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Hey, and welcome to episode 152 
of Meeple to Meeple on today's 

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episode. 
This is number 9 in my content 

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creator community series. 
Now, joining me today is someone

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who can narrate your rule book, 
DM your campaign, and still beat

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you at your own Euro game with 
Bartik flair. 

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You've likely seen him on 
screen. 

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You've heard him in movies and 
video games, and now he's out 

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here performing dramatic 
monologues about worker 

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placement like it's Shakespeare 
in the Park, if the park had a 

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board game Cafe and a shelf of 
meeples organized by emotional 

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trauma. 
His His IMDb profile is longer 

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than a Kickstarter launch page 
translated from three different 

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languages, and his Instagram 
proves he's the only human alive

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who can deliver flavor text like
he's fresh off Broadway. 

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Today we are talking 
storytelling, gaming, 

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creativity, and maybe how do you
deliver a soul crushing 

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monologue from the perspective 
of a meeple who got left in the 

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box? 
And I'm, I'm sorry to say I'm 

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that sad little meeple left in 
the box today. 

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It's Lincoln. 
Hope the board game barred 

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himself. 
Lincoln, how are you? 

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I'm doing great. 
That was the greatest 

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introduction I've ever heard. 
Oh, thank you, thank you. 

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That one was easy, but you have 
you had so much information. 

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I was like, oh man, I gotta you 
know it was it was it was 

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seamless. 
So thanks. 

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Thanks. 
I gotta work on delivery though.

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No, it was great. 
It was great. 

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So thanks for joining me. 
I appreciate it, and I'm really 

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looking forward to hearing your 
story. 

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We've been talking with content 
creators throughout the board 

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game community. 
I've been fortunate enough to 

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talk with a creators of various 
experience. 

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I've had some who've been around
for a while. 

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I've had some who've I didn't 
even realize had only been doing

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this for like less than a year, 
which was really, really 

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interesting. 
What was the first game you ever

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played as a kid? 
I remember playing Chutes and 

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Ladders, I remember playing Clue
Life, and I didn't really grab 

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onto games until I first played 
Dungeons and Dragons when I was 

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about 11:00. 
I was like, there's a whole 

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world of other stuff besides 
these games that aren't very fun

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or interesting. 
So it's funny that you mentioned

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the game of life in a few weeks 
ago. 

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I had Jackie Fox on by the 
designer of Rock Hard 1977 and 

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she, she made the comment that, 
you know, one of her games she 

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played as a kid was the game of 
life. 

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And that taught her was not to 
go to college, get married or 

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have children. 
That's hilarious, and her 

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rock'n'roll career proved that 
you can do that right. 

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Yeah, and then and not only 
that, she ended up she even she 

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even she confesses that she 
ended up getting married at one 

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point. 
She did go to college because 

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she became a lawyer. 
Yeah. 

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Yeah. 
Is that it's crazy. 

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It's just amazing. 
And what I love about the gaming

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community, right. 
It was like we come from all 

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backgrounds. 
It's so true, yes, so true. 

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Even even designers, you know, 
I'm designing a game and my 

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design partner does trainings 
like tutoring and teaching. 

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It's it's crazy. 
There's so many people doing so 

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many different things. 
So many things, so many things. 

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And then and then I just 
recently learned that you're 

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from Springfield, IL, which is 
where I live now. 

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I'm still trying to wrap my 
brain around that. 

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It's like people are from here. 
Yeah, I lived there. 

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I was born there. 
And then we packed up and moved 

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to New Jersey, and I lived there
until college. 

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Yeah. 
Wow, that's awesome. 

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So I imagine that's when you 
were introduced to Dungeons and 

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Dragons was College in New 
Jersey? 

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No, I was, I was 11 and I, we 
lived in New Jersey. 

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I went to stay with my 
grandparents by myself, which I 

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don't recommend as a 10 or 11 
year old, right. 

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And there was just, it was, I 
had nothing to do. 

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I had no friends for like 3 
months and some neighbors 

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invited me over. 
They said come play this game 

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with us and it was Dungeons and 
Dragons and it totally blew my 

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mind. 
I can't remember if it was like,

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I think it was advanced D&D was 
the current current one. 

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And then anyway, that's like 
first or second edition or one, 

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yeah, or something. 
Like that, Something like that. 

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Yeah. 
I didn't get into Dungeons and 

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Dragons until I was in high 
school. 

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It was about 17 and this was 
3.5, I think. 

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Yeah, yeah, is when I got into 
it. 

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Yeah. 
Didn't know what it was doing. 

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I was like, wait, I have a piece
of look like a scantron, right, 

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With all the bubbles, you're 
filling in circles. 

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And I'm like, what are we doing?
Yeah, it's so it's so complex. 

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Well, that one was particularly 
complex. 

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I mean, I've enjoyed board games
more since I've, since I've 

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started playing, Yeah, board 
games. 

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And of course you get with a 
great group and it's very, it 

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can be very theatrical and, and 
that's fun. 

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And like, you know, board games 
can't compete with that as far 

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as having an easy to set up, 
pained, amazing experience in a 

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short period of time. 
I'll I'll go for a board game 

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just about any day. 
Yeah, I, I would argue that if 

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I'm at your, if I'm at your 
tabletop, if I'm, I'm, I'm 

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playing a game with you, it's 
going to be more theatrical, 

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like D&D. 
Yeah, right. 

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I, I love, I love to tell the 
story. 

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My favorite game of all time is 
A Game Obsession by Dan 

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Halligan. 
And I love to. 

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So if you and I and whoever's 
playing right, and let's say 

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you're the Yorks, I'm the 
Howards, our opponent is playing

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another family. 
And they, you know, they go 

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through their they play their 
cards and do their events right,

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whatever and they bring. 
And one of the cards is a guess 

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is American Heiress. 
And I look to you and I'm like, 

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and I'm whatever the Lord of 
your family is. 

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I mean, have you heard what's 
going on across the way at the 

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Cavendish home? 
You hear that, American heiress?

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They had afternoon tea in their 
Grizzy. 

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Yeah. 
I've got a role play when it's 

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not my turn. 
Yeah, we. 

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Played one of the early games 
that I played as a family, 

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probably sometime around between
2017 and 2020. 

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Yeah, we played Sheriff of 
Nottingham. 

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Well, that's a good one. 
I don't know how it happened, 

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but everyone started playing 
characters and like when we were

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negotiating, you know, it was 
like my daughter started doing 

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this crazy voice and then we all
started doing this voice. 

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It was so fun. 
It added so much to the game. 

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And you know, it's a fun game, 
but we still remember that one 

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time where we're all role 
played. 

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Right. 7-8 years ago. 
It's like so memorable. 

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Yeah, so fun. 
So when did when did you get 

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into the modern gaming hobby and
what was the first game that got

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you into it? 
Great question, so I remember 

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going into game stores looking 
for dungeons and Dragons dice. 

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And. 
And I always like what are all 

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these games? 
And I specifically had an 

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impression that said don't 
unless you want to buy so many 

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of these. 
Because they were. 

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Bridges like the art, and I 
obeyed that voice that said to 

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not dive in. 
Years later I was doing a 

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broadcast show, a Dungeons 
Dragons Twitch show, and we were

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recording right next to a hobby 
store. 

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I went in. 
It was just like, man, this 

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looks amazing. 
And I found out that, you know, 

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Wizards of the Coast had a game,
I think it was. 

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It was either rock paper wizard 
was dungeon mayhem. 

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OK, So I picked it up, you know,
just because it was D&D 

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adjacent. 
Yeah, new Wizards of the Coast. 

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And so we got that. 
But it's a, you know, it's a 

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kind of a really light game and 
my family and I loved it. 

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And that kind of started like, 
well, what's another kind of 

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game that's kind of similar? 
And so it all just kind of 

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snowballed from there. 
We had played Catan with some 

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friends several times, but it 
was so isolated that I didn't 

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know you could go into a game 
store and buy that and other 

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games. 
So it's just like, come over, 

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we'll play this game called 
Settlers of Catan. 

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And, and so I enjoyed that, but 
we played it every time we went 

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over their house and it kind of 
got old really fast. 

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But you know, at first I really 
enjoyed it. 

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It's just, it was never like, 
let me go out and buy my own 

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copy or let's go out and buy 
something similar. 

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So it was kind of branching out 
from Dungeons and Dragons that 

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opened everything up. 
But what really changed 

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everything was COVID. 
Sure. 

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Like we, I had maybe 20, 20 
modern board games, but when 

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curvid hit and everyone, all my 
kids came home from college and,

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and from where all these places 
where they were, we started 

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ordering like what's a Star Wars
game the boys will play? 

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And so we started going on 
Amazon and like ordering games 

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and that's what it was like. 
These are amazing. 

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So I was buying so many games. 
It was, it was crazy. 

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Yeah. 
So very quickly went to about 

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100 games, you know, just in the
first, I don't know, maybe it 

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was the first year of COVID. 
We were just like we were 

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buying, I was buying them almost
faster than we could play them 

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like two or three times, you 
know, You know, you know as well

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as I do right now, it's like I'm
buying 3-4 games at a time and 

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then they sit on the shelf and 
you don't even get to them. 

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Like, I didn't even know. 
I I remember the first time when

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I found out like there was a 
shelf of shame, I was like, I 

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00:10:34,400 --> 00:10:37,160
was telling someone like, I have
like 10 games I haven't even 

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played yet and they're like, oh,
you're shelf of shame. 

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And I was like, what shelf of 
shame? 

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Yeah, we all have them. 
Yes. 

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It's like, wow, I, I thought it 
was just me. 

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And I much now prefer to call it
shelf of opportunity. 

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That's so much better of a term.
We haven't. 

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We had an entire episode 
dedicated to how to manage your 

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00:11:01,880 --> 00:11:05,560
unplayed games different and we 
shared different strategies. 

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00:11:05,560 --> 00:11:08,120
So it was like I. 
Need to watch that episode like 

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00:11:08,160 --> 00:11:09,880
immediately. 
You really do. 

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But here's what I'm going to 
tell you. 

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This is going to help you to 
find it. 

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It is not the shelf of shame. 
We really wanted to get away 

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from that. 
There should be no shame, right?

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We want to get away from that. 
And then there's the 

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opportunity. 
Yes, that's true. 

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00:11:21,000 --> 00:11:24,080
But then I could argue all my 
board games are an opportunity. 

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00:11:24,080 --> 00:11:27,200
And then there was like the the 
shelf of shopper tunity is like,

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00:11:27,200 --> 00:11:30,400
yeah, OK, that's cute, but that 
means you're shopping for more 

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00:11:30,400 --> 00:11:35,120
games. 
But because in my professional 

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life, I'm an archivist, it was 
really easy. 

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I was like, you know what it's 
called? 

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It's your board game. 
Backlog, yeah, yeah. 

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And that is what I call it when 
I talk to creators. 

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I'm like, so what's your backlog
like? 

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And they know what I'm talking 
about. 

