:56,480 --> 00:31:58,000
The glossary or sort of the 
glossary. 

562
00:31:59,480 --> 00:32:00,920
Yeah. 
The glossary it's not the 

563
00:32:00,920 --> 00:32:02,160
second. 
There's a second book, isn't 

564
00:32:02,160 --> 00:32:07,520
there with. 
It's a glossary or a iconography

565
00:32:07,520 --> 00:32:10,560
and things of that nature. 
So my favorite thing to do is 

566
00:32:10,560 --> 00:32:14,800
let Katie read the rule book. 
I usually go watch a video and 

567
00:32:14,800 --> 00:32:18,720
then the way I like to teach, I 
like, I like Katie to do all the

568
00:32:19,120 --> 00:32:22,640
the the the technical teaching. 
And I like to be her little, you

569
00:32:22,640 --> 00:32:25,320
know, her mouse where I'm 
pointing to the thing, you know.

570
00:32:27,120 --> 00:32:29,800
We need a little torch that when
you point, you shine a little 

571
00:32:29,800 --> 00:32:32,160
spotlight. 
On I do need a laser pointer or 

572
00:32:32,160 --> 00:32:34,080
something. 
Yes, I do need. 

573
00:32:34,080 --> 00:32:37,920
We do need one of those because 
I think we teach well together. 

574
00:32:38,200 --> 00:32:40,840
I don't know if she thinks that 
because sometimes I think that 

575
00:32:41,080 --> 00:32:43,440
she thinks I'm being silly when 
I'm actually trying to help, 

576
00:32:45,000 --> 00:32:49,280
which is, which is fair. 
But yeah, what? 

577
00:32:49,280 --> 00:32:51,480
So what about you? 
Do you have a favorite game that

578
00:32:51,480 --> 00:32:55,840
you like to teach? 
It's 3 so games that jump out, 

579
00:32:56,440 --> 00:33:00,000
games we've played a lot, so 
like through Lockdown, even 

580
00:33:00,000 --> 00:33:05,880
online I took Viticulture with 
Tuscany to tons of players just 

581
00:33:05,880 --> 00:33:07,480
because AI know it back the back
of my hand. 

582
00:33:07,480 --> 00:33:11,760
And B, it's a really nice intro 
into worker placement as long as

583
00:33:11,760 --> 00:33:13,960
as long as I still believe 
you've got to play the Tuscany 

584
00:33:13,960 --> 00:33:19,360
or the the essential bits. 
Another game I always enjoy 

585
00:33:19,360 --> 00:33:21,160
teaching is like Raiders of the 
North Sea. 

586
00:33:22,120 --> 00:33:27,200
So just medium weight games that
you can just sit people down and

587
00:33:27,200 --> 00:33:31,280
get them playing. 
Yeah, what I do enjoy is 

588
00:33:31,360 --> 00:33:33,200
teaching people games and not 
actually playing. 

589
00:33:34,160 --> 00:33:38,520
So we so just getting people set
up and then go right, OK, you 

590
00:33:38,520 --> 00:33:40,920
guys are good and then go and 
teach another group of players 

591
00:33:40,920 --> 00:33:44,160
another game. 
So I'm I find. 

592
00:33:44,160 --> 00:33:46,120
That I find that massively 
rewarding. 

593
00:33:46,440 --> 00:33:48,920
Yep, I'm going to tell you. 
I'm going to tell you a story 

594
00:33:48,920 --> 00:33:50,600
about a friend of mine here in 
Springfield. 

595
00:33:51,960 --> 00:33:54,760
He he's going to dread this 
because he hates it because he's

596
00:33:54,760 --> 00:33:56,800
like, every once in a while he's
like, is he talking about me? 

597
00:33:56,800 --> 00:33:58,480
No. 
And I'm usually, but I'm usually

598
00:33:58,560 --> 00:34:02,320
not, but I am right now. 
So I have a friend of mine who 

599
00:34:02,320 --> 00:34:05,760
we had a group played Captain 
Sonar, right. 

