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Welcome to Meeple to Meeple, 
uniting players around the 

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world. 
A 30 minute exploration of TJ 

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and Gareth's four-game 
experiences from across both 

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sides of the Atlantic. 
Each episode they share their 

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thoughts and opinions on the 
world of four games, including 

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their favorite themes, games, 
hot topics, and much, much more.

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Hey, and welcome to Episode 98, 
Parallel Flippin right and 

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Rollin right games inspired by 
our guests today, we're really 

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excited to introduce them. 
But before that, I remain PJ. 

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And I am still Gareth. 
You are still Gareth and it's 

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good to see you. 
It's. 

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Two weeks, the bounce, we're 
together as well. 

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I know. 
You know it was. 

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Hey, as long as you stop going 
on vacation, we'll always be 

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together. 
Yeah, yeah, yeah. 

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So I want to introduce our 
wonderful guest who inspired the

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topic of this episode and that 
is our friend Tara at Tara's 

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Tabletop. 
You have all known her as Tara's

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Bad Luck Club recently. 
Tara, how are you? 

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I'm good. 
How are you doing? 

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Fantastic. 
I'm excited to see you. 

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We were talking just before the 
episode how it's been over a 

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year since we've seen each other
in real life. 

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Too long. 
Yeah, we missed each other at 

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Gen. 
Con because I was an idiot and 

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only went for one day. 
That's. 

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Honestly, brave of you. 
There's so much going on. 

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I feel like I don't know, going 
for one day is like just a 

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tease. 
Totally it. 

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Was a definite torture. 
He's tortured. 

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Yeah. 
It's just. 

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It's just yeah, self-inflicted. 
Oh yeah. 

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Absolutely. 
So you had a post recently about

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and you have to walk me through 
this again and remind me, but it

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had something to do with the the
trend in gaming about having 

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parallel rolling right games or 
flipping right games or 

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something. 
Yes, I have recently been 

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comparing games to their rolling
right or flipping right or verb 

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and right as a company known as 
on our parts. 

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But yeah, there's definitely 
been like a trend where even 

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like older games, like well, 
older the Grand Austria Hotel 

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just recently came out with 
society. 

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So just even like re 
implementing older games, I 

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think trying to bring some life 
back into the game if it's been,

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you know, kind of like off the 
scene for a minute. 

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So why don't we start with tell 
our listeners how long you've 

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been a gamer. 
What was the first game that got

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you into the way I say it with 
people is the modern board 

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gaming hobby and just give us a 
little back, a little background

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on you. 
Yeah, so I guess I mean, like 

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most people have been playing 
games my whole life, but you 

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know, Pictionary was our family 
game and my friends and I played

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a lot of category and stuff like
that. 

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It was actually when I first 
moved to Austin about nine years

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ago, a friend of mine came over 
and brought a Catan. 

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And I was the first time playing
like the more modern game. 

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And I was like, OK, I love this.
And then, you know, it became 

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the thing like, oh, we should 
get together more often and 

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play. 
And that never happens. 

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Like that whole like, yeah, 
yeah, see you soon, see you 

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soon. 
And then from there, I played 

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Ticket to Ride, which Ticket to 
Ride has had like a huge impact.

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I wouldn't say that's the game 
that necessarily got me into 

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gaming, but that is where my 
friends and I started saying 

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Choo Choo to pass our turn when 
we were finished doing. 

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And now we use that in every 
game we play. 

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When we're finished our turn, we
say Choo Choo to pass our turn. 

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And I've passed it on to more 
people since then. 

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Like I've played with like other
people in different cities and 

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States and like the next time I 
play with them, they're still 

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saying Choo, Choo. 
So that's been a lot of fun. 

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But anyway, it was definitely 
during the pandemic when 

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everyone was kind of like 
getting there, like they're safe

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groups together, like where they
would be like the only people 

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that they saw. 
My friends and I started playing

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then and a friend of mine 
brought over Dyster and 

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actually, and I played that and 
destroyed my one friend in it. 

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And I was like, OK, I love this.
And after that I went to like my

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one local game store and was 
like, OK, I think I'm hooked. 

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I need more. 
And then after that, it's been 

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like, I don't know, I don't know
if it's been a downward spiral 

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or upwards. 
I don't know if it's good or 

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bad, but the amount of games 
I've accrued and played since 

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then has like, it's been a lot. 
So yeah, I think I usually 

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accredit dice thrown as being 
like the game that really 

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started like the full momentum. 
Do you prefer games with dice or

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is that? 
So I do like dice. 

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Like it's definitely gotten to 
the point now where like, like 

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I'm a big Feld fan. 
Castles of Burgundy is my 

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favorite game. 
So yeah, I would say I do. 

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I do like games with dice, but I
do like games with like that has

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like luck mitigation too. 
So it's not just pure luck, 

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although I do like push your 
luck and stuff. 

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So it kind of depends, but I 
don't like games that are just 

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like usually solely luck based. 
I don't know, kind of depending.

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It depends how quick they play 
too. 

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Like I don't like longer games 
that are just super lucky and 

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dice based, but yeah. 
What was your first your first 

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rolling right or flip and right 
that you? 

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Remember that I you're probably 
welcome to. 

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OK. 
Yeah, yeah, yeah. 

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Good entry. 
Yeah, yeah. 

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Solid entry. 
Well, let me ask you this. 

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What about Yahtzee? 
Oh my gosh, I actually was just 

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back home. 
I'm from Philly originally, and 

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I was back home last summer and 
my aunt was over at my momma's 

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house and she brought out 
Yahtzee. 

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And I was like, oh, can you tell
me how to play? 

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And she was deeply offended. 
She was like, who doesn't know 

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how to play Yahtzee? 
And I was like, I don't know how

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to play Yahtzee. 
So yeah, I just relearned that. 

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I haven't played it since I was 
a kid. 

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Yeah, same. 
I can assume that me and my 

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cousins or siblings were not 
playing it right, like we were 

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probably just rolling dice and 
doing whatever, but that's not 

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like I didn't know what a full 
house was. 

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Right, right. 
Yes, I haven't played that for 

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years, but one like grandparents
taught us, we played, we played 

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it a lot, but we haven't got a 
copy our fond memories. 

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Maybe it's not as good as I 
remember. 

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No, just I don't. 
Know, I don't know, it's kind of

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like Monopoly at this point. 
Like I work part time at my like

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local game store and they just 
got in. 

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I think Dragon Ball Z Yahtzee, 
they have Hello Kitty Yahtzee. 

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They have like anything you can 
think of. 

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There's a Yahtzee version. 
It's like Uno Uno Yahtzee 

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monopoly. 
I think, and I'm sure one of our

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listeners will correct me on 
this, I think that Yahtzee is 

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the original rolling right or 
the 1st rolling right. 

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I think so, yeah. 
I think so, yeah. 

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I mean, there are other games 
that are like rolling move but 

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not rolling, right? 
I don't think recently I think 

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it is. 
I think so. 

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I'm sure. 
I'm sure there's others, but 

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that's the one that 
internationally we do recognize 

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from all. 
Right. 

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I mean, I'm talking yeah, 30 
years ago plus now. 

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Well, apparently if you go on 
vacation, if you go on vacation,

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all anyone ever plays is Uno, 
right? 

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Seriously, I this morning, you 
know, I'd come into it was on 

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holiday and everyone's playing 
Uno and then I, one of my 

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friends birthdays today in a 
picture on his, his Facebook, 

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his family on holiday and what 
was on their table, you know, 

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but Barbie, you know that as 
well. 

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Oh, that's adorable, actually. 
Great pink but. 

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That, that's great. 
I have AI have a friend here in 

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Springfield who hates Yahtzee 
and he doesn't hate Roland 

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rights, modern Roland rights. 
He enjoys me. 

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He really doesn't like Yahtzee. 
So we have a running joke at 

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every Christmas and on his 
birthday we find different 

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unique versions of Yahtzee and 
we get it to him for his 

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birthday. 
He's got this massive collection

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of a game that he hates. 
That's funny. 

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Unopened. 
Right back on, Roland writes in.

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He'll flip out. 
Or flippin rights. 

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So welcome to was your first and
do you still do you still play? 

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Welcome to. 
Oh, I love Welcome To so much. 

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I don't play it as much as I 
would like to, but I mean, I 

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think that just comes with the 
territory of owning so many 

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games. 
I do sometimes go to playing it 

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like solo on BGA if I'm just 
like, looking to play something.

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I don't usually play it solo in 
real life though. 

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But yeah, I just actually pulled
out Welcome to the Moon last 

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night, restarted the campaign 
because I like halfway through. 

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I just reset that and just 
played the first game. 

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But yeah, I really do like 
Welcome To. 

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I have not played Welcome to 
Vegas, but I do like, I think 

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Welcome To and Welcome to the 
Moon. 

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I like New York perfect games. 
I love them so much. 

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So tell me about Welcome to the 
Moon. 

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We've been eyeballing it for 
some time and it's like, you 

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know what? 
What makes the stand apart? 

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Why should I get it? 
Why should I go buy a copy of my

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local game store? 
So first of all, it is a dry 

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erase. 
They do sell dry erase sheets 

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for Welcome To, but it's like 
separate, it doesn't come with 

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it. 
So yeah, it's dry erase. 

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There's eight different maps, so
you have like a plethora of 

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things to choose from. 
The campaign walks you through 

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how to play each of the maps, 
but it basically just kind of, I

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don't know, it's just a lot more
options I guess. 

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Although Welcome To does have 
like the different, it has the 

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different sheets that you can 
buy, like it has like the ice 

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cream truck one, it has the 
Halloween one, the like Easter 

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or spring one, I guess. 
So there are different ones that

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you can buy, but most of them I 
think are out of like print. 

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So like you can find them some 
places. 

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They're not usually that 
expensive, but still it's like 

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you kind of have to seek them 
out. 

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They're like readily available. 
But yeah, I don't know. 

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I just think that the way they 
do it with Welcome to the Moon 

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is really interesting because 
like each map, it's uses the 

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same cards, so the same like 
flip cards for all of them, but 

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they're just like the way you 
use them is different. 

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So it's just like, I don't know,
a lot of fun like in this one, 

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like having the pink one might 
do something bad and then this 

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one, the pink 1 might be good. 
So it's like it just changes 

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from to and it's all kind of 
like thematic to what the map is

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doing, whether you're, you know,
like in the spaceship taking 

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00:10:27,400 --> 00:10:30,640
off, whether you're like 
colonizing the moon, like 

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whatever you're doing. 
So I just like how it changes 

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and it's like a different game 
with. 

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Got to say, welcome to just 
being written down to go and 

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play again, back to games. 
Haven't played for a while, 

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forgotten how good that game is.
We've got all those maps and 

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it's yeah, that needs a revisit.
We we, we played a game of that 

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through video conferencing. 
We did the early days. 

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Yeah, it was Katie and I, and 
then it was you and your wife 

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and then several other friends 
from Southampton. 

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It was like probably like 8 or 
10 of us playing. 

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That was, that was interesting. 
We should do that again. 

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00:11:06,360 --> 00:11:07,960
We should did. 
You did you just have like a 

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camera on the cards or how did 
you? 

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Camera down the table I think. 
We had, we had one looking down 

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the table and then you had your 
phone you were using to look 

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overhead at the cards so that we
could. 

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00:11:19,880 --> 00:11:21,600
Yeah, we had two accounts 
connected. 

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00:11:21,600 --> 00:11:24,280
I think we had Instagram. 
It's like a like a group chat. 

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00:11:24,640 --> 00:11:29,240
That's cool. 
Yeah, it's more challenging when

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you have flipping rights are 
more difficult to do through 

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video conferencing for that very
reason. 

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Yeah, because you have to see 
the cards. 

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Whereas rolling dice, I could 
just roll the dice and tell you 

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00:11:37,440 --> 00:11:40,800
what the numbers are and and 
they work out. 

225
00:11:40,800 --> 00:11:44,160
So, yeah, but we got to play. 
Welcome to again, definitely. 

226
00:11:44,960 --> 00:11:46,920
Noted. 
And let me know if you guys play

227
00:11:46,920 --> 00:11:50,840
together, I'd be down, OK? 
Yes, yes, maybe we could have a 

228
00:11:50,840 --> 00:11:52,720
listener listen. 
We could have, you know, up to 

229
00:11:52,720 --> 00:11:53,760
99 players. 
Isn't it? 

230
00:11:54,600 --> 00:11:57,280
Well, I'm getting stressed. 
Maybe we could stream it through

231
00:11:57,360 --> 00:11:59,080
through the podcast. 
We can have a podcast special. 

232
00:11:59,080 --> 00:12:01,920
Anyway, we're going off. 
We're on a tangent. 