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00:11:52,360 --> 00:11:55,000
Even if they haven't seen the 
episode, they know they know 

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what I'm talking about. 
Yeah, I, I will give you, I'll 

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give you a tip that may or may 
not help you. 

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00:12:00,920 --> 00:12:05,960
So my wife and I, we were both 
gamers when we met each other, 

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got married and we've been 
together, been together for 18 

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00:12:10,080 --> 00:12:15,680
years, married for 16. 
We try to play every game in our

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collection a minimum of once per
calendar year. 

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I love that. 
We are currently at 90.9%. 

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Wow. 
Played for 2025. 

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00:12:28,280 --> 00:12:31,640
Holy cow. 
Now here's something really 

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interesting and unintentional 
that came out of this. 

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We've been doing this for about 
four years now. 

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We have discovered that 300 is 
the number we try to maintain a 

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collection of 300 games, no 
more, no less. 

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00:12:49,600 --> 00:12:53,200
Although that sometimes 
fluctuates obviously, but that's

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where we try to keep our 
collection is about 300. 

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Because if you got 1000 or more,
that plan's never going to work.

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00:13:00,160 --> 00:13:01,720
Yeah. 
You know it's. 

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True. 
It's true. 

226
00:13:03,800 --> 00:13:06,360
But if you've got a family 
that's playing with you, then 

227
00:13:06,640 --> 00:13:10,120
you could do it. 
Yeah, it's pretty great. 

228
00:13:10,120 --> 00:13:14,160
I mean, I almost never play with
other groups and it's not it. 

229
00:13:14,160 --> 00:13:16,560
It's just because I've got my 
family here, right? 

230
00:13:16,560 --> 00:13:19,720
It's so easy. 
I enjoy playing with them and 

231
00:13:19,720 --> 00:13:21,200
I'm not against playing with 
other people. 

232
00:13:21,400 --> 00:13:23,120
That's true. 
That's what we do when we go to 

233
00:13:23,120 --> 00:13:25,400
conventions. 
Like I'm like so fun to play 

234
00:13:25,400 --> 00:13:28,760
with other people. 
But it's also it's hard to 

235
00:13:28,760 --> 00:13:31,200
schedule stuff. 
It's much easier to say, hey, 

236
00:13:31,800 --> 00:13:34,240
let's play right now. 
Right now, Yep. 

237
00:13:34,320 --> 00:13:35,760
And there we go. 
That's funny that you mentioned 

238
00:13:35,760 --> 00:13:37,320
that. 
I I love that you and your wife 

239
00:13:37,320 --> 00:13:41,200
were both into board games 
already, because my wife before 

240
00:13:41,200 --> 00:13:45,920
we met, had always played board 
games growing up much more often

241
00:13:45,920 --> 00:13:48,920
than I had, OK. 
And I don't think she had played

242
00:13:48,920 --> 00:13:52,960
any really serious modern board 
games, But when we first got 

243
00:13:52,960 --> 00:13:54,880
married, she was always like, 
let's play some games. 

244
00:13:54,880 --> 00:13:56,960
I was like, I don't want to play
board games. 

245
00:13:57,960 --> 00:14:02,400
And that was me, right? 
And, and it took me discovering 

246
00:14:02,400 --> 00:14:05,640
them by myself, like I every 
Christmas I would get her a 

247
00:14:05,640 --> 00:14:08,600
board game and then I would be 
forced to play it with her. 

248
00:14:09,040 --> 00:14:11,680
You know, I knew I knew I was 
buying into this, but I knew 

249
00:14:11,680 --> 00:14:13,080
that's one of the things she 
wanted. 

250
00:14:13,240 --> 00:14:15,960
Sure. 
But but I was buying these board

251
00:14:15,960 --> 00:14:18,760
games from, you know, Walmart or
something where it's just like, 

252
00:14:19,720 --> 00:14:22,840
here's the board game aisle. 
And it was just kind of, you 

253
00:14:22,840 --> 00:14:26,640
know, mass market games. 
And, and she still loves playing

254
00:14:26,640 --> 00:14:31,640
games, but I exhaust her with 
how often I want to play. 

255
00:14:31,640 --> 00:14:36,200
Like I want to play non-stop. 
I want to play games, games, 

256
00:14:36,200 --> 00:14:38,680
games, games. 
And you know, I, I have 

257
00:14:38,920 --> 00:14:42,200
reviewing responsibilities and 
Kickstarter preview 

258
00:14:42,200 --> 00:14:45,400
responsibilities. 
And although it's great, you get

259
00:14:45,400 --> 00:14:49,640
to play the play a new game to 
learn the game, then you have to

260
00:14:49,640 --> 00:14:54,960
spend, you know, 2-3 days, four 
days, whatever it is on the 

261
00:14:54,960 --> 00:15:00,640
production side, which is much 
less fun in one way, but I 

262
00:15:00,640 --> 00:15:05,000
enjoy, I enjoy filmmaking. 
So it's also good, but it's 

263
00:15:05,080 --> 00:15:10,560
it's, it's less fun than playing
games, so. 

264
00:15:10,640 --> 00:15:15,840
That lends me to a question. 
So I've got to ask How do you 

265
00:15:16,400 --> 00:15:21,480
maintain your joy pushing 
through all those review 

266
00:15:21,480 --> 00:15:25,280
responsibilities? 
Because I have conversations all

267
00:15:25,280 --> 00:15:28,880
the time with content creators 
and you hear them talk about I 

268
00:15:28,880 --> 00:15:31,640
don't even get to play games I 
want to anymore because I'm 

269
00:15:31,640 --> 00:15:33,760
playing games for review 
purposes. 

270
00:15:34,040 --> 00:15:35,880
It's a relationship, yeah. 
Sure. 

271
00:15:35,880 --> 00:15:40,160
What do you do to maintain that 
level of joy that you want to go

272
00:15:40,160 --> 00:15:42,800
to the get to the table all the 
time? 

273
00:15:43,360 --> 00:15:50,320
Well, first of all, I try to 
only request or accept games 

274
00:15:50,320 --> 00:15:52,200
that I really think I'm going to
enjoy. 

275
00:15:53,480 --> 00:15:54,920
So I. 
Gatekeep. 

276
00:15:55,040 --> 00:15:58,600
I gatekeep reviews as much as 
possible, much more so now than 

277
00:15:58,600 --> 00:16:02,400
I used to, because there's just 
not enough time. 

278
00:16:02,920 --> 00:16:07,240
There's just not enough time. 
So I'm I'm setting myself up for

279
00:16:07,240 --> 00:16:10,400
joy. 
And one of the reasons I was 

280
00:16:10,400 --> 00:16:14,880
buying so many games during 
COVID is because I love, love, 

281
00:16:14,880 --> 00:16:18,080
love, love the experience of 
playing a new game. 

282
00:16:19,360 --> 00:16:21,120
I love it as much as learning 
it. 

283
00:16:21,120 --> 00:16:24,280
Like especially with heavy 
games, but learning can be 

284
00:16:24,280 --> 00:16:28,680
really tedious, but the 
excitement of discovering how it

285
00:16:28,680 --> 00:16:33,840
works and like that second play,
you know, with the complex game,

286
00:16:33,840 --> 00:16:39,000
like half or 3/4 of the way 
through, you're like, I think I 

287
00:16:39,000 --> 00:16:39,920
get it. 
It's too. 

288
00:16:39,920 --> 00:16:41,200
Right to. 
Win. 

289
00:16:41,320 --> 00:16:44,440
And then on that second game, 
it's still new, it's still 

290
00:16:44,440 --> 00:16:49,640
exciting, but you're like, yes, 
I love that new experience. 

291
00:16:49,640 --> 00:16:54,080
So I really love getting and 
playing new games and the 

292
00:16:54,080 --> 00:16:58,440
bottleneck is time. 
The bottleneck is so much time. 

293
00:16:58,960 --> 00:17:04,000
But I, I also have a very 
childlike love of playing games.

294
00:17:04,000 --> 00:17:08,520
Like my wife is like, I don't 
like this game as much and I'm 

295
00:17:08,520 --> 00:17:11,839
like, you haven't played it 
enough or she, she's like, this 

296
00:17:11,920 --> 00:17:14,400
is not a good game. 
And I'm like, but the thing here

297
00:17:14,400 --> 00:17:18,599
where you're doing this, like I 
can really appreciate 1 mechanic

298
00:17:18,599 --> 00:17:22,680
in a game that may not be great,
but like, I'm like, this 

299
00:17:22,680 --> 00:17:26,880
mechanic is great and I love it.
And if the art is great, it's 

300
00:17:26,880 --> 00:17:31,200
like, I love this game even 
though, you know, I'll look it 

301
00:17:31,200 --> 00:17:35,040
up on BGG and it's like, oh, 
it's like not rated very well. 

302
00:17:35,600 --> 00:17:38,560
What's wrong with me that I like
it so much, you know, but I 

303
00:17:38,560 --> 00:17:43,520
just, I I'm able to enjoy the 
experience. 

304
00:17:43,520 --> 00:17:46,960
Another this is kind of not 
exactly answering your question,

305
00:17:47,600 --> 00:17:52,640
but it's related in that my wife
likes to win and I like to play,

306
00:17:53,800 --> 00:17:54,760
so. 
OK. 

307
00:17:55,720 --> 00:18:00,920
I can literally enjoy a gaming 
experience where I'm getting 

308
00:18:00,920 --> 00:18:02,640
slaughtered. 
Sure. 

309
00:18:02,640 --> 00:18:04,320
And just. 
Not have. 

310
00:18:04,800 --> 00:18:09,240
A problem with that, whereas my 
wife, like I'll sometimes let 

311
00:18:09,240 --> 00:18:14,880
her win or yeah, it's purposely 
not don't. 

312
00:18:15,280 --> 00:18:19,080
Don't say that too loud. 
She, she doesn't like that, but 

313
00:18:19,080 --> 00:18:22,600
I also I make a lot of mistakes,
like I'll forget to do stuff. 

314
00:18:22,680 --> 00:18:25,200
We talked a little briefly about
neurodivert divergent. 

315
00:18:25,200 --> 00:18:29,960
I'm very scatterbrained. 
I'm very ADHD and I will miss 

316
00:18:30,200 --> 00:18:33,680
moving up my points, but I'll 
also miss reducing points. 

317
00:18:33,680 --> 00:18:38,080
And so my wife kind of is like, 
did you remember to lose 2 

318
00:18:38,080 --> 00:18:40,120
points for that? 
I was like, Nope, thank you. 

319
00:18:40,160 --> 00:18:43,640
But there's just something about
the mechanics and the theme of 

320
00:18:43,640 --> 00:18:49,000
games that makes it so that I 
could be humiliated in a loss, 

321
00:18:49,280 --> 00:18:53,280
you know, which I recently, and 
I just still love it. 

322
00:18:53,280 --> 00:18:59,920
So I so I can really find joy in
just about any game I play. 