600
00:34:06,440 --> 00:34:08,360
And so that's that's eight 
players, right? 

601
00:34:09,159 --> 00:34:11,440
Which is asymmetric. 
As well, it is asymmetric 

602
00:34:11,639 --> 00:34:13,719
because in in the roles you 
play. 

603
00:34:13,960 --> 00:34:18,639
So he taught eight people how to
play the game and taught them 

604
00:34:18,719 --> 00:34:21,080
each, their role, their 
individual roles and how it 

605
00:34:21,080 --> 00:34:25,080
interacts. 
And then he didn't play and he 

606
00:34:25,080 --> 00:34:28,000
was just thrilled. 
He was over the roof. 

607
00:34:28,679 --> 00:34:30,600
Just, yeah. 
And I get that. 

608
00:34:30,600 --> 00:34:35,960
I do get that feeling. 
I like I when I say I get it, I 

609
00:34:35,960 --> 00:34:39,679
mean, I understand it. 
I am not that way with board 

610
00:34:39,679 --> 00:34:42,760
games, but I am that way with 
other things, right? 

611
00:34:43,679 --> 00:34:46,480
So yeah, I totally get that you 
want to teach. 

612
00:34:46,920 --> 00:34:53,000
And yeah, so, so yeah, I totally
understand what you're saying. 

613
00:34:53,000 --> 00:34:54,719
I get that. 
I totally get it. 

614
00:34:55,719 --> 00:34:58,120
I prefer not to teach. 
I like to help Katie. 

615
00:34:58,720 --> 00:35:00,840
I don't like to. 
I don't like to teach board 

616
00:35:00,840 --> 00:35:02,320
games. 
I don't know. 

617
00:35:02,320 --> 00:35:04,600
I feel like there's too much on 
the line, right? 

618
00:35:04,680 --> 00:35:05,880
I don't know. 
Oh, yeah. 

619
00:35:05,920 --> 00:35:08,280
Yeah. 
So I don't quite like that 

620
00:35:08,280 --> 00:35:11,880
little bit of pressure. 
I guess it's all part of, I 

621
00:35:11,880 --> 00:35:13,640
guess because we host quite a 
bit. 

622
00:35:14,080 --> 00:35:18,000
Sure, it's part of part of being
the host. 

623
00:35:18,360 --> 00:35:22,960
It's when people come over, they
want to play games and they 

624
00:35:22,960 --> 00:35:26,800
suggest games that I really 
like, and then I'm like, oh, I 

625
00:35:26,800 --> 00:35:30,680
can't remember the rules. 
Oh man, that means I'm going to 

626
00:35:30,680 --> 00:35:32,280
have to read the rule book. 
Right. 

627
00:35:32,800 --> 00:35:36,600
Oh. 
And then I kind of go it's a bit

628
00:35:36,600 --> 00:35:38,920
of a complex one and then we 
take it down the track. 

629
00:35:39,880 --> 00:35:43,680
So, so we now try to make sure 
that if we're going to select 

630
00:35:43,680 --> 00:35:46,680
games that we these games that 
either we hit the table people 

631
00:35:46,680 --> 00:35:50,360
know to play or somebody in the 
group knows to play, right? 

632
00:35:52,960 --> 00:35:56,440
We I'm trying to think so. 
Like Age of Atlantis was a game 

633
00:35:56,440 --> 00:35:59,040
we picked up. 
I had picked it up in Nashville 

634
00:35:59,480 --> 00:36:02,320
and I really wanted to play it 
with our gaming group. 

635
00:36:02,600 --> 00:36:06,000
Now Katie and I played it at two
players to see how it felt. 

636
00:36:06,400 --> 00:36:08,200
And then we had our friends come
over. 

637
00:36:08,320 --> 00:36:10,400
I said, hey guys, watch this 
video, right? 

638
00:36:10,680 --> 00:36:15,880
So sometimes, especially with a 
heavier game, right, like a 

639
00:36:15,880 --> 00:36:19,080
Lacerta or something that that 
that that heavyweight. 