233
00:12:02,920 --> 00:12:07,000
A Maple to Maple rolling right 
of welcome to I love that 

234
00:12:07,000 --> 00:12:08,440
that's. 
Great Christmas special. 

235
00:12:08,720 --> 00:12:10,800
There we go. 
There we go, right? 

236
00:12:10,880 --> 00:12:15,040
There you go, right? 
So Choo Choo. 

237
00:12:15,560 --> 00:12:18,160
Seriously, I've written down 
Choo Choo in capitals and it's 

238
00:12:18,200 --> 00:12:20,120
it's starting this week at games
night. 

239
00:12:20,840 --> 00:12:23,120
I love that. 
We used to actually, we themed 

240
00:12:23,120 --> 00:12:24,480
it to like what game we were 
playing. 

241
00:12:24,480 --> 00:12:26,440
So if we were playing like a 
fighting game, we'd be like Pew,

242
00:12:26,440 --> 00:12:27,960
Pew. 
And like, we always try to make 

243
00:12:27,960 --> 00:12:29,520
it rhyme. 
But it got to a point where we 

244
00:12:29,600 --> 00:12:31,600
just like, I don't know what's 
thematic for them. 

245
00:12:31,600 --> 00:12:34,000
So we just like Choo. 
Choo was just easy. 

246
00:12:34,080 --> 00:12:35,720
Yeah. 
Yeah, I said. 

247
00:12:36,160 --> 00:12:39,160
I feel like that's great because
it lets us know, OK, I'm done 

248
00:12:39,160 --> 00:12:40,200
talking. 
Yeah, turn. 

249
00:12:42,240 --> 00:12:45,400
Yeah, it does happen when I'm, 
if I missed, is it is it my go? 

250
00:12:45,400 --> 00:12:47,920
No, no, no, it's not my go. 
But it's all quiet and I'm 

251
00:12:47,920 --> 00:12:49,400
sitting there thinking, have I 
missed it? 

252
00:12:50,400 --> 00:12:53,920
So PJ, we're going to talk 
about, I guess parallel, which 

253
00:12:54,960 --> 00:12:58,080
I've not heard it called that, 
but it's where there's a there's

254
00:12:58,080 --> 00:13:00,560
a Big Brother or big sister ball
game. 

255
00:13:00,560 --> 00:13:03,800
And then they've made a, an 
equivalent in the role and 

256
00:13:03,800 --> 00:13:05,520
write. 
And I was trying to think where 

257
00:13:05,520 --> 00:13:07,720
there's any, any reverse, but I 
couldn't come up with any. 

258
00:13:08,040 --> 00:13:09,920
Like 2 Taurus got one. 
Have you? 

259
00:13:10,760 --> 00:13:13,760
And actually, but just I, I 
don't even know if it's in 

260
00:13:13,760 --> 00:13:15,400
Kickstarter yet, but it's 
coming. 

261
00:13:16,120 --> 00:13:18,840
Railroad Inc just announced that
you're right. 

262
00:13:18,880 --> 00:13:21,680
Board game, yeah. 
It's on Kickstarter now. 

263
00:13:22,800 --> 00:13:24,560
Yes, that's the tile version of 
this. 

264
00:13:24,680 --> 00:13:27,960
Yes, that is 1. 
Yes, that's the only one I have.

265
00:13:28,360 --> 00:13:30,480
OK, yeah, no, I sat there 
looking, looking through the 

266
00:13:30,480 --> 00:13:33,240
collection. 
What surprised me is just from 

267
00:13:33,240 --> 00:13:38,720
my own collection, there's nine 
where I have like the war game 

268
00:13:38,960 --> 00:13:44,160
and either a card or dice game, 
profession and flip or write or,

269
00:13:44,240 --> 00:13:48,640
you know, roll and write. 
So I've, I've picked a couple of

270
00:13:48,640 --> 00:13:51,320
my favourites. 
I think Cajun, PJ, you've done 

271
00:13:51,320 --> 00:13:52,440
the same. 
I did. 

272
00:13:52,640 --> 00:13:53,360
Yeah. 
Where did? 

273
00:13:53,360 --> 00:13:56,120
Where did I have? 
Well, I've got, I've got just 7 

274
00:13:56,120 --> 00:13:58,320
in my collection. 
It's pretty good, nearly as 

275
00:13:58,320 --> 00:13:59,840
many. 
And I just picked 1. 

276
00:13:59,840 --> 00:14:02,480
So I'm only prepared to talk 
about one because I want to, you

277
00:14:02,480 --> 00:14:06,080
know, shine on Tara because this
was kind of her, you know, she 

278
00:14:06,080 --> 00:14:07,480
was the inspiration for all 
this. 

279
00:14:07,480 --> 00:14:08,760
But go ahead. 
What you got? 

280
00:14:08,840 --> 00:14:10,760
Well, I was just going to say I 
haven't played through all of 

281
00:14:10,760 --> 00:14:14,840
mine yet or like I'm still 
acquiring and working through 

282
00:14:14,960 --> 00:14:16,800
them. 
So I'm working. 

283
00:14:17,120 --> 00:14:19,880
I don't I can't say how many I 
had before I started doing this 

284
00:14:19,920 --> 00:14:22,400
because I would have to like sit
here and think and come through.

285
00:14:22,400 --> 00:14:26,120
But sure, definitely like 
acquired a bunch since being 

286
00:14:26,120 --> 00:14:28,200
like and this is going to be 
something I think. 

287
00:14:28,640 --> 00:14:30,680
So yeah. 
I'm just glancing through really

288
00:14:30,680 --> 00:14:33,680
quick. 
I probably have at least 20 

289
00:14:33,800 --> 00:14:36,280
versions of either both the game
or one at the end. 

290
00:14:36,520 --> 00:14:37,840
Yeah, yeah. 
OK. 

291
00:14:39,200 --> 00:14:41,520
So let that's a good place to 
start. 

292
00:14:41,520 --> 00:14:46,400
So you're you're actively 
seeking to acquire all of these 

293
00:14:46,400 --> 00:14:48,240
parallel rolling rights? 
Yes. 

294
00:14:48,960 --> 00:14:51,400
I so talk to us a little bit 
about that. 

295
00:14:52,440 --> 00:14:57,680
Yeah, some of them I'm trying to
borrow, but yes, yeah, basically

296
00:14:57,680 --> 00:15:03,280
I I did find a list on Board 
Game Geek that has like, gosh, I

297
00:15:03,280 --> 00:15:07,880
don't even know like hundreds of
rolling rights and been I've 

298
00:15:07,880 --> 00:15:13,840
been going through that and I've
been finding a lot that rolling 

299
00:15:13,840 --> 00:15:16,760
right or like they're rolling 
rights that were made after the 

300
00:15:16,760 --> 00:15:20,040
board games. 
I'm trying to think there's some

301
00:15:20,040 --> 00:15:22,720
games I haven't even heard of, 
like Skyline Express was one of 

302
00:15:22,720 --> 00:15:23,920
them. 
And it's been kind of like 

303
00:15:23,920 --> 00:15:27,560
difficult to find. 
But I turned out Dice Hospital 

304
00:15:27,560 --> 00:15:30,000
has a rolling right version, 
which is funny because Dice 

305
00:15:30,080 --> 00:15:31,520
Hospital is like already a dice 
game. 

306
00:15:31,520 --> 00:15:33,880
But I mean, I guess that's kind 
of like the natural transition. 

307
00:15:33,920 --> 00:15:38,200
But yeah, there's like a dice 
game too, for a Class of the 

308
00:15:38,200 --> 00:15:41,800
Burgundy, which I was like, I 
love Class of the Burgundy so 

309
00:15:41,960 --> 00:15:43,560
much. 
I haven't played that one yet. 

310
00:15:43,560 --> 00:15:46,480
But yeah. 
So anyway, it's just been like 

311
00:15:46,480 --> 00:15:49,640
interesting to see like which 
games they've chosen to make 

312
00:15:49,640 --> 00:15:52,000
into Roman rights. 
I asked my wife what her 

313
00:15:52,000 --> 00:15:54,560
favorite was and that's out of 
out of my list. 

314
00:15:54,560 --> 00:15:56,720
Castle Burgundy, the dice game, 
was her number one. 

315
00:15:57,160 --> 00:15:59,120
Oh, really? 
So it's worth it's good What? 

316
00:15:59,600 --> 00:16:02,680
Can you tell me like what 
changes between them? 

317
00:16:02,680 --> 00:16:08,000
Like what makes it? 
Nothing except you. 

318
00:16:09,760 --> 00:16:12,440
It's the same. 
It's the same, all the same 

319
00:16:12,440 --> 00:16:14,400
rules. 
The dice are rolled and then 

320
00:16:14,400 --> 00:16:18,440
you'll pick in a colour and I 
think it's a zone. 

321
00:16:18,520 --> 00:16:20,320
So you've basically got 
different districts you're 

322
00:16:20,320 --> 00:16:22,920
trying to fill up, but you've 
got adjacencies. 

323
00:16:22,920 --> 00:16:26,440
You have to build next to your 
last, last square. 

324
00:16:26,680 --> 00:16:29,560
Next you filled in. 
Then you score points as you 

325
00:16:29,560 --> 00:16:32,040
complete a territory first. 
It's very similar mechanics, but

326
00:16:32,040 --> 00:16:34,680
it was obviously it's 1015 times
faster. 

327
00:16:36,440 --> 00:16:40,400
So yeah, it's really satisfying.
And there's, I think there's two

328
00:16:40,400 --> 00:16:44,280
boards, so the packs, there's an
A side and AB side. 

329
00:16:44,360 --> 00:16:47,200
So a game, you've got two 
different variations on the map.

330
00:16:48,120 --> 00:16:50,720
But if you want a quick fix of 
Castles of Burgundy, there's the

331
00:16:50,720 --> 00:16:53,400
dice game and there's also the 
cards game, which we also own. 

332
00:16:54,920 --> 00:16:57,720
So it's very similar to, you 
know, it's taking the core 

333
00:16:57,720 --> 00:17:01,520
mechanics and and making it 
work, which I guess is what the 

334
00:17:01,520 --> 00:17:04,920
parallel thing's all about is 
taking right the core of the 

335
00:17:04,920 --> 00:17:08,720
game and then making it 
different enough that we that we

336
00:17:08,720 --> 00:17:11,280
want to buy it right or at least
play it. 

337
00:17:11,839 --> 00:17:15,280
So calling back to one of your 
first games, Tara, which was 

338
00:17:15,280 --> 00:17:17,240
also one of mine as well, how 
about Catan? 

339
00:17:17,240 --> 00:17:20,680
Have you played Catan dice game?
I have not. 

340
00:17:20,680 --> 00:17:24,800
It is on my list on I've almost 
gotten it a few times when I 

341
00:17:24,839 --> 00:17:26,720
found people. 
I've been trying to get games 

342
00:17:26,720 --> 00:17:28,760
like second hand versus buying 
them new. 

343
00:17:29,000 --> 00:17:32,800
And every time I go to buy one 
from someone on board game Geek 

344
00:17:32,800 --> 00:17:34,640
or something, then it's like the
game. 

345
00:17:34,880 --> 00:17:37,560
Like I've found the Catan 
rolling right for $5 and then 

346
00:17:37,560 --> 00:17:39,760
shipping is $8. 
So then I think I'm like, oh. 

347
00:17:40,400 --> 00:17:42,320
Yeah. 
So that's like the biggest thing

348
00:17:42,400 --> 00:17:44,520
that's been holding me back. 
But no, I have not played it 

349
00:17:44,520 --> 00:17:48,800
yet. 
We we had a copy and just, I 

350
00:17:48,800 --> 00:17:51,760
think we, we didn't really, I 
don't know, it didn't do 

351
00:17:51,760 --> 00:17:53,760
anything new. 
And so we ended up selling it. 

352
00:17:53,760 --> 00:17:55,920
It was just like, well, I could 
play Catan. 

353
00:17:55,920 --> 00:17:59,080
So we sold it. 
That was a long time ago, but 

354
00:17:59,640 --> 00:18:01,240
yeah. 
I guess that's a test though, 

355
00:18:01,240 --> 00:18:04,240
isn't it? 
It's it's if the the Daiso flip 

356
00:18:04,240 --> 00:18:06,520
and write version is different 
enough that it stays in the 

357
00:18:06,520 --> 00:18:10,720
collection and gives you either 
a new experience or translates 

358
00:18:10,720 --> 00:18:12,120
well from. 
Yeah. 

359
00:18:12,560 --> 00:18:15,760
From the core game to the other.
I mean, I guess that goes to the

360
00:18:15,760 --> 00:18:18,640
point of like, what is the 
purpose of a rolling, right? 