323
00:19:00,800 --> 00:19:03,800
Even if it's not a great game, I
can find something that I 

324
00:19:03,800 --> 00:19:05,360
appreciate. 
I think that's part of my 

325
00:19:05,880 --> 00:19:10,480
optimistic attitude, but also I 
don't I don't think things are 

326
00:19:10,480 --> 00:19:13,160
worth doing if you're not going 
to enjoy them. 

327
00:19:14,240 --> 00:19:19,720
So I try to find a way to enjoy 
the things that I have to do, 

328
00:19:19,800 --> 00:19:21,360
like even putting away the 
dishes. 

329
00:19:21,800 --> 00:19:26,800
I can gamify that, or I can make
that into a creative act and 

330
00:19:26,800 --> 00:19:29,920
really enjoy that, which is 
really related to my acting 

331
00:19:29,920 --> 00:19:32,760
career. 
I took a huge turn where 

332
00:19:33,400 --> 00:19:40,400
auditions can be really anxiety 
creating and not fun and can be,

333
00:19:40,400 --> 00:19:44,240
you know, people look at them as
rejection and, and especially 

334
00:19:44,240 --> 00:19:48,440
like if you have to memorize 30 
pages in two days to do these, 

335
00:19:48,480 --> 00:19:51,760
these auditions, like it can be 
overwhelming and not fun. 

336
00:19:52,800 --> 00:19:55,480
And someone said something that 
turned to the switch. 

337
00:19:55,480 --> 00:20:01,120
It basically my change was I'm 
going to enjoy every audition I 

338
00:20:01,120 --> 00:20:03,760
do and that changed everything. 
Conscious chores. 

339
00:20:04,800 --> 00:20:08,480
To enjoy this thing that hasn't 
been fun for me changed 

340
00:20:08,480 --> 00:20:11,600
everything. 
And so I now try to like if I 

341
00:20:11,600 --> 00:20:13,760
have to do something I don't 
want to do, I find a way to 

342
00:20:13,760 --> 00:20:15,960
enjoy it. 
So that's that's. 

343
00:20:16,200 --> 00:20:17,920
Really. 
Hack for me. 

344
00:20:18,400 --> 00:20:23,240
Yeah, that's really good. 
That's really good life advice. 

345
00:20:23,240 --> 00:20:26,560
Like I'm just listening to you 
and I'm like, I should probably 

346
00:20:26,560 --> 00:20:29,520
do that more in my life. 
I would be, I would be much 

347
00:20:29,520 --> 00:20:34,800
happier in my day-to-day at home
with the chores, things I don't 

348
00:20:34,800 --> 00:20:36,520
want to do. 
It really. 

349
00:20:36,520 --> 00:20:38,440
That's good. 
Really is a wonderful way to 

350
00:20:38,440 --> 00:20:40,560
live. 
And I'll, I'll give you one more

351
00:20:41,760 --> 00:20:45,880
hack if you want to pursue that.
I, you know, it started with 

352
00:20:45,880 --> 00:20:48,360
like, I can't remember how it 
started, but it was like, you 

353
00:20:48,400 --> 00:20:53,080
know, envision a great day or 
look forward and plan on having 

354
00:20:53,080 --> 00:20:55,320
a great day. 
And there was just a point where

355
00:20:55,320 --> 00:20:59,280
I was like, that's great advice.
But when I started saying, like 

356
00:20:59,280 --> 00:21:02,440
in the first thing in the 
morning, this is a great day, no

357
00:21:02,440 --> 00:21:05,800
matter how I felt, I was able to
prove myself right. 

358
00:21:06,000 --> 00:21:08,840
I was, you know, I can 
consciously say today is going 

359
00:21:08,840 --> 00:21:14,480
to be amazing and then make make
the day amazing and I don't have

360
00:21:14,480 --> 00:21:17,800
to do anything different. 
And because I'm having a great 

361
00:21:17,800 --> 00:21:22,040
day and I'm my intention is to 
have a great day, it makes it so

362
00:21:22,040 --> 00:21:25,400
much easier to say this is for 
my own good and for my own 

363
00:21:25,400 --> 00:21:29,000
experience. 
So yay, I learned a little 

364
00:21:29,000 --> 00:21:33,280
lesson today that I don't have 
to repeat in two years or two 

365
00:21:33,280 --> 00:21:38,480
months that living intentionally
in way of like today is freaking

366
00:21:38,480 --> 00:21:42,200
amazing. 
Like the more I decide that 

367
00:21:42,200 --> 00:21:45,560
today is amazing, the more 
amazing it is because I don't do

368
00:21:45,560 --> 00:21:49,320
this every day, right? 
But if I double down and think 

369
00:21:49,320 --> 00:21:52,120
today's going to be freaking 
amazing, it is. 

370
00:21:52,960 --> 00:21:55,040
Awesome. 
There is something to that 

371
00:21:55,040 --> 00:21:57,840
intentionality. 
And so when I dropped my 

372
00:21:57,840 --> 00:22:02,760
daughter off for school, I've 
only got 11 left at at home, I 

373
00:22:02,760 --> 00:22:06,240
say have a great day. 
Or like, you know, you can make 

374
00:22:06,240 --> 00:22:09,800
your day great. 
And like, she's like, yeah, Dad,

375
00:22:11,000 --> 00:22:13,120
but she'll come home and 
sometimes I'll ask her how was 

376
00:22:13,120 --> 00:22:15,160
it? 
It's like it was great. 

377
00:22:15,680 --> 00:22:20,400
You were right, Dad. 
Which they hardly ever want to 

378
00:22:20,400 --> 00:22:22,800
admit. 
True, very true. 

379
00:22:22,800 --> 00:22:26,960
So intentionality. 
I'm so glad you brought that up.

380
00:22:27,080 --> 00:22:30,000
And I want to talk about that is
I'm really interested in the 

381
00:22:30,000 --> 00:22:35,040
story about, so it's 2020 COVID,
we're locked down. 

382
00:22:35,560 --> 00:22:38,560
You're buying a lot of games, 
you're playing with your family.

383
00:22:38,880 --> 00:22:44,640
At some point you transitioned 
just a casual gamer to being a 

384
00:22:44,880 --> 00:22:48,920
content creator, right? 
And we, we've talked a lot about

385
00:22:49,160 --> 00:22:52,040
what's the distinction? 
And I think it's intentionality,

386
00:22:52,160 --> 00:22:54,640
right? 
Is you're not just posting a 

387
00:22:54,640 --> 00:22:58,720
photo to share, you're being 
intentional about the content 

388
00:22:58,720 --> 00:23:01,680
you're putting out in the world.
Tell me about that story, about 

389
00:23:01,680 --> 00:23:02,160
what I mean. 
What? 

390
00:23:02,880 --> 00:23:05,320
What was that like and what 
like? 

391
00:23:05,320 --> 00:23:09,960
What made you decide to do that?
Yeah, that's a great question. 

392
00:23:10,880 --> 00:23:14,520
I have been making social media 
videos. 

393
00:23:16,080 --> 00:23:19,200
I guess it's probably been 10 
years, but it's all been comedy 

394
00:23:20,080 --> 00:23:24,040
or, you know, acting plugs like,
hey, I'm in so and so. 

395
00:23:24,040 --> 00:23:31,720
But which by the way, I am in 
the absolute number one TV show 

396
00:23:31,720 --> 00:23:33,880
slash movie of all times this 
week. 

397
00:23:35,000 --> 00:23:39,080
I'm in the most popular show. 
I only have one line and I'm 

398
00:23:39,080 --> 00:23:43,200
only two themes and I don't 
recommend you watch it, but I 

399
00:23:43,200 --> 00:23:46,720
was tickled to death when I 
found out the number one most 

400
00:23:46,720 --> 00:23:50,800
popular according to Internet 
movie Database IMDb number one. 

401
00:23:51,440 --> 00:23:56,920
It's season 3 of Monster and 
again, I do not recommend it. 

402
00:23:56,920 --> 00:24:00,000
Ordinary board gamer watching he
was like, I kind of wish I 

403
00:24:00,000 --> 00:24:02,280
hadn't seen it. 
You know, my scene is 

404
00:24:02,680 --> 00:24:07,160
interspersed with with some 
really gory OK imagery. 

405
00:24:07,160 --> 00:24:09,680
So at some point I'll post my 
little clip. 

406
00:24:09,760 --> 00:24:15,360
But but anyway, so that that's 
just it's really cool right now 

407
00:24:15,360 --> 00:24:17,360
if you go look it up. 
Absolutely. 

408
00:24:17,800 --> 00:24:18,920
Wrong. 
It's #1. 

409
00:24:19,240 --> 00:24:20,560
Check it out. 
Meter. 

410
00:24:20,720 --> 00:24:23,640
But anyway, I was promoting, you
know, I would I would go on and 

411
00:24:23,640 --> 00:24:26,280
say, hey, I'm in this show, 
watch it out, you know, come 

412
00:24:26,280 --> 00:24:28,600
watch it or it's on such and 
such. 

413
00:24:28,600 --> 00:24:32,160
It's on CBS, it's on ABC. 
Or I would just do comedy 

414
00:24:32,160 --> 00:24:34,400
videos. 
So I was used to having 

415
00:24:34,440 --> 00:24:37,320
producing a lot of stuff. 
Just there was a time where I 

416
00:24:37,320 --> 00:24:41,800
was putting out a video or two a
day, posting to TikTok. 

417
00:24:41,800 --> 00:24:45,120
And you know, there came a point
at which I was like, why don't I

418
00:24:45,120 --> 00:24:47,800
use the same skills for board 
games? 

419
00:24:50,440 --> 00:24:53,240
And I don't know why it took me 
so long to come around to it. 

420
00:24:53,960 --> 00:24:57,520
Part of it was like, I don't 
know if I want to make my 

421
00:24:57,520 --> 00:25:03,320
passionate hobby into work, 
which that's absolutely a trade 

422
00:25:03,320 --> 00:25:07,120
off, as you know. 
Yeah, there's some fun that's 

423
00:25:07,160 --> 00:25:11,240
removed from games because like,
I have to play this again to 

424
00:25:11,240 --> 00:25:15,040
give it another shake because I 
didn't enjoy it that much. 

425
00:25:15,040 --> 00:25:17,520
But I want to make sure I've 
covered the bases. 

426
00:25:18,200 --> 00:25:22,520
And I'm just like, honey, we 
have to play this game, you 

427
00:25:22,520 --> 00:25:24,880
know? 
And she's like, because I'm 

428
00:25:24,880 --> 00:25:28,680
saying that we have to because I
do, but I need to say it. 

429
00:25:28,880 --> 00:25:31,240
I need to say it better. 
But honestly too. 

430
00:25:31,560 --> 00:25:33,880
We get to play it. 
That's right. 

431
00:25:34,640 --> 00:25:37,560
I was spending so much money on 
Kickstarters. 

432
00:25:37,560 --> 00:25:39,440
My wife was saying you can't do 
this. 