640
00:36:19,400 --> 00:36:22,600
If I've got some friends coming 
over, I want you to watch a 

641
00:36:22,600 --> 00:36:26,640
video so that it will alleviate 
the pressure of teaching, so we 

642
00:36:26,640 --> 00:36:32,320
can dive into the game, right. 
So I mean, I do recommend using 

643
00:36:32,920 --> 00:36:38,880
videos as a supplement. 
You know, not that we're not 

644
00:36:38,880 --> 00:36:41,120
going to teach you the game, but
if you can come in with some 

645
00:36:41,120 --> 00:36:47,560
context, because context is key.
It's a good context is key. 

646
00:36:48,040 --> 00:36:49,720
Context is key. 
What? 

647
00:36:49,720 --> 00:36:53,600
Because how about Ball Game Geek
player aids. 

648
00:36:54,800 --> 00:36:57,280
So there's certain games, which 
I think there's a lot of, 

649
00:36:57,280 --> 00:37:00,000
there's a lot of detail. 
The player aid, it might even be

650
00:37:00,000 --> 00:37:03,600
OK, but you're like, man, I 
could do a turn order. 

651
00:37:03,800 --> 00:37:05,560
There's some games that don't 
even come with eternal, like a 

652
00:37:05,560 --> 00:37:10,640
little, yeah, little crib sheet.
So again, again, mini. 

653
00:37:11,440 --> 00:37:15,360
There's got flow charts. 
Yep, Hegemony is beautiful. 

654
00:37:16,600 --> 00:37:20,560
But the flow charts really work.
Harrow County. 

655
00:37:21,440 --> 00:37:26,600
Somebody's made beautiful one 
page summaries for all the rules

656
00:37:26,600 --> 00:37:30,360
for each family, which I printed
out straight away just thought 

657
00:37:30,440 --> 00:37:33,480
man like it. 
It replaces a rule book and it 

658
00:37:33,520 --> 00:37:36,040
just brings it. 
It brings it all to a concise 

659
00:37:36,600 --> 00:37:39,040
one feature. 
So there's two games that come 

660
00:37:39,040 --> 00:37:43,280
to mind where there's no player.
The player aid is built on the 

661
00:37:43,280 --> 00:37:45,920
map on the player mat. 
Yeah, OK. 

662
00:37:46,200 --> 00:37:48,680
So obsession. 
Obsession. 

663
00:37:48,760 --> 00:37:51,800
The turn order. 
To Dan's credit, the turn order 

664
00:37:51,800 --> 00:37:53,920
is printed on the House mat, 
right? 

665
00:37:53,920 --> 00:37:58,040
So if you have any questions 
about what do I do, the turn 

666
00:37:58,040 --> 00:38:02,440
order is there for your summary.
The other one is heat pedal to 

667
00:38:02,440 --> 00:38:07,840
the metal. 
So the first two actions where 

668
00:38:07,840 --> 00:38:11,080
you take your cards, you set, 
you set what gear you're going 

669
00:38:11,080 --> 00:38:13,920
to be in and then you play that 
number of cards face down, 

670
00:38:13,920 --> 00:38:17,760
that's simultaneous. 
And then you take turns right in

671
00:38:18,600 --> 00:38:22,440
pole position and it's like, OK,
so you play your cards and you 

672
00:38:22,440 --> 00:38:25,160
move and then there's are you in
last place? 

673
00:38:25,280 --> 00:38:28,760
Yes or no. 
Do a thing, cool down, right? 

674
00:38:29,080 --> 00:38:32,760
And you go through all the steps
check your going around the turn

675
00:38:33,240 --> 00:38:37,120
which we discovered is that 
Craig's wife Becky can't take 

676
00:38:37,120 --> 00:38:40,640
turns and and I. 
Prayed for me. 

677
00:38:40,760 --> 00:38:42,160
I can't. 
I can't remember. 