361
00:18:18,640 --> 00:18:24,360
Like is it to make a new game or
is it to make the original game 

362
00:18:24,960 --> 00:18:27,280
compact so you can like take it 
places? 

363
00:18:27,280 --> 00:18:29,760
Like does it really need to do 
something different always? 

364
00:18:29,760 --> 00:18:34,400
Or like can it just be more I? 
Guess I think Isle of Cats for 

365
00:18:34,400 --> 00:18:38,160
me is that so we've got Isle of 
Cats the the full game and we 

366
00:18:38,160 --> 00:18:42,600
have it's a flip and flip and 
write, isn't it Explorer it's. 

367
00:18:43,280 --> 00:18:44,960
Yeah, Explorer and write I 
think. 

368
00:18:45,520 --> 00:18:49,880
We haven't opened the big game 
since because Upheaval sets we 

369
00:18:49,880 --> 00:18:52,920
so we always play the flip and 
write version just because of 

370
00:18:52,920 --> 00:18:54,600
setup time and it's the speed to
having. 

371
00:18:54,600 --> 00:18:56,000
It's the same. 
It is the same game. 

372
00:18:56,000 --> 00:18:58,560
It's the same fix, Yeah. 
To me, I think that's the first 

373
00:18:58,640 --> 00:19:01,880
game I played that was a RE 
implementation of the game 

374
00:19:02,040 --> 00:19:06,080
already played. 
And I got it only because my 

375
00:19:06,440 --> 00:19:08,600
local game store had like a 
surplus of it, so they were 

376
00:19:08,600 --> 00:19:11,160
selling it like at a discount to
get rid of it. 

377
00:19:11,160 --> 00:19:15,160
And I was like, yeah, sure. 
And then, yeah. 

378
00:19:15,200 --> 00:19:17,720
But anyway, we played that and 
we were like shanked. 

379
00:19:17,720 --> 00:19:19,960
We were like, this is actually 
so good. 

380
00:19:20,480 --> 00:19:24,560
So yeah. 
So is your personal mission 

381
00:19:24,560 --> 00:19:27,960
right now that you're a project 
you're undertaking, is it about 

382
00:19:27,960 --> 00:19:30,360
the parallel rolling rights or 
is it about rolling rights in 

383
00:19:30,360 --> 00:19:34,520
general for you personally? 
So I love like all rolling 

384
00:19:34,560 --> 00:19:36,360
rights. 
I'm not like opposed to playing 

385
00:19:36,360 --> 00:19:38,080
them. 
My friend just found one 

386
00:19:38,080 --> 00:19:40,960
recently that's like a print and
play one, but the name of it. 

387
00:19:41,760 --> 00:19:44,360
So like I'm not opposed to 
playing like any rolling right. 

388
00:19:45,120 --> 00:19:49,320
But just right now, like I just,
I just have been realizing how 

389
00:19:49,320 --> 00:19:53,480
many versions there were that 
they were like translating and 

390
00:19:53,840 --> 00:19:56,960
thought it was like interesting.
You know, for some people it's a

391
00:19:56,960 --> 00:20:01,280
better price point. 
It's like what I've noticed is 

392
00:20:01,280 --> 00:20:04,000
for like, say Lost Cities and 
Patchwork and stuff, it goes 

393
00:20:04,000 --> 00:20:07,000
from being a two player game to 
being like a six player game. 

394
00:20:07,880 --> 00:20:10,440
And like I said to you, like you
can take them with you anywhere.

395
00:20:10,440 --> 00:20:12,400
So it's like something like it 
becomes something that you can 

396
00:20:12,400 --> 00:20:14,600
do when you're just like hanging
out with friends at a coffee 

397
00:20:14,600 --> 00:20:19,040
shop or a brewery or whatever. 
So just kind of like just. 

398
00:20:19,760 --> 00:20:20,560
I don't know. 
I just thought it was 

399
00:20:20,560 --> 00:20:22,520
interesting and some people just
might want to know, like, what's

400
00:20:22,520 --> 00:20:23,840
the difference? 
Like what am I getting into? 

401
00:20:23,840 --> 00:20:27,040
What am I losing by buying the 
rolling, right versus like the 

402
00:20:27,040 --> 00:20:29,600
board game? 
What am I gaining? 

403
00:20:30,040 --> 00:20:35,160
So yeah. 
So do you right now have a 

404
00:20:35,160 --> 00:20:39,200
favorite that you're really 
enjoying playing a lot? 

405
00:20:42,320 --> 00:20:46,240
I think like gosh, I don't know 
about a favorite. 

406
00:20:46,600 --> 00:20:51,240
We did just really enjoy 
patchwork and one more. 

407
00:20:51,240 --> 00:20:53,000
So it's like, well, first of 
all, patchwork is like my 

408
00:20:53,000 --> 00:20:56,640
favorite game you saw recently, 
but I am like 8 or 9 cap 

409
00:20:57,000 --> 00:21:00,280
basically don't even know. 
So I love Patrick like so much, 

410
00:21:01,280 --> 00:21:05,160
but I did really like the 
flipping right like or I guess 

411
00:21:05,160 --> 00:21:09,320
it's a rolling right, flipping 
right, but it's just kind of 

412
00:21:09,320 --> 00:21:11,560
like we pulled out colored 
pencils and took our time 

413
00:21:11,560 --> 00:21:14,760
playing and like had fun. 
My daughter like she made hers 

414
00:21:15,600 --> 00:21:17,440
like each shape. 
She was like, ah, this one's 

415
00:21:17,440 --> 00:21:20,160
kind of like a hot dog, I guess.
So she like drew it like a hot 

416
00:21:20,160 --> 00:21:22,160
dog where I was like, I was just
doing like patterns, like a 

417
00:21:22,160 --> 00:21:24,800
quilt, but it was just kind of 
it was just like coloring and 

418
00:21:24,800 --> 00:21:26,920
like who doesn't like coloring? 
So that one was just kind of 

419
00:21:26,920 --> 00:21:31,520
more relaxing, I guess. 
Another one I've been playing a 

420
00:21:31,520 --> 00:21:34,200
lot on BGA, but I also got it in
person and I've played several 

421
00:21:34,280 --> 00:21:39,760
times in person, but kind of 
Tacano color, like the Taco that

422
00:21:39,760 --> 00:21:44,640
they made it to. 
It is good. 

423
00:21:45,680 --> 00:21:48,320
The paper's kind of thin and the
markers are like a little 

424
00:21:48,320 --> 00:21:51,040
strong. 
So it's like kind of like not 

425
00:21:51,040 --> 00:21:54,000
tearing through, but it's kind 
of like it's kind of a little 

426
00:21:54,000 --> 00:21:55,480
rough I think as like rolling, 
right? 

427
00:21:55,480 --> 00:21:59,320
Also, the markers are diced and 
like they just kind of roll 

428
00:21:59,320 --> 00:22:02,600
wonky. 
And I do like playing on Bgia 

429
00:22:02,600 --> 00:22:04,800
lot though, and I do think the 
game is good. 

430
00:22:04,800 --> 00:22:06,360
It's good. 
I like the game. 

431
00:22:06,360 --> 00:22:08,400
It's cute. 
It's kind of rated bad on BGG. 

432
00:22:08,400 --> 00:22:09,760
But honestly, I like it, like 
it. 

433
00:22:09,960 --> 00:22:11,960
It's nothing crazy thinking and 
heavy. 

434
00:22:11,960 --> 00:22:15,520
And I think people like, you 
know, that big comboy aspect of 

435
00:22:15,520 --> 00:22:18,400
rolling rights, but I don't 
know, I think it's nice. 

436
00:22:20,520 --> 00:22:21,840
Yeah. 
I'm trying to think of what else

437
00:22:21,840 --> 00:22:24,200
I've been playing that I've 
really been enjoying. 

438
00:22:25,120 --> 00:22:28,000
It's like the big the biggest 
one I think or the biggest 2 I 

439
00:22:28,000 --> 00:22:31,480
guess. 
So it's patchwork and taka no 

440
00:22:31,480 --> 00:22:34,640
colour, Taka no colour, taka no 
colour I guess. 

441
00:22:35,000 --> 00:22:36,040
Yeah, I don't know how to say 
that. 

442
00:22:36,080 --> 00:22:37,360
I'm sorry. 
I'm butching it. 

443
00:22:37,680 --> 00:22:42,360
So, so Gareth, you've you've 
chosen one, what's a favorite in

444
00:22:42,360 --> 00:22:45,080
your collection? 
So it's quite difficult. 

445
00:22:45,160 --> 00:22:49,400
I like heavier ball games. 
So out of out of the list I 

446
00:22:49,680 --> 00:22:53,960
picked up, I have gone for the 
the RE implementation or the 

447
00:22:53,960 --> 00:22:56,680
implementation of Fleet fondly 
now. 

448
00:22:56,680 --> 00:22:59,560
And there's then Fleet the dice 
game keeping it simple. 

449
00:23:00,000 --> 00:23:04,800
So we bat Fleet originally. 
That's a good question. 

450
00:23:04,800 --> 00:23:10,240
What here is that 2012 on the 
Kickstarter and then to Tara's 

451
00:23:10,240 --> 00:23:15,200
Points six years later outcomes 
Fleet the dice game. 

452
00:23:16,440 --> 00:23:20,200
So it's got 2 sheets, so you 
know, already got double the 

453
00:23:20,200 --> 00:23:22,040
complexity because you've got 2 
sheets to look after. 

454
00:23:22,840 --> 00:23:25,280
But again, taking the core 
mechanics of your basically 

455
00:23:25,280 --> 00:23:28,960
gathering, you are launching 
chips, should I say? 

456
00:23:29,440 --> 00:23:34,440
You're using those ships to fish
for different types of fish and 

457
00:23:34,480 --> 00:23:38,760
it's just combo tasket looking 
for ways to score points through

458
00:23:38,760 --> 00:23:42,040
different tracks. 
And you've got the markets where

459
00:23:42,040 --> 00:23:45,560
you can get extra points for 
like kind of set collection kind

460
00:23:45,560 --> 00:23:49,440
of thing. 
It definitely scratches my itch 

461
00:23:49,440 --> 00:23:53,480
every time I play. 
We're looking for a YEAH medium 

462
00:23:53,720 --> 00:23:57,680
complexity roll and write. 
Nice. 

463
00:23:57,920 --> 00:24:00,760
Good production. 
Yeah, I feel like that is one 

464
00:24:00,760 --> 00:24:04,280
that's like you always see Fleet
the dice game and you rarely see

465
00:24:04,280 --> 00:24:08,400
Fleet the board game, so. 
Yeah, I don't think I've ever 

466
00:24:08,400 --> 00:24:11,080
seen it in the wild. 
Yeah, I don't think I'm either. 

467
00:24:12,480 --> 00:24:15,080
Which makes me think I should go
and try playing it because it's 

468
00:24:15,080 --> 00:24:18,680
on the shelf just, but again, 
that may be one where the fleet 

469
00:24:18,680 --> 00:24:21,800
dust game just gives me the fix.
And actually do I need to have 

470
00:24:21,800 --> 00:24:24,440
the the card version, which is 
your set up time? 

471
00:24:24,440 --> 00:24:27,240
You've got to lay it out. 
It's space hungry because 

472
00:24:27,240 --> 00:24:28,680
there's loads of cards on the 
table. 

473
00:24:29,080 --> 00:24:31,560
So it's that, you know, it's, 
it's a very quick 

474
00:24:31,560 --> 00:24:35,040
implementation. 
But again, Roland writes 

475
00:24:35,960 --> 00:24:37,640
different settings, often uses a
filler. 

476
00:24:37,640 --> 00:24:41,080
This one we we play as a game. 
So it's a, you know, it's a good

477
00:24:41,080 --> 00:24:45,720
half an hour, 45 minutes. 
But yeah, that was on my list. 

478
00:24:45,720 --> 00:24:48,680
Highly recommend it. 
Yeah, the expansion's worth 

479
00:24:48,680 --> 00:24:53,520
getting as well, and he's ranked
about 583 at Ball ball game, gig

480
00:24:53,520 --> 00:24:55,600
games, which I. 
Didn't know it's how high that's

481
00:24:55,720 --> 00:24:57,120
all set. 
Yeah, it's pretty respectable 

482
00:24:57,120 --> 00:25:00,680
game. 
I think it's in print now saying

483
00:25:00,680 --> 00:25:02,040
these. 
Things about recommending games,

484
00:25:02,040 --> 00:25:04,000
I think, no, I love Fate, the 
dice game. 

485
00:25:04,000 --> 00:25:06,360
I think that was like one of the
first heavier ones that I played

486
00:25:06,360 --> 00:25:09,520
and I was like not expecting all
of that from Roland, right. 