433
00:25:39,760 --> 00:25:42,080
You can't. 
I mean, I was spending my own 

434
00:25:42,080 --> 00:25:44,160
film money. 
She didn't say you can't do 

435
00:25:44,160 --> 00:25:47,480
this, but she was like, I need 
you to, you should watch more 

436
00:25:47,480 --> 00:25:50,640
carefully what you're spending. 
And, and when I looked at it was

437
00:25:50,640 --> 00:25:54,880
like, it was a lot, you know, 
two 150 for this Kickstarter, 

438
00:25:55,240 --> 00:25:59,840
200 plus $40 shipping for that 
one and, and all that stuff. 

439
00:25:59,840 --> 00:26:04,880
And, and that's when like this 
thought came into my mind or she

440
00:26:04,880 --> 00:26:06,080
said it, I don't remember what 
it was. 

441
00:26:06,080 --> 00:26:11,040
Like what if you review them and
have review copies sent, which I

442
00:26:11,040 --> 00:26:15,360
think most content creators, 
whether they want to admit that 

443
00:26:15,360 --> 00:26:19,400
or not, was a thought that 
played through their head. 

444
00:26:20,320 --> 00:26:23,280
And, you know, I wish I could 
say it was like completely like,

445
00:26:23,280 --> 00:26:27,440
let's make some game content, 
but it was really like, I can't 

446
00:26:27,440 --> 00:26:29,120
do this. 
And it was just kind of like, 

447
00:26:29,200 --> 00:26:33,640
well, there's this world where 
people want you to play their 

448
00:26:33,640 --> 00:26:37,040
games and want you to write 
stuff about it or post stuff 

449
00:26:37,040 --> 00:26:38,920
about it. 
So that's kind of when I started

450
00:26:38,920 --> 00:26:40,920
thinking more seriously about 
that. 

451
00:26:40,920 --> 00:26:45,400
And then, you know, acting world
and board game world came 

452
00:26:45,400 --> 00:26:48,120
together. 
And I do really enjoy it. 

453
00:26:48,360 --> 00:26:53,440
I really enjoy getting games 
that I would never have picked 

454
00:26:53,440 --> 00:26:57,120
off off a shelf, you know, but 
like a publisher will e-mail me 

455
00:26:57,120 --> 00:26:59,080
and say, are you interested in 
this? 

456
00:26:59,160 --> 00:27:03,120
I'll look it up on, on BGG and 
I'll look at the pictures and 

457
00:27:03,120 --> 00:27:07,040
I'll read the synopsis like this
sounds really interesting. 

458
00:27:07,160 --> 00:27:12,360
And so I'm, I'm exposed to games
that I would not pick just based

459
00:27:12,360 --> 00:27:16,040
on the cover in the game store, 
you know, which is fantastic 

460
00:27:16,040 --> 00:27:19,440
because that's how I learned. 
I, I love so many mechanics I'd 

461
00:27:19,440 --> 00:27:22,200
never heard of before. 
Right. 

462
00:27:23,360 --> 00:27:27,960
Just I and plus combined with 
the fact that I love new games. 

463
00:27:28,080 --> 00:27:32,000
So it's all just kind of a 
happy, it's a happy place where 

464
00:27:32,000 --> 00:27:37,320
everything kind of converges and
works, works together in in my 

465
00:27:37,320 --> 00:27:39,960
favor and the publishers favor 
in most cases. 

466
00:27:39,960 --> 00:27:41,240
Sure. 
Yeah. 

467
00:27:41,840 --> 00:27:45,320
I, I don't do, I kind of pride 
myself on this. 

468
00:27:45,360 --> 00:27:50,120
I don't do top ten lists, I 
don't do reviews. 

469
00:27:50,360 --> 00:27:53,600
But what I do want is probably 
something your most valuable 

470
00:27:53,600 --> 00:27:56,320
asset and that's your time 
because I want you to come on 

471
00:27:56,320 --> 00:27:57,920
the show and talk to me for an 
hour. 

472
00:27:57,960 --> 00:28:01,520
But I feel like when I'm talking
to publishers or first time 

473
00:28:01,520 --> 00:28:03,920
designers, there's less pressure
for me. 

474
00:28:03,920 --> 00:28:06,440
Like I just need you to sit down
and talk about your game for an 

475
00:28:06,440 --> 00:28:08,120
hour. 
And who knows it better than 

476
00:28:08,120 --> 00:28:12,920
you, right? 
But it has afforded me and I'm 

477
00:28:12,920 --> 00:28:15,680
very fortunate. 
I am very fortunate that my wife

478
00:28:15,680 --> 00:28:18,880
shares this passion too. 
We love play testing. 

479
00:28:20,000 --> 00:28:24,840
We love to play test, right? 
We discovered that that was a 

480
00:28:24,840 --> 00:28:27,120
real thing. 
We discovered it together at 

481
00:28:27,120 --> 00:28:33,680
Gencon in 2021, I think it was. 
And so now like just the other 

482
00:28:33,680 --> 00:28:36,720
night, we got a game delivered 
to the house. 

483
00:28:37,040 --> 00:28:38,920
It's a prototype. 
And I'm like, Oh yeah, we're 

484
00:28:38,920 --> 00:28:42,160
going to have to play that with 
our local group here. 

485
00:28:42,320 --> 00:28:45,480
So when I say we have to play a 
game, it's we have to play test 

486
00:28:45,480 --> 00:28:48,040
it because they don't let us 
keep the prototype forever, 

487
00:28:48,040 --> 00:28:51,840
right, Right. 
But we've really come to enjoy 

488
00:28:51,840 --> 00:28:53,520
that. 
And that's a big selling point 

489
00:28:53,520 --> 00:28:55,800
because she and I look at games 
very differently. 

490
00:28:56,360 --> 00:28:58,800
I look at the theme. 
How does the theme? 

491
00:28:59,320 --> 00:29:02,120
How do I feel? 
I'm all about the experience. 

492
00:29:02,320 --> 00:29:05,520
She's all about the rule book. 
How easy is it to set up? 

493
00:29:06,360 --> 00:29:09,400
And those are really important 
things for a designer. 

494
00:29:09,480 --> 00:29:12,800
And so we get we get to share 
that too, which is kind of 

495
00:29:12,800 --> 00:29:14,040
really. 
Well-rounded. 

496
00:29:14,480 --> 00:29:16,560
Yeah. 
Feedback that you guys can give.

497
00:29:16,760 --> 00:29:20,000
Yes. 
And as fellow creatives, we 

498
00:29:20,000 --> 00:29:22,520
understand the value of 
feedback. 

499
00:29:23,040 --> 00:29:25,480
So we want to make sure the 
feedback we're giving to you is 

500
00:29:25,480 --> 00:29:29,000
constructive, you know? 
And so, yeah, so that's that's a

501
00:29:29,000 --> 00:29:30,280
lot. 
That's a lot of fun. 

502
00:29:30,680 --> 00:29:34,400
So do you have this question 
I've been asking everyone? 

503
00:29:34,520 --> 00:29:37,560
It's in two parts. 
It's in two parts because the 

504
00:29:37,560 --> 00:29:40,400
first part is or can be rather 
difficult. 

505
00:29:41,400 --> 00:29:44,520
Do you have a favorite board 
game of all time? 

506
00:29:44,520 --> 00:29:48,840
If you don't, If you don't 
because see, I'm full. 

507
00:29:48,840 --> 00:29:52,120
I believe in compassion and love
for my fellow man and woman. 

508
00:29:52,760 --> 00:29:54,920
That's why there's a second part
to this question. 

509
00:29:55,440 --> 00:29:58,360
If you don't have a favorite of 
all time, do you have a favorite

510
00:29:58,360 --> 00:30:01,320
today that's just hitting your 
table a lot right now? 

511
00:30:01,400 --> 00:30:04,320
You know, that's a great, that's
a great follow up question 

512
00:30:05,760 --> 00:30:09,560
because tag team is a new 
Hachette game. 

513
00:30:10,000 --> 00:30:12,960
OK. 
And it's just, it's a little 

514
00:30:12,960 --> 00:30:18,440
card programmer dueling game. 
It's so light and so fun And 

515
00:30:18,440 --> 00:30:21,720
it's got like 16 characters or 
12 characters in the box. 

516
00:30:22,360 --> 00:30:25,640
And so every time you play it, 
you have a different 

517
00:30:25,640 --> 00:30:28,720
combination. 
In fact, each, each player plays

518
00:30:28,720 --> 00:30:34,840
2 characters. 
And OK, it's, it's light, but 

519
00:30:34,840 --> 00:30:39,080
it's so fun because it's short. 
I, I can't stop playing it. 

520
00:30:39,080 --> 00:30:42,440
And another one that goes right 
with it because I'm I'm doing a 

521
00:30:42,440 --> 00:30:45,880
video comparing the 2 is Neon 
Knight. 

522
00:30:45,880 --> 00:30:47,920
I don't know that I'm familiar. 
They're very similar. 

523
00:30:47,920 --> 00:30:51,160
It's it's another dueling game 
and that one's by Manny 

524
00:30:51,160 --> 00:30:54,640
Tremblay. 
Have been playing less euro 

525
00:30:54,640 --> 00:30:56,600
games lately. 
Euro games are my favorite. 

526
00:30:56,680 --> 00:30:59,400
I mean, that's, that's what I 
love. 

527
00:30:59,400 --> 00:31:02,280
I'm just looking this up so I 
can. 

528
00:31:03,120 --> 00:31:07,400
King of the Euro games of Utah. 
Lacerda, right? 

529
00:31:08,560 --> 00:31:12,680
You're not going to believe it. 
I do not think I have ever 

530
00:31:12,680 --> 00:31:16,800
played a Lacerda game. 
That's disappointing because I 

531
00:31:16,800 --> 00:31:19,720
was going to ask you if you 
backed Speak Easy. 

532
00:31:19,960 --> 00:31:22,960
It's coming out shortly, should 
be arriving soon. 

533
00:31:22,960 --> 00:31:25,960
And that's his new one coming 
out and we're really excited 

534
00:31:25,960 --> 00:31:28,600
about it. 
We did an entire episode just on

535
00:31:28,600 --> 00:31:31,600
Laserda's games trying to get 
him on the show, but you know, 

536
00:31:32,200 --> 00:31:35,160
he's a, he's an. 
Important man. 

537
00:31:35,560 --> 00:31:40,480
And and so I obviously I have to
play, but I'll tell you this 

538
00:31:40,480 --> 00:31:43,640
too. 
I skew to medium weight games. 

539
00:31:44,080 --> 00:31:47,800
OK. 
And I believe his games tend to 

540
00:31:47,800 --> 00:31:54,080
be heavier, yes. 
And so that since I've become a 

541
00:31:54,080 --> 00:31:59,080
more serious, heavier board 
gamer, that is the first thing 

542
00:31:59,080 --> 00:32:03,800
that I look at is how long is 
this going to take me to learn 

543
00:32:03,800 --> 00:32:06,800
to play? 
Can I get it to the table? 

544
00:32:06,800 --> 00:32:10,240
It's neon rain, by the way. 
OK. 