678
00:38:42,680 --> 00:38:45,480
All I know is he taught us. 
He taught Katie and I heat while

679
00:38:45,480 --> 00:38:49,360
we were at his house. 
We we have a copy of the base 

680
00:38:49,360 --> 00:38:51,440
game and the Heavy Rain 
expansion. 

681
00:38:52,600 --> 00:38:56,800
I had to play it four times to 
beat Katie because she's such a 

682
00:38:56,800 --> 00:39:00,840
good racer. 
But that's a fun game, and I 

683
00:39:00,840 --> 00:39:03,400
like everything's on your mat. 
It's on the mat. 

684
00:39:03,400 --> 00:39:05,600
Yeah, it'll. 
When your player when your 

685
00:39:05,600 --> 00:39:08,520
player met is also your player 
aid. 

686
00:39:09,600 --> 00:39:11,760
That is amazing. 
Does. 

687
00:39:12,120 --> 00:39:15,520
That's an amazing supplemental 
teach design and I'd like to see

688
00:39:15,520 --> 00:39:19,760
more board games implement that.
The only game where I've made my

689
00:39:19,800 --> 00:39:24,920
own player aid is Obsession. 
It's true, you sent me a copy. 

690
00:39:24,920 --> 00:39:26,120
It was really helpful. 
Did I? 

691
00:39:26,120 --> 00:39:27,840
I should. 
Have I should have published it 

692
00:39:27,840 --> 00:39:29,440
on Board Game Geek? 
It was just. 

693
00:39:29,600 --> 00:39:33,000
It's just it's just the tokens 
you set up for player and the 

694
00:39:33,000 --> 00:39:37,680
number of the rooms and the 
pictures on it. 

695
00:39:39,640 --> 00:39:41,560
The. 
Heritage Oh. 

696
00:39:42,200 --> 00:39:44,560
My God, we. 
Both forgotten, but you know. 

697
00:39:44,560 --> 00:39:48,080
What I mean monuments. 
Monuments of Brainy Complete and

698
00:39:49,120 --> 00:39:53,200
on the other side is the just 
the the different points you get

699
00:39:53,200 --> 00:39:55,560
for whichever level you upgrade 
to. 

700
00:39:55,560 --> 00:39:59,840
Reputation, yeah. 
Reputation, yeah, I think. 

701
00:39:59,840 --> 00:40:04,600
I think it'd be quite satisfied.
Yeah, so. 

702
00:40:05,280 --> 00:40:07,600
I thought I'd follow up last 
week's episode of What? 

703
00:40:07,600 --> 00:40:10,680
What does the AI suggest? 
Yes. 

704
00:40:10,680 --> 00:40:12,360
What does the AI suggest? 
So the. 

705
00:40:12,480 --> 00:40:16,480
AI suggested if I asked it a a 
question around structuring a 

706
00:40:16,760 --> 00:40:18,160
ball game. 
Teach it said do an 

707
00:40:18,160 --> 00:40:19,720
introduction. 
I'm going to do the headings. 

708
00:40:20,840 --> 00:40:24,840
Understand your audience. 
Oh it's done well there. 

709
00:40:25,880 --> 00:40:29,200
Prepare so that's familiar self 
with the rules of components, 

710
00:40:29,200 --> 00:40:32,640
organising opponents neatly and 
ensure you have that's so you 

711
00:40:32,640 --> 00:40:34,360
get your little storage trays. 
It's done. 

712
00:40:35,320 --> 00:40:39,400
Set the stage so theme objective
mechanics which we covered. 

713
00:40:41,800 --> 00:40:44,040
Oh, this is step by step rules 
explanation. 

714
00:40:44,040 --> 00:40:48,080
Breakdown the rules into chunks.
Use clear and concise language, 

715
00:40:48,080 --> 00:40:50,040
avoiding jargon and complex 
terminology. 

716
00:40:50,280 --> 00:40:51,760
Episode coming soon for that 
one. 