487
00:25:09,520 --> 00:25:11,760
And I was like, I'm sorry, what 
is this? 

488
00:25:11,760 --> 00:25:13,640
But yeah, just keeping track of 
the combo. 

489
00:25:13,680 --> 00:25:18,680
Sometimes it's like. 
Yeah, yeah, I'm doing stars, but

490
00:25:18,680 --> 00:25:22,800
I haven't taken that bonus yet. 
And then and I think I mean of 

491
00:25:22,800 --> 00:25:27,840
the series, there's then three 
sisters, similar kind of twin 

492
00:25:27,840 --> 00:25:31,120
mechanic, Motor City and. 
Motor City and French Quarter. 

493
00:25:31,480 --> 00:25:34,280
French Quarter have the same 
design base, but yeah, I think 

494
00:25:34,280 --> 00:25:38,440
Fleet's my favorite still. 
So y'all just went down the list

495
00:25:38,440 --> 00:25:40,760
of 25th century games, yeah? 
Right. 

496
00:25:41,360 --> 00:25:42,480
Good stuff just killed off 
motor. 

497
00:25:42,920 --> 00:25:46,000
City, Yeah. 
But they those haven't got a, 

498
00:25:46,120 --> 00:25:47,760
haven't got a no. 
Parallel. 

499
00:25:48,160 --> 00:25:49,640
So that's why they're not on my 
list but. 

500
00:25:49,720 --> 00:25:53,440
I do like Fleet a lot, however, 
I like the theme for Three 

501
00:25:53,440 --> 00:25:56,240
Sisters, so that makes me go 
back to Three Sisters more than 

502
00:25:56,240 --> 00:25:59,480
Fleet just because, well, I'm 
also vegan, so catching fish is 

503
00:25:59,480 --> 00:26:02,680
not yeah, yeah, yeah, it's like 
at the top of my list, but I do.

504
00:26:02,800 --> 00:26:05,280
It is a very solid game and 
yeah. 

505
00:26:05,960 --> 00:26:10,360
Three sisters would be would be 
my second or we love three 

506
00:26:10,360 --> 00:26:11,800
sisters. 
That's good. 

507
00:26:11,840 --> 00:26:12,800
It's a lovely. 
Year, absolutely. 

508
00:26:12,920 --> 00:26:14,400
Yeah, that's one of our 
favourites. 

509
00:26:14,480 --> 00:26:18,640
As well PJ, I mean, I've got 
some others I'll cover later, 

510
00:26:18,640 --> 00:26:20,480
some honourable mentions. 
I've already done one of those 

511
00:26:20,480 --> 00:26:23,160
which was Castle Burgundy dice 
game which was carries, but what

512
00:26:23,160 --> 00:26:27,080
about? 
So the one that I chose because 

513
00:26:27,080 --> 00:26:29,360
again, I have like seven of them
and you've already named like. 

514
00:26:30,280 --> 00:26:32,880
Five of them I hate to help. 
Yeah, you're going to get them 

515
00:26:32,880 --> 00:26:34,960
all. 
But I think even mention really 

516
00:26:34,960 --> 00:26:37,360
quickly that is the Lost Cities 
rolling, right? 

517
00:26:37,600 --> 00:26:42,800
Yeah. 
Now Lost Cities 1999 is when it 

518
00:26:42,800 --> 00:26:44,160
came out. 
Yeah. 

519
00:26:44,880 --> 00:26:50,080
And that's the version we have. 
So when when Katie and I were 

520
00:26:50,080 --> 00:26:53,320
dating, right, we were still in 
Graduate School, for my 

521
00:26:53,320 --> 00:26:59,440
birthday, she bought me my very 
first 2 two player games, right?

522
00:26:59,440 --> 00:27:02,920
She she bought me Lost Cities 
and she bought me Caesar and 

523
00:27:02,920 --> 00:27:05,720
Cleopatra. 
But lost Cities. 

524
00:27:05,720 --> 00:27:10,000
We play that at least three 
times a week. 

525
00:27:10,320 --> 00:27:14,960
It hits the table right and we 
really love the rolling right 

526
00:27:15,160 --> 00:27:18,520
because I think you mentioned 
it, you can expand beyond the 

527
00:27:18,520 --> 00:27:21,360
two player. 
One of the Lost Cities is 

528
00:27:21,360 --> 00:27:25,560
interestingly enough, the only 
game that we've brought to work 

529
00:27:25,920 --> 00:27:28,040
and it played during our lunch 
break. 

530
00:27:28,320 --> 00:27:31,240
It's not something that we do. 
I know a lot of gamers bring 

531
00:27:31,240 --> 00:27:34,640
games to work and play them on a
lunchtime and, you know, we 

532
00:27:34,640 --> 00:27:36,480
wrestle with how do I get a game
in? 

533
00:27:36,480 --> 00:27:39,360
I got like a 30 minute lunch 
break and 15 minutes of that is 

534
00:27:39,360 --> 00:27:41,200
me eating. 
And then I've got a, you know, 

535
00:27:41,200 --> 00:27:43,520
it's like we don't have a lot of
time for a game. 

536
00:27:43,520 --> 00:27:46,440
But Lost Cities Rolling Right is
the only game we've ever brought

537
00:27:46,440 --> 00:27:49,440
to work to play during lunch, 
and there's a couple other 

538
00:27:49,440 --> 00:27:53,080
gamers in our building who have 
come down to our office and we 

539
00:27:53,080 --> 00:27:56,400
played it and it's really great.
It does a really good job of 

540
00:27:56,400 --> 00:27:59,680
capturing the theme, but does 
something a little bit different

541
00:28:00,120 --> 00:28:03,840
than Lost Cities does, and I 
really enjoy that game a lot. 

542
00:28:03,840 --> 00:28:06,000
Cosmos just knocks it out the 
park every time. 

543
00:28:06,840 --> 00:28:09,600
Yeah, that's, I don't know if 
you know too, or if you've ever 

544
00:28:09,600 --> 00:28:12,400
played the board game of Lost 
Cities. 

545
00:28:12,400 --> 00:28:14,320
I have not played the board 
game, no. 

546
00:28:14,680 --> 00:28:15,240
Have I? 
I didn't. 

547
00:28:15,840 --> 00:28:21,440
Know it existed and I played 
lost cities on BGA with Dana 

548
00:28:21,440 --> 00:28:25,160
from better mood better mood 
board game and well it's like 

549
00:28:25,160 --> 00:28:29,200
we're talking about anyway. 
But I after we played it on BGA 

550
00:28:29,200 --> 00:28:32,480
I was like I love this. 
So I went on my Facebook group 

551
00:28:32,480 --> 00:28:35,360
which we have like a super 
active Facebook group in Austin 

552
00:28:35,360 --> 00:28:38,200
for like buying and selling 
board games and find a copy of 

553
00:28:38,200 --> 00:28:41,200
lost cities was like great went 
and got it and I was like this 

554
00:28:41,280 --> 00:28:44,480
box is huge for what this game 
was like. 

555
00:28:44,480 --> 00:28:46,840
Am I misremembering it? 
And then I opened it and it was 

556
00:28:46,840 --> 00:28:49,840
a board game and I was like, OK,
even know that this is the 

557
00:28:49,840 --> 00:28:52,760
thing. 
So we played through it and it 

558
00:28:52,760 --> 00:28:55,440
is fun because it does make it 4
player. 

559
00:28:56,040 --> 00:28:59,720
So it does like boost the 
PowerPoint too, but it is like 

560
00:28:59,720 --> 00:29:01,800
super fiddly. 
You have these like little 

561
00:29:01,800 --> 00:29:04,480
tokens that you have to set out 
and then it's like the card game

562
00:29:04,480 --> 00:29:06,560
where you play it three times. 
So it's like constantly 

563
00:29:06,560 --> 00:29:08,480
resetting, shuffling and like 
doing all that. 

564
00:29:08,480 --> 00:29:10,920
So that was the only thing I 
didn't really like is that it 

565
00:29:10,920 --> 00:29:14,520
just kind of was like a nuisance
to set up for what the game was.

566
00:29:15,720 --> 00:29:18,640
But yeah, I think that the 
rolling right really fixes that 

567
00:29:18,640 --> 00:29:21,200
where it it still gives you 
everything that you need, but 

568
00:29:21,200 --> 00:29:23,520
it's not as like tedious for no 
reason. 

569
00:29:24,040 --> 00:29:26,640
It does, and it's got six 
colors. 

570
00:29:27,440 --> 00:29:31,160
Lost City says 5 unless you get 
the promo which gives you the 

571
00:29:31,160 --> 00:29:34,800
6th color. 
So yeah, I kind of, I kind of 

572
00:29:34,800 --> 00:29:37,000
like that. 
Newer one because my board is 

573
00:29:37,000 --> 00:29:39,680
double sided and it has so often
the colors. 

574
00:29:40,160 --> 00:29:42,080
Oh, you got the fancy. 
Version. 

575
00:29:42,280 --> 00:29:44,160
Sure, yeah. 
Yep. 

576
00:29:44,360 --> 00:29:47,040
You know, we were talking about 
we did AI art last week. 

577
00:29:47,080 --> 00:29:51,080
That's another game that didn't.
The two player version of Lost 

578
00:29:51,080 --> 00:29:54,680
Cities didn't change, but the 
artwork upgraded. 

579
00:29:54,880 --> 00:29:59,280
They just, you know, so yeah, 
but I love Lost City. 

580
00:29:59,280 --> 00:30:01,160
So Lost Cities are all right by 
Cosmos. 

581
00:30:01,160 --> 00:30:03,280
That's my choice. 
Good choice. 

582
00:30:03,400 --> 00:30:05,360
I don't own it, I've just put it
into my wish list. 

583
00:30:05,760 --> 00:30:08,120
Yep, Choo Choo. 
Choo Choo. 

584
00:30:11,480 --> 00:30:13,400
Yeah, I really like the Lost 
City's rolling right. 

585
00:30:13,400 --> 00:30:19,000
That's a good one. 
I do like I, I, I keep thinking 

586
00:30:19,000 --> 00:30:22,040
like, I wish I had different 
maps to play, but I don't know 

587
00:30:22,040 --> 00:30:24,920
why. 
Like I feel like it does it good

588
00:30:24,920 --> 00:30:26,160
enough. 
Like I don't know why I feel 

589
00:30:26,160 --> 00:30:27,680
like I want a different map for 
it. 

590
00:30:28,520 --> 00:30:32,320
But yeah, that's a that's a 
solid, a solid implementation. 

591
00:30:32,320 --> 00:30:36,240
I think of the card game, 
another one I just did recently 

592
00:30:36,240 --> 00:30:39,720
that I thought was really good 
was Cascadia or not Cascadia. 

593
00:30:39,840 --> 00:30:41,360
Sorry. 
Well, sorry, I have played 

594
00:30:41,360 --> 00:30:42,920
Cascadia but not the run race 
yet. 

595
00:30:43,720 --> 00:30:46,560
I meant Cascadero, which their 
names are so similar so I keep 

596
00:30:46,600 --> 00:30:49,880
mixing them up. 
But yeah, I love Cascadero as a 

597
00:30:49,880 --> 00:30:52,680
board game, so that was one that
I was really excited to play as 

598
00:30:52,680 --> 00:30:56,320
a role in. 
Yeah, you that was one. 

599
00:30:56,360 --> 00:30:58,440
I think that was your was that. 
Your first. 

600
00:30:58,760 --> 00:31:00,200
Post. 
I think so. 

601
00:31:00,880 --> 00:31:02,720
And that's when I reached out to
you and said, hey, do you want 

602
00:31:02,720 --> 00:31:04,200
to talk about this on the 
podcast? 

603
00:31:04,200 --> 00:31:07,320
And was like, yeah. 
Yeah, I've I've not played 

604
00:31:07,680 --> 00:31:11,720
either the bait, the board game 
or the rolling right version of 

605
00:31:11,720 --> 00:31:14,800
it. 
So tell us a little bit about 

606
00:31:14,800 --> 00:31:20,880
that. 
Yeah, so it's like the board 

607
00:31:20,880 --> 00:31:26,080
game is just like, you know, 
classic like Reiner Caninsia, I 

608
00:31:26,080 --> 00:31:30,320
guess, where you're just kind of
like tile placement except for 

609
00:31:30,320 --> 00:31:35,280
with little caravans and trying 
to make like there are some 

610
00:31:35,280 --> 00:31:38,440
combos in it, which is another 
thing I've noticed like that, 

611
00:31:38,440 --> 00:31:41,160
you know, you play some board 
games which are just like they 

612
00:31:41,160 --> 00:31:43,400
feel like you're playing a 
rolling right with the combos 

613
00:31:43,400 --> 00:31:45,280
that you have. 
You know, like you do one thing 

614
00:31:45,280 --> 00:31:47,000
and it triggers like another 
action. 