545
00:32:10,320 --> 00:32:19,160
Neon Game Chip Theory is Co 
producing it OK with Manny's new

546
00:32:19,400 --> 00:32:21,440
board game company Neon Night 
Games. 

547
00:32:21,840 --> 00:32:24,720
And so just as a reminder for 
everyone who's listening, you're

548
00:32:24,720 --> 00:32:32,200
comparing tag team to neon rain,
rain, neon rain. 

549
00:32:32,760 --> 00:32:35,600
And Neon Rain is they're both, I
mean, they come in almost the 

550
00:32:35,600 --> 00:32:38,520
same size box. 
They're totally different, but 

551
00:32:38,520 --> 00:32:41,680
they're both dueling games and 
Neon Rain is kind of like you. 

552
00:32:42,120 --> 00:32:45,520
The cards are joysticks, like 
you're doing combos like up, up 

553
00:32:46,000 --> 00:32:48,720
button. 
And so it's really clever. 

554
00:32:48,880 --> 00:32:53,040
They both play so quickly that 
it's, I think one of the reasons

555
00:32:53,040 --> 00:32:57,920
I got hooked on both of these so
quickly was because you can play

556
00:32:58,480 --> 00:33:01,880
three games in the space of 45 
minutes. 

557
00:33:03,000 --> 00:33:06,600
And so my wife beats me. 
I'm like again and we'll play 

558
00:33:06,600 --> 00:33:10,480
again, and then we're both like 
again, right, For both of those 

559
00:33:10,480 --> 00:33:11,640
games. 
Sure. 

560
00:33:12,240 --> 00:33:15,240
There's really something, 
interestingly enough, I think 

561
00:33:15,240 --> 00:33:20,280
that ties into the the 
conversation about Lacerta and 

562
00:33:20,280 --> 00:33:24,960
heavier games. 
Because I'm looking up 

563
00:33:24,960 --> 00:33:28,360
Speakeasy, I must have played 
some of his other games. 

564
00:33:29,040 --> 00:33:32,240
You've had to. 
And that's like when it takes 4 

565
00:33:32,240 --> 00:33:39,360
hours to learn and play a game. 
It's so hard. 

566
00:33:40,160 --> 00:33:44,640
It's so hard to program that in.
I've always wanted to play 

567
00:33:44,640 --> 00:33:50,360
Lisboa because I I lived in 
Lisbon, I lived in Portugal. 

568
00:33:50,800 --> 00:33:54,080
I've requested House of Fato for
the same reason. 

569
00:33:54,120 --> 00:33:57,640
Portugal. 
I've wanted to play on Mars. 

570
00:33:58,720 --> 00:34:01,120
On Mars. 
I've wanted to play Weather 

571
00:34:01,120 --> 00:34:03,840
Machine. 
Bot Factory is kind of a 

572
00:34:03,840 --> 00:34:07,800
lightweight entry. 
I think that's a lighter weight.

573
00:34:07,800 --> 00:34:11,840
I backed that and I ended up not
getting it fulfilled. 

574
00:34:12,679 --> 00:34:15,360
So anyway. 
That happens. 

575
00:34:15,360 --> 00:34:19,960
I know this is a a lacking of 
mine, but again. 

576
00:34:20,480 --> 00:34:23,880
It's OK. 
Those heavy games, they're just 

577
00:34:23,880 --> 00:34:27,560
so hard and, and when I'm, when 
I'm getting review copies, like 

578
00:34:27,560 --> 00:34:30,520
that's kind of my, I'm not 
looking at heavy games unless 

579
00:34:30,520 --> 00:34:34,280
someone's saying we review this.
OK, sure. 

580
00:34:34,520 --> 00:34:39,400
Then I have to decide if it's 
above a four on board Game Geek,

581
00:34:39,400 --> 00:34:41,719
I probably won't be able to get 
to it right? 

582
00:34:43,320 --> 00:34:45,639
Well, it just means that you 
have a, you have a lens that 

583
00:34:45,639 --> 00:34:47,760
you're looking at board games 
through. 

584
00:34:47,760 --> 00:34:50,480
And so you have to be selective 
because like you said, our time 

585
00:34:50,480 --> 00:34:54,239
is, our time is limited. 
So let's talk about the 

586
00:34:54,239 --> 00:34:57,160
community. 
I, I want to, I want to get your

587
00:34:57,160 --> 00:35:02,440
opinion on what, what is the one
thing in your mind that makes 

588
00:35:02,440 --> 00:35:05,640
our community so great? 
What is it that we do so well 

589
00:35:05,640 --> 00:35:07,400
that you're proud to be a part 
of it? 

590
00:35:07,520 --> 00:35:10,240
I don't know if I'm exactly 
answering the question. 

591
00:35:10,840 --> 00:35:14,400
OK. 
But there's something about the 

592
00:35:14,400 --> 00:35:17,680
shared story. 
There's something about when I 

593
00:35:17,680 --> 00:35:23,320
look at you and I know you play 
board games and you tell me 

594
00:35:23,320 --> 00:35:27,440
you're into theme, part of me 
leaps, part of me, that part of 

595
00:35:27,440 --> 00:35:33,440
me that resonates in the same 
way, like instantly makes me 

596
00:35:33,440 --> 00:35:39,760
feel like I know you because you
love something that I love as 

597
00:35:39,760 --> 00:35:42,760
well. 
So there's something about that 

598
00:35:42,760 --> 00:35:47,480
in the community. 
When someone says I played such 

599
00:35:47,480 --> 00:35:51,520
and such and I liked it and I 
liked it, I feel like I know 

600
00:35:51,520 --> 00:35:55,080
that person, even if it's just 
in a small way. 

601
00:35:55,800 --> 00:36:00,520
And so when and that, that 
doesn't mean we can't have 

602
00:36:00,800 --> 00:36:04,080
differences of opinion. 
In fact, sometimes those 

603
00:36:04,080 --> 00:36:08,760
differences of opinion shed more
light on similarities and 

604
00:36:08,760 --> 00:36:11,000
contrast, which is so 
interesting. 

605
00:36:11,080 --> 00:36:14,560
I think my most, my most, it 
used to be my most popular 

606
00:36:14,640 --> 00:36:18,760
YouTube video because I'm newer 
to YouTube, was my SETI review 

607
00:36:19,680 --> 00:36:26,080
where I start off by saying I 
hate, I hated this game, you 

608
00:36:26,080 --> 00:36:27,560
know? 
And then people are like, what? 

609
00:36:27,560 --> 00:36:31,760
And then I go through why I 
hated it and why I played it 

610
00:36:31,760 --> 00:36:36,320
again and again and again 
because everyone loved it. 

611
00:36:36,880 --> 00:36:41,040
And I was like, there are people
out there that I know and trust 

612
00:36:41,480 --> 00:36:45,720
or whose opinions I look up to. 
They liked it. 

613
00:36:46,920 --> 00:36:51,120
What am I missing? 
And in listening to their voices

614
00:36:51,760 --> 00:36:54,920
and my wife was like, I'm not 
playing this again. 

615
00:36:56,080 --> 00:36:57,880
And I was telling you, look at 
the, you know, this reviewer 

616
00:36:57,880 --> 00:36:58,760
loves it. 
They love it. 

617
00:36:58,760 --> 00:37:01,840
They so many people love it. 
But there was something about 

618
00:37:01,840 --> 00:37:06,240
being able to reach out and 
watch people's videos that made 

619
00:37:06,240 --> 00:37:09,040
me feel like there was something
more that I wasn't getting. 

620
00:37:10,080 --> 00:37:13,040
And like I said, on that second 
play, I liked it more. 

621
00:37:13,040 --> 00:37:17,880
On that third play, I loved it. 
And so there's just something 

622
00:37:17,880 --> 00:37:21,920
about you like a game. 
It looks terrible to me. 

623
00:37:23,200 --> 00:37:25,880
You say you like it, you tell me
a little bit about it. 

624
00:37:25,960 --> 00:37:29,640
And there's something about that
exchange that makes me go off 

625
00:37:29,640 --> 00:37:33,760
and have my own experience that 
I love. 

626
00:37:34,080 --> 00:37:36,960
Yes, yeah. 
So that's what came to mind, and

627
00:37:36,960 --> 00:37:41,200
I know it doesn't necessarily 
answer the question or I'm 

628
00:37:41,200 --> 00:37:42,880
answering the question in my own
ways. 

629
00:37:43,240 --> 00:37:47,080
Which is fine. 
But it's really that that 

630
00:37:47,080 --> 00:37:50,520
connection and I love, I love 
sitting down at conventions and 

631
00:37:50,520 --> 00:37:55,000
playing with other people, but I
do feel like so much of the 

632
00:37:55,000 --> 00:38:00,080
connection that I value 
transfers through the camera, 

633
00:38:01,080 --> 00:38:02,920
right? 
And so when you're doing a 

634
00:38:03,000 --> 00:38:08,400
podcast and I watch your podcast
and I relate, that can be, can 

635
00:38:08,400 --> 00:38:11,600
be deeper than sitting across 
the table and playing together, 

636
00:38:12,000 --> 00:38:12,880
right? 
Sure. 

637
00:38:13,080 --> 00:38:19,560
Because so and so, you know, so 
and so reviewer is pouring out 

638
00:38:19,560 --> 00:38:23,440
their heart about what they love
about this game that resonates 

639
00:38:23,440 --> 00:38:28,200
in a deep way with me, right? 
Even if I'm like, wow, I love 

640
00:38:28,200 --> 00:38:32,480
that they love that I hated it. 
I feel like I know you a little 

641
00:38:32,480 --> 00:38:34,080
better. 
I know where we're different, 

642
00:38:34,280 --> 00:38:35,800
you know? 
Sure. 

643
00:38:36,480 --> 00:38:40,920
So that's what I call like a 
shared story, like we're sharing

644
00:38:41,800 --> 00:38:43,960
your story resonates with my 
story. 

645
00:38:44,080 --> 00:38:46,360
Even though they're different 
stories, there's a there's a 

646
00:38:46,360 --> 00:38:49,280
connection between our our 
experiences. 

647
00:38:49,920 --> 00:38:54,240
And our social stories, I think,
I think if Socrates, Socrates 

648
00:38:54,240 --> 00:38:56,960
once said the unexamined life is
not worth living. 

649
00:38:58,360 --> 00:39:02,240
I think if Socrates were alive 
today and he was a board gamer, 

650
00:39:02,240 --> 00:39:05,560
he would say the unexamined 
board games not worth playing. 

651
00:39:06,000 --> 00:39:07,640
I truly believe he would say 
that. 

652
00:39:07,640 --> 00:39:10,360
Right. 
Alternatively, I've recently 

653
00:39:10,360 --> 00:39:14,680
been thinking about this. 
So the Roman orator Cicero, who 

654
00:39:14,680 --> 00:39:19,160
I quote constantly on the show. 
So Cicero said that a room 

655
00:39:19,160 --> 00:39:22,520
without books is like a body 
without a soul. 