717
00:40:53,520 --> 00:40:56,840
Hands on learning practice round
or demonstration to reinforce 

718
00:40:56,840 --> 00:41:00,720
understanding guy players 
through their first few rounds. 

719
00:41:01,200 --> 00:41:03,240
Allow players to experiment and 
make mistakes. 

720
00:41:03,280 --> 00:41:06,960
I I definitely let that happen. 
Oh yeah, we didn't even talk 

721
00:41:06,960 --> 00:41:08,160
about that. 
That's you've got to. 

722
00:41:08,520 --> 00:41:10,920
Yeah, you kind of let them do 
it. 

723
00:41:10,920 --> 00:41:15,560
But then I do try to point 
people we're playing, We're 

724
00:41:15,560 --> 00:41:18,320
playing Cascadia. 
Last night I had taught all of 

725
00:41:18,320 --> 00:41:22,680
the cards to the scoring cards 
and I was doing my kind of kind 

726
00:41:22,680 --> 00:41:25,960
of doing my own thing. 
I looked up and was like, oh, 

727
00:41:27,000 --> 00:41:30,040
OK, no one's going to score any 
points on these two boards. 

728
00:41:30,040 --> 00:41:31,400
That is my mother and 
father-in-law. 

729
00:41:32,080 --> 00:41:36,160
They had, I think the birds were
to be separate and all the birds

730
00:41:36,200 --> 00:41:37,600
in a row. 
So they got the rules. 

731
00:41:37,880 --> 00:41:39,880
They got the rules right, but 
for the wrong animals. 

732
00:41:39,880 --> 00:41:42,120
For the wrong animals, yeah. 
So they have. 

733
00:41:42,240 --> 00:41:47,320
This I just got the, I got the, 
I got the folded space colour 

734
00:41:47,320 --> 00:41:51,280
insert for Cascadia and I posted
I posted a few pictures today on

735
00:41:51,280 --> 00:41:53,240
Instagram. 
I'll have a look at that. 

736
00:41:53,640 --> 00:41:55,800
They're really nice. 
I love their colour line is 

737
00:41:55,800 --> 00:41:57,840
great, but yeah, Cascading is a 
good game. 

738
00:41:58,240 --> 00:42:01,520
Handle learning, then strategic 
tips, strategic tips and then 

739
00:42:01,520 --> 00:42:03,520
reference materials. 
So. 

740
00:42:03,520 --> 00:42:07,200
Like player, like player. 
Aids and recommend online 

741
00:42:07,200 --> 00:42:09,280
resources or tutorials for 
furthering. 

742
00:42:09,840 --> 00:42:13,000
And then the final Oh no nice. 
Where there's 11 tips, we're at 

743
00:42:13,000 --> 00:42:15,200
number #9. 
Engagement interaction. 

744
00:42:15,600 --> 00:42:18,160
OK, foster a positive and 
inclusive atmosphere. 

745
00:42:18,480 --> 00:42:22,800
Yeah. 
Emphasise the importance of 

746
00:42:22,800 --> 00:42:24,760
sportsmanship and respectful 
gameplay. 

747
00:42:26,320 --> 00:42:28,600
There's there's a topic cheats 
at ball games. 

748
00:42:30,440 --> 00:42:33,920
I've got a friend I know 
somebody you always got to 

749
00:42:33,920 --> 00:42:36,960
watch. 
How did you get those 3 gold. 

750
00:42:36,960 --> 00:42:40,560
Not part of my gaming group at 
the moment though so don't 

751
00:42:40,560 --> 00:42:43,200
worry. 
Anyone listening then 

752
00:42:43,200 --> 00:42:47,560
conclusion. 
It sounds a bit formal, but 

753
00:42:47,560 --> 00:42:50,040
there that's. 
So yeah, I guess that's that's 

754
00:42:50,360 --> 00:42:53,280
quite an interesting summary of 
what we just covered. 

755
00:42:53,880 --> 00:42:57,000
And that's going to be a new 
feature of our of our show I. 