615
00:31:47,800 --> 00:31:49,960
But that's kind of how that was.
Like it just kind of made sense 

616
00:31:49,960 --> 00:31:53,360
to transfer over into a rolling 
right. 

617
00:31:53,360 --> 00:31:56,520
I think which also Speaking of 
like Milli Fiore, I don't know 

618
00:31:56,520 --> 00:32:00,120
if you've played that, but that 
super plays like a rolling right

619
00:32:00,120 --> 00:32:02,840
as a board game. 
So I have a feeling that that 

620
00:32:02,840 --> 00:32:06,240
one would be switched over to a 
rolling right but or flipping 

621
00:32:06,240 --> 00:32:09,280
right, I guess. 
But anyway, yeah, so you're just

622
00:32:09,280 --> 00:32:12,280
building caravans. 
You're trying to like make long 

623
00:32:12,280 --> 00:32:14,800
chains, but it's also beneficial
to kind of make short little 

624
00:32:14,800 --> 00:32:16,920
chains so you can get bonuses 
like right away. 

625
00:32:17,560 --> 00:32:19,960
That one does come with like 4 
different maps and the rolling 

626
00:32:19,960 --> 00:32:22,360
right too. 
And it does like a pretty solid 

627
00:32:22,400 --> 00:32:25,600
RE implementation. 
I think the board game is pretty

628
00:32:25,600 --> 00:32:28,680
interesting because like I 
played it first at two players 

629
00:32:29,440 --> 00:32:32,200
and we just kind of were on our 
own sides of the board and there

630
00:32:32,200 --> 00:32:36,480
was no player connection, Which 
I do think can be almost the 

631
00:32:36,480 --> 00:32:40,800
downside of some of his games 
because there's not like he 

632
00:32:40,800 --> 00:32:43,720
doesn't like put things in to 
like make games tighter when 

633
00:32:43,720 --> 00:32:45,320
you're playing at a lower player
count. 

634
00:32:45,320 --> 00:32:48,440
So it it's almost like you're 
playing a multiplayer solitaire 

635
00:32:48,440 --> 00:32:50,480
game even though you're playing 
on the same board because it 

636
00:32:50,480 --> 00:32:52,200
doesn't force player 
interaction. 

637
00:32:53,080 --> 00:32:56,000
But then I played it at 3 and it
immediately was a lot tighter of

638
00:32:56,000 --> 00:32:57,720
a game. 
So it's like, it's crazy how it 

639
00:32:57,720 --> 00:32:59,640
just changes with the player 
count like that. 

640
00:33:01,160 --> 00:33:03,840
But yeah, on the rolling, right,
you know, you're playing on your

641
00:33:03,840 --> 00:33:06,640
own sheet. 
And there are things that like 

642
00:33:06,640 --> 00:33:09,040
if you do something like other 
people have to cross it off on 

643
00:33:09,040 --> 00:33:12,880
their sheet, But it's that one, 
like it just takes that game and

644
00:33:13,120 --> 00:33:16,160
splits it apart into a solitaire
game. 

645
00:33:16,160 --> 00:33:19,560
And I don't know, I think it 
does like a pretty decent job of

646
00:33:19,680 --> 00:33:21,240
breaking down. 
Like I said, it kind of was 

647
00:33:21,240 --> 00:33:23,920
already like there as a board 
game where it did have its 

648
00:33:23,920 --> 00:33:27,880
combo, so it just kind of like 
easily translated into that 

649
00:33:27,880 --> 00:33:32,080
rolling right version. 
That's another one written down 

650
00:33:32,080 --> 00:33:34,040
on my list of games I didn't 
think I needed. 

651
00:33:34,200 --> 00:33:36,080
But it looks, it does look 
beautiful. 

652
00:33:36,160 --> 00:33:37,920
Yeah, the board game is still. 
Pretty. 

653
00:33:37,920 --> 00:33:39,640
Yeah, I can't. 
Like it's so cute. 

654
00:33:40,920 --> 00:33:43,440
I want so the game that I'm 
really interested in is High 

655
00:33:43,440 --> 00:33:45,960
Society because I love Grand 
Austria Hotel. 

656
00:33:46,480 --> 00:33:50,000
Huge fan, love it. 
Anytime it hits the table I'm 

657
00:33:50,000 --> 00:33:51,640
happy. 
I didn't know there was a 

658
00:33:51,640 --> 00:33:53,240
rolling right until you just 
mentioned it. 

659
00:33:53,240 --> 00:33:59,360
So tell me about high society. 
Yeah, so high society, I 

660
00:33:59,440 --> 00:34:00,800
actually haven't played it in 
person. 

661
00:34:00,800 --> 00:34:02,240
It's kind of hard to find right 
now. 

662
00:34:02,480 --> 00:34:05,680
It came out and, you know, like 
you said, you love a grand 

663
00:34:05,680 --> 00:34:08,480
officer hotel that has like a 
huge following, like a huge fan 

664
00:34:08,480 --> 00:34:10,800
base. 
So yeah, that rolling rate sold 

665
00:34:10,800 --> 00:34:13,199
out pretty quick. 
Like there are copies of it on 

666
00:34:13,199 --> 00:34:18,040
like BGG and stuff and people 
selling it but I haven't broke 

667
00:34:18,040 --> 00:34:21,840
down and bought a copy yet. 
But I do play it a lot on BGA, 

668
00:34:21,840 --> 00:34:23,800
so if you ever do want to play 
it, it is on there. 

669
00:34:23,800 --> 00:34:24,560
That's. 
The way to go? 

670
00:34:25,199 --> 00:34:27,560
Yeah, exactly. 
That is the way to go. 

671
00:34:27,800 --> 00:34:30,280
But yeah, it's pretty 
interesting. 

672
00:34:32,400 --> 00:34:34,480
It's really hard to judge a game
when you've only played it on 

673
00:34:34,480 --> 00:34:36,639
BGA. 
I think it does like a pretty 

674
00:34:36,639 --> 00:34:40,639
good job, like implementing it. 
You know, it still has like, the

675
00:34:40,639 --> 00:34:43,440
tracks that you go up. 
I can't realize that the general

676
00:34:43,440 --> 00:34:45,920
track that you go up and like, 
you have to get to a certain 

677
00:34:45,920 --> 00:34:47,840
point where you score negative 
points. 

678
00:34:48,120 --> 00:34:52,639
And yeah, it translates like 
pretty well, I think, over into 

679
00:34:52,639 --> 00:34:54,679
because, you know, again, 
there's like dice already in the

680
00:34:54,679 --> 00:34:57,040
base game. 
So I feel like that makes an 

681
00:34:57,040 --> 00:34:58,960
easy transition into a rolling 
right? 

682
00:34:59,960 --> 00:35:02,920
That's cool. 
I'm really excited about that. 

683
00:35:03,080 --> 00:35:06,200
That's I've got to find it. 
Yeah, it's it's been a wish 

684
00:35:06,200 --> 00:35:06,800
list. 
I've checked. 

685
00:35:06,800 --> 00:35:09,120
It's OK in the UK, it's OK stock
wise. 

686
00:35:10,040 --> 00:35:14,680
It must be a Christmas gift. 
Yeah, I just bought a game from 

687
00:35:14,680 --> 00:35:16,640
the UK. 
Actually they have The Walking 

688
00:35:16,640 --> 00:35:19,880
and Burano dice game. 
Oh yeah, bought it from AI, 

689
00:35:19,880 --> 00:35:22,840
couldn't find it like anywhere 
in the US and I bought it from a

690
00:35:22,840 --> 00:35:24,760
board game store in the UK. 
I'm just. 

691
00:35:27,120 --> 00:35:29,880
That's his, that's his 
commitment to the 'cause you're 

692
00:35:29,880 --> 00:35:32,400
creating a small Museum of 
paradise. 

693
00:35:33,160 --> 00:35:34,640
I love it. 
You'll soon have the largest 

694
00:35:34,640 --> 00:35:37,680
collection of Twins board games 
globally. 

695
00:35:38,760 --> 00:35:43,880
And yet what when you're looking
at the games, how do you do you 

696
00:35:43,880 --> 00:35:48,240
review them or give it criteria 
when you're comparing the 

697
00:35:48,240 --> 00:35:52,200
original to the redesign? 
Kind of starting to happen, but 

698
00:35:52,200 --> 00:35:53,880
no, not yet. 
Like it just couldn't be. 

699
00:35:53,880 --> 00:35:56,920
It just was like a thing that I 
was starting to realize, like 

700
00:35:56,920 --> 00:35:59,960
how many versions there were. 
But I do think that like, I 

701
00:35:59,960 --> 00:36:04,040
don't even know like what my 
criteria would be necessarily. 

702
00:36:04,040 --> 00:36:08,080
Like I think I would have to sit
down and really decide like what

703
00:36:08,080 --> 00:36:11,040
makes a rolling right, like 
worth it or good to me because 

704
00:36:11,040 --> 00:36:14,360
like I recently played like 
Legran, huh? 

705
00:36:14,520 --> 00:36:18,280
And I like dove all into that 
and got like the big deluxe box 

706
00:36:18,280 --> 00:36:20,360
that just came out. 
Like I hadn't played it before, 

707
00:36:20,360 --> 00:36:23,200
but I was alcohol whatever 
you're like this is happening 

708
00:36:23,200 --> 00:36:26,840
and I got pre-ordered it through
my game store and got it. 

709
00:36:26,840 --> 00:36:31,040
But yeah, I just got no Siesta, 
their rolling right version, and

710
00:36:31,040 --> 00:36:34,360
I haven't played it yet, but 
like I, you know, like that 

711
00:36:34,360 --> 00:36:35,560
excitement of getting a new 
game. 

712
00:36:35,560 --> 00:36:38,000
I took it out and I punched it 
and like got it ready. 

713
00:36:38,000 --> 00:36:41,040
You have to sticker all of the 
dice in that game. 

714
00:36:41,360 --> 00:36:42,000
Yeah. 
Yeah, I. 

715
00:36:42,080 --> 00:36:43,400
Forgot. 
That. 

716
00:36:44,280 --> 00:36:47,440
Yeah, yeah. 
But one like reading the rules 

717
00:36:47,440 --> 00:36:49,080
and stuff, I noticed there's so 
much to it. 

718
00:36:49,080 --> 00:36:51,160
Like you have the board, you 
have the roof tiles, you have 

719
00:36:51,160 --> 00:36:53,480
all of that. 
And I'm just like it. 

720
00:36:53,520 --> 00:36:56,080
It is definitely a pared down 
version of Le Gran Ha by all 

721
00:36:56,080 --> 00:36:58,360
means, but it's still so much 
game. 

722
00:36:58,680 --> 00:37:01,880
So like, does that kind of take 
away the purpose of a rolling 

723
00:37:01,880 --> 00:37:03,520
right? 
Like should it be more compact 

724
00:37:03,520 --> 00:37:04,640
than that? 
Like does there need to be that 

725
00:37:04,640 --> 00:37:06,560
many moving pieces? 
But like, I don't know. 

726
00:37:06,560 --> 00:37:08,560
So I kind of need to figure out 
like. 

727
00:37:08,560 --> 00:37:10,080
Definitely worth the play. 
It's good, right? 

728
00:37:10,600 --> 00:37:13,600
But you're right, it is heavier.
It's we've got a copy and again,

729
00:37:13,600 --> 00:37:15,320
I've forgotten we had it, had it
downstairs. 

730
00:37:15,880 --> 00:37:17,440
So it hasn't been played for 
ages. 

731
00:37:17,480 --> 00:37:20,240
But I think it's that same 
reason it it, it, it's a little 

732
00:37:20,240 --> 00:37:22,600
bit more complex. 
There's a lot of different 

733
00:37:22,600 --> 00:37:23,960
rules. 
Right. 

734
00:37:24,040 --> 00:37:27,680
And like fleece the dyke game, 
you just pull out the sheets, 

735
00:37:27,680 --> 00:37:30,000
RIP them off and start rolling 
dice. 

736
00:37:30,000 --> 00:37:32,360
Like there's not much to it. 
Like even Three Sisters has like

737
00:37:32,360 --> 00:37:35,160
the board and everything. 
Like, I don't know, right. 

738
00:37:35,160 --> 00:37:37,160
Flea is just dice, right? 
Like there's nothing else to it,

739
00:37:37,240 --> 00:37:38,680
right? 
Yeah, yeah, I don't think 

740
00:37:38,720 --> 00:37:40,680
there's anything else. 
So yeah, it kind of is like at 

741
00:37:40,680 --> 00:37:44,800
what point does it lose that 
like charm and ease of being a 

742
00:37:44,800 --> 00:37:48,360
rolling right, I guess. 
But I think these are questions 

743
00:37:48,360 --> 00:37:50,800
worth asking, though. 
I think that's yeah. 