656
00:39:24,040 --> 00:39:28,160
Yeah. 
And I think he if he were alive 

657
00:39:28,160 --> 00:39:31,160
today in a board gamer, I think 
he would say the same thing. 

658
00:39:31,400 --> 00:39:34,120
He would seem to the come come 
to the same conclusion about 

659
00:39:34,120 --> 00:39:37,320
humanity and our shared stories.
And he would say that a room 

660
00:39:37,320 --> 00:39:40,920
without board games is like a 
body without a soul. 

661
00:39:41,640 --> 00:39:44,760
The I feel like board games, 
board games are the connection 

662
00:39:45,600 --> 00:39:48,520
that are the building blocks of 
our culture and the 

663
00:39:48,520 --> 00:39:52,120
conversations and the laughter. 
That's the glue that holds us 

664
00:39:52,120 --> 00:39:55,840
all together and, and and unites
us, right? 

665
00:39:56,440 --> 00:40:00,480
Yeah. 
And we can't have unity, which 

666
00:40:00,480 --> 00:40:04,360
is a message we need right now. 
We can't have unity without 

667
00:40:04,600 --> 00:40:06,080
diversity. 
That's right. 

668
00:40:06,720 --> 00:40:09,600
They go hand in hand, Yeah, you 
know. 

669
00:40:09,720 --> 00:40:10,640
Yeah. 
So. 

670
00:40:10,640 --> 00:40:16,160
I feel like I love what you said
and and the way that my brain 

671
00:40:16,160 --> 00:40:18,880
interpreted it. 
Or tell me the tell me the 

672
00:40:18,880 --> 00:40:21,880
sister will quote again with 
board game substituted in there.

673
00:40:23,040 --> 00:40:28,040
A room without board games is 
like a body without a soul. 

674
00:40:28,400 --> 00:40:33,680
Yeah, I truly feel like every 
board game, and some do it much 

675
00:40:33,680 --> 00:40:36,880
better than others, is a whole 
world within a box. 

676
00:40:38,120 --> 00:40:43,360
Oh, absolutely. 
And so when a game delivers on 

677
00:40:43,360 --> 00:40:49,440
that like 100% or 150%, like I'm
on that crazy scale, like an 

678
00:40:49,440 --> 00:40:52,960
average game may deliver 80% on 
being a different world. 

679
00:40:52,960 --> 00:41:01,080
But when a game delivers a new 
world for me in a box, like an 

680
00:41:01,080 --> 00:41:05,880
experience of a world that I've 
never imagined or never seen 

681
00:41:05,880 --> 00:41:09,560
before, or even a world like 
Star Wars, you know, a Star Wars

682
00:41:09,560 --> 00:41:13,960
game, a world that I already 
know and enjoy, there's just 

683
00:41:13,960 --> 00:41:16,640
something magical about that. 
There's something magical. 

684
00:41:16,640 --> 00:41:19,400
You know, I've got some, I've 
got some of my favorites back 

685
00:41:19,400 --> 00:41:27,360
here, like Wingspan. 
I resisted Wingspan for like a a

686
00:41:27,360 --> 00:41:30,120
year or two. 
Like who wants to play a game 

687
00:41:30,120 --> 00:41:32,760
about birds? 
Not this guy. 

688
00:41:33,960 --> 00:41:37,080
Like literally. 
And, and again, going back to 

689
00:41:37,080 --> 00:41:39,480
community, so many people said 
they loved it. 

690
00:41:39,480 --> 00:41:41,960
So many people said they liked 
it for this reason. 

691
00:41:41,960 --> 00:41:45,640
They loved it for that reason 
that I was like, you know what, 

692
00:41:45,840 --> 00:41:49,320
I'm going to trust, I'm going to
trust all these people. 

693
00:41:50,920 --> 00:41:54,840
And I went out and got it and 
everyone in my family loved it, 

694
00:41:55,160 --> 00:41:58,840
some more than others. 
But like there's a world of 

695
00:41:58,840 --> 00:42:04,200
birds that I didn't know existed
in that game, just from the art,

696
00:42:04,680 --> 00:42:08,560
the flow over text, the wingspan
measurements. 

697
00:42:08,560 --> 00:42:12,720
And you know, there's an app 
where you hold it up to the card

698
00:42:12,760 --> 00:42:15,440
and it you hear the tweeting of 
the bird, you know, whatever. 

699
00:42:15,600 --> 00:42:21,800
Like there's literally a world 
within the box. 

700
00:42:22,160 --> 00:42:23,680
I know, I know. 
So I. 

701
00:42:23,920 --> 00:42:27,080
Just love. 
That and that poor going back to

702
00:42:27,080 --> 00:42:29,800
my introduction, that poor 
little meeple that got left in 

703
00:42:29,800 --> 00:42:32,080
the box, right. 
That's right. 

704
00:42:33,480 --> 00:42:36,640
That's right. 
So what let me ask you, the 

705
00:42:36,640 --> 00:42:41,120
flip, here's the flip side. 
Is there any, is there anything 

706
00:42:41,120 --> 00:42:43,880
that you've seen? 
And if so, what is it? 

707
00:42:43,880 --> 00:42:47,200
You see, the community maybe 
needs more work, right? 

708
00:42:47,240 --> 00:42:50,480
Just gets wrong or just has room
for improvement. 

709
00:42:50,480 --> 00:42:55,600
Because I think in order for an 
individual, a community of 

710
00:42:55,600 --> 00:42:58,120
individuals, to get better, we 
have to recognize, you know, 

711
00:42:58,120 --> 00:43:01,840
maybe we need to do better at 
this thing. 

712
00:43:01,840 --> 00:43:07,160
Wow, I have not thought of this.
So my mind instantly went to 

713
00:43:07,240 --> 00:43:12,600
certain creators who are very 
much in a minority who can be 

714
00:43:12,600 --> 00:43:18,960
unkind either to I have much 
less of a concern about them 

715
00:43:18,960 --> 00:43:22,760
being unkind to a game because 
if they hate a game and they're 

716
00:43:22,760 --> 00:43:29,800
a blunt person, great, say that.
But but again, there are some, 

717
00:43:29,800 --> 00:43:35,160
there are some creators that are
unkind to other creators. 

718
00:43:35,160 --> 00:43:40,520
And I really don't enjoy that. 
And but again, it's so it's such

719
00:43:40,520 --> 00:43:46,480
a minority that, and I mean 
publicly unkind in their posts 

720
00:43:46,480 --> 00:43:49,560
or in their videos, but it's 
such a, it's such a minority 

721
00:43:49,560 --> 00:43:53,920
that, that it almost doesn't 
bear saying because everyone 

722
00:43:53,920 --> 00:43:56,480
probably agrees, you know, why 
be mean? 

723
00:43:56,520 --> 00:43:59,200
Because you get, you get views 
and controversies. 

724
00:43:59,200 --> 00:44:05,200
So I, I do think that's a, 
that's a interesting subway 

725
00:44:05,680 --> 00:44:09,880
Segway and subway I'm hungry 
Segway that I've taken there 

726
00:44:09,960 --> 00:44:14,720
because content creator wise, 
and this is how I'm connected to

727
00:44:14,720 --> 00:44:17,160
most other gamers. 
Like I don't have a game 

728
00:44:17,160 --> 00:44:19,200
community here besides a few 
friends. 

729
00:44:19,800 --> 00:44:22,160
So I'm talking mostly about 
content creators. 

730
00:44:22,160 --> 00:44:26,000
I don't. 
I don't like that views and 

731
00:44:26,000 --> 00:44:29,840
likes and comments and 
algorithms are a gatekeeper 

732
00:44:29,880 --> 00:44:34,880
between creators and other 
creators and other viewers who 

733
00:44:34,880 --> 00:44:36,720
would totally resonate with the 
content. 

734
00:44:36,720 --> 00:44:43,920
Like Instagram knows that so and
so would love my content, but 

735
00:44:43,920 --> 00:44:49,120
it's going to prioritize someone
with way more videos put out. 

736
00:44:49,120 --> 00:44:50,360
I'm not even talking about 
views. 

737
00:44:50,360 --> 00:44:51,880
I'm talking about like someone. 
Who's put out? 

738
00:44:52,480 --> 00:44:56,120
200 videos. 
The algorithm knows their style 

739
00:44:56,120 --> 00:45:01,560
better and can recommend them 
better, but it prioritizes that.

740
00:45:01,560 --> 00:45:05,960
So anyway, the algorithm has 
also favored me at times so it's

741
00:45:05,960 --> 00:45:13,920
it's a toss up, but I just never
like when an art or an opinion 

742
00:45:13,920 --> 00:45:16,120
is filtered through a machine. 
Right. 

743
00:45:17,600 --> 00:45:21,360
And right, it's the way it's got
to be, but I just don't. 

744
00:45:21,360 --> 00:45:25,400
I wish that could change. 
And I don't have any suggestions

745
00:45:25,400 --> 00:45:28,200
just besides in our board game 
community, we are. 

746
00:45:28,480 --> 00:45:33,080
We are completely filtered by 
the people who have the most 

747
00:45:33,080 --> 00:45:36,240
followers, the most views. 
And there's so many, like I, 

748
00:45:36,240 --> 00:45:39,640
I've gone to several Instagram 
accounts where it's like, I've 

749
00:45:39,640 --> 00:45:44,040
seen the most amazing board game
photography and the person 

750
00:45:44,040 --> 00:45:48,040
started like 6 months ago and 
they've got like 25 followers. 

751
00:45:48,040 --> 00:45:54,040
And I'm like, how are people not
finding this photography? 

752
00:45:54,040 --> 00:45:56,800
Maybe other people don't like 
pretty board game photography. 

753
00:45:56,800 --> 00:45:59,960
But like I, I'll try to share. 
Repost. 

754
00:45:59,960 --> 00:46:04,720
Now you can repost and that kind
of stuff or do a story, you 

755
00:46:04,720 --> 00:46:07,640
know, with that, with their, 
some of their work. 

756
00:46:07,800 --> 00:46:12,480
But anyway, that's just to say 
that it's so heartbreaking to 

757
00:46:12,480 --> 00:46:17,400
see someone with such talent who
I know they're going to have to 

758
00:46:17,400 --> 00:46:21,440
stick it out for another two 
years to really get any 

759
00:46:21,440 --> 00:46:25,360
traction. 
It's it's really interesting. 

760
00:46:25,400 --> 00:46:26,960
I've been doing it for two 
years. 

761
00:46:28,200 --> 00:46:31,880
Sure, you just have to just have
to stick with. 

762
00:46:32,840 --> 00:46:36,800
It's, it's really interesting as
a podcaster, I have this 

763
00:46:36,800 --> 00:46:38,280
conversation with my friends all
the time. 

764
00:46:38,480 --> 00:46:40,440
I don't view myself as a content
creator. 

765
00:46:40,440 --> 00:46:44,720
Now I create content. 
So by definition I'm a content 

766
00:46:44,720 --> 00:46:47,760
creator, but I see myself as a 
podcaster, right? 