756
00:42:57,000 --> 00:42:59,800
Think it's really? 
We're going to end with what 

757
00:42:59,800 --> 00:43:03,960
does AI suggest? 
What's AI suggest this week and 

758
00:43:03,960 --> 00:43:06,800
see where it goes? 
It wasn't so good at suggesting 

759
00:43:06,800 --> 00:43:08,360
a title this week. 
Wasn't. 

760
00:43:08,440 --> 00:43:10,040
It so we've we've stuck with our
own. 

761
00:43:10,680 --> 00:43:14,320
OK, well that was awesome. 
Thank you. 

762
00:43:14,400 --> 00:43:15,960
So this was good conversation. 
Thanks. 

763
00:43:15,960 --> 00:43:19,720
Yeah. 
So what's what's next week going

764
00:43:19,720 --> 00:43:22,600
to be? 
So next week which we normally 

765
00:43:22,600 --> 00:43:25,520
don't do this but I think we're 
going to piggyback off of this 

766
00:43:25,520 --> 00:43:29,400
is we're going to talk about 
like gaming gamer's jargon. 

767
00:43:30,320 --> 00:43:35,400
The the the question is how do 
you talk to non gamers about our

768
00:43:35,400 --> 00:43:39,520
hobby is kind of the that's some
interesting. 

769
00:43:39,720 --> 00:43:44,120
Games through to when you So we 
had a We had a Carrie went out 

770
00:43:44,120 --> 00:43:48,560
with her friend on Friday night.
Her friend came back to get a 

771
00:43:48,560 --> 00:43:52,480
lift home. 
They had a few drinks and she 

772
00:43:52,480 --> 00:43:55,080
wandered into the games room and
said. 

773
00:43:55,880 --> 00:43:57,840
What is this? 
What is it? 

774
00:43:57,840 --> 00:44:00,240
Yeah, what is this? 
And then I had to explain it, 

775
00:44:00,240 --> 00:44:03,600
thinking how she she, she asked 
me, I'll save the questions for 

776
00:44:03,600 --> 00:44:05,960
next week. 
But it did it. 

777
00:44:06,080 --> 00:44:07,720
It's a bit like teaching ball 
games. 

778
00:44:08,160 --> 00:44:11,040
You have to stop and think about
your response, right? 

779
00:44:11,200 --> 00:44:14,960
Because you could really, yeah, 
you could disengage when 

780
00:44:14,960 --> 00:44:16,840
actually what you want them to 
do is come round and play games.

781
00:44:17,200 --> 00:44:19,920
So make sure everybody listening
Yeah y'all tell us. 

782
00:44:19,920 --> 00:44:22,280
Tell us some of your favorite 
stories about how do you, how do

783
00:44:22,280 --> 00:44:24,200
you like to teach a game? 
How do you like to learn a game.

784
00:44:24,440 --> 00:44:28,280
But also if you want to get on 
Instagram at Maple to Maple, 

785
00:44:28,720 --> 00:44:33,000
send us Adm and give us some of 
your approaches. 

786
00:44:33,000 --> 00:44:36,360
How do you talk to people about 
our hobby and or? 

787
00:44:37,280 --> 00:44:39,880
Or your favorite acronyms. 
Or your favorite acronyms, and 

788
00:44:39,880 --> 00:44:41,880
we'll share them on air. 
So OK. 

789
00:44:42,080 --> 00:44:44,080
Yeah, right. 
Thanks, PJ. 

790
00:44:44,160 --> 00:44:47,480
Thanks everyone for listening. 
Thanks everyone for listening. 

791
00:44:47,640 --> 00:44:50,800
Please subscribe and as always, 
we'd love to hear your thoughts 

792
00:44:50,800 --> 00:44:54,320
and ideas, so make sure to leave
those in the comments. 

793
00:44:54,520 --> 00:44:58,520
And don't forget, you can also 
chat with us both on Instagram 

794
00:44:58,600 --> 00:45:00,160
at meeple to Meeple.