744
00:37:51,920 --> 00:37:54,960
It's a bit like the it's the the
either cat's piece. 

745
00:37:54,960 --> 00:37:58,960
It's there's something around 
how different is it to the to 

746
00:37:58,960 --> 00:38:02,120
the original? 
Is that good or bad? 

747
00:38:02,120 --> 00:38:04,400
Depends what you're looking for.
Are you looking for the same 

748
00:38:04,400 --> 00:38:08,320
invitation but quicker or is it 
enough that it's different? 

749
00:38:08,320 --> 00:38:12,480
Because the other one I've got 
is Twilight Inscription, which 

750
00:38:12,480 --> 00:38:16,640
is probably the the heaviest, 
most complex rolling rolling 

751
00:38:16,640 --> 00:38:21,120
right that there is. 
Because it's based off it's I 

752
00:38:21,120 --> 00:38:24,880
guess giant brother of Twilight 
Imperium, which is sort of the 

753
00:38:25,520 --> 00:38:27,400
10 hour marathon ball game that 
we own. 

754
00:38:27,680 --> 00:38:30,640
We play once a year. 
I actually have not played 

755
00:38:30,640 --> 00:38:33,200
Twilight Imperium, but I have 
played Twilight Inscription a 

756
00:38:33,200 --> 00:38:38,200
few times and even that, you 
know, it takes like. 

757
00:38:38,240 --> 00:38:39,960
It's OK, we. 
Play like 2 hours I think. 

758
00:38:40,240 --> 00:38:42,960
Yeah, yeah. 
But two? 

759
00:38:43,160 --> 00:38:46,520
Two hours is better than 1010 or
13. 

760
00:38:46,640 --> 00:38:49,600
And I hadn't played it when I 
got it before I'd played 

761
00:38:49,600 --> 00:38:52,320
Twilight Imperium, so I had 
nothing to compare. 

762
00:38:52,720 --> 00:38:54,320
Yeah, now I've now I've played 
both. 

763
00:38:54,480 --> 00:38:58,720
It does do it takes the again, 
the core mechanics and it is, it

764
00:38:58,720 --> 00:39:01,160
is different, but taking the 
exploration part. 

765
00:39:01,160 --> 00:39:04,000
But that's one I have not played
for well either. 

766
00:39:04,000 --> 00:39:05,760
PJ, that's one we may be, you 
know. 

767
00:39:06,600 --> 00:39:08,920
But we, we played it this year. 
But you're right, we haven't 

768
00:39:08,960 --> 00:39:10,160
played that one. 
So it gets. 

769
00:39:10,960 --> 00:39:13,600
That's one we should do, we 
should do, we should play that. 

770
00:39:14,920 --> 00:39:17,080
We should have like a we should 
have a face off on Instagram, 

771
00:39:17,080 --> 00:39:19,120
Tara and talking about our 
favorite rolling lights. 

772
00:39:19,120 --> 00:39:20,560
Yeah, just rolling lights as a 
whole. 

773
00:39:21,040 --> 00:39:24,160
Yeah, because because we have a 
lot and they are it's a it's a 

774
00:39:24,160 --> 00:39:27,520
good a good set of games that 
always sit at the table. 

775
00:39:27,960 --> 00:39:31,400
Yeah, yeah. 
Any other any other games? 

776
00:39:31,600 --> 00:39:36,240
Any games coming up apart from 
railroad tiles that you've heard

777
00:39:36,240 --> 00:39:41,680
about? 
I don't, I think so. 

778
00:39:41,680 --> 00:39:44,360
I'm trying to remember. 
I'm trying to look at my list 

779
00:39:44,360 --> 00:39:50,520
here. 
I mean, Cascadia just came out 

780
00:39:50,520 --> 00:39:54,440
with I think too. 
They had like rolling rivers. 

781
00:39:54,840 --> 00:39:57,320
And rolling hills rolling. 
Hills, yes. 

782
00:39:57,680 --> 00:40:01,000
Yeah. 
So I've started reading the 

783
00:40:01,000 --> 00:40:03,480
rules for the rolling writes. 
I actually just played Cascadia 

784
00:40:03,480 --> 00:40:04,640
for the first time the other 
day. 

785
00:40:04,680 --> 00:40:09,000
I did borrow my friend's coffee.
Yeah, but I did enjoy it. 

786
00:40:09,000 --> 00:40:10,920
It was good. 
We played it super fast, which 

787
00:40:10,920 --> 00:40:13,320
is nice. 
You know, it's hard to, I don't 

788
00:40:15,120 --> 00:40:16,920
know, like I don't know if you 
guys have noticed either that 

789
00:40:16,920 --> 00:40:21,440
like trend where everyone like 
wants to play like the heaviest,

790
00:40:21,440 --> 00:40:24,240
longest, hardest board games. 
And then like that point, I feel

791
00:40:24,240 --> 00:40:27,280
like you go back the other way. 
Like, you know what, it is nice 

792
00:40:27,280 --> 00:40:31,920
to just play games or play. 
So yeah, I'm kind of like at 

793
00:40:31,920 --> 00:40:34,040
that point now where I'm just 
like, I just want to play some 

794
00:40:34,040 --> 00:40:36,280
games and hang out with my 
friends that I don't have to be 

795
00:40:36,280 --> 00:40:38,920
like, sorry, I'm locked in. 
Like, you know, where we can 

796
00:40:38,920 --> 00:40:41,000
still chat and have them. 
So. 

797
00:40:42,360 --> 00:40:47,240
But yeah, Stadium with Globe. 
The other one we mentioned 

798
00:40:47,240 --> 00:40:49,800
earlier before we started was 
obviously you've got rolling 

799
00:40:49,800 --> 00:40:54,360
Realms from Stone Mire games, 
which is I think they're nearing

800
00:40:54,360 --> 00:41:02,160
50 roll and right adaptations of
Realms of Ball games, which take

801
00:41:02,920 --> 00:41:07,120
kind of the core essence of the 
game and squeeze it into the 

802
00:41:07,120 --> 00:41:11,560
smallest one single card. 
Yeah, I'm impressed with how 

803
00:41:11,560 --> 00:41:13,120
they're able to do that. 
Honestly. 

804
00:41:13,120 --> 00:41:16,560
Like every time I play one, I'm 
just like, yeah, this makes 

805
00:41:16,560 --> 00:41:18,000
sense. 
Like, and it's crazy because 

806
00:41:18,000 --> 00:41:20,960
it's just like one small thing 
from the game that they take. 

807
00:41:20,960 --> 00:41:23,400
And I'm like, yeah, they really 
nailed like what made this game 

808
00:41:23,640 --> 00:41:26,520
unique or like what it was about
this game that stands all. 

809
00:41:27,160 --> 00:41:29,440
That's when I teach it and I'm 
teaching it to gamers. 

810
00:41:29,440 --> 00:41:32,320
I often teach that game to lots 
of non gamers because it's so 

811
00:41:32,360 --> 00:41:34,880
accessible. 
But that that's the best bit is 

812
00:41:34,880 --> 00:41:36,960
if they're played like 
Viticulture or Scythe, you're 

813
00:41:36,960 --> 00:41:39,320
like, remember that bit? 
Well, that's all squeezed into 

814
00:41:39,320 --> 00:41:41,880
this one card. 
Yes, you never had to play 

815
00:41:41,880 --> 00:41:45,680
Cypher game because there's your
fix of up and down action. 

816
00:41:45,680 --> 00:41:49,800
Is that one action? 
So Speaking of rolling realms, 

817
00:41:50,080 --> 00:41:53,800
Jamie Sagmeyer did come out with
a realm for obsession. 

818
00:41:54,640 --> 00:41:57,160
Our favorite game that. 
Snuck it in again. 

819
00:41:57,280 --> 00:42:00,000
I did segue. 
PJ Genius. 

820
00:42:00,400 --> 00:42:02,000
I know, thanks. 
Thanks for the help there, 

821
00:42:02,000 --> 00:42:02,840
buddy. 
That's no problem. 

822
00:42:03,480 --> 00:42:06,800
So when you when you roll the 
two dice in rolling realms, you 

823
00:42:06,920 --> 00:42:09,720
either use a number that's 
higher than your current 

824
00:42:09,720 --> 00:42:13,640
reputation, which starts at 1. 
So whatever die you roll, you 

825
00:42:13,640 --> 00:42:17,760
can increase your reputation or 
you can use a number that's less

826
00:42:17,760 --> 00:42:21,000
than or equal to to your 
reputation to invite a guest and

827
00:42:21,000 --> 00:42:24,200
you mark it on the card. 
And that's obsession right there

828
00:42:24,200 --> 00:42:27,360
in a nutshell. 
So it's the reputation and the 

829
00:42:27,360 --> 00:42:31,280
guests. 
There's no, there's no servants 

830
00:42:31,280 --> 00:42:33,600
or anything, but still, yeah, 
there's obsession. 

831
00:42:33,840 --> 00:42:36,680
No, Yeah, I'll have. 
I did play that one. 

832
00:42:36,680 --> 00:42:38,920
I forgot that I'd played it 
until you started describing it 

833
00:42:39,000 --> 00:42:41,400
right there. 
Because we played it right after

834
00:42:41,400 --> 00:42:41,920
Gen. 
Con. 

835
00:42:41,920 --> 00:42:45,800
We like opened it and my friend 
got like every package and had a

836
00:42:45,800 --> 00:42:46,320
Gen. 
Con. 

837
00:42:46,320 --> 00:42:50,280
So we ripped them all open and 
organized his box, and I forgot 

838
00:42:50,280 --> 00:42:51,400
that we had played the obsession
one. 

839
00:42:51,400 --> 00:42:53,440
But yeah, that one was. 
It's pretty solid. 

840
00:42:53,440 --> 00:42:57,080
You're right, it doesn't 
absolutely like the horror of it

841
00:42:57,080 --> 00:42:59,360
pretty well. 
And, and Gareth, I don't know if

842
00:42:59,360 --> 00:43:02,880
you realize this, but we are in 
the presence of royalty. 

843
00:43:03,520 --> 00:43:06,040
Oh yes. 
Tell me more, Tell me more. 

844
00:43:06,080 --> 00:43:09,720
So if you, when we're when we're
done recording, go look at your 

845
00:43:09,720 --> 00:43:13,080
obsession box, pull the game 
out, go through the guest cards.

846
00:43:13,080 --> 00:43:16,680
I think it's one of the prestige
guests, but there's a lady Tara.

847
00:43:17,440 --> 00:43:20,560
Unbelievable. 
Yeah, she's get my card signs. 

848
00:43:20,640 --> 00:43:24,360
Yeah. 
I think she's in like the the 

849
00:43:24,360 --> 00:43:26,240
cowl. 
I don't even know the names of 

850
00:43:26,320 --> 00:43:27,920
it. 
The one that gives you that 

851
00:43:27,920 --> 00:43:30,840
starts you off with reputation, 
which is my favorite. 

852
00:43:31,280 --> 00:43:32,800
Cavender. 
Is it the cavender? 

853
00:43:33,120 --> 00:43:35,520
Cavendash maybe, Yeah, that's 
the one that she's. 

854
00:43:35,840 --> 00:43:38,400
Right now, you say, yeah, 
because we always read out the 

855
00:43:38,400 --> 00:43:41,680
names as the family members as 
they join or as they leave or as

856
00:43:41,680 --> 00:43:44,320
they, you know, Yep, the 
prestige guests are not as part 

857
00:43:44,320 --> 00:43:47,520
of the etiquette of absolutely 
welcome to the welcome to the 

858
00:43:47,520 --> 00:43:48,720
family. 
I guess. 

859
00:43:48,720 --> 00:43:51,120
I mean, running Realms doesn't, 
I mean, that's, that's a series 

860
00:43:51,120 --> 00:43:53,000
in its own right, isn't it? 
I mean, that is another hole. 

861
00:43:54,880 --> 00:43:57,560
I did just see I did just get 
rolling realms read ups. 

862
00:43:57,560 --> 00:44:01,520
I had the regular rolling realms
Russian because it's still 

863
00:44:01,520 --> 00:44:05,200
Michelle, but we'll be leaving 
soon and the new one. 

864
00:44:05,680 --> 00:44:11,800
But they, I did, their packs are
$5 each. 

865
00:44:11,800 --> 00:44:14,200
And it's crazy when you add them
to the cart and you feel like 

866
00:44:14,200 --> 00:44:17,200
you're being modest and then all
of a sudden your total is $200. 