767
00:46:48,080 --> 00:46:50,560
Because I don't do what everyone
else is doing right? 

768
00:46:50,560 --> 00:46:53,680
I'm more interested in talking 
to you about you and the games 

769
00:46:53,680 --> 00:46:56,400
you love and when are you going 
to be in Springfield so we can 

770
00:46:56,400 --> 00:46:57,800
play a board game together, 
right? 

771
00:46:57,880 --> 00:47:01,720
Yes, You know that. 
That's what I I'm here for the 

772
00:47:01,720 --> 00:47:04,600
people and the relationships and
the board games is the 

773
00:47:04,600 --> 00:47:10,720
connection that allows me to 
nurture the community in my own 

774
00:47:10,720 --> 00:47:13,720
little way. 
So the number that's really 

775
00:47:13,720 --> 00:47:18,520
important to me, it's not 
subscribers, it's not followers,

776
00:47:18,680 --> 00:47:24,080
it's reach. 
Because at the end of the day, I

777
00:47:24,080 --> 00:47:28,160
can have a great message. 
I can elevate the conversation 

778
00:47:28,160 --> 00:47:32,120
and introduce you and quote 
Cicero and Socrates and Plato 

779
00:47:32,120 --> 00:47:34,280
and CS Lewis till I'm blue in 
the face. 

780
00:47:34,560 --> 00:47:38,520
But if no one's listening, then 
I'm just talking to the wall, 

781
00:47:38,600 --> 00:47:41,480
right? 
So that's the, that's the number

782
00:47:41,480 --> 00:47:45,960
I or that the, the analysis I'm 
really interested in. 

783
00:47:46,120 --> 00:47:50,480
The problem is it's directly 
connected to the subscribers and

784
00:47:50,480 --> 00:47:54,360
all that crazy jazz. 
So yeah, so the community's at 

785
00:47:54,360 --> 00:47:58,480
the whim of this algorithm and 
we do what we can do. 

786
00:47:58,920 --> 00:48:01,160
And you know what? 
I, I I don't want to be all down

787
00:48:01,160 --> 00:48:06,760
on it because at the same time 
the same mechanism and the same 

788
00:48:06,760 --> 00:48:09,640
platforms have brought us 
together. 

789
00:48:10,680 --> 00:48:13,160
Yes, right, right if it. 
Wasn't for the algorithm. 

790
00:48:13,160 --> 00:48:16,400
It wasn't for Instagram. 
If it wasn't for this, you and I

791
00:48:16,400 --> 00:48:20,440
wouldn't have connected as well 
as all these other wonderful 

792
00:48:20,440 --> 00:48:25,600
creators and and board gamers. 
So it works both ways. 

793
00:48:26,080 --> 00:48:29,440
It does. 
I, I'm very, I'm very aware of 

794
00:48:29,440 --> 00:48:30,640
that. 
It really does. 

795
00:48:30,640 --> 00:48:35,560
It does hurt to see with someone
who's so talented and they've 

796
00:48:35,560 --> 00:48:39,120
got something to say, but they 
just can't. 

797
00:48:40,160 --> 00:48:45,040
They can't ride it out for a 
year, for years because it is 

798
00:48:45,040 --> 00:48:48,080
hard. 
It is heartbreaking to post 

799
00:48:48,080 --> 00:48:50,120
something and then no one sees 
it. 

800
00:48:50,160 --> 00:48:52,840
Just like no. 
Why am I posting? 

801
00:48:53,160 --> 00:48:58,240
Right, Why am I posting? 
So you've got, what do you, what

802
00:48:58,240 --> 00:49:02,640
advice do you have for someone 
who's thinking about joining 

803
00:49:02,640 --> 00:49:06,040
this community? 
And they're like, I'm going to, 

804
00:49:06,040 --> 00:49:09,000
I'm going to be brave. 
I'm going to be vulnerable. 

805
00:49:09,240 --> 00:49:10,520
I'm going to put myself out 
there. 

806
00:49:10,520 --> 00:49:12,480
I want to make content. 
I want to do what you do. 

807
00:49:13,320 --> 00:49:15,480
What do you tell them? 
I mean, I think the first 

808
00:49:15,600 --> 00:49:19,680
somebody asked me just recently 
and the first thing I told them 

809
00:49:20,080 --> 00:49:21,880
was exactly what we were just 
talking about. 

810
00:49:22,840 --> 00:49:27,160
If you want to do this, you have
to know that unless you get 

811
00:49:27,160 --> 00:49:31,600
extremely lucky or tap into some
formula that either nobody else 

812
00:49:31,600 --> 00:49:34,840
has done or that everybody else 
is doing, but you can do it 

813
00:49:34,840 --> 00:49:37,000
better. 
It's going to take you a year. 

814
00:49:37,000 --> 00:49:40,600
It's going to take you 2 years 
to just get to the point where 

815
00:49:41,600 --> 00:49:46,040
it feels like it's making sense.
You know, like I've, so that's 

816
00:49:46,040 --> 00:49:49,480
a, that's a big thing. 
I've only just now gotten to the

817
00:49:49,480 --> 00:49:54,840
point where like publishers are 
getting in touch with me that my

818
00:49:54,840 --> 00:50:00,080
numbers don't justify, right? 
Like my follower counts and 

819
00:50:00,080 --> 00:50:04,040
views don't justify but they're 
like we saw your video on this. 

820
00:50:04,720 --> 00:50:07,560
Yeah. 
We want you to make one for us 

821
00:50:07,600 --> 00:50:11,280
that just like you can't 
necessarily put that out in your

822
00:50:11,280 --> 00:50:14,080
first month of making content, 
you know? 

823
00:50:14,840 --> 00:50:16,240
So there's a, there's a. 
Curve. 

824
00:50:16,240 --> 00:50:19,720
There's a learning curve. 
The connections will also take 

825
00:50:19,960 --> 00:50:21,960
years. 
I've had, I've been doing this 

826
00:50:21,960 --> 00:50:25,440
for just over 2 years and 
there's still some publishers 

827
00:50:25,440 --> 00:50:31,320
who will not even response to my
emails, you know, and it's like 

828
00:50:31,320 --> 00:50:33,280
this in every industry, you 
know, there's just, there's 

829
00:50:33,520 --> 00:50:37,960
people who are like, but and you
know, I know when I hit 10,000 

830
00:50:37,960 --> 00:50:40,080
here or whatever. 
They will. 

831
00:50:40,160 --> 00:50:43,640
Return my e-mail. 
And again, I'm not saying 

832
00:50:43,640 --> 00:50:46,320
they're bad people for that 
because it's a numbers game. 

833
00:50:46,320 --> 00:50:49,680
We were talking about time 
before, you know, so and so at 

834
00:50:49,680 --> 00:50:55,680
at huge company, they don't have
time to open everybody's e-mail.

835
00:50:55,680 --> 00:50:59,680
So I get it. 
But you have to know going in 

836
00:50:59,720 --> 00:51:04,040
that it can be you are building 
something from the ground up, 

837
00:51:04,440 --> 00:51:07,160
yes. 
And it's going to take, it's 

838
00:51:07,160 --> 00:51:09,080
going to take a long time. 
Yeah. 

839
00:51:09,080 --> 00:51:12,560
So I have a story I want to 
share with you, which I'm now 

840
00:51:12,560 --> 00:51:15,320
going to share with my listeners
as well, because I have some 

841
00:51:15,320 --> 00:51:19,080
dedicated listeners. 
Yeah, you get to hear it first. 

842
00:51:19,080 --> 00:51:22,920
So it was over the summer, and 
at some point, my wife and I 

843
00:51:22,920 --> 00:51:26,520
watched the documentary. 
It was about Jaws celebrating 

844
00:51:26,520 --> 00:51:28,680
its 50th anniversary. 
And there was, like, all these 

845
00:51:28,680 --> 00:51:30,240
interviews with Steven 
Spielberg. 

846
00:51:30,760 --> 00:51:35,360
And I was like, that would be a 
cool episode if I get Brian 

847
00:51:35,360 --> 00:51:39,080
Kirk, the designer of Jaws, who 
got the license for it through 

848
00:51:39,080 --> 00:51:41,800
Robinsburger, right. 
If I could get him on the show. 

849
00:51:42,440 --> 00:51:46,480
I was talking to our good friend
Craig from Get Into Games and 

850
00:51:46,480 --> 00:51:52,000
he's like, no, just have Steven 
Spielberg come on your podcasts.

851
00:51:52,400 --> 00:51:54,400
No, I'm not having Steven 
Spielberg on the show. 

852
00:51:54,400 --> 00:51:56,400
I wish I could. 
I wish I could say that, but 

853
00:51:56,400 --> 00:52:01,280
this is your point, right? 
So I know, I know that I'm not 

854
00:52:01,280 --> 00:52:04,760
going to get to e-mail Steven 
Spielberg directly and he's 

855
00:52:04,760 --> 00:52:06,400
going to respond. 
That's absurd. 

856
00:52:06,840 --> 00:52:10,520
But he has people. 
Oh, there was another, there was

857
00:52:10,520 --> 00:52:13,360
a game designer who came on the 
show who like, it's like, well, 

858
00:52:13,360 --> 00:52:16,440
look, I've got, I've got this, 
these contacts and sent me these

859
00:52:16,440 --> 00:52:20,120
emails. 
So I emailed all of them, you 

860
00:52:20,120 --> 00:52:23,560
know, at Amblin Entertainment. 
And I'm like, hi, this is who I 

861
00:52:23,560 --> 00:52:28,000
am with my 2000 followers. 
And I would like to have Steven 

862
00:52:28,000 --> 00:52:30,760
Spielberg come on the show and 
talk about this board game that,

863
00:52:30,800 --> 00:52:34,640
you know, I thought it'd be cool
to have him and Brian Kirk on so

864
00:52:34,640 --> 00:52:37,120
you could get that, that 
juxtaposition of board game 

865
00:52:37,120 --> 00:52:40,840
designer and movie director 
talking about this board game. 

866
00:52:40,840 --> 00:52:43,680
Like that's how I envisioned 
this episode going, right? 

867
00:52:44,120 --> 00:52:48,440
I so I did get a response from 
Amblin Entertainment to say 

868
00:52:48,960 --> 00:52:52,440
you've emailed the wrong people,
here's the right person to 

869
00:52:52,440 --> 00:52:55,840
e-mail. 
And so I did e-mail that person,

870
00:52:55,840 --> 00:52:59,520
but like you just said, I've got
no response. 

871
00:53:00,520 --> 00:53:05,280
You know, and my life is so much
better when I started looking at

872
00:53:05,280 --> 00:53:10,000
it like those people have just 
as limited time as I do. 

873
00:53:10,800 --> 00:53:16,360
And you know, if my personal 
TikTok channel has like 500,000 

874
00:53:16,360 --> 00:53:19,960
followers, I don't even look at 
the, I don't even look at my 

875
00:53:19,960 --> 00:53:21,520
messages. 
I can't. 