867
00:44:17,200 --> 00:44:19,760
Yeah. 
So I did pair that back a bit. 

868
00:44:19,760 --> 00:44:21,560
That was hard to whittle down, 
but I didn't. 

869
00:44:22,720 --> 00:44:26,720
But they have a rolling Realms 
realm. 

870
00:44:26,880 --> 00:44:27,440
Yeah, they do. 
Yeah. 

871
00:44:27,800 --> 00:44:28,960
So yeah. 
I haven't. 

872
00:44:28,960 --> 00:44:30,520
Have you played that one yet? 
Yeah, you have. 

873
00:44:30,520 --> 00:44:33,080
Yeah, yeah, yeah, it it works. 
It does. 

874
00:44:33,280 --> 00:44:36,400
I don't, I haven't played it, so
can you tell me what that one 

875
00:44:36,400 --> 00:44:38,560
does? 
I don't remember, isn't the one 

876
00:44:38,560 --> 00:44:40,160
with the three dice PJ and 
you're? 

877
00:44:40,160 --> 00:44:41,080
It is the. 
It's the three. 

878
00:44:41,080 --> 00:44:44,800
Dice, you're Yeah, I could never
forget you're you're filling in 

879
00:44:44,800 --> 00:44:46,560
the, you're filling in the size 
of dice. 

880
00:44:46,800 --> 00:44:47,480
Yes. 
Oh, that's. 

881
00:44:48,080 --> 00:44:49,360
Interesting. 
Yeah. 

882
00:44:49,360 --> 00:44:51,200
The rest of the mechanics, I 
couldn't tell you now you put me

883
00:44:51,200 --> 00:44:53,920
on the spot. 
But it is meta within the meta. 

884
00:44:54,240 --> 00:44:55,920
Yeah, that's really funny. 
Yeah. 

885
00:44:56,120 --> 00:45:01,000
That's a game that Katie and I 
regularly, we get together with 

886
00:45:01,000 --> 00:45:04,760
Craig and Becky, get into games 
and misses, get into games and 

887
00:45:04,760 --> 00:45:08,920
we video chat and we play 
rolling realms together, which 

888
00:45:08,920 --> 00:45:11,760
is how the game was designed to 
be played, you know? 

889
00:45:12,520 --> 00:45:16,440
So we do that a lot, but we 
don't all have the same realms 

890
00:45:16,440 --> 00:45:19,200
because of all the add-ons. 
So it's like there's a lot of 

891
00:45:19,200 --> 00:45:20,520
them. 
We just like, I've never played 

892
00:45:20,520 --> 00:45:23,360
the obsession realm because 
Craig and Becky don't have that.

893
00:45:23,360 --> 00:45:25,800
So it's like we can't, you know,
but. 

894
00:45:26,080 --> 00:45:28,520
Otherwise, yeah, but yeah, I 
mean, I, I mean, there are a lot

895
00:45:28,520 --> 00:45:31,520
of realms and I'd hate a lot of 
us now going because I think 

896
00:45:31,520 --> 00:45:34,280
we've I'd missed the ones from 
last month that they're on their

897
00:45:34,280 --> 00:45:37,640
way currently. 
But the box, the red ox box is 

898
00:45:37,640 --> 00:45:41,400
full. 
I mean, there's no space left so

899
00:45:41,400 --> 00:45:43,400
you have to re jig the box 
already. 

900
00:45:43,680 --> 00:45:45,280
But I think that's it. 
After this, I think there's only

901
00:45:45,280 --> 00:45:48,720
a few more and it's finished. 
I really hope so. 

902
00:45:48,720 --> 00:45:51,160
Yeah, I think Jamie sort of said
that that that is the end. 

903
00:45:51,840 --> 00:45:52,360
I. 
Yeah. 

904
00:45:53,880 --> 00:45:56,760
And yeah, yeah, maybe that's a 
series. 

905
00:45:56,760 --> 00:46:00,000
Just go and get the the Big 
Brother and then talk about the 

906
00:46:00,000 --> 00:46:02,840
card and how that distills down 
to that. 

907
00:46:02,840 --> 00:46:06,920
One card, yeah. 
I've been wondering how to like 

908
00:46:06,960 --> 00:46:09,360
do that because it's like I 
don't want to do, I don't want 

909
00:46:09,360 --> 00:46:12,360
to consider like that a rolling 
right version of obsession. 

910
00:46:12,520 --> 00:46:14,800
But like I agree. 
Yeah, I've been trying to figure

911
00:46:14,800 --> 00:46:17,280
out how to make that like it's 
own thing. 

912
00:46:17,680 --> 00:46:22,600
Yeah, it's own sub sub series. 
I think that we could approach 

913
00:46:22,600 --> 00:46:25,520
Dan Halligan. 
I think that he could make a 

914
00:46:25,520 --> 00:46:27,880
rolling right version of 
Obsession. 

915
00:46:28,280 --> 00:46:31,080
I think one could be done. 
I think we could do it and it 

916
00:46:31,080 --> 00:46:34,840
would be pretty good. 
Yeah, I'm just terrible at game 

917
00:46:34,840 --> 00:46:37,400
design, so I'm just a big 
picture guy. 

918
00:46:37,400 --> 00:46:41,200
I'll give you the ideas and you.
May maybe it's already already 

919
00:46:41,200 --> 00:46:43,560
on its way, yeah. 
Yeah, yeah, we should put. 

920
00:46:43,680 --> 00:46:46,960
Down back on the show, so I am 
so I was looking so things we 

921
00:46:46,960 --> 00:46:50,040
haven't talked about the games 
that we have just mentioned. 

922
00:46:50,040 --> 00:46:51,760
So there's TWA and there's TWA 
Tai. 

923
00:46:52,240 --> 00:46:55,320
So that was I did mention that 
one. 

924
00:46:55,880 --> 00:46:56,880
I don't know how to pronounce 
it. 

925
00:46:56,880 --> 00:46:58,400
How do you say it? 
TWA. 

926
00:46:58,720 --> 00:47:00,560
TWA. 
It's just TWA, OK. 

927
00:47:00,600 --> 00:47:05,400
Yeah, I think the French 
speakers please destroy my 

928
00:47:05,400 --> 00:47:09,440
pronunciation of there was 
Longshot. 

929
00:47:09,440 --> 00:47:11,000
We don't know Longshot, but we 
have Longshot. 

930
00:47:11,000 --> 00:47:13,680
The dice game, which one I 
favour is kind of large group 

931
00:47:13,680 --> 00:47:16,760
games. 
There's Raj of the Ganges and 

932
00:47:16,760 --> 00:47:20,360
then Raj of the Dice Charmers I 
think it is, which is a nice. 

933
00:47:20,560 --> 00:47:22,880
That's quite a complex 1. 
It is that one's good. 

934
00:47:23,520 --> 00:47:27,680
Yeah, and then any other one was
Imperial Settlers had one for 

935
00:47:28,240 --> 00:47:31,160
Imperial Settlers Roll and 
Write, but that's one where the 

936
00:47:32,200 --> 00:47:35,320
IT it felt there was a peak. 
I don't know how old that game 

937
00:47:35,320 --> 00:47:37,120
is actually is. 
There was a point when that 

938
00:47:37,120 --> 00:47:40,680
became really popular in a year 
to rush out roll and write 

939
00:47:40,800 --> 00:47:43,840
versions of games. 
There was a real fad at some 

940
00:47:43,840 --> 00:47:50,040
point and that was one where it 
was rushed out it it's O OK Solo

941
00:47:50,040 --> 00:47:52,880
was quickly sold through. 
Actually, they've got an online 

942
00:47:52,880 --> 00:47:57,240
app that plays it quite well. 
It's quite nice solo, but the 

943
00:47:57,240 --> 00:48:00,640
actual game it you can just see 
it wasn't fully thought through.

944
00:48:02,080 --> 00:48:06,360
So that's one I don't I don't 
yeah, that we've sold it. 

945
00:48:06,360 --> 00:48:11,000
We've just got the original just
got the app that I use now, but 

946
00:48:11,000 --> 00:48:12,440
that's one that's that's been 
must be. 

947
00:48:12,440 --> 00:48:15,120
It must have been in the 
collection so that that one 

948
00:48:15,120 --> 00:48:17,680
needs to come off of this. 
But that was my ones. 

949
00:48:17,680 --> 00:48:19,480
PJ, any other mentions on your 
side? 

950
00:48:20,680 --> 00:48:23,520
I know you've hit all of them. 
I have no new ones in my 

951
00:48:23,520 --> 00:48:27,600
collection to add. 
Yeah, we have got a list to buy 

952
00:48:27,600 --> 00:48:29,320
some more because I have. 
Yeah. 

953
00:48:29,480 --> 00:48:33,280
Yeah, I don't want to give away 
my like full list. 

954
00:48:33,280 --> 00:48:34,560
No, no, don't. 
No, no. 

955
00:48:35,360 --> 00:48:38,120
This is content. 
Yeah, this is my precious. 

956
00:48:38,120 --> 00:48:40,360
Future Content. 
Yeah, I'll just give you little 

957
00:48:40,360 --> 00:48:42,960
Nuggets. 
But one of the big ones that 

958
00:48:42,960 --> 00:48:45,640
just happened though that we 
can't fail to mention, I think 

959
00:48:45,640 --> 00:48:49,360
is parks and the new parks 
rolling out that just came out. 

960
00:48:49,360 --> 00:48:51,000
So I just said. 
That, yeah. 

961
00:48:51,680 --> 00:48:55,520
I'm excited for that. 
Yeah. 

962
00:48:55,520 --> 00:48:57,560
I don't know, Like, I feel like 
that one will be really good. 

963
00:48:57,560 --> 00:49:00,560
I haven't heard the rules for it
yet, but it is very cute. 

964
00:49:01,920 --> 00:49:03,880
My daughter and I were just like
looking at the notebooks and 

965
00:49:03,880 --> 00:49:06,760
stuff that come in and they just
really made that really nice. 

966
00:49:07,360 --> 00:49:08,360
Yeah, I've seen the 
announcement. 

967
00:49:08,360 --> 00:49:10,080
I hadn't seen the artwork. 
It's lovely. 

968
00:49:10,440 --> 00:49:14,160
I've just Googled it. 
I did get Imperial Settlers the 

969
00:49:14,160 --> 00:49:18,040
dice game played or do not own 
Imperial settlers the board game

970
00:49:18,560 --> 00:49:22,040
so that is one that I need to 
and a new one I just discovered 

971
00:49:22,040 --> 00:49:24,960
too is Woodcraft actually has a 
print and play role. 

972
00:49:25,680 --> 00:49:27,280
Oh yeah. 
Yeah, that one. 

973
00:49:27,560 --> 00:49:30,600
My friend has a really nice 
printer, so he's printing for 

974
00:49:30,600 --> 00:49:33,120
me, but I do have the board 
game, yeah. 

975
00:49:34,000 --> 00:49:35,760
That's when I was looking 
through all the games with Board

976
00:49:35,760 --> 00:49:37,080
Game Geek. 
And. 

977
00:49:37,160 --> 00:49:39,640
Looking through to see where I 
had the match and then Woodcraft

978
00:49:39,640 --> 00:49:41,840
came up and I was like. 
That's interesting. 

979
00:49:42,160 --> 00:49:44,360
Yeah, I was pleased to see that 
it was a print and play too. 

980
00:49:44,360 --> 00:49:49,360
I really, I think that's nice. 
OK, so what's? 

981
00:49:49,360 --> 00:49:51,720
So what's next? 
How often do you post on 

982
00:49:51,720 --> 00:49:54,720
Instagram about? 
These I would like to post every

983
00:49:54,720 --> 00:49:58,000
day, but sometimes, you know, 
you just kind of get into like a

984
00:49:58,680 --> 00:50:02,480
little bit of a roll where I 
don't know, like recently I feel

985
00:50:02,480 --> 00:50:04,880
like my pictures haven't been 
picturing like I'm taking 

986
00:50:04,880 --> 00:50:07,200
pictures and I'm like, why is 
this not like my vision's not 

987
00:50:07,280 --> 00:50:10,840
coming to life here, which can 
sometimes be a hold up for me, 

988
00:50:10,840 --> 00:50:13,600
but I am going to tour right 
now, though. 

989
00:50:13,600 --> 00:50:16,440
I I don't first of all, I don't 
want to run through my list like

990
00:50:16,480 --> 00:50:18,480
super quick. 
Like I want this to be just kind

991
00:50:18,480 --> 00:50:20,680
of like an ongoing like chill 
series. 

992
00:50:20,680 --> 00:50:23,120
Like, OK, here's another one. 
Like I'm I've been trying to 

993
00:50:23,120 --> 00:50:25,360
think of maybe like a hashtag or
something, but then I'm like, am

994
00:50:25,360 --> 00:50:28,760
I or is like Instagram like 
inundated with different 

995
00:50:28,760 --> 00:50:31,240
hashtags or things. 
So it's kind of like like that. 

996
00:50:31,240 --> 00:50:34,040
And I also don't want to set 
myself to like a rigorous 

997
00:50:34,240 --> 00:50:37,240
schedule that I don't like. 
I just kind of want it to be 

998
00:50:37,240 --> 00:50:40,560
like a natural thing. 
And then also like we were 

999
00:50:40,560 --> 00:50:43,920
talking about like it being the 
spooky season for games. 

1000
00:50:43,920 --> 00:50:48,000
I also have like a huge list of 
like, you know, not like 

1001
00:50:48,080 --> 00:50:52,280
Halloween full like that kind of
games and like moving into 

1002
00:50:52,280 --> 00:50:55,400
winter and stuff. 
So you know, I have like that I 

1003
00:50:55,400 --> 00:50:58,920
kind of want to post about two. 
I have some like review copies 

1004
00:50:58,920 --> 00:51:01,240
of games. 
So it's like just making it all 

1005
00:51:01,240 --> 00:51:03,960
fit. 
So I don't necessarily have like

1006
00:51:03,960 --> 00:51:08,000
a full schedule. 
I would I was kind of doing like

1007
00:51:08,000 --> 00:51:10,200
trying to do weekly, but I think
weekly is too much. 

1008
00:51:10,200 --> 00:51:12,080
I feel like I'll run through it 
too quickly. 

1009
00:51:12,080 --> 00:51:13,960
Weekly. 
So that was my question. 

1010
00:51:14,520 --> 00:51:17,400
Yeah, probably I would. 
I want to aim for like at least 

1011
00:51:17,400 --> 00:51:21,200
monthly, maybe bi weekly at the 
most frequent I guess. 

1012
00:51:22,160 --> 00:51:24,960
I mean having a hashtag hashtag 
makes it for that series would 

1013
00:51:24,960 --> 00:51:28,160
help help anyone who wants to 
follow that specific that's what

1014
00:51:28,160 --> 00:51:31,000
I need to I need. 
I need a hashtag that just 

1015
00:51:31,000 --> 00:51:35,120
focuses on like the rolling 
right portion and not the like, 

1016
00:51:35,120 --> 00:51:37,640
not like rolling right Wednesday
or something like that because I

1017
00:51:37,640 --> 00:51:41,720
don't want it to be a cadence. 
I want it to be just English 

1018
00:51:41,720 --> 00:51:43,040
time. 
For this, yeah, your own pace, 

1019
00:51:43,560 --> 00:51:44,600
right? 
Absolutely, yeah. 

1020
00:51:45,040 --> 00:51:47,840
When I get that I. 
Will let you know if I think of 

1021
00:51:47,840 --> 00:51:51,800
one that's snappy. 
But yeah, so right now I don't 

1022
00:51:51,800 --> 00:51:53,520
have like a super plan. 
Like I said, it kind of just 

1023
00:51:53,520 --> 00:51:56,040
became like a thing and like I 
do need to make it. 

1024
00:51:56,400 --> 00:51:59,120
I have a feeling it's going to 
become a bit more like 

1025
00:51:59,400 --> 00:52:02,080
structured in the way that I'm 
like comparing the games, like 

1026
00:52:02,080 --> 00:52:06,760
you said, like kind of like a 
guideline of like what how they 

1027
00:52:06,760 --> 00:52:10,560
fit together. 
But yeah, so I don't have that 

1028
00:52:10,560 --> 00:52:12,600
fully fleshed on it yet. 
I feel like that's kind of 

1029
00:52:12,600 --> 00:52:16,960
developing as I realize how 
many, how many dualities there 

1030
00:52:16,960 --> 00:52:21,680
are between that. 
And then finally, I've also 

1031
00:52:21,680 --> 00:52:23,760
discovered, like we were talking
about with Castles of Burgundy, 

1032
00:52:23,760 --> 00:52:26,600
that there are also card 
versions of games too, as well 

1033
00:52:26,600 --> 00:52:29,600
as the rolling light version. 
So that's like a whole other 

1034
00:52:29,600 --> 00:52:32,480
beast. 
It's like this game, the card 

1035
00:52:32,480 --> 00:52:38,040
game, and yeah, so there's just 
like so many worlds out there of

1036
00:52:39,280 --> 00:52:42,120
it's just never ending. 
So many. 

1037
00:52:42,560 --> 00:52:45,000
There's just so many. 
And we love them. 

1038
00:52:45,000 --> 00:52:46,800
We love them all. 
That's the problem, right? 

1039
00:52:47,920 --> 00:52:51,160
Yeah. 
So to every few weeks I use AI 

1040
00:52:51,680 --> 00:52:55,880
to see it would so I just 
quickly asked our favorite 

1041
00:52:56,040 --> 00:52:59,440
friendly AI what we can have as 
a series. 

1042
00:53:00,160 --> 00:53:04,640
So flip the script board game re
imaginations. 

1043
00:53:05,000 --> 00:53:08,360
It's quite nice. 
Well, from board to pen remakes 

1044
00:53:08,360 --> 00:53:12,680
of role and rights. 
That's that was a very straight 

1045
00:53:12,680 --> 00:53:15,480
quick prompts request. 
That's pretty cool, I never 

1046
00:53:15,480 --> 00:53:17,920
thought about using that. 
But yeah, you can have those. 

1047
00:53:18,120 --> 00:53:18,840
Yeah. 
Thanks. 

1048
00:53:19,200 --> 00:53:22,240
I'm going to write. 
That down I copy them out, paste

1049
00:53:22,240 --> 00:53:22,640
it in the. 
Chat. 

1050
00:53:22,640 --> 00:53:25,320
Yeah, I like flip the script up 
too. 

1051
00:53:25,520 --> 00:53:27,840
That was good. 
That was really good. 

1052
00:53:28,360 --> 00:53:31,640
I didn't think of that. 
And it this links last week's 

1053
00:53:31,640 --> 00:53:34,640
episode, which we've had a lot 
of discussion around which was 

1054
00:53:34,760 --> 00:53:39,520
the use of AI in board games and
design and where it's a tool 

1055
00:53:39,520 --> 00:53:41,960
versus, I guess that 
replacement. 

1056
00:53:42,280 --> 00:53:42,680
Yeah. 
And. 

1057
00:53:43,680 --> 00:53:47,000
That's just an ID generation. 
And then here's another trend, 

1058
00:53:47,000 --> 00:53:48,560
right? 
So the trend is using AI and 

1059
00:53:48,560 --> 00:53:49,760
art. 
Now we've got the trend of 

1060
00:53:50,080 --> 00:53:52,800
creating a parallel rolling 
right version of your game, 

1061
00:53:52,840 --> 00:53:56,360
right? 
So are we at that time? 

1062
00:53:56,480 --> 00:53:57,840
Are we I? 
Think we're that time where 

1063
00:53:57,920 --> 00:54:00,640
okay, you need to tell us what 
last weeks episode last week, 

1064
00:54:00,640 --> 00:54:03,160
episode last weeks. 
Last weeks voiceover. 

1065
00:54:03,160 --> 00:54:06,480
Voiceover was. 
Last yes last weeks voiceover 

1066
00:54:06,480 --> 00:54:10,840
was the game Garten bow. 
Yeah, which I've never heard of.

1067
00:54:10,880 --> 00:54:15,400
Which you had never heard of. 
But Chris, Chris guessed it 

1068
00:54:15,400 --> 00:54:19,320
correctly off air. 
So what I'm going to do, Tara, 

1069
00:54:19,320 --> 00:54:22,800
is I'm going to read an intro 
from a rolling right game. 

1070
00:54:23,320 --> 00:54:25,320
Although in all fairness is not 
a parallel. 

1071
00:54:25,520 --> 00:54:28,320
It's going to be kind of 
obvious, but I'm going to read 

1072
00:54:28,320 --> 00:54:30,240
it. 
I'll let you guess it, but we 

1073
00:54:30,240 --> 00:54:32,960
won't reveal it until next week 
to our listeners. 

1074
00:54:34,680 --> 00:54:39,640
And so here we go. 
Welcome to the heart of New 

1075
00:54:39,640 --> 00:54:42,000
Orleans. 
You're in town for a weekend 

1076
00:54:42,000 --> 00:54:45,560
trip, with plans to spend your 
Saturday evening taking in as 

1077
00:54:45,560 --> 00:54:50,680
many of the city's unique sights
and sounds as possible in a mere

1078
00:54:50,680 --> 00:54:53,520
8 hours. 
Whether it's the distinct food, 

1079
00:54:53,680 --> 00:54:58,160
the local culture, shopping 
hotspots, Mystic customs, or the

1080
00:54:58,160 --> 00:55:01,200
vibrant nightlife, there's 
something to experience on 

1081
00:55:01,200 --> 00:55:05,040
practically every corner. 
There's live jazz everywhere you

1082
00:55:05,040 --> 00:55:09,760
go, and NOLA is world famous for
its St. performers. 

1083
00:55:10,080 --> 00:55:12,920
Make sure you don't miss the 
spontaneous wedding parades, 

1084
00:55:13,200 --> 00:55:16,680
known locally as second lines 
that roll through the narrow 

1085
00:55:16,680 --> 00:55:20,160
streets. 
Play it safe or go wild, it's 

1086
00:55:20,160 --> 00:55:22,880
your choice. 
As you navigate the city, your 

1087
00:55:22,880 --> 00:55:26,560
map will serve as both a 
guidebook and a memento of your 

1088
00:55:26,560 --> 00:55:28,720
trip. 
Reunite with your friends at the

1089
00:55:28,720 --> 00:55:33,160
end of the night to compare 
notes and swap stories. 

1090
00:55:35,000 --> 00:55:37,480
Even I've got that this week. 
I know you do. 

1091
00:55:37,480 --> 00:55:39,280
It's. 
Not there already. 

1092
00:55:39,320 --> 00:55:41,880
It's it's such a good one. 
It's such a good one. 

1093
00:55:41,880 --> 00:55:45,240
And after I'm done reading it, I
realize I should have done it in

1094
00:55:45,240 --> 00:55:46,840
my native accent, but I didn't. 
Oh, that. 

1095
00:55:47,040 --> 00:55:48,640
Would have been good. 
I felt it, yeah. 

1096
00:55:49,160 --> 00:55:51,360
I've missed out on an 
opportunity to hit a native 

1097
00:55:51,360 --> 00:55:52,480
accent. 
You did. 

1098
00:55:52,920 --> 00:55:55,840
OK, Tara, remind me where we 
find you on Instagram? 

1099
00:55:55,840 --> 00:55:59,240
This is your handle. 
Yes, my handle is Tara's 

1100
00:55:59,320 --> 00:56:02,480
tabletop. 
Tara's tabletop, right 

1101
00:56:02,640 --> 00:56:06,800
listeners, Tara, firstly, thank 
you for joining us this week. 

1102
00:56:07,040 --> 00:56:10,000
Really enjoyable episode. 
My shopping list has grown. 

1103
00:56:10,240 --> 00:56:13,400
I have the I have the catch 
phrase Choo Choo to share across

1104
00:56:13,400 --> 00:56:16,000
the United Kingdom. 
I'm so so you can go 

1105
00:56:16,000 --> 00:56:18,240
international PJ anything from 
you. 

1106
00:56:19,080 --> 00:56:21,360
That's all I got. 
Tara, thank you for agreeing to 

1107
00:56:21,360 --> 00:56:23,240
be on the show and coming up 
with this topic. 

1108
00:56:23,240 --> 00:56:26,240
This was great. 
This is one of one of our best 

1109
00:56:26,240 --> 00:56:28,520
in almost an hour, so we're 
doing really well. 

1110
00:56:29,120 --> 00:56:30,440
I appreciate you so much for 
having me. 

1111
00:56:30,440 --> 00:56:34,640
This is a lot of fun and my 
first palm pentest ever, so this

1112
00:56:34,720 --> 00:56:36,360
is exciting. 
Thank you for joining us. 

1113
00:56:36,360 --> 00:56:37,520
Love it. 
Love it. 

1114
00:56:37,680 --> 00:56:40,520
Everyone, please go follow Tara 
and thank you for listening and 

1115
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we will speak to you all again 
soon. 

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Thanks everyone. 
Thanks everyone for listening, 

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please subscribe and as always 
we love to hear your thoughts 

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and ideas so make sure to leave 
those in the comments and don't 

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forget you can also chat with us
both on Instagram at Meatball to

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Meatball.