876
00:53:22,160 --> 00:53:26,600
There's like if I've got a video
that's popular, it could be like

877
00:53:26,600 --> 00:53:29,960
20-30, fifty, a hundred a day. 
I can't. 

878
00:53:30,280 --> 00:53:35,360
Like there's just not time. 
And so when I realized that like

879
00:53:35,760 --> 00:53:37,840
this person doesn't have 
anything against me. 

880
00:53:37,840 --> 00:53:41,200
They don't hate me, they just 
don't have the time and they 

881
00:53:41,200 --> 00:53:46,480
have to set filters right. 
So that that made me happier to 

882
00:53:46,520 --> 00:53:49,440
to realize that like so and so. 
And that's like a goal, you 

883
00:53:49,440 --> 00:53:53,600
know, so and so a publisher will
they'll they'll respond my to my

884
00:53:53,600 --> 00:53:58,400
emails same day when I've, you 
know, kept built my building 

885
00:53:58,400 --> 00:54:01,680
myself up, you know, but it's 
true, Yeah. 

886
00:54:02,600 --> 00:54:06,560
Yeah, I think what I need to do 
is reach out to George Lucas in 

887
00:54:06,560 --> 00:54:13,160
2027, when Star Wars is 50 years
old and like, the new hot Star 

888
00:54:13,160 --> 00:54:15,560
Wars board game is up. 
He's retired. 

889
00:54:15,760 --> 00:54:19,480
He's he's done. 
He could talk to me for an hour.

890
00:54:21,200 --> 00:54:24,200
That's right. 
Oh, here's another tip that that

891
00:54:24,400 --> 00:54:28,680
I know can come in handy. 
And it sounds like, oh, you do 

892
00:54:28,680 --> 00:54:33,800
your research on stuff, but if 
you can find some weird tangent 

893
00:54:34,200 --> 00:54:37,440
that you have in common, it's a 
lot easier to get some of these 

894
00:54:37,440 --> 00:54:44,640
people on your show. 
Like a silly example is, I can't

895
00:54:44,640 --> 00:54:47,760
think of a specific example, but
like so and so who's an A list 

896
00:54:47,760 --> 00:54:54,960
actor but has a son who loves 
this board game is way more 

897
00:54:54,960 --> 00:54:57,880
likely to come on your show and 
say, yeah, you know, I'm not 

898
00:54:57,880 --> 00:55:01,120
going to charge you my usual 
$50,000 fee. 

899
00:55:01,480 --> 00:55:07,120
But like, my son will see this. 
He will, you know, he those kind

900
00:55:07,120 --> 00:55:11,440
of connections like if you can 
find those that really can help 

901
00:55:11,440 --> 00:55:15,760
you jump the line fast. 
Right, right. 

902
00:55:16,240 --> 00:55:18,480
That's. 
In the film world, that's how a 

903
00:55:18,480 --> 00:55:21,280
lot of my friends have gotten a 
hold of these famous actors who 

904
00:55:21,280 --> 00:55:25,840
would never ever consider, you 
know, for example, I, I have 

905
00:55:25,840 --> 00:55:28,920
some friends who just did a 
World War 2 movie and they were 

906
00:55:29,480 --> 00:55:33,600
able to get in touch with Tom 
Hanks because they know that Tom

907
00:55:33,600 --> 00:55:37,080
Hanks loves World War 2 and has 
made a ton of World War 2 

908
00:55:37,080 --> 00:55:40,000
movies. 
So that was their angle and they

909
00:55:40,000 --> 00:55:43,400
got in touch with this people 
and they were able to they were 

910
00:55:43,400 --> 00:55:45,960
able to connect. 
So those kinds of things, you 

911
00:55:45,960 --> 00:55:48,400
know, it's the same thing with 
publishers, right? 

912
00:55:48,880 --> 00:55:51,880
If you research their games and 
you e-mail them and say, hey, 

913
00:55:52,600 --> 00:55:56,280
Windmill Valley is like my 
favorite game of all times. 

914
00:55:57,400 --> 00:56:01,240
Love you guys. 
Thank you for creating this. 

915
00:56:02,120 --> 00:56:05,440
You know, just a compliment or 
something can can go a long way 

916
00:56:05,440 --> 00:56:06,840
too. 
And if you don't do your 

917
00:56:06,840 --> 00:56:08,920
research you won't know. 
That's true. 

918
00:56:08,920 --> 00:56:12,040
Last emails, I think. 
I think that your advice just 

919
00:56:12,040 --> 00:56:15,760
now is directly connected to 
your your earlier thesis about 

920
00:56:15,760 --> 00:56:17,360
the shared story, right? 
Yeah. 

921
00:56:17,760 --> 00:56:19,680
You're right. 
I think that's what you're 

922
00:56:19,680 --> 00:56:22,040
talking about. 
Maybe, maybe I don't have a 

923
00:56:22,040 --> 00:56:24,720
shared story with Steven 
Spielberg, but I've got a shared

924
00:56:24,720 --> 00:56:27,600
story with his son or his 
grandson, and that would help. 

925
00:56:27,840 --> 00:56:29,240
I think that's what you're 
talking about. 

926
00:56:29,520 --> 00:56:32,760
Yeah. 
So see, guys, I say it all the 

927
00:56:32,760 --> 00:56:35,960
time, Cicero said. 
All the humanities are 

928
00:56:35,960 --> 00:56:38,800
inherently linked as if by a 
common bond. 

929
00:56:39,520 --> 00:56:43,120
I prove it to you every week. 
I prove this deal one. 

930
00:56:43,360 --> 00:56:45,000
We'll see. 
We'll see. 

931
00:56:45,040 --> 00:56:45,800
I. 
Love it. 

932
00:56:46,280 --> 00:56:47,840
Yes. 
So there you go. 

933
00:56:48,320 --> 00:56:52,240
So Lincoln, tell everyone if 
they're if they want to reach 

934
00:56:52,240 --> 00:56:54,680
out to you, how can they find 
you? 

935
00:56:54,680 --> 00:56:57,640
What's your preferred platform 
and all all the socials? 

936
00:56:57,640 --> 00:57:02,080
Yeah, so I bounce back and forth
from platforms, but I am the 

937
00:57:02,200 --> 00:57:05,720
game Bard on Instagram, YouTube 
and TikTok. 

938
00:57:05,720 --> 00:57:09,880
I'm really right now my YouTube 
is the smallest and now it's the

939
00:57:09,880 --> 00:57:12,720
fastest growing just because for
the last six months I've been 

940
00:57:12,880 --> 00:57:17,120
hitting it really hard. 
But I, I think I check Instagram

941
00:57:17,120 --> 00:57:20,200
messages the most. 
You can also e-mail me at 

942
00:57:20,200 --> 00:57:24,920
lincoln@thegamebard.com. 
And if you want to look at my 

943
00:57:24,920 --> 00:57:30,560
other silly wacky videos, it's 
just at Lincoln Hope and that's 

944
00:57:30,560 --> 00:57:36,600
with 2P Shoppe and that's my 
secular non board game channel. 

945
00:57:36,640 --> 00:57:41,080
Secular meaning non board game. 
And yeah, that those, those are 

946
00:57:41,080 --> 00:57:44,880
probably the best ways. 
And always you should look me up

947
00:57:44,880 --> 00:57:48,480
on IMDb because people get a 
kick out of that. 

948
00:57:48,560 --> 00:57:50,880
They're like, you know, I didn't
know he was in stuff. 

949
00:57:50,960 --> 00:57:54,160
I saw that. 
Oh my gosh, he was the guy that 

950
00:57:54,160 --> 00:57:59,840
that you know, it's really fun. 
So just go to imdb.com, type in 

951
00:57:59,840 --> 00:58:03,800
my name, Lincoln Hope with two 
PS It's it'll show you a list of

952
00:58:03,800 --> 00:58:08,200
everything I've been in and I 
bet you've seen or played a game

953
00:58:08,200 --> 00:58:12,800
or I narrate audio books too. 
So I get people now and then 

954
00:58:12,800 --> 00:58:15,960
saying, you know, I just heard 
such and such. 

955
00:58:15,960 --> 00:58:20,920
You narrated it, you know, like 
I really, I really enjoy hearing

956
00:58:20,920 --> 00:58:22,760
that. 
So feel free to reach out 

957
00:58:22,760 --> 00:58:25,880
anytime, you know, either on 
Instagram again, I check the 

958
00:58:25,880 --> 00:58:29,760
most or for sending me an e-mail
'cause I, I do enjoy hearing 

959
00:58:30,280 --> 00:58:33,840
that you saw something that I 
was in or you listen to a book. 

960
00:58:34,600 --> 00:58:36,880
I love that stuff. 
Or you enjoyed such and such a 

961
00:58:36,880 --> 00:58:38,680
video, you know, leave a 
comment. 

962
00:58:39,080 --> 00:58:41,440
Yes. 
I'm reading everything, all my 

963
00:58:41,440 --> 00:58:44,280
comments on YouTube right now 
and because it's definitely one 

964
00:58:44,280 --> 00:58:47,320
of the ways that you grow. 
And so I'm reading and 

965
00:58:47,320 --> 00:58:51,120
responding to every comment. 
So if you if you want to watch 

966
00:58:51,120 --> 00:58:54,360
one of my videos there and 
respond, is there even a way to 

967
00:58:54,360 --> 00:58:55,800
direct message people on 
YouTube? 

968
00:58:56,040 --> 00:59:00,600
If there is, I haven't found it,
but I look at the comments and I

969
00:59:00,600 --> 00:59:03,760
love getting them. 
I love responding to them. 

970
00:59:04,240 --> 00:59:06,960
So yeah. 
Yeah, I'm the same. 

971
00:59:07,120 --> 00:59:10,400
I'm the same way. 
With that in mind guys please 

972
00:59:10,400 --> 00:59:14,320
make sure to like and subscribe 
to the YouTube channel leave 

973
00:59:14,320 --> 00:59:19,080
comments I also I read them all.
Y'all don't send me a lot of 

974
00:59:19,080 --> 00:59:23,200
comments so it's easy but I love
the comments and I read them all

975
00:59:23,200 --> 00:59:27,480
make sure so as always. 
If you're not getting enough. 

976
00:59:28,640 --> 00:59:30,960
That is the reality. 
I am not. 

977
00:59:30,960 --> 00:59:33,600
I'm not controversial because 
I'm trying to nurture unity, and

978
00:59:34,200 --> 00:59:36,080
I don't know. 
I don't know what's more 

979
00:59:36,080 --> 00:59:38,840
controversial than unity. 
I mean, who knows? 

980
00:59:39,480 --> 00:59:43,680
But yeah. 
But as always, guys, Lincoln, 

981
00:59:43,680 --> 00:59:45,040
thank you so much for joining 
me. 

982
00:59:45,480 --> 00:59:49,360
Be kind to each other. 
Be kind to each other and let's 

983
00:59:49,360 --> 00:59:50,800
play more games. 
I'm in.

